@@Uhr24 can you render bifrost using GPU in Arnold ?? Plz check it and tell me. If you can then there is some problem in my PC and if you can't then bifrost doesn't support GPU. I search lot but not found proper reason.
Hi, first I'd like to say that I am just getting started with advanced Maya and your videos are extremely helpful, so thank you! I have a couple questions, how can you see an Arnold shader in Maya's viewport? (Mine all stay grey) and how are you rendering with Arnold without the "Arnold" watermark? (I thought Arnold was an extra license to buy) Thank you in advance EDIT: I might have figured out the first question, but I'm still wondering what the supposed method is.
Hi, I work with the student edition of Maya 2018, where Arnold is the built-in default renderer. V-ray costs extra, so it would not support my viewers, really. Best, Maximilian
hi max, in terms of zooming in & out i usually get two comments. one is yours, the other one is: "could you please zoom in, so that i see menus/details on my smartphone screen." get my point? -----maximilian
As you might know, Don, I'm not producing my tutorials for commercial output. So I need to keep the LIVE render times low. ["dreadful" is a pretty harsh word.]
This was short, clear and concise. Just what I needed. Thank You.
You do so many big things in Maya so easily... Great! Thanks for this one, also.
Excellent tutorial style you have. Clear and concise. Many thanks.
thanks, stephen! tomorrow something more abstract: a utitlity node in the node editor. slightly mathematical, but still fun.
as someone coming from Cinema 4D background, I didn't know maya had a texture deformer. this is amazing news for me :P
all 3D apps are great. i teach maya because i'm familiar with the software.
Hii.
When I render bifrost fluid using GPU in Arnold Maya is Stopped responding.
What's the problem?
how would i know?
@@Uhr24 can you render bifrost using GPU in Arnold ??
Plz check it and tell me.
If you can then there is some problem in my PC and if you can't then bifrost doesn't support GPU.
I search lot but not found proper reason.
as you know, i cannot give support. and all graphic cards are different.
Thank you, this was very useful!
Hi, first I'd like to say that I am just getting started with advanced Maya and your videos are extremely helpful, so thank you!
I have a couple questions, how can you see an Arnold shader in Maya's viewport? (Mine all stay grey) and how are you rendering with Arnold without the "Arnold" watermark? (I thought Arnold was an extra license to buy)
Thank you in advance
EDIT: I might have figured out the first question, but I'm still wondering what the supposed method is.
i render single frames without watermarks. batch rendering does insert watermarks.
Thank you, I also found that 'sequence render' does not produce watermarks
yep!
correct!
Sir how to make Hard lava? In Maya please
no time for special requests, my friend ;-)
What is best for you to render Arnold or V-ray
Hi, I work with the student edition of Maya 2018, where Arnold is the built-in default renderer. V-ray costs extra, so it would not support my viewers, really. Best, Maximilian
I just made a white donut. :(
ps, my torus had no shadows nor proper look after render. I followed your instructions till 3:24. :(
update: followed your tutorial nonetheless, but at 5:44, when I render the objects, it does not show the liquid. :(
this is difficult lol.
Good tutorial, but... not zoom in/out, please!!!
hi max, in terms of zooming in & out i usually get two comments. one is yours, the other one is: "could you please zoom in, so that i see menus/details on my smartphone screen." get my point?
-----maximilian
Your renders look dreadful, and you need smaller and more particles, resolution is too low, they look nothing like the liquids you introduce them as
As you might know, Don, I'm not producing my tutorials for commercial output. So I need to keep the LIVE render times low. ["dreadful" is a pretty harsh word.]