Budokan: The Martial Spirit™ (PC/DOS) 1989, Electronic Arts
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- Опубліковано 4 гру 2018
- Budokan: The Martial Spirit is a computer and video game released by Electronic Arts in 1989 for various platforms. The title is a versus fighting game, pitting the player against other martial artists in a great tournament known as the Budokan at the Nippon Budokan in Tokyo
The player begins the game as an apprentice, and initially practices skills in four dojos, either Shadow Fighting or sparring with an instructor. The weapons and combat methods available to the player consist of the following four:
Bo - Classic Japanese long staff.
Karate - Okinawan unarmed combat.
Kendo - Japanese fencing utilizing a wooden sword.
Nunchaku - Swinging weapon with two shafts connected by a chain.
Once the player is confident in their skills, they can enter the Budokan where the player faces consecutive opponents equipped with various weapons (including, but not limited to, those available to the player). The difficulty gradually increases, with each opponent demonstrating increasing prowess when compared to the previous. Most opponents are male, except for one female armed with a naginata. The gender of a ninjutsu exponent with a masked face is presumably female, as they are named Ayako.
Each match is preceded by a briefing screen which provides the player with several words about the opponent. Based on this information (and past experience playing the game), the player then chooses which weapon to use in the upcoming conflict. Since each weapon can only be used in a limited number of matches, an overall strategy or plan is necessary in order to successfully defeat all opponents.
There are two primary attributes shown on the screen -- stamina and ki, the power of each blow. Active movements like jumping and delivering difficult blows decrease the ki, while blocking attacks increases ki. As a player's stamina decreases, movements slow down, making it more and more difficult to act. When the player's (or his opponent's) stamina is completely exhausted, the match ends.
The game features graphics and animations which are relatively advanced for the time period, attempting to provide a semi-realistic depiction of martial arts combat. The MS-DOS version of the game included 256-color graphics, and supported the AdLib Music Synthesizer Card as well as the Roland MT-32 MIDI synthesizer module for stereo music.
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A beautiful game in so many ways. I was always terrible at it, but it part of my growing up with a DOS PC.
This game was ahead of its time in so many ways. I remember our computer science teacher would let us play it during recess at school.
Wow, what memories I have of this wonderful game.
I’m so glad I’ve found this game. So much childhood memories i wanna cry.
In my opinion the only true martial arts game I know :).
I think what’s really great about these old games is that they proved then and continue to prove now that good gameplay and good storytelling is what makes for good video games. Yes, graphics and processing power are critical as well but, playing Budokan made you feel really connected to the character and martial arts even if you didn’t know anything about the fighting disciplines.
Los efectos de sonido simplemente magistrales!
I remember playing this game on our first PC ever (one of those PCs that still had a "turbo" button and came with a switch option between DOS and Win 3.11)
One of my first games ever as well ... great memories
I remember playing this on my dad’s old Windows 3.x-capable machine that he gifted me and my younger brother back when he got himself a computer that could run Windows 95. As young as we were at the time, we never got very far in this game, but we credit playing these old PC games back when we were little tykes for giving us our love of computers and electronics in general, as well as our seemingly gifted aptitude with them.
Awesome game for that time. I remember not passing the 5th tournament round as a child xD
I remember playing on a black and white monitor back in the day, wonderful memories
One of the first games to truly use the 256-colors of VGA
i think it was the 688 Attack Sub?? maybe??
@@muhammadhafidzbawafi3457 yeah, I mean this one is one of the first ones. And personally, the first one I saw in a store with vga graphics
688 Attack Sub was the first to take advantage of 256 color VGA (there were a few games previous that took minor advantage of VGA like Dream Zone with the nearly photo-realistic black and white scenes at the beginning, or the 32 colors displayed on Rockford the Arcade Game). Budokan and Mean Streets came out not much longer after 688 Attack Sub.
@@Miler97487 yeah yeah...again I didn't said "the first one "
Thanks for posting! I remember playing in a hercules green phosphorus monitor on a pc xt desktop. So many great memories! Better than any today's game
You brought back so many memories my friend!
