BBS' story suffers immensely from being written around reaching an end state instead of writing an interesting journey and characters. It feels like the entire design doc was just the secret video from KH2 with "End Here" written on it.
No the story was focused on! like it’s Luxu manipulating and even losing an eye to fulfill his roll! It introduces venitus which is a pure darkness from union x, it shows Ven and why he’s connected to roxes they even added Reversal to Ventus in Radient garden which is Roxa’s first reaction move in KH2… also RADIENT GARDEN IS THE ORIGIN OF HOLLOW BASTION!!! LEE, ISA, RIKU gaining the keyblade, we see young herc, org 13 members, we see Mickey start and owning star seeker which sora gets from Yin sid in 2, we see why Pete became evil, Disney castle before everything, THEY EVEN MENTION A KH4 hint when Lee and Issa say “are you ready?” Like the story is insane even without the ending…
Yeah I think the thing I hate the most is there is such a LACK of connection between the world stories and the "real" story. Best example: Aqua in the Disney worlds is always like... "Terra would never do this, there has to be an explanation" and is generally always on his side. Aqua in Keyblade Graveyard is like.. "Terra I've seen what you've done ect..." and constantly blaming him. The disconnect is staggering.
I agree, especially once you get to hollow bastion and end of the world, those 2 worlds are just master pieces imo Hollow bastion had that last bastion before the final boss feel and end of the world just felt like the final dungeon before the final boss of classic ff games The final boss is also exceptional here, the big fights are clunky, yes, but the spectacle was and is unmatched to this day, the multiple phases, the monstrosity that ansem becomes in the final phase, part of the arena being the boss itself, it was just glorious, yes, xemnas also had a lot of spectacle, especially with the reaction commands toward the end of the fight buy the whole fight as a whole, I think kh1 still has everyone beat
I love the original video so much because it was the first video I saw that was critical of BBS (although I still love the game). Very excited to see your updated thoughts!
honestly there is no better time than now to make that DDD video. or even go off about how the gacha mobile games being canon and having important plot relevance was some of the dumbest shit they could have done
one of these days in my lifetime we will see him attempt an FFX speed run with the new routes and cut scene remover and RNG tracker! Glad you are back BB
Video on birth by sleep's combat on 2024 feels like soldier fighting world war 2 after 29 years tbh. I feel like everyone acknowledges how much it sucks nowadays.
As a few other people are pointing out, the biggest issue with the story of BBS is that its a prequel, and a reaaaaly bad one at that. It has a predetermined ending that it HAS to hit and they dont bother trying to make the journey to that ending interesting. It also doesnt really make it feel like we got to this ending because of the choices made by the characters but because they have to get here. This isnt helped by later bullshit like MoM manipulating Xehanort and Luxu creeping around to make sure everything goes according to plan. This doesnt make for a fun reveal where everyone feels like "Oh my god, THAT'S why it was like that, thats so clever!" But instead it just removes what little agency the characters already had. None of this mattered, no choices had any meaning
8 years later this video is still one of my absolute favorites. I'll agree that not every single point still holds up, but so much of it still holds weight. I still entirely agree on how Sora is made so much less special as a character by this game, and this was in a pre-KH3 world where they made Sora even more pathetic. Also, I 100% agree the revisionist history on Lingering Will's fight is insane. He's always been incredible and beating him for the first time is still one of my proudest accomplishments. Regardless I'm just happy to see you're doing alright, BB. Hope to maybe see some more stuff from you every now and then on here. I really miss those KH talks. ♥️
The whole rant about Terra at around 30:00 was bad. Terra never willingly fell to the dark side. He embraced his dark powers but that's about it. He still stayed on the side of the light, he still fought with this friends against the darkness, similar to Riku. Which is why the Anakin-Terra comparison doesn't work here, Anakin willingly sided with the dark side and fought against the light (the jedi order). On that topic, you kept saying they should have gone the Jedi order route of making Terra feel like he's not welcome/oppressed by the light side. But that's exactly what happened though? Eraqus failed Terra during the exam just because of his dark powers and his affinity to darkness. His whole life he was told by his master "Darkness is bad" and so now that he's discovered with an affinity to darkness he will always feel like he's a "bad guy" that will never pass the exam that he was training for so long to pass. And then Master Xehanort comes in, someone who is supposedly well respected and a good friend of your Master Eraqus. Xehanort tells Terra it's ok to use the darkness and so Terra suddenly has newfound hope. Maybe Xehanort won't make him feel bad for having a dark affinity, maybe he can be taught how to use it for good. The easy solution to all his problems is right in front of you, what reason do you have for not taking it? Because Xehanort is clearly evil? Only the viewer knows that, Terra does not. As I said earlier, the only knowledge he has on Xehanort is that he is respected and trusted by Erqaus so why would he ever think he's evil. If anyone is truly foolish here it's Eraqus.
All of the Terra criticisms kinda fall under the idea that he has the knowledge we the viewers have. "Why does he trust Xehanort, look how evil he looks" because Xehanort is a fictional character, as is Terra. The same reason we don't question why Simba trusts Scar, an obviously evil lion, is why Terra trusts Xehanort. The story even plays with this by having Terra usually be with the villains (and none of them trick him outside of Hook, who has no reason to be distrusted). People also forget that the wayfinder trio are isolated and only ever train. Even if it was obvious, how would they pick up on social cues when they never left the Land of Departure? Plus, Eraqus was proving Xehanort was right. He was so blinded by light that he almost killed both of his adoptive sons for no real reason. Eraqus was sheltering them too much, teaching them too little about balance. To use Star Wars analogies here, it's like how Yoda was dismissive of Anakin's feelings. There's a reason he banished himself to Dagobah and why The Force almost lost balance.
Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal. Now we are engaged in a great civil war, testing whether that nation, or any nation so conceived and so dedicated, can long endure. We are met on a great battle-field of that war. We have come to dedicate a portion of that field, as a final resting place for those who here gave their lives that that nation might live. It is altogether fitting and proper that we should do this. But, in a larger sense, we can not dedicate -- we can not consecrate -- we can not hallow -- this ground. The brave men, living and dead, who struggled here, have consecrated it, far above our poor power to add or detract. The world will little note, nor long remember what we say here, but it can never forget what they did here. It is for us the living, rather, to be dedicated here to the unfinished work which they who fought here have thus far so nobly advanced. It is rather for us to be here dedicated to the great task remaining before us -- that from these honored dead we take increased devotion to that cause for which they gave the last full measure of devotion -- that we here highly resolve that these dead shall not have died in vain -- that this nation, under God, shall have a new birth of freedom -- and that government of the people, by the people, for the people, shall not perish from the earth
You perfectly summed up my thoughts on that part of the video. I used to be in the Terra is stupid camp. But growing up, now I realize he was just taken advantage of in his most vulnerable moments. Like of course Terra is going to follow someone like Xehanort. He feels completely rejected and judged by his main support system. And this is only WORSENED when he meets up with Aqua and Ven in Radiant Garden. And finds out Aqua was basically sent to SPY on him. He's so hurt that he pushes everyone away, even Ventus, who was his biggest cheerleader. So his next step being to find Xehanort makes perfect sense. He's feeling extremely hurt and betrayed so now he's desperately seeking acceptance. And Xehanort took advantage of that by showing him consistent support, when Terra felt that everyone was just shitting on him. Then add to this the self hatred derived from Eraqus' teachings. He really thought he was just defective. He's a PRIME target for manipulation and Xehanort played it perfectly. All of this to say that I don't see Terra as just dumb. Just a person seeking acceptance for something he can't really control. And that desperation for acceptance causes him to make *stupid decisions* that end up being extremely dire. But I find it hard to truly blame him for them.
Despite its bad writing and delivery, looking back it is interesting to see that BBS' story is essentially about an overprotective mentor/parental figure who unknowingly set up all the kids under his care for failure despite having the best intentions at heart.
