Apologies for not being around so much lately, I have answered some of the more recent posts, but to everyone who took the time to post, thank you :) It is really nice to hear that there are people out there that enjoy listening to some of the tracks I wrote .. wow, over 20 years ago. #feelingold
Thank you :) Apologies if I've got the wrong end of the stick, but were you involved with the original game? Either way, I think Waterworld was a bit of a rush job for everyone, tie-in's normally are and I know the music was. Several tracks used in the game I took from other cancelled games I had worked on (e.g. Green Lantern) and everything else was churned out as fast as possible.
Dean Evans Nah, game came out in 94, right? I was born in late 95, long after it came out, grew up on PCs, got into game programming from family, then that went into demoscene and ultimately older 8-bit and 16-bit stuff. Still a fan of the more obscure games, especially from the UK. I'd love to make videos regarding the games I know that are either awful or amazing but are just unknown in general, and Waterworld is one of the top on my list. The soundtrack is by far one of the best on the SNES, even if it was rushed, and this track is better than a lot of Follin's stuff (heard of him? he did dark magic on anything he touched)
Dean Evans, games by Ocean often had great soundracks (Jurassic Park - the side-scrolling one - also had a memorable soundtrack). But if I have to choose my most favorite SNES track, it would be this one. I've played through Water World mostly because of its' soundtrack. The gameplay was rather dull, but music was so great I kept playing just to hear another track.
If I recall correctly, there were actually pretty solid sampling capabilities from SNES. It wouldn't be entire 12-second drum loops or anything like that, but I believe you could grab a couple milliseconds of like a synth or string sample and use the SNES to stretch it out, change notes with resampling, etc. In other words, there were more than just built in oscillators like you might see in early early gaming consoles.
@@EagerSleeper The SNES sound chip was truly amazing, despite it’s primitivity. I believe one of the best known examples of what you mean is Earthbound’s use of Deirdre by the Beach Boys. They made the most out of that tiny excerpt.
Greatest snes osts, Final fantasy, chrono trigger, zelda, metroid, donky kong... waterworld?! Why couldn't they bless our ears with this music in a better game??
It’s incredible how a song from a video game I have never played, based on a movie I will never see, still manages to be one of the most beautiful things I have ever listened to. Truly, thank you for creating such a wonderful work of art.
"a movie i will never see" why not? Its a cool movie with a weird water world awesome effects (not cgi but real stuff i dont remember how to say it in english) give it a chance
No hablaré tu idioma, pero el sentimiento es mutuo. De verdad, esto me hace dudar de si realmente solo David Waise fue el único genio en la música de esta época. Simplemente no hay precedente.
Obviously we get beautiful and amazing music today in games with full orchestras playing etc. But there is something so pure about music from this generation of gaming. Artists pulling genuine greatness out of the limitations of the hardware of the time and making it timeless. I bloody well loved this era of gaming. Fantastic work Dean Evans.
You're right up there with Tim Follin man. I feel like I am listening to something from the games he composed, tracks that span more than a few minutes. Heck there's even an arpeggios later in this. You're up with the legends of the SNES composers.
@@ikagura Yeah man Splash Down is up there for sure. Reminds me a lot of Sonic's music during the Genesis era. Ecco's ost is imo iconic, and the Sega CD version is also incredible.
One of the greatest pieces ever composed for SNES! Whenever I need to relax or come out of a rough moment, this really does it for me. Thank you for making this.
I have already comented in the complete version of this OST but i will never get tired off saying this: Diving is one of the gratest tunes ever composed for the super nintendo. It has nothing to envy Terra's theme, Staff roll from link to the past or even some of the songs in chrono trigger. Yeah, maybe the style of the composition is very diferent to the songs i just metioned, but the fact that someone was able to get such high quality audio on the snes soundchip is mindblowin. Not only that, but the song itself it's simply wonderful. Dean Evans deserves much more recognition for his work.
I've been going back over SNES soundtracks from my childhood and came across this. I'd never heard it before but I can't stop listening. It's an astonishing piece of music
So you're the guy who created this track! I've been jamming to this for years and had no idea. There's a guy who did a sega genesis reworking of this song which is fantastic as well.
I just have to say that this is one of my favorite songs from videogames. I've played Undertale, Chrono Trigger, Crypt of the Necrodancer, Dustforce, Donkey Kong Country, and myriad more games with commendable soundtracks, and I can still confidently state that this is one of the best pieces of videogame music to have ever been written. Thank you Dean Evans for composing this masterpiece. Thank you very much.