I used to play on my C64 back in the late 80's early 90's.
Cheers from Japan.
such a cool game! I used to play it a lot, and learned all the moves with the various weapons. I was amazed with the variety of moves you could do. I also didn't have a soundcard and the voices from the speaker were so cool!
There used to be an art to video games. You respect the person playing. You make the game play simple and easy. You include art that is handcrafted in that it is not rendered by algorithms. You try to create the ambient world surrounding the subject. You include the philosophy of the martial artist. Tao. Confucian. The music is tasteful and doesn't blow your ears away. What a treat. I am lucky to have grown up in a better time of video games.
Darrin Nelson 100 percent agree bro
And to this day once in a while I go searching for games of this quality still havent found one.
Way of the exploding fist
International karate 1,2,3
The last ninja
I😀 I loved this game. Remember playing this on a colour screen when black and white was the norm. The last fight is with yourself which was real cool
Oh the memories
Seeing this is a blast from the past! ☺️
I think my Dad and I got to match 10. I always wondered what was past that. 20+ years later I got to find out! Thank you.
No 'special' moves used, maybe they was out mistake. I used to love the hight damage stuff, which was some key combo. My fingers can almost remember some of them!
Man I loved this game back in the day. The 'realism' and visuals got me. It was too 'sim' like for my friends unfortunately, but it also didn't help that I relentlessly kicked their asses every time we played.
The story: ...The kusarigama would do a beautiful triple strike and that's it. That name etched in my mind and used that as keyword to find this video. Thanks.
When I was a kid I played this game on an Orange Tandy monitor, then played it at school on a colored IBM monitor and was blown away! They really need to do a remake of this game someday.
One of the best games ever made, hands down.
Uno de los primeros juegos que juge en mi vida,era de mi padre
Caramba esse jogo eu joguei na minha infância muito, salve!
The only game that in order to strike harder I had to press the keyboard harder, or so I thought
I somehow lost the manual and had to guess login characters. It was time consuming to say the least.
this was a great game!
Didnt know about the hidden game!!!
Beautiful graphics, a deep love and knowledge of the martial arts, humorous caricatures of various film & martial arts heroes...what's not to like?
Well...unfortunately as great as the game is, it could have been better.
The whole Ki energy feature in theory was great, but in practice the only way to build it up was endless blocking. And without the Ki energy it was a grind to wear down any of the opponents.
Nice to see the ending though!
Genesis version had better music and sound effect quality. I also liked the bullet train cutscene whenever you go to the tournament.
could never get past arnie!
Por diossss mi PC mi infanciaaa
Memories
mi infancia :O
Muchos años de mi infancias jugando y sin saber que escondía un Arkanoid 🤦
¡Por fin, lo encontré! Gracias por traer el nombre a mi memoria. Ojalá los niños de ahora supieran lo que eran muchos de los juegos de entonces, en los que era muy difícil llegar hasta el final, no como ahora que no les cuesta nada, seguramente por no "frustrarlos".
Y las enseñanzas en cada inicio, ¡qué belleza!
learn how to speak english.
12:36 stay on this screen a while and Godzilla appears in the background, right side. I believe there is another “transition screen” with a pond … not sure Godzilla appears there instead
what if this game could be add to Smart or Iphonds?
We could never get this game to work properly… I always crashes very early in 😔
They just don't sell em like they used to
23:40 the girl also has a manly voice
I like how karate is confirmed to be the garbage weapon/style here: you pick it only in the last match, a mirror match of all kinds, so to nerf your final opponent :D
3:50
У меня так попугай на клетке прыгает
I hated this game as a kid, and now i still do!
and I hate you.
Can't do shoruyken nor hadoken
Break dance practice, UA-cam
No se fostian bien.
Nowadays you would have to buy costumes, weapons, lootboxes with extra-stamina, secret characters, different colors and beating the final boss is a 20-dollar-download that can be only killed with a golden 100-dollar-katana.
Well, this is one boring shitty ass game.
It wasn’t back in the day