The story isn’t bad if you know the lore before hand… like it’s Luxu manipulating and even losing an eye to fulfill his roll! It introduces venitus which is a pure darkness from union x, it shows Ven and why he’s connected to roxes they even added Reversal to Ventus in Radient garden which is Roxa’s first reaction move in KH2… also RADIENT GARDEN IS THE ORIGIN OF HOLLOW BASTION!!! LEE, ISA, RIKU gaining the keyblade, we see young herc, org 13 members, we see Mickey apprentice yen Sid and owning star seeker which sora gets from Yin sid in 2 hinting that he sees sora as an apprentice too, we see why Pete became evil, Disney castle before everything, THEY EVEN MENTION A KH4 hint when Lee and Issa say “are you ready?” Like the story is insane even without the ending…
3:46 I feel this, I spent a long time hearing about how good BBS was before I had the chance to play it, and I don't hate BBS, but it was definitely a feeling of "What am I missing that everyone else seems to see." 40:04 I've thought about how boring the BBS trio seem to be, and all the sparring flashbacks before. I think a big part of their lack of personality could be because they're bred and born child soldiers who don't actually do anything but train and hang out. I'm fairly certain that no one else lives at The Land of Departure other than the two Masters and the three students.....and it's even kind of implied that Xehanort doesn't live there
49:02 I have an alternate take on the point you're making here. We think of this scene as showing that the Keyblade as being this all-powerful weapon that gets to choose it's wielder because that's how everyone treats it despite being so disconnected from the actual keyblade conflicts. In reality, the strength that Sora had was the "power to connect", or that friendship power that you pointed out. Subsequent games would attempt to showcase how much stronger this power was than "the Keyblade's". In KH1, Sora's power was more powerful than Riku's power from the darkness, and the keyblade would then choose him. To further this argument, looking at KH2, there are technically 5 keyblade wielders in that game: Sora, Roxas(if he counts), Kairi, Riku, and Lingering Will(who we have to include as an actual "character" due to KH 3). BBS, also only has 5 keyblade wielders: Terra(lingering will is an extension of Terra), Aqua, Ventus, Eraqus and Xehanort. BBS doesn't really water down the Keyblade's power outside of the inheritance ceremony(which is honestly very dumb and I wish they never added it to the story, I know it is meant to show how Sora is special but it creates more questions than it answers), but tries to show further how Sora is special in that he was able to be chosen for a keyblade despite never being bequeathed one. The keyblade was never the power that made Sora special, but was supposed to signify how Sora held something special within him, a power greater than the Keyblade, which of course KH3 fully paid off. (your mileage my vary on the paying off part)
Exactly. Basically, what makes Sora special and the reason why he's the protagonist of the series as a whole isn't because of having a keyblade, a special bloodline or being a supernatural being in the series, but because he uses the full potential of what a heart can do within the series.
I'm happy thinking of it as just, Sora is the ONLY person who earned his keyblade for real, and that's what makes him special. He was deemed worthy by a mythical weapon that usually doesn't concern itself with someone's worth as a criteria for wielding it.
@@spaciesforlife4258 Earned is a strong word considering he stole it from Riku.... All joking aside, I think BBS really does make two mistakes: 1. Just about anything Eraqus says. He makes so much of the plot messy, and the story only works if he's wrong about alot of things. 2. The inheritance ceremony. Honestly, you can leave in Riku and Terra's interaction, but Kairi getting it on accident is a major mistake. Aqua should have legitimately done it with Kairi after the Destiny Islands interaction. We as players are left to assume that the reason that Sora can wield a keyblade is because of Ventus' heart, but that's not ever actually stated anywhere iirc.
I gotta say as much as I like KH2 I really dislike how they set the standard for the story in Disney worlds not mattering. I found it fun that there were these familiar characters who knew about what was going on and how they were a big part of the story, now it's a barely focused on rehash of the stories of Disney movies with cameos from the cast of KH.
When making the Lingering Will boss fight, the developers probably weren't thinking about things such as the fact the playerbase would WANT to replay him over and over just for fun, and they certainly weren't expecting people to be analyzing his every move in severe detail, and they also weren't expecting players to come up with dozens of strategies per each individual mechanic he had. When developing Yozora, the developers knew this ahead of time and designed it appropriately. Lingering Will is a fucking masterpiece for the time it was created in. I think people say it's bad because they're bad.
The way I see Terra's stupidity was he was born in a world where he only interacted with his master and aqua then later ven that's it. He quite literally hasn't interacted with anyone. Then when he finally meets xehanort someone that his master pretty much vouches for he just automatically trusts him because of his master. From that point he's told that he had too much darkness from his master and aqua passes, terra is swayed by the already vetted 2nd master xehanort (because eqaqus vouched for him a master and xehanort is the 4th person he ever meets lol so why wouldn't he trust him?) so he decides "ok maybe my path is a different one maybe I can try xehanort's way and eraqus's way works better for aqua". I don't think it was as bad as people made it out to be. I'm not saying it's a perfect way to tell the story but I really liked it and I did connect with all of them and cared about all of their stories, so it's definitely a subjective thing.
See i like this thought a lot (even as a terra hater), but the problem continues that terra's road to darkness still comes from the lack of communication with his master or friends. The driving force absolutely works in this case, the problem lies from what the game does with it. Terra essentially isolating these thoughts and conversations from the others if the only reason MX's plan doesnt go awry
@@LmaoZeroGN That’s true but the lack of communication could also come from the fact that he felt that he needed to take a solo path. That’s a real thing that happens to people I have friends and family (not exactly like terra) but sometimes you feel so dejected that you want to just do your own thing to know that you were able to succeed on your own. It’s not like you hate your loved ones but you feel like if you tell anyone anything they ruined your development as a person and you weren’t strong enough to do that on your own.
@@LmaoZeroGN Honnestly I kinda blame Eraqus more overall, Xehanort litterally told him his entire goal and then proceed to attack him directly and give face scar with Darkness.... and yet later he welcomed him with open arm without any questions.... and at the end of the game he is like "OH Shit he is actually still evil and screwed me over." like wtf man ?
@@EmeraldBlade98 yeah after taking an extensive look on the story, for all its shortcomings, Eraqus was essentially an overprotective mentor/parental figure to the bbs trio. He more or less forced his beliefs onto them that Light = Good, Darkness = Bad. In addition to presenting Master Xehanort to them as an accomplished keyblade master and someone to be held in as high regard as himself, it's no wonder why Xehanort was easily able to manipulate Terra. Although the story does a terrible job of showing his character, Terra was someone who yearned for Eraqus' approval. And after failing and being scorned for his dark powers by Eraqus, essentially feeling depressed, it's no wonder why he would easily be able to be manipulated in this state by Xehanort. Xehanort gives Terra the approval he was desperately wanting, and also felt encouraged to continue forward down the path Xehanort was inevitably leading him towards. As far as Terra knew, he was following someone that Eraqus unquestionably trusted. The big issue I feel, is that because going into the story most people already know where it leads in addition to Xehanort's writing making him come across as extremely cartoonishly evil, the suspension of disbelief is obliterated. People just see how cartoonishly evil Xehanort comes across and understandably come to loathe Terra because, "how can someone be this stupid to blindly trust this obviously cartoonishly evil man?"
Old BB and Daxx both being like "Xion is a problem character for the plot of KH" and then KH3 happens and her effect on the plot is completely within expected bounds.
20:50 this may make you cringe but it is easily one of my favorite jokes I've ever seen about Master Xehanort. I have thought about this joke often, anytime I see a villain wiggle his fingers threateningly.
54:13 That's because Super Saiyan came out of nowhere same with "Goku being an Alien". It was a change that worked but literally came out of nowhere after thousands of chapter of Kid Goku fighting Demons and getting training from Heaven. Suddenly he's getting trained by Bug Jesus... And it works. Akira Toriyama was a creative genius.
you mean bthe idiot who put his fan fiction ionto a game and got mad that he was wrong. halve the stuff he says can be proven wriong if he actually played the first game and stop making fan ficiction. also the only time anything is said about the keyblades power is by a character that knows only a little more then sora at the time cause you know they are not keyblade wielders.