Thank you Lightwatch. Hearing comments such as that feel so totally undeserved, but in the same moment, so rewarding when yourself and others are enjoying music I wrote over two decades ago. Thank you again.
Is there something unique about the way the Waterworld soundtrack was made? I haven't head any other SNES music like this. There's something about it that makes me feel like it goes beyond the 16-bit limitations. It seems more like something you'd be more likely to hear on the subsequent generation of consoles or later.
Damn, I still remember when my father bought this game to me. The soundtrack of this game is amazing, it makes me feel so good, it brings back my childhood memories. Thank you Dean Evans for this amazing soundtrack.
It's crazy that even though I first got into video game music in the early 00s, I'm still finding stuff that sounds unlike most stuff that came out on the same console D: This is Streets of Rage-levels of good, wow. I especially love when the percussions kicks in at the one minute mark, and that sliding lead goes down and it gets SPECIAL.
This music brings back memories of my childhood playing the game, if you are the composer then congratulations Dean Evans. I have a passion to compose music myself as a hobbie.
I always found OCEAN games to have great soundtracks, especially this and Jurassic Park 2. I played those games for hours on end and the music always stuck with me until today. Wow, I just realised you're the composer of all these tracks. Thank you for all those great memories.
I discovered this song for the first time today. It's so amazing. I've heard some great SNES songs, but this one... it's hard to believe it's even coming from a SNES!
Fantastic track, I hadn't heard about this until today, but I'm very impressed. Thanks for sharing it, you are very talented. I am also AMAZED that this music came out of a SNES.
What an amazing piece of music ! Never played that game, even though I'm a lot into retrogaming and old hardware's music. Sounds sooooooo soooo great for a SNES. Magic.
It took a bit to realize what the opening minute reminded me of, but I figured it out. It's almost the same progression as the Rush song "Between the Wheels," only this is way more chill about it.
Just barely found out about this song yesterday and been listening to it and the ost nonstop since. This is one of my new favorite tunes. Would love to hear a remastered version of it or some kind of remix.
Your tracks are just... amazing. I'm curious - did Ocean give you complete freedom to write whatever you wanted? The games Ocean put out were always pretty bad generally... but the soundtracks were always incredibly top notch.
Yeah pretty much, I would usually ask the team I was working with at the time what they wanted but they'd either just leave it with me or we'd find a common ground. Some games though we'd be given descriptions .. some good, some terrible :)
Dean, I would love to know your inspiration behind this track. I can't even put into words how much I love this song. It amazes me how long and complex it is compared with other snes tracks from that time. How did you make it sound so rich despite the hardware limitations? Simply amazing.
Wellp.. The world is ending, and this is among the greatest music of all time. I have a collection of what I think is the best music, and this is in my collection. Thank you and congratulations.
The game was godawful, I'm still glad I gave it a shot to hear this track. It is sublime and easily one of my favourites in that era. Thanks for your contribution, and I'm sorry clear audio talent was wasted on that game lol
Hello, this is the first time I've heard this. Is this really 100% SNES hardware? It's really remarkable if so. Would you be willing to share any insight into how you were able to make a piece like this on the hardware? You mentioned an in-house music editor; any technical details you could share about that? As a "sound guy" in the modern age, It's really fascinating to hear something this dynamic on such old hardware, especially for something that actually came out of that time period.
The chord progression of this track is absolutely insane! You didn't have to go this hard, but i'm so glad you did! Cheers to one of the best SNES soundtracks!🍻 Also would you consider uploading the full soundtrack on Bandcamp or something as a paid album? :) I'd love the soundtrack in FLAC format from your original audio source! Sounds slightly different to the one in-game :)
This really has similar vibes to Joe Satriani's "Clouds Race Across the Sky" or some of Steve Vai's more pensive work from the '90s and I am seriously digging it.
i wonder what this would have sounded like outside of the limitation of the snes :P this is defiantly the best ost ive heard on the snes its too bad it was paired with a crappy game. your ost deserved better than that
no problem :P oh by the way a few months back i improved the audio quality of your song. if you like it your welcome to re post it to your channel. www.dropbox.com/s/o6ono63yms3ugre/05%20Diving%20re.mp3?dl=0
Truthfully I think what makes the charm of this is in fact the limitations of the hardware. Composers had to get creative in how they chose to mix the various channels and the samples available, and a lot of time that limited quality in a way allowed it to gain that nostalgic feel too. It's more authentic if you ask me, even if it's more rigid and "digital". This is also why there is so much love for the Follins' brothers' work on the SNES with Plok and Spider-Man and X-Men in Arcade's Revenge. The quality of the mixing and sound is stunning and it's very hard to believe that it came from the SNES.
