Thank you! I tried to put in as much thought to my choices as possible, I will be honest as much as I believe that Nami is unhealthy for game design I also just hate playing into... So a little emotional damage may have influence my logic lol
@@the_lord_nick nobody likes playing against Nami. That is a game health issue for sure. Don’t know if it’s ban worthy though but I wouldn’t complain if it got the ban hammer lol
Being beatable and being a problem is not always that interconnected. She can be a problem in other ways, such as game design and player enjoyment. People will argue she is really fun to pilot, but I have yet to meet a person who enjoys playing against her. On top of that from a design element blue is pigeonholed away from some interesting design elements because of the fact that it might break Nami(examples include hand manipulation, trash manipulation for events, and anything that thins your deck). So yes I do agree she is beatable, but I'm afraid I strongly have to disagree that she is not a problem.
I don't agree with the game being healthier due to the Saka ban. The meta diversified more due to EB01 and OP07 adding cards to a lot of older archetypes. Now his ban did change the high competitive meta a lot, and I think it was in general a good move, but I think that as we creep the game forward we can easily introduce him back into the game.
Best ban opinion Iv seen thus far, actually comes from a logical stand point and not just “Iv lost because of this ban it”.
Thank you! I tried to put in as much thought to my choices as possible, I will be honest as much as I believe that Nami is unhealthy for game design I also just hate playing into... So a little emotional damage may have influence my logic lol
@@the_lord_nick nobody likes playing against Nami. That is a game health issue for sure. Don’t know if it’s ban worthy though but I wouldn’t complain if it got the ban hammer lol
Nami isn’t an issue. It is beatable.
Being beatable and being a problem is not always that interconnected.
She can be a problem in other ways, such as game design and player enjoyment. People will argue she is really fun to pilot, but I have yet to meet a person who enjoys playing against her. On top of that from a design element blue is pigeonholed away from some interesting design elements because of the fact that it might break Nami(examples include hand manipulation, trash manipulation for events, and anything that thins your deck).
So yes I do agree she is beatable, but I'm afraid I strongly have to disagree that she is not a problem.
I don't know if anyone would agree , but unban Saka see how it goes.
I’m kind of down for it, but I think give it a few more sets and he can come back
That's a terrible idea the game was in a much healthier state without him
I don't agree with the game being healthier due to the Saka ban. The meta diversified more due to EB01 and OP07 adding cards to a lot of older archetypes.
Now his ban did change the high competitive meta a lot, and I think it was in general a good move, but I think that as we creep the game forward we can easily introduce him back into the game.