I still think BBS is one of the most frustrating games ever due to it's gameplay, only saved by it's story as a cute prequel to KH1 and 2. But now it's even worse because literally only one of it's plot points payed off in a satisfying way in KH3 (which is mostly a KH3 problem) Vanitas' awesome x-blade speech to Aqua literally makes no sense with the context of 3 and Dream Drop, and Xehanort's goals for BBS suddenly became meaningless and pointless. As now, it suddenly doesn't matter that he is a nearly 80 year old man on a frail body, and he never actually cared about recreating the war, just organizing a small brawl to open Kingdom Hearts. It feels frustrating to have actually payed attention to the story and be fully aware that it either doesn't make sense anymore or it's straight up badly written
It's funny.... for about a week now I've been itching for a good kingdom hearts video to find and to dig into..... and here comes the mad lad, from out of nowhere, delivering some peak 🙏
My opinion has remained the same all these years. I do agree that you could argue the cracks in the story started with KH2 but I believe BbS is the singular moment when it all went way off the rails. As stated and restated. If you dont buy TAV's friendship, the story doesnt work. The story also relies on them being stupid for it to even kick off. The horse is dust when it comes to gameplay about 2 vs bbs so I wont go there but, I dislike the excuse I've seen over the years that it couldnt be good because Handheld when 358/2 and Re:Coded had pretty engaging gameplay despite inferior hardware.
Idk saying KH2 simply had "cracks" as if the fake Ansem twist wasn't a huge point of contention at the time kinda feels like its undermining the impact of the needless complexity.
@@Kingdom850 I can't speak to that. I wasnt involved with the fandom online when vanilla KH2 was brand new. The only thing I knew people took issue with at the time was the ending depending who you asked in person. Me though? I thought KH2 was great the whole way through. Mind you I havent done a story run of the game in over a decade so who knows what I'd think now.
Speaking on Recoded and days, days definitely felt like Square testing the waters with a proper KH combat system(at least somewhat) on a handheld, and then Recoded was them going “how far can we push this” Which ofc recoded is like One of the best versions of the command deck we’ve seen. BBS had the surges, relatively easy to access and having I frames. Abusing the AI of several bosses is quite easy with it, and Aqua even gets better use out of it since she has a better magic stat overall DDD has balloonra. Accessible after a little while but still easy to find if you know what you’re doing. And it shreds bosses. It’s like putting the damage potential of reflect onto something that you have control of using whenever you want almost and you can use a lot of it. Recoded? Judgement Triad and Zantetsuken are far in the melding trees. That’s also after hours of a first playthrough, which goes from relatively simple combo Enders to commands that can combo with each other to stuff like using your base combo kit and linking it into and out of certain commands. The different keyblade combo strings also work with diffeernt commands; using Sonic Arts alongside the aerial spiral series, using impact arts alongside some faster commands, or using variety while using standard arts. The clock system dynamically adds to your command usage and gives you a finisher at max. While commands do fill faster, it’s so much faster for most commands compared to normal strikes. It makes it worth it to string things together than to spam a singular strong option, wait for it to reload, use it again, repeat repeat repeat.
@@GoldDragon20 Even though it became spammy in it's own right. I liked Limit Break spamming in 358. I liked the risk of setting your Hp to 1 in exchange for unlimited LBs. High risk, high reward. And Re:Coded I remember going into not expecting much and coming out thinking it was(is nowadays) the best version of the command deck system.
Bro. Terra didn't fall to the dark side. He was like the Narc that buys drugs on the street so he can catch the dealer. And then his body got possessed after making a valiant effort to resist possession. His heart of hearts stayed true to the light.
kingdom hearts story isn't confusing, its convoluted. people just used the wrong word and it caused a big fight over semantics despite the sentiment behind the complaint being valid.
Yeeeeeee I don't buy the whole convo of "psp limitations" for bbs, you can enter a cheat code of 60fps and the game runs smooth natively on a true psp (done this myself)
I mean let's be real, this game, despite my my love for it - was most certainly the beginning of the end in terms of smooth combat gameplay - for the franchise Everything became so *_floaty_* after this title. Yes III made some changes in the later half of the game to add some fluidity to the combat but let's be real, *NO KH GAME RELEASED AFTER II COMES REMOTELY CLOSE TO HAVING A SATISFYING COMBAT EXPERIENCE*
I was in a good mood until... you said "a lot of time passed since this video." Which made me have to look it up (which totally my fault) Holy shit, that video is over 8 years old. I knew it was before KH3 came out but damn.
I remember watching the original video like months to a year after it aired, and I think it still holds up with a few hiccups. Also I didn't know that whole thing about Vs13 but I think that clears up some things about the story.
Definitely was a good time. Replaying kh3 with new gameplus last month the game still isn't my favorite but with the dlc & new game plus it's a 7/10 for me without 5 or 6 for me
I really hate the cheese argument because the KH definition of cheese isn’t what cheese is in any other gaming context. Cheese has always been that one move that your little brother realized he could spam for free and be an annoying little sh*t by just constantly spamming that move. To me, that’s the definition of cheese. It’s accidental, you stumble upon it by chance at a point where you may not fully understand the game. But something like Negative Comboing Terra is not cheese because it’s *not* something that someone would stumble upon by chance. It was discovered because of exhaustive community research into KH2’s battle system and how bosses function on a fundamental level. The fact that it makes the boss fights trivial may seem cheap, but a lot of effort was put in to discover it as a viable strategy and understand *why* it works. That’s not cheese. Thank you for coming to my TED Talk.
Ya know, to dig into the "different playstyles" aspect, I think it really could've worked if there had been more character specific commands and styles and if they were readily available rather than basically being secrets. Wouldn't help with how so many enemies have brick wall to combos or with combo/command flow, but it'd still be nice if the characters had felt more unique.
50:42 Well the Keyblade didn't just pop out of fucking nowhere. If Kingdom Hearts 1 Ansem Reports were implying Ansem used the Keyblade to open the Door in Hollow Bastion then there's a lot drawn from that alone. It's tied to Heartless, Doors, and Worlds but can be found because why else would Ansem be able to do so if there wasn't a lot more to them? Like look at the Keyblades in Kingdom Hearts 1. There's straight up an Evil Keyblade tied to the Seven Princesses Hearts. That was never shown sentience. So clearly you can make them and find them (Mickey) so like why can't it also choose? Nothing is contradicted when you add them all together. Which is why BBS makes perfect sense. It's showing everything it did in KH1. They make Keyblades off the X-Blades image, the pass down the knowledge and power, and the Keyblades are capable of choosing wielders. You can have all of this because that's just what happened in KH1.
My point is that kh1 & kh2 were made by a team that probably left the company and tetsuya nomura was left doing the other titles and after much pressure from the fanbase nomura revived kh3 by using the mechanics of the game he wanted to make for final fantasy 13 and 15.
For me Kh is KH1, KH2 and Kh CoM. Everything else is Nomura and him playing w mechanics using th IP. KH is dead for me i accept it and just gotta move on.
The kh1-2 team was known as the "Tokyo team". After KH2 they were assigned to ff versus XIII (later renamed to FFXV), which ended up basically killing/dispersing the team since that turned out to be development hell. This is the reason we never got a similar game to KH2.
Lingering will is a good boss with some minor bullshit but like its almost 2 decades old at this point and is still super good. I don't think it is really to taste with modern arpgs with being able to make a build that can change how the fight goes. Kh2 does not really have "builds" I mean really its just what keyblade you use maybe your accessories, but it really forced it to play its way and if you dont like the way you are supposed to fight lingering will then oops no fun. Also I never really noticed how fuking green your hp bar is.
My only issue with LW was the instant attack when you reach his revenge value. Which isn't even unique to him. Really glad they changed how bosses break out in 3.
I love the fact that Dream Drop Distance was the breaking point for you, as well. Everything about the story of that game is just fucked. The premise, the pacing, the plot points. The single redeeming quality the story of this game has is that it gives Riku the opportunity to be the series protagonist for 5 minutes. It made me realize that there was no future for the story of this series other than creating overcomplicated, convoluted bullshit that the developer just thought sounded cool as fuck in between snorting coke in the break room. And oh, man, Kingdom Hearts 3 certainly didn't prove me wrong.
Would it have been better if they added more key blade welders in the game like birth by sleep. They could add more students and just make it serious but funny like kh2? I think the key blade thing is kind of cool. With KH1, you have two characters who probably know very little about the key blade and we could guess that maybe after kh2, Mickey and yen Sid told them more about the key blade. It would be cool if we had like a little novel or a couple books with sora and riku learning more about the key blade from the king or yen sid. Maybe sora and riku choose to go to the keyboade graveyard and assume that that guy could help considering he used all new moves that no key blade master could have done. Is it canon that sora actually fought the lingering will. Would it matter if he actually told Mickey or riku about defeating someone with another key blade and having key blade armor?