i agree. hardware limitations bring out the best in game programmers and composers. its a fact in my opinion. some of the best games ever made came out on the nes snes n64 ps1. even atari 2600 with its extreme limitations is getting impressive homebrews today. today game console are pretty limitless and are nearly identical to a PC. old hardware had its charms. its a challenge really. how good can you made a game look sound and play on limited hardware.
Hey Dean, would you happen to have the un-extended version of this track available anywhere? This track is one of the best VGMs I've ever heard and I'm interested in hearing what the original was like.
Got my dad an everdrive for the SNES, I'm thinkin about trying to play through this game just to hear the music from the game itself, There probably won't be a noticeable difference, but there's an emotional difference when you hear the music from the game itself as opposed to a video on youtube. Still, Waterworld has really groovy music, and as I hear, too groovy for the game. Like this should be ambience music in some sort of futuristic cyber world sim city.
First time I hear this one, I love it! Btw you used MEdit to make the Jurassic Park SNES OST? I read a plugin was also needed. Is there anyway to get our hands on the plugin?
Hey Dean, I recently heard some of the music from Water World on a podcast called Legacy Music Hour. Very underated. If your into listening to game music or checking out other game music, I recommend checking them out. I'm sure Rob and Brent would love it.
Have you heard 8Bitdanooct1's 8 Bit Cover of Diving? Pretty sweet, he used Famitracker too which emulates the Famicon's Hardware. Awesome song though, impressed with how you Manipulated the SNES Sound Chip.
Sounds incredible. Did these use the music engine by Software Creations? I hear a lot of similar filters and high quality samples, as with Tim/Geoff Follin's work. Which is to say I love it! Thanks for sharing this on your channel!
Hi, it was written our in-house music program at the time, called Medit. It was tracker based and a little similar looking to OctaMED at the time, but Medit was written to make writing easier on the SNES and various PC soundcards at the time.
Why it says Fixed in the title? I have heard similar tracks like this in a puzzle game (forgot which 1) but this track easily is top like the ones in Donkey Kong.
I'm going down a rabbit hole of SNES composers, how do these sound so good man Edit: Just realized this kinda sounds like Blue Sea of 53 Minutes, the version from a Touhou fangame "Concealed the conclusion".
@@dimitri-petrenko oh wow I didn’t even know the game was based on a movie. I’ve just listened to the soundtrack; I now know what I’m watching this week. Thank you so much for your response.
The concept of SNES music editors intrigue me. As a music hacker for Super Mario World, all my experience in porting/writing game music has been in writing notes and commands in Notepad, inserting the txt file into the game with a command-line program, and listening to the finished work either in-game or by ripping an SPC (preferable). How exactly does/did your in-house music editor work? Is it anything like what I described or did it function more like a MOD/IT tracker? (OpenMPT, etc.)
I hear the filter and phaser effect constantly going around, which didn't seem to end up translated into SNES' hardware? Is this the source audio in MEdit? Though, when I look at the song's visualizer in SPC Player, the echo level seems to fluctuate, which might be a trace/artifact of what I'm talking about.
High praise indeed. Yeah, I like the Pet Shop Boys. I didn't have many of their albums but enjoyed their music all the same. Thanks for the compliment.
Apologies for not being around so much lately, I have answered some of the more recent posts, but to everyone who took the time to post, thank you :) It is really nice to hear that there are people out there that enjoy listening to some of the tracks I wrote .. wow, over 20 years ago.
#feelingold
Dean, I swear, if I had the time and money, I would make a better Waterworld with your music since the game doesn't do it justice.
Thank you :) Apologies if I've got the wrong end of the stick, but were you involved with the original game?
Either way, I think Waterworld was a bit of a rush job for everyone, tie-in's normally are and I know the music was. Several tracks used in the game I took from other cancelled games I had worked on (e.g. Green Lantern) and everything else was churned out as fast as possible.
