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There is an issue when trying to animate GTA3 animations :(
could you do something on the Map io? thx
I have a video on Goldfish's Map IO scripts, but in the future there will be videos that incorporate the scripts in use examples
I used this script to load manhunt 1 skeleton. the skeleton for manhunt is in the bottom view. if i move the bones around to match the mesh orientation will that break it ? or the skeleton is modifiable?
There is an issue when trying to animate GTA3 animations :(
could you do something on the Map io? thx
I have a video on Goldfish's Map IO scripts, but in the future there will be videos that incorporate the scripts in use examples
I used this script to load manhunt 1 skeleton. the skeleton for manhunt is in the bottom view. if i move the bones around to match the mesh orientation will that break it ? or the skeleton is modifiable?