I'm with you on wishing I liked KH3 more than I did. I'm not with you on calling it the third best in the franchise. Re:Mind aside, it is genuinely some of the worst the series has ever done.
31:21 What you're saying is "New Star Wars" rhetoric. "Old Star Wars" very much loved the Jedi especially in the novels when Luke had many adventures with his new students. It was old but old can change. Rules can be updated that was the purpose of Lukes character. Just because you did a mistake doesn't mean you can't do the right thing still. Which is why when he finally unmasked Darth Vader he felt love for him. His father died protecting him... This is all in opposite of Star Wars. Eraqus "The mentor" is actually the one falling to Darkness. While Terra using "Darkness" to protect his friends. Terra isn't Anakin he's Luke. He's Luke.
idk. i like days' story the most. there's dumb shit happening and whatever, but it's the only one that makes me feel emotion. kh3 is second in the "making me feel emotions" list. then, maybe kh2, then kh1? yeah bbs is not very high, lol. like at most, even back when i was playing it all the time on the psp i got my mom to buy just so i could play bbs was just "ah, damn, that sucks :/" not "omg so tragic u_u". and ddd is just actually depressing, and not because it's sad. at least the re:coded movie is fun to drunk watch.
i think part of what makes eraqus allowing xehanort to visit for the test of mastery so absurd and funny is that it seemed stupid in bbs in of itself, but KH3 and Dark Road did nothing but _further_ the fact that eraqus shouldn't have done that.
it is pretty funny how nomura is like nah the keyblade DID choose sora ventus had NOTHING to do with it :)))) in order to maintain that pivotal plot point in kh1, but it's still hard to not feel like bbs did in fact sully that, and then khux is the death knell i guess. my understanding is that the keyblade sora uses in kh1 _was_ actually supposed to be riku's inherited from terra but it leapt to sora because riku fell to darkness. so that was nomura's way of having it both ways, it _was_ inherited AND _chose_ sora. but what do i know, really.
"i'm gonna kill myself" is acceptable to say in 2024, people just use words like unalive or whatever because algorithms really want to sweep suicidal-type language.
ok like lingering will has a fair amount of issues, it's not like the pinnacle of game design, and ultimately yes the accomplishment of beating him is just like anything that's hard to do. but like. while we're on the topic of bbs. um, unknown figure? is the most bullshit fight in the entire series bar none? not even the dogshit days boss fights remotely compare. not even the fucking absurd fights in the mirage arena _also in bbs_ get close to how completely bullshit unknown figure is.
figures mf come up later lmao. does sham _actually_ think mf is good? or does he just enjoy mogging people by showing how good he is at beating him. cuz sham is really good at exploiting bbs.
I mean, the old video was good enough to make me give KH2 another chance and finally understand a fraction of what made it work so well and I still want to know more, I want to try Critical Mode and see what I was missing all those years... I just never did b'cuz I'm easily spooped by difficulty 💀
I really recommend critical mode. You have much more abilities early on, and after a bit of a rocky start it gets way easier. Just remember to pick shield at the start
I don't dislike the idea of Keyblades following Green Lantern ring logic. That would have been easy to stomach even as they expanded the number of wielders.
I definitely agree that the story focused on a grand plan can vary depending on how much you believe the plan would work, regarding Xehanort's. That being said I think accusing BBS of ripping of Star Wars prequels is a bit too far. Like, is it a good comparison, sure! Is it the only other story of a tragic hero falling? Totally not. This been happening since before Shakespeare. And I feel like a lot of people didn't like the prequels, finding out how Vader was before didn't work for them. There was some focus on the Jedi being archaic, but, from what I remember, Anakin being very impulsive and terrified of losing Padmé like he lost his mother. I think since the prequels, there's been a lot more media to flesh him out more, and the movies did have more meat on the bone than BBS did, but I think it's a huge leap to say the prequels "worked."
Even without the extended media to help the prequels, the arc for anakin worked. That was the whole point. It made sense and you could understand why he would do what he did. That doesn't really apply to BBS.
As a kh fan I think i just have to learn to accept each game for what they are. Kh2fm i can play on critical because all the mechanics and systems seem designed with the difficulties in mind. All the Osaka team games feel like they're designed to be exploited or played on lower difficulties, forcing the player to engage with each of their games different gimmicks. This way, I can tend to enjoy more of the franchise than just 2fm. I'm honestly convinced kh4 will be more of base kh3 rather than patched kh3.
Any boss that’s existed for 17 years is going to be figured out and cheesed. Doesn’t mean it was a bad boss. It still took the community a while to come up with the best strata and you still have to be good at the game to execute most of them. A bad boss would be won that you can figure out cheese for immediately. That or it can only be beaten with cheese.
Id argue the boss is still bad if it takes YEARS for people to wrok out strats for it that dont feel like ass or are cheese. Even if its due to the combat system itself being bad, it shouldnt take that long to puzzle out a legitimate way to beat the boss without cheese
@@IosLocarth Maybe, but that's not what happened with Terra. People were able to beat him without the most optimized strategies and it was still fun. The strategies just became more and more optimized as time went on. Eventually the community does it enough that you figure out how to cheese the boss, but Terra could always be beaten normally.
@@Ssethtzeentach_enjoyer I mean that's what I'm assuming because he names Terra specifically but I feel like any discussions of boss fights good or bad on this video would be about mysterious figure and him being an absolute train wreck
huh, here i was thinking the era of smaller games on handhelds was better for kh than the subsequent era. handhelds fall out of fashion and mobile rises instead, and the prevailing mode of monetization becomes microtransactions and gacha, leading to long drawn out drip fed stories in place of at least having chapters of story in self-contained packages. and now we don’t have either (missing-link, where is she???) and it seems they revealed kh4 too early once again
Bbizkit content in 2024... that wasnt on bingo , im still interested tho
DDD: The Breaking Point
Do it, you coward!
I'd pay for that
For the story definitely
BBS' story suffers immensely from being written around reaching an end state instead of writing an interesting journey and characters. It feels like the entire design doc was just the secret video from KH2 with "End Here" written on it.
No the story was focused on! like it’s Luxu manipulating and even losing an eye to fulfill his roll! It introduces venitus which is a pure darkness from union x, it shows Ven and why he’s connected to roxes they even added Reversal to Ventus in Radient garden which is Roxa’s first reaction move in KH2… also RADIENT GARDEN IS THE ORIGIN OF HOLLOW BASTION!!! LEE, ISA, RIKU gaining the keyblade, we see young herc, org 13 members, we see Mickey start and owning star seeker which sora gets from Yin sid in 2, we see why Pete became evil, Disney castle before everything, THEY EVEN MENTION A KH4 hint when Lee and Issa say “are you ready?” Like the story is insane even without the ending…
Yeah I think the thing I hate the most is there is such a LACK of connection between the world stories and the "real" story.
Best example: Aqua in the Disney worlds is always like... "Terra would never do this, there has to be an explanation" and is generally always on his side.
Aqua in Keyblade Graveyard is like.. "Terra I've seen what you've done ect..." and constantly blaming him.
The disconnect is staggering.
KH1 has a specfic alchemy of Disney charm and FF mood that the series has never been able to recapture in the last 22 years.
I’d argue that kh2 took it a step up, but regardless, after the first 2 mainline. It’s started to have less FF and fall more into a Disney vibe
I agree, especially once you get to hollow bastion and end of the world, those 2 worlds are just master pieces imo
Hollow bastion had that last bastion before the final boss feel and end of the world just felt like the final dungeon before the final boss of classic ff games
The final boss is also exceptional here, the big fights are clunky, yes, but the spectacle was and is unmatched to this day, the multiple phases, the monstrosity that ansem becomes in the final phase, part of the arena being the boss itself, it was just glorious, yes, xemnas also had a lot of spectacle, especially with the reaction commands toward the end of the fight buy the whole fight as a whole, I think kh1 still has everyone beat
I love the original video so much because it was the first video I saw that was critical of BBS (although I still love the game). Very excited to see your updated thoughts!
honestly there is no better time than now to make that DDD video. or even go off about how the gacha mobile games being canon and having important plot relevance was some of the dumbest shit they could have done
one of these days in my lifetime we will see him attempt an FFX speed run with the new routes and cut scene remover and RNG tracker! Glad you are back BB
It feels surreal to see your video in my subscription feed after all this time. Welcome back!