Dean Evans Nah, game came out in 94, right? I was born in late 95, long after it came out, grew up on PCs, got into game programming from family, then that went into demoscene and ultimately older 8-bit and 16-bit stuff. Still a fan of the more obscure games, especially from the UK. I'd love to make videos regarding the games I know that are either awful or amazing but are just unknown in general, and Waterworld is one of the top on my list. The soundtrack is by far one of the best on the SNES, even if it was rushed, and this track is better than a lot of Follin's stuff (heard of him? he did dark magic on anything he touched)
Dean Evans, games by Ocean often had great soundracks (Jurassic Park - the side-scrolling one - also had a memorable soundtrack). But if I have to choose my most favorite SNES track, it would be this one. I've played through Water World mostly because of its' soundtrack. The gameplay was rather dull, but music was so great I kept playing just to hear another track.
You are and were a genius of music.
I still can't believe that synth sound came out of a SNES. Really stretches whatever we typically consider "retro chiptune"
:V
If I recall correctly, there were actually pretty solid sampling capabilities from SNES.
It wouldn't be entire 12-second drum loops or anything like that, but I believe you could grab a couple milliseconds of like a synth or string sample and use the SNES to stretch it out, change notes with resampling, etc.
In other words, there were more than just built in oscillators like you might see in early early gaming consoles.
Retro Chiptune is usually more NES than SNES
@@EagerSleeper The SNES sound chip was truly amazing, despite it’s primitivity. I believe one of the best known examples of what you mean is Earthbound’s use of Deirdre by the Beach Boys. They made the most out of that tiny excerpt.
Even late Megadrive games like Ristar, Shinobi III and Thunder Force 4 showcase how far it can be
Greatest snes osts, Final fantasy, chrono trigger, zelda, metroid, donky kong... waterworld?!
Why couldn't they bless our ears with this music in a better game??
The buildup in the beginning leading into the section from 1:40-2:40 is simply one of the most satisfying sounds I've ever heard in my life
This is one of the most beautiful songs I've ever heard
It’s incredible how a song from a video game I have never played, based on a movie I will never see, still manages to be one of the most beautiful things I have ever listened to. Truly, thank you for creating such a wonderful work of art.
"a movie i will never see" why not? Its a cool movie with a weird water world awesome effects (not cgi but real stuff i dont remember how to say it in english) give it a chance
@@ak-qd2jk there called practical effects. and i agree.
Practical effects 👍 thanks for teaching me brother
there called they're, and I also agree.@@fruitsnackia2012
No hablaré tu idioma, pero el sentimiento es mutuo.
De verdad, esto me hace dudar de si realmente solo David Waise fue el único genio en la música de esta época.
Simplemente no hay precedente.
Incredibly underrated ost. This is easily some of the best music that the SNES has to offer.
hearing 3:11 makes me so happy. absolutely sublime
This feels a lot like if the beach theme from Plok had a kid with DKC's Aquatic Ambience, very relaxing :)
I've not uploaded every track from the games that I have worked on, just what seem to be the most popular. Glad you like the music. :)
Obviously we get beautiful and amazing music today in games with full orchestras playing etc.
But there is something so pure about music from this generation of gaming. Artists pulling genuine greatness out of the limitations of the hardware of the time and making it timeless.
I bloody well loved this era of gaming.
Fantastic work Dean Evans.
This song sounds like you’re traveling through the best dream ever…really beautiful. :)
The SNES sound chip and their artists were so damn good
Who would have thought this was from a 1989 sound chip if you didn't know
You're right up there with Tim Follin man. I feel like I am listening to something from the games he composed, tracks that span more than a few minutes. Heck there's even an arpeggios later in this.
You're up with the legends of the SNES composers.
I recently met this composer and I must say that he is one of the most underrated composers in history Dean Evans and Tim Follin are legends
@@Leonardo-iz4qu how did you meet?
1:40 I have to say is the best point in this song for me.
For all bro.
God bless Dean Evans.
Absolutely diamonds for this part. Every producer on this world has to hear this beauty.
@@KuroBraindead I’m listening 👂
You know Dean, you're a really cool guy for doing stuff like this. I wish other composers out there were as awesome as you.
Tim follin was awesome too
It’s funny how this was supposed to just be a song just to test the program, because it feels like you really captured something special here
This is an incredible composition and I'd put it up there with Aquatic Ambiance for top tier "water level" music from the era, for sure. Amazing work!