THE GOAT IS BACK
Every time bb just cringes at an old joke is hilarious
Video on birth by sleep's combat on 2024 feels like soldier fighting world war 2 after 29 years tbh. I feel like everyone acknowledges how much it sucks nowadays.
We’re watching our version of boomers reenacting the civil war.
It’s all for the memories until our NP comes to pick us up and takes us to our room.
Let the man have his opinion, cope much
@@TheGreatAndYOU i agree with his opinion? Where's the coping 😭
As a few other people are pointing out, the biggest issue with the story of BBS is that its a prequel, and a reaaaaly bad one at that. It has a predetermined ending that it HAS to hit and they dont bother trying to make the journey to that ending interesting. It also doesnt really make it feel like we got to this ending because of the choices made by the characters but because they have to get here. This isnt helped by later bullshit like MoM manipulating Xehanort and Luxu creeping around to make sure everything goes according to plan. This doesnt make for a fun reveal where everyone feels like "Oh my god, THAT'S why it was like that, thats so clever!" But instead it just removes what little agency the characters already had. None of this mattered, no choices had any meaning
8 years later this video is still one of my absolute favorites. I'll agree that not every single point still holds up, but so much of it still holds weight. I still entirely agree on how Sora is made so much less special as a character by this game, and this was in a pre-KH3 world where they made Sora even more pathetic. Also, I 100% agree the revisionist history on Lingering Will's fight is insane. He's always been incredible and beating him for the first time is still one of my proudest accomplishments.
Regardless I'm just happy to see you're doing alright, BB. Hope to maybe see some more stuff from you every now and then on here. I really miss those KH talks. ♥️
The whole rant about Terra at around 30:00 was bad.
Terra never willingly fell to the dark side. He embraced his dark powers but that's about it. He still stayed on the side of the light, he still fought with this friends against the darkness, similar to Riku. Which is why the Anakin-Terra comparison doesn't work here, Anakin willingly sided with the dark side and fought against the light (the jedi order).
On that topic, you kept saying they should have gone the Jedi order route of making Terra feel like he's not welcome/oppressed by the light side. But that's exactly what happened though? Eraqus failed Terra during the exam just because of his dark powers and his affinity to darkness. His whole life he was told by his master "Darkness is bad" and so now that he's discovered with an affinity to darkness he will always feel like he's a "bad guy" that will never pass the exam that he was training for so long to pass.
And then Master Xehanort comes in, someone who is supposedly well respected and a good friend of your Master Eraqus. Xehanort tells Terra it's ok to use the darkness and so Terra suddenly has newfound hope. Maybe Xehanort won't make him feel bad for having a dark affinity, maybe he can be taught how to use it for good. The easy solution to all his problems is right in front of you, what reason do you have for not taking it? Because Xehanort is clearly evil? Only the viewer knows that, Terra does not. As I said earlier, the only knowledge he has on Xehanort is that he is respected and trusted by Erqaus so why would he ever think he's evil. If anyone is truly foolish here it's Eraqus.
All of the Terra criticisms kinda fall under the idea that he has the knowledge we the viewers have. "Why does he trust Xehanort, look how evil he looks" because Xehanort is a fictional character, as is Terra. The same reason we don't question why Simba trusts Scar, an obviously evil lion, is why Terra trusts Xehanort. The story even plays with this by having Terra usually be with the villains (and none of them trick him outside of Hook, who has no reason to be distrusted).
People also forget that the wayfinder trio are isolated and only ever train. Even if it was obvious, how would they pick up on social cues when they never left the Land of Departure? Plus, Eraqus was proving Xehanort was right. He was so blinded by light that he almost killed both of his adoptive sons for no real reason. Eraqus was sheltering them too much, teaching them too little about balance. To use Star Wars analogies here, it's like how Yoda was dismissive of Anakin's feelings. There's a reason he banished himself to Dagobah and why The Force almost lost balance.
Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal.
Now we are engaged in a great civil war, testing whether that nation, or any nation so conceived and so dedicated, can long endure. We are met on a great battle-field of that war. We have come to dedicate a portion of that field, as a final resting place for those who here gave their lives that that nation might live. It is altogether fitting and proper that we should do this.
But, in a larger sense, we can not dedicate -- we can not consecrate -- we can not hallow -- this ground. The brave men, living and dead, who struggled here, have consecrated it, far above our poor power to add or detract. The world will little note, nor long remember what we say here, but it can never forget what they did here. It is for us the living, rather, to be dedicated here to the unfinished work which they who fought here have thus far so nobly advanced. It is rather for us to be here dedicated to the great task remaining before us -- that from these honored dead we take increased devotion to that cause for which they gave the last full measure of devotion -- that we here highly resolve that these dead shall not have died in vain -- that this nation, under God, shall have a new birth of freedom -- and that government of the people, by the people, for the people, shall not perish from the earth
You perfectly summed up my thoughts on that part of the video.
I used to be in the Terra is stupid camp. But growing up, now I realize he was just taken advantage of in his most vulnerable moments.
Like of course Terra is going to follow someone like Xehanort. He feels completely rejected and judged by his main support system. And this is only WORSENED when he meets up with Aqua and Ven in Radiant Garden. And finds out Aqua was basically sent to SPY on him. He's so hurt that he pushes everyone away, even Ventus, who was his biggest cheerleader.
So his next step being to find Xehanort makes perfect sense. He's feeling extremely hurt and betrayed so now he's desperately seeking acceptance. And Xehanort took advantage of that by showing him consistent support, when Terra felt that everyone was just shitting on him.
Then add to this the self hatred derived from Eraqus' teachings. He really thought he was just defective. He's a PRIME target for manipulation and Xehanort played it perfectly.
All of this to say that I don't see Terra as just dumb. Just a person seeking acceptance for something he can't really control. And that desperation for acceptance causes him to make *stupid decisions* that end up being extremely dire. But I find it hard to truly blame him for them.
Despite its bad writing and delivery, looking back it is interesting to see that BBS' story is essentially about an overprotective mentor/parental figure who unknowingly set up all the kids under his care for failure despite having the best intentions at heart.
The story isn’t bad if you know the lore before hand… like it’s Luxu manipulating and even losing an eye to fulfill his roll! It introduces venitus which is a pure darkness from union x, it shows Ven and why he’s connected to roxes they even added Reversal to Ventus in Radient garden which is Roxa’s first reaction move in KH2… also RADIENT GARDEN IS THE ORIGIN OF HOLLOW BASTION!!! LEE, ISA, RIKU gaining the keyblade, we see young herc, org 13 members, we see Mickey apprentice yen Sid and owning star seeker which sora gets from Yin sid in 2 hinting that he sees sora as an apprentice too, we see why Pete became evil, Disney castle before everything, THEY EVEN MENTION A KH4 hint when Lee and Issa say “are you ready?” Like the story is insane even without the ending…
3:46 I feel this, I spent a long time hearing about how good BBS was before I had the chance to play it, and I don't hate BBS, but it was definitely a feeling of "What am I missing that everyone else seems to see."
40:04 I've thought about how boring the BBS trio seem to be, and all the sparring flashbacks before. I think a big part of their lack of personality could be because they're bred and born child soldiers who don't actually do anything but train and hang out. I'm fairly certain that no one else lives at The Land of Departure other than the two Masters and the three students.....and it's even kind of implied that Xehanort doesn't live there
49:02 I have an alternate take on the point you're making here.
We think of this scene as showing that the Keyblade as being this all-powerful weapon that gets to choose it's wielder because that's how everyone treats it despite being so disconnected from the actual keyblade conflicts. In reality, the strength that Sora had was the "power to connect", or that friendship power that you pointed out. Subsequent games would attempt to showcase how much stronger this power was than "the Keyblade's". In KH1, Sora's power was more powerful than Riku's power from the darkness, and the keyblade would then choose him. To further this argument, looking at KH2, there are technically 5 keyblade wielders in that game: Sora, Roxas(if he counts), Kairi, Riku, and Lingering Will(who we have to include as an actual "character" due to KH 3). BBS, also only has 5 keyblade wielders: Terra(lingering will is an extension of Terra), Aqua, Ventus, Eraqus and Xehanort. BBS doesn't really water down the Keyblade's power outside of the inheritance ceremony(which is honestly very dumb and I wish they never added it to the story, I know it is meant to show how Sora is special but it creates more questions than it answers), but tries to show further how Sora is special in that he was able to be chosen for a keyblade despite never being bequeathed one. The keyblade was never the power that made Sora special, but was supposed to signify how Sora held something special within him, a power greater than the Keyblade, which of course KH3 fully paid off. (your mileage my vary on the paying off part)
Exactly. Basically, what makes Sora special and the reason why he's the protagonist of the series as a whole isn't because of having a keyblade, a special bloodline or being a supernatural being in the series, but because he uses the full potential of what a heart can do within the series.
Youre forgetting about Mickey. He had a keyblade from BBS onwards
@@IosLocarth Yeah, I did Forget about mickey, but he increases each individual Key Count by 1(1 for KH2, 1 for BBS)
I'm happy thinking of it as just, Sora is the ONLY person who earned his keyblade for real, and that's what makes him special. He was deemed worthy by a mythical weapon that usually doesn't concern itself with someone's worth as a criteria for wielding it.
@@spaciesforlife4258 Earned is a strong word considering he stole it from Riku....
All joking aside, I think BBS really does make two mistakes:
1. Just about anything Eraqus says. He makes so much of the plot messy, and the story only works if he's wrong about alot of things.
2. The inheritance ceremony. Honestly, you can leave in Riku and Terra's interaction, but Kairi getting it on accident is a major mistake. Aqua should have legitimately done it with Kairi after the Destiny Islands interaction. We as players are left to assume that the reason that Sora can wield a keyblade is because of Ventus' heart, but that's not ever actually stated anywhere iirc.
Happy to see this. The KH content seemed to dry up everywhere since 3 months after Re:mind.
Thanks for uploading this to yt, i really wanted to catch this stream
The king returns
I gotta say as much as I like KH2 I really dislike how they set the standard for the story in Disney worlds not mattering. I found it fun that there were these familiar characters who knew about what was going on and how they were a big part of the story, now it's a barely focused on rehash of the stories of Disney movies with cameos from the cast of KH.
When making the Lingering Will boss fight, the developers probably weren't thinking about things such as the fact the playerbase would WANT to replay him over and over just for fun, and they certainly weren't expecting people to be analyzing his every move in severe detail, and they also weren't expecting players to come up with dozens of strategies per each individual mechanic he had.
When developing Yozora, the developers knew this ahead of time and designed it appropriately. Lingering Will is a fucking masterpiece for the time it was created in. I think people say it's bad because they're bad.
Holy shit wtf, the man is back
your back the king returns
*you're
The way I see Terra's stupidity was he was born in a world where he only interacted with his master and aqua then later ven that's it. He quite literally hasn't interacted with anyone. Then when he finally meets xehanort someone that his master pretty much vouches for he just automatically trusts him because of his master. From that point he's told that he had too much darkness from his master and aqua passes, terra is swayed by the already vetted 2nd master xehanort (because eqaqus vouched for him a master and xehanort is the 4th person he ever meets lol so why wouldn't he trust him?) so he decides "ok maybe my path is a different one maybe I can try xehanort's way and eraqus's way works better for aqua". I don't think it was as bad as people made it out to be. I'm not saying it's a perfect way to tell the story but I really liked it and I did connect with all of them and cared about all of their stories, so it's definitely a subjective thing.
See i like this thought a lot (even as a terra hater), but the problem continues that terra's road to darkness still comes from the lack of communication with his master or friends. The driving force absolutely works in this case, the problem lies from what the game does with it.
Terra essentially isolating these thoughts and conversations from the others if the only reason MX's plan doesnt go awry
@@LmaoZeroGN That’s true but the lack of communication could also come from the fact that he felt that he needed to take a solo path. That’s a real thing that happens to people I have friends and family (not exactly like terra) but sometimes you feel so dejected that you want to just do your own thing to know that you were able to succeed on your own. It’s not like you hate your loved ones but you feel like if you tell anyone anything they ruined your development as a person and you weren’t strong enough to do that on your own.
@@LmaoZeroGN Honnestly I kinda blame Eraqus more overall, Xehanort litterally told him his entire goal and then proceed to attack him directly and give face scar with Darkness.... and yet later he welcomed him with open arm without any questions.... and at the end of the game he is like "OH Shit he is actually still evil and screwed me over." like wtf man ?
@@nesoukkefka1741 yeah 100% people are mad at terra but it’s really more on eraqus, idk why we never hear anyone talk about this
@@EmeraldBlade98 yeah after taking an extensive look on the story, for all its shortcomings, Eraqus was essentially an overprotective mentor/parental figure to the bbs trio. He more or less forced his beliefs onto them that Light = Good, Darkness = Bad. In addition to presenting Master Xehanort to them as an accomplished keyblade master and someone to be held in as high regard as himself, it's no wonder why Xehanort was easily able to manipulate Terra.
Although the story does a terrible job of showing his character, Terra was someone who yearned for Eraqus' approval. And after failing and being scorned for his dark powers by Eraqus, essentially feeling depressed, it's no wonder why he would easily be able to be manipulated in this state by Xehanort. Xehanort gives Terra the approval he was desperately wanting, and also felt encouraged to continue forward down the path Xehanort was inevitably leading him towards. As far as Terra knew, he was following someone that Eraqus unquestionably trusted.
The big issue I feel, is that because going into the story most people already know where it leads in addition to Xehanort's writing making him come across as extremely cartoonishly evil, the suspension of disbelief is obliterated. People just see how cartoonishly evil Xehanort comes across and understandably come to loathe Terra because, "how can someone be this stupid to blindly trust this obviously cartoonishly evil man?"
Old BB and Daxx both being like "Xion is a problem character for the plot of KH" and then KH3 happens and her effect on the plot is completely within expected bounds.
My favorite video essay getting a director's cut almost a decade later? I am SAT
HE IS BACK!
a new bloodybizkitz video essay on DDD would be pretty fire ngl. you should do it.
20:50 this may make you cringe but it is easily one of my favorite jokes I've ever seen about Master Xehanort. I have thought about this joke often, anytime I see a villain wiggle his fingers threateningly.
+1
Nice to see you're still around.
THE RETURN OF THE KING
54:13 That's because Super Saiyan came out of nowhere same with "Goku being an Alien". It was a change that worked but literally came out of nowhere after thousands of chapter of Kid Goku fighting Demons and getting training from Heaven. Suddenly he's getting trained by Bug Jesus... And it works. Akira Toriyama was a creative genius.
KH1 feels more like a Disney movie rather than a JRPG which is why it still holds up today as it's own story compared to the rest of the series.
The legend is BACK!
Don’t panic! Everyone DONE FKIN PANIC!!!!
you mean bthe idiot who put his fan fiction ionto a game and got mad that he was wrong. halve the stuff he says can be proven wriong if he actually played the first game and stop making fan ficiction. also the only time anything is said about the keyblades power is by a character that knows only a little more then sora at the time cause you know they are not keyblade wielders.
I still think BBS is one of the most frustrating games ever due to it's gameplay, only saved by it's story as a cute prequel to KH1 and 2. But now it's even worse because literally only one of it's plot points payed off in a satisfying way in KH3 (which is mostly a KH3 problem)
Vanitas' awesome x-blade speech to Aqua literally makes no sense with the context of 3 and Dream Drop, and Xehanort's goals for BBS suddenly became meaningless and pointless. As now, it suddenly doesn't matter that he is a nearly 80 year old man on a frail body, and he never actually cared about recreating the war, just organizing a small brawl to open Kingdom Hearts. It feels frustrating to have actually payed attention to the story and be fully aware that it either doesn't make sense anymore or it's straight up badly written
Welcome back BB, missed ya.