I'd also put Ristar's Round 2-1 and Ecco's ost in it
@@ikagura
Yeah man Splash Down is up there for sure. Reminds me a lot of Sonic's music during the Genesis era. Ecco's ost is imo iconic, and the Sega CD version is also incredible.
One of the greatest pieces ever composed for SNES! Whenever I need to relax or come out of a rough moment, this really does it for me. Thank you for making this.
Thank you very much, it's very nice of you to say that :)
One of the best digital compositions PERIOD
I have already comented in the complete version of this OST but i will never get tired off saying this: Diving is one of the gratest tunes ever composed for the super nintendo. It has nothing to envy Terra's theme, Staff roll from link to the past or even some of the songs in chrono trigger. Yeah, maybe the style of the composition is very diferent to the songs i just metioned, but the fact that someone was able to get such high quality audio on the snes soundchip is mindblowin. Not only that, but the song itself it's simply wonderful. Dean Evans deserves much more recognition for his work.
Best video game track of all time
I sleep to your music almost every night. Hope youre safe and doing well. Thank you so much for this soundtrack.
Honestly a technical achievement that this could be crammed onto a snes cartridge
I've been going back over SNES soundtracks from my childhood and came across this. I'd never heard it before but I can't stop listening. It's an astonishing piece of music
So you're the guy who created this track! I've been jamming to this for years and had no idea. There's a guy who did a sega genesis reworking of this song which is fantastic as well.
I was flattered and really enjoyed the Genesis reworking of Diving, by Gecko Yamori I believe.
I just have to say that this is one of my favorite songs from videogames. I've played Undertale, Chrono Trigger, Crypt of the Necrodancer, Dustforce, Donkey Kong Country, and myriad more games with commendable soundtracks, and I can still confidently state that this is one of the best pieces of videogame music to have ever been written. Thank you Dean Evans for composing this masterpiece. Thank you very much.
Thank you Lightwatch. Hearing comments such as that feel so totally undeserved, but in the same moment, so rewarding when yourself and others are enjoying music I wrote over two decades ago. Thank you again.
@@DeanEvansMusic I second the op’s comment
@@DeanEvansMusic I haven´t played it, and I regret that, I need to hear the whole ost in the game
Absolutely breathtaking, great stuff. Still coming back after all this time.
This ost is so worth my 40 quarters
coming back to this year's later it's really such an amazing song with so much more depth than other snes game themes always love to re-listen
Dude, this is God level music
I have never commented on a UA-cam video but I had to say, this is a fucking banger
Is there something unique about the way the Waterworld soundtrack was made? I haven't head any other SNES music like this. There's something about it that makes me feel like it goes beyond the 16-bit limitations. It seems more like something you'd be more likely to hear on the subsequent generation of consoles or later.
the breakdown at around 3 minutes reminds me of a depeche mode song haha i am so in love with this track
Damn, I still remember when my father bought this game to me.
The soundtrack of this game is amazing, it makes me feel so good, it brings back my childhood memories.
Thank you Dean Evans for this amazing soundtrack.
It's crazy that even though I first got into video game music in the early 00s, I'm still finding stuff that sounds unlike most stuff that came out on the same console D:
This is Streets of Rage-levels of good, wow. I especially love when the percussions kicks in at the one minute mark, and that sliding lead goes down and it gets SPECIAL.
This music brings back memories of my childhood playing the game, if you are the composer then congratulations Dean Evans. I have a passion to compose music myself as a hobbie.
I always found OCEAN games to have great soundtracks, especially this and Jurassic Park 2. I played those games for hours on end and the music always stuck with me until today. Wow, I just realised you're the composer of all these tracks. Thank you for all those great memories.
I discovered this song for the first time today. It's so amazing. I've heard some great SNES songs, but this one... it's hard to believe it's even coming from a SNES!
This is How SNES is, a Masterpiece
Fantastic track, I hadn't heard about this until today, but I'm very impressed. Thanks for sharing it, you are very talented. I am also AMAZED that this music came out of a SNES.
Thank you Javier :)
God I wish this was on spotift, it's godlike
Wow... Incredible song. Super beautiful!
It's amazing how natural and beautiful this song sounds, especially on the SNES audio format, you should be proud of what you did here, man
What an amazing piece of music ! Never played that game, even though I'm a lot into retrogaming and old hardware's music. Sounds sooooooo soooo great for a SNES. Magic.
I really love the general atmosphere of this song.
this is euphoric asf
I love this. Thanks for your work, Mr. Evans
This is chill as hell.