It's funny.... for about a week now I've been itching for a good kingdom hearts video to find and to dig into..... and here comes the mad lad, from out of nowhere, delivering some peak 🙏
I don't mind the eraqus-xehenort dynamic because i've invented a whole backlog of canon-compliant lore to make it better.
Yooo what's up Bizkiters
Wild I was JUST watching the OG video.
My opinion has remained the same all these years. I do agree that you could argue the cracks in the story started with KH2 but I believe BbS is the singular moment when it all went way off the rails.
As stated and restated. If you dont buy TAV's friendship, the story doesnt work. The story also relies on them being stupid for it to even kick off.
The horse is dust when it comes to gameplay about 2 vs bbs so I wont go there but, I dislike the excuse I've seen over the years that it couldnt be good because Handheld when 358/2 and Re:Coded had pretty engaging gameplay despite inferior hardware.
Idk saying KH2 simply had "cracks" as if the fake Ansem twist wasn't a huge point of contention at the time kinda feels like its undermining the impact of the needless complexity.
@@Kingdom850 I can't speak to that. I wasnt involved with the fandom online when vanilla KH2 was brand new. The only thing I knew people took issue with at the time was the ending depending who you asked in person. Me though? I thought KH2 was great the whole way through. Mind you I havent done a story run of the game in over a decade so who knows what I'd think now.
Speaking on Recoded and days, days definitely felt like Square testing the waters with a proper KH combat system(at least somewhat) on a handheld, and then Recoded was them going “how far can we push this”
Which ofc recoded is like
One of the best versions of the command deck we’ve seen.
BBS had the surges, relatively easy to access and having I frames. Abusing the AI of several bosses is quite easy with it, and Aqua even gets better use out of it since she has a better magic stat overall
DDD has balloonra. Accessible after a little while but still easy to find if you know what you’re doing. And it shreds bosses. It’s like putting the damage potential of reflect onto something that you have control of using whenever you want almost and you can use a lot of it.
Recoded? Judgement Triad and Zantetsuken are far in the melding trees. That’s also after hours of a first playthrough, which goes from relatively simple combo Enders to commands that can combo with each other to stuff like using your base combo kit and linking it into and out of certain commands.
The different keyblade combo strings also work with diffeernt commands; using Sonic Arts alongside the aerial spiral series, using impact arts alongside some faster commands, or using variety while using standard arts.
The clock system dynamically adds to your command usage and gives you a finisher at max. While commands do fill faster, it’s so much faster for most commands compared to normal strikes. It makes it worth it to string things together than to spam a singular strong option, wait for it to reload, use it again, repeat repeat repeat.
@@GoldDragon20 Even though it became spammy in it's own right. I liked Limit Break spamming in 358. I liked the risk of setting your Hp to 1 in exchange for unlimited LBs. High risk, high reward.
And Re:Coded I remember going into not expecting much and coming out thinking it was(is nowadays) the best version of the command deck system.
@@RoxasTheUnknown1 that’s the thing with LB. It has a risk to it, high risk depending on your build.
DDD and BBS had none of that.
BloodyBizkit's back with a vengeance.
The return of the king
Bro. Terra didn't fall to the dark side. He was like the Narc that buys drugs on the street so he can catch the dealer. And then his body got possessed after making a valiant effort to resist possession. His heart of hearts stayed true to the light.
Can't believe we didnt get an ant terra stepped on as a keyblade wielder
kingdom hearts story isn't confusing, its convoluted. people just used the wrong word and it caused a big fight over semantics despite the sentiment behind the complaint being valid.
Lol me over here like, "It was NOT cringe you ARE funny 😡"
Yeeeeeee I don't buy the whole convo of "psp limitations" for bbs, you can enter a cheat code of 60fps and the game runs smooth natively on a true psp (done this myself)
I mean let's be real, this game, despite my my love for it - was most certainly the beginning of the end in terms of smooth combat gameplay - for the franchise
Everything became so *_floaty_* after this title. Yes III made some changes in the later half of the game to add some fluidity to the combat but let's be real, *NO KH GAME RELEASED AFTER II COMES REMOTELY CLOSE TO HAVING A SATISFYING COMBAT EXPERIENCE*
Remind
Im so here for the DDD video
Was in StickmanSham's stream 4 nightd ago when he made this Reco to you, cant wait to watch this
I was in a good mood until... you said "a lot of time passed since this video." Which made me have to look it up (which totally my fault)
Holy shit, that video is over 8 years old.
I knew it was before KH3 came out but damn.
I remember watching the original video like months to a year after it aired, and I think it still holds up with a few hiccups.
Also I didn't know that whole thing about Vs13 but I think that clears up some things about the story.
Dinner bois is back for real 👀
I hope you continue to reappear every 2 years for 1 week before returning to your slumber (being a dad)
glad to see you back
WOAH NEW BB CONTENT?!
Definitely was a good time. Replaying kh3 with new gameplus last month the game still isn't my favorite but with the dlc & new game plus it's a 7/10 for me without 5 or 6 for me
THE GOATTTTT
BB content in 2024 was something I wasnt expecting but I fully embrace it.
I really hate the cheese argument because the KH definition of cheese isn’t what cheese is in any other gaming context. Cheese has always been that one move that your little brother realized he could spam for free and be an annoying little sh*t by just constantly spamming that move. To me, that’s the definition of cheese. It’s accidental, you stumble upon it by chance at a point where you may not fully understand the game. But something like Negative Comboing Terra is not cheese because it’s *not* something that someone would stumble upon by chance. It was discovered because of exhaustive community research into KH2’s battle system and how bosses function on a fundamental level. The fact that it makes the boss fights trivial may seem cheap, but a lot of effort was put in to discover it as a viable strategy and understand *why* it works. That’s not cheese. Thank you for coming to my TED Talk.
except the "KH definition of cheese" IS what cheese is in any other gaming context. that definition is used in several other games
That evil McFinger wiggles bit was priceless
Algo boost.
I missed you where have you been 😢😢😢
He is ALIVE?! 😱
Ya know, to dig into the "different playstyles" aspect, I think it really could've worked if there had been more character specific commands and styles and if they were readily available rather than basically being secrets. Wouldn't help with how so many enemies have brick wall to combos or with combo/command flow, but it'd still be nice if the characters had felt more unique.
Styles and Keyblade forms would be much better if the player could choose to activate them on their own terms(like Kh2 drive forms).
@@theimpersonator7086 Also true
50:42 Well the Keyblade didn't just pop out of fucking nowhere. If Kingdom Hearts 1 Ansem Reports were implying Ansem used the Keyblade to open the Door in Hollow Bastion then there's a lot drawn from that alone. It's tied to Heartless, Doors, and Worlds but can be found because why else would Ansem be able to do so if there wasn't a lot more to them? Like look at the Keyblades in Kingdom Hearts 1. There's straight up an Evil Keyblade tied to the Seven Princesses Hearts. That was never shown sentience. So clearly you can make them and find them (Mickey) so like why can't it also choose? Nothing is contradicted when you add them all together. Which is why BBS makes perfect sense. It's showing everything it did in KH1. They make Keyblades off the X-Blades image, the pass down the knowledge and power, and the Keyblades are capable of choosing wielders. You can have all of this because that's just what happened in KH1.
Dude the cringe. I enjoyed the bit when I first watched the video back then, but now it’s even funnier bc it gets under his skin.
My point is that kh1 & kh2 were made by a team that probably left the company and tetsuya nomura was left doing the other titles and after much pressure from the fanbase nomura revived kh3 by using the mechanics of the game he wanted to make for final fantasy 13 and 15.
For me Kh is KH1, KH2 and Kh CoM. Everything else is Nomura and him playing w mechanics using th IP. KH is dead for me i accept it and just gotta move on.
The kh1-2 team was known as the "Tokyo team". After KH2 they were assigned to ff versus XIII (later renamed to FFXV), which ended up basically killing/dispersing the team since that turned out to be development hell. This is the reason we never got a similar game to KH2.