The SPC700 was truly a magnificent APU and was quite powerful. Thanks for uploading your work!
Absolutely incredible music all in all 🌠
It took a bit to realize what the opening minute reminded me of, but I figured it out. It's almost the same progression as the Rush song "Between the Wheels," only this is way more chill about it.
The beginning is so haunting. Nice job Dean.
God this song is way too good. You're a legend.
This is amazing. You did a great job. Really fits the feeling of exploring underwater and the fantastic things you would see.
Beautiful track
Just barely found out about this song yesterday and been listening to it and the ost nonstop since. This is one of my new favorite tunes.
Would love to hear a remastered version of it or some kind of remix.
Thank you for all the nice music Dean, I highly appreciate it. Gotta check out your channel :)
Your tracks are just... amazing. I'm curious - did Ocean give you complete freedom to write whatever you wanted? The games Ocean put out were always pretty bad generally... but the soundtracks were always incredibly top notch.
Yeah pretty much, I would usually ask the team I was working with at the time what they wanted but they'd either just leave it with me or we'd find a common ground. Some games though we'd be given descriptions .. some good, some terrible :)
Whoa! My Biscuit Head is a legend in more ways than one!❤❤❤❤
This is a truly magnificent piece that you've composed here. It greatly inspires me, and makes me want to hear more of your pieces.
Reminds me of Enigma
Amazing track Dean, you are the man.
Dean, I would love to know your inspiration behind this track. I can't even put into words how much I love this song. It amazes me how long and complex it is compared with other snes tracks from that time. How did you make it sound so rich despite the hardware limitations? Simply amazing.
Wellp.. The world is ending, and this is among the greatest music of all time. I have a collection of what I think is the best music, and this is in my collection. Thank you and congratulations.
Dean, you probably wont see this but if you were to sell a cd of the audio id buy it from you
The game was godawful, I'm still glad I gave it a shot to hear this track. It is sublime and easily one of my favourites in that era. Thanks for your contribution, and I'm sorry clear audio talent was wasted on that game lol
Hey Dean thank you for an amazing soundtrack!
Hello, this is the first time I've heard this. Is this really 100% SNES hardware? It's really remarkable if so. Would you be willing to share any insight into how you were able to make a piece like this on the hardware? You mentioned an in-house music editor; any technical details you could share about that? As a "sound guy" in the modern age, It's really fascinating to hear something this dynamic on such old hardware, especially for something that actually came out of that time period.
2nding this post
this is sick
Dean your music is amazing :)
The chord progression of this track is absolutely insane! You didn't have to go this hard, but i'm so glad you did!
Cheers to one of the best SNES soundtracks!🍻
Also would you consider uploading the full soundtrack on Bandcamp or something as a paid album? :) I'd love the soundtrack in FLAC format from your original audio source! Sounds slightly different to the one in-game :)
Let's face it, the game isn't that bad. The gameplay is addictive in its own way, and the soundtrack is great!
Could easily assert this music among the great new age composers of the time
is unfair that a bad game had this incredibly ost
This really has similar vibes to Joe Satriani's "Clouds Race Across the Sky" or some of Steve Vai's more pensive work from the '90s and I am seriously digging it.
This song might cause me to have more children.
wdym?
@Cyber.Thunder It sounds like early 90's softcore *orn music.
@@gv1071 😂
4:15 uff 🔥🔥🔥
i wonder what this would have sounded like outside of the limitation of the snes :P this is defiantly the best ost ive heard on the snes its too bad it was paired with a crappy game. your ost deserved better than that
It’s very kind of you to say that David, thank you.
no problem :P oh by the way a few months back i improved the audio quality of your song.
if you like it your welcome to re post it to your channel.
www.dropbox.com/s/o6ono63yms3ugre/05%20Diving%20re.mp3?dl=0
Truthfully I think what makes the charm of this is in fact the limitations of the hardware. Composers had to get creative in how they chose to mix the various channels and the samples available, and a lot of time that limited quality in a way allowed it to gain that nostalgic feel too. It's more authentic if you ask me, even if it's more rigid and "digital". This is also why there is so much love for the Follins' brothers' work on the SNES with Plok and Spider-Man and X-Men in Arcade's Revenge. The quality of the mixing and sound is stunning and it's very hard to believe that it came from the SNES.
i agree. hardware limitations bring out the best in game programmers and composers. its a fact in my opinion. some of the best games ever made came out on the nes snes n64 ps1. even atari 2600 with its extreme limitations is getting impressive homebrews today. today game console are pretty limitless and are nearly identical to a PC. old hardware had its charms. its a challenge really. how good can you made a game look sound and play on limited hardware.
davidevgen i agree!
wtf could possibly downvote this???
this piece could be an jazz standard... it,s wonderfull
Hey Dean, would you happen to have the un-extended version of this track available anywhere? This track is one of the best VGMs I've ever heard and I'm interested in hearing what the original was like.
Got my dad an everdrive for the SNES, I'm thinkin about trying to play through this game just to hear the music from the game itself, There probably won't be a noticeable difference, but there's an emotional difference when you hear the music from the game itself as opposed to a video on youtube. Still, Waterworld has really groovy music, and as I hear, too groovy for the game. Like this should be ambience music in some sort of futuristic cyber world sim city.
First time I hear this one, I love it!
Btw you used MEdit to make the Jurassic Park SNES OST? I read a plugin was also needed. Is there anyway to get our hands on the plugin?
Hey Dean, I recently heard some of the music from Water World on a podcast called Legacy Music Hour. Very underated. If your into listening to game music or checking out other game music, I recommend checking them out. I'm sure Rob and Brent would love it.
Hi branaa09, will do, thanks!
Have you heard 8Bitdanooct1's 8 Bit Cover of Diving? Pretty sweet, he used Famitracker too which emulates the Famicon's Hardware. Awesome song though, impressed with how you Manipulated the SNES Sound Chip.
Hi there, yes I have heard it and thought his cover of it was spot on.
Sounds incredible. Did these use the music engine by Software Creations? I hear a lot of similar filters and high quality samples, as with Tim/Geoff Follin's work. Which is to say I love it! Thanks for sharing this on your channel!
Hi, it was written our in-house music program at the time, called Medit. It was tracker based and a little similar looking to OctaMED at the time, but Medit was written to make writing easier on the SNES and various PC soundcards at the time.
Why it says Fixed in the title? I have heard similar tracks like this in a puzzle game (forgot which 1) but this track easily is top like the ones in Donkey Kong.
I think it means he fixed the garble at the end, as mentioned in the description
Goood lord now I want to remix A LOT of your stuff... any way we can do this OFFICIALLY?
I'm going down a rabbit hole of SNES composers, how do these sound so good man
Edit: Just realized this kinda sounds like Blue Sea of 53 Minutes, the version from a Touhou fangame "Concealed the conclusion".
Any chance the beginning of the song was inspired by Pink Floyd's Signs of Life?
Esto podría considerarse vaporwave?
Quizás si? Digo,tiene muchos de los elementos que canciones de ese género tienen
I love that you have the Dutch (PAL) cover in the video lol.
Whats exactly in the background? Buildings, a boat? Are they under a bridge? It looks mesmerizing.
@@Anewbyss I think its the big ships from the movie.
@@dimitri-petrenko oh wow I didn’t even know the game was based on a movie. I’ve just listened to the soundtrack; I now know what I’m watching this week. Thank you so much for your response.
@@Anewbyss No problem, the movie is pretty good but underrated, enjoy!
Are doing alright these days Dean?
This song is better than the game AND the movie.
The concept of SNES music editors intrigue me. As a music hacker for Super Mario World, all my experience in porting/writing game music has been in writing notes and commands in Notepad, inserting the txt file into the game with a command-line program, and listening to the finished work either in-game or by ripping an SPC (preferable).
How exactly does/did your in-house music editor work? Is it anything like what I described or did it function more like a MOD/IT tracker? (OpenMPT, etc.)
I've heard of music therapy. This must be it.
What up, mr. Dean. I really like this track. Do you mind if I'll release my hiphop cover of this peace of art on streaming platforms?
I hear the filter and phaser effect constantly going around, which didn't seem to end up translated into SNES' hardware? Is this the source audio in MEdit?
Though, when I look at the song's visualizer in SPC Player, the echo level seems to fluctuate, which might be a trace/artifact of what I'm talking about.
Diving > Aquatic Ambiance x10
BASED 😧
Do you like the Pet Shop Boys? These could def go on an album of theirs.
High praise indeed. Yeah, I like the Pet Shop Boys. I didn't have many of their albums but enjoyed their music all the same. Thanks for the compliment.