I actually love this game and it's my second fave of the none numbered titles
Lingering will is a good boss with some minor bullshit but like its almost 2 decades old at this point and is still super good. I don't think it is really to taste with modern arpgs with being able to make a build that can change how the fight goes. Kh2 does not really have "builds" I mean really its just what keyblade you use maybe your accessories, but it really forced it to play its way and if you dont like the way you are supposed to fight lingering will then oops no fun. Also I never really noticed how fuking green your hp bar is.
Wow you haven’t uploaded in a year plus, so excited to have more content from you ❣️
My only issue with LW was the instant attack when you reach his revenge value. Which isn't even unique to him. Really glad they changed how bosses break out in 3.
i had to do a quadruple take to make sure the date was right and i still can't believe it
Love to see you back BB miss you brother
Bloody is alive, thank god
I love the fact that Dream Drop Distance was the breaking point for you, as well. Everything about the story of that game is just fucked. The premise, the pacing, the plot points. The single redeeming quality the story of this game has is that it gives Riku the opportunity to be the series protagonist for 5 minutes. It made me realize that there was no future for the story of this series other than creating overcomplicated, convoluted bullshit that the developer just thought sounded cool as fuck in between snorting coke in the break room.
And oh, man, Kingdom Hearts 3 certainly didn't prove me wrong.
I will die by the lingering will boss fight
missed you bro
we might be back guys
Welcome back
Would it have been better if they added more key blade welders in the game like birth by sleep. They could add more students and just make it serious but funny like kh2? I think the key blade thing is kind of cool. With KH1, you have two characters who probably know very little about the key blade and we could guess that maybe after kh2, Mickey and yen Sid told them more about the key blade. It would be cool if we had like a little novel or a couple books with sora and riku learning more about the key blade from the king or yen sid. Maybe sora and riku choose to go to the keyboade graveyard and assume that that guy could help considering he used all new moves that no key blade master could have done. Is it canon that sora actually fought the lingering will. Would it matter if he actually told Mickey or riku about defeating someone with another key blade and having key blade armor?
I'm with you on wishing I liked KH3 more than I did. I'm not with you on calling it the third best in the franchise. Re:Mind aside, it is genuinely some of the worst the series has ever done.
31:21 What you're saying is "New Star Wars" rhetoric. "Old Star Wars" very much loved the Jedi especially in the novels when Luke had many adventures with his new students. It was old but old can change. Rules can be updated that was the purpose of Lukes character. Just because you did a mistake doesn't mean you can't do the right thing still. Which is why when he finally unmasked Darth Vader he felt love for him. His father died protecting him...
This is all in opposite of Star Wars. Eraqus "The mentor" is actually the one falling to Darkness. While Terra using "Darkness" to protect his friends. Terra isn't Anakin he's Luke. He's Luke.
Goat is back?!?!
I actually did a full rewatch of the original video about a week or so ago so its really really funny that this arrived in the old sub box LOL
ayeee what a sunday morning biscuit surprise
idk. i like days' story the most. there's dumb shit happening and whatever, but it's the only one that makes me feel emotion. kh3 is second in the "making me feel emotions" list. then, maybe kh2, then kh1? yeah bbs is not very high, lol. like at most, even back when i was playing it all the time on the psp i got my mom to buy just so i could play bbs was just "ah, damn, that sucks :/" not "omg so tragic u_u". and ddd is just actually depressing, and not because it's sad. at least the re:coded movie is fun to drunk watch.
i think part of what makes eraqus allowing xehanort to visit for the test of mastery so absurd and funny is that it seemed stupid in bbs in of itself, but KH3 and Dark Road did nothing but _further_ the fact that eraqus shouldn't have done that.
it is pretty funny how nomura is like nah the keyblade DID choose sora ventus had NOTHING to do with it :)))) in order to maintain that pivotal plot point in kh1, but it's still hard to not feel like bbs did in fact sully that, and then khux is the death knell i guess.
my understanding is that the keyblade sora uses in kh1 _was_ actually supposed to be riku's inherited from terra but it leapt to sora because riku fell to darkness. so that was nomura's way of having it both ways, it _was_ inherited AND _chose_ sora. but what do i know, really.
"i'm gonna kill myself" is acceptable to say in 2024, people just use words like unalive or whatever because algorithms really want to sweep suicidal-type language.
ok like lingering will has a fair amount of issues, it's not like the pinnacle of game design, and ultimately yes the accomplishment of beating him is just like anything that's hard to do.
but like. while we're on the topic of bbs. um, unknown figure? is the most bullshit fight in the entire series bar none? not even the dogshit days boss fights remotely compare. not even the fucking absurd fights in the mirage arena _also in bbs_ get close to how completely bullshit unknown figure is.
figures mf come up later lmao.
does sham _actually_ think mf is good? or does he just enjoy mogging people by showing how good he is at beating him. cuz sham is really good at exploiting bbs.
I feel like ive seen a ghost
Missed you man, hope you've been well!
We missed you bro
I mean, the old video was good enough to make me give KH2 another chance and finally understand a fraction of what made it work so well and I still want to know more, I want to try Critical Mode and see what I was missing all those years... I just never did b'cuz I'm easily spooped by difficulty 💀
I really recommend critical mode. You have much more abilities early on, and after a bit of a rocky start it gets way easier. Just remember to pick shield at the start
There's so much I don't like about BBS, but my hottest take is that I like the dice game. That was fun. I liked it more than the actual game.
I don't dislike the idea of Keyblades following Green Lantern ring logic. That would have been easy to stomach even as they expanded the number of wielders.
I definitely agree that the story focused on a grand plan can vary depending on how much you believe the plan would work, regarding Xehanort's. That being said I think accusing BBS of ripping of Star Wars prequels is a bit too far. Like, is it a good comparison, sure! Is it the only other story of a tragic hero falling? Totally not. This been happening since before Shakespeare.
And I feel like a lot of people didn't like the prequels, finding out how Vader was before didn't work for them. There was some focus on the Jedi being archaic, but, from what I remember, Anakin being very impulsive and terrified of losing Padmé like he lost his mother. I think since the prequels, there's been a lot more media to flesh him out more, and the movies did have more meat on the bone than BBS did, but I think it's a huge leap to say the prequels "worked."
Even without the extended media to help the prequels, the arc for anakin worked. That was the whole point. It made sense and you could understand why he would do what he did. That doesn't really apply to BBS.
As a kh fan I think i just have to learn to accept each game for what they are. Kh2fm i can play on critical because all the mechanics and systems seem designed with the difficulties in mind. All the Osaka team games feel like they're designed to be exploited or played on lower difficulties, forcing the player to engage with each of their games different gimmicks. This way, I can tend to enjoy more of the franchise than just 2fm.
I'm honestly convinced kh4 will be more of base kh3 rather than patched kh3.
Any boss that’s existed for 17 years is going to be figured out and cheesed. Doesn’t mean it was a bad boss. It still took the community a while to come up with the best strata and you still have to be good at the game to execute most of them. A bad boss would be won that you can figure out cheese for immediately. That or it can only be beaten with cheese.
Id argue the boss is still bad if it takes YEARS for people to wrok out strats for it that dont feel like ass or are cheese. Even if its due to the combat system itself being bad, it shouldnt take that long to puzzle out a legitimate way to beat the boss without cheese
@@IosLocarth Maybe, but that's not what happened with Terra. People were able to beat him without the most optimized strategies and it was still fun. The strategies just became more and more optimized as time went on. Eventually the community does it enough that you figure out how to cheese the boss, but Terra could always be beaten normally.
@@hustheposum wait hold on are we talking about mysterious figure or lingering will?
@@IosLocarthI know this is a few months late, but it looks like he's talking about Lingering Will.
@@Ssethtzeentach_enjoyer I mean that's what I'm assuming because he names Terra specifically but I feel like any discussions of boss fights good or bad on this video would be about mysterious figure and him being an absolute train wreck
WE'RE SO BACK
Also, please make the Breaking Point
huh, here i was thinking the era of smaller games on handhelds was better for kh than the subsequent era.
handhelds fall out of fashion and mobile rises instead, and the prevailing mode of monetization becomes microtransactions and gacha, leading to long drawn out drip fed stories in place of at least having chapters of story in self-contained packages.
and now we don’t have either (missing-link, where is she???) and it seems they revealed kh4 too early once again
this video needed more loud interrupting horns