Tell your story with the Dialogue module

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 24

  • @Mountain-King
    @Mountain-King Рік тому +5

    Are there more tutorials coming out? Like Melee perhaps?

  • @art7104
    @art7104 Місяць тому

    is there a way to go back to past dialogue choices mid conversation?

  • @richardparry6206
    @richardparry6206 2 місяці тому

    Am I missing something here? How do you get the dialogue to run?

  • @leannemerritt2361
    @leannemerritt2361 2 роки тому +4

    Sorry if this is a dumb question. I'm following along with the tutorial, but when I press play, there is no dialogue. I'm using Unity 2022.1.14f1. Am I missing something simple, like something I should be clicking to activate the dialogue? Thanks!

    • @gamecreator
      @gamecreator  2 роки тому +1

      Yep, check the video at hand! You need to start a Dialogue using the “Play Dialogue” instruction.
      Also, check the built-in examples. There are a few scenes that show from the most simple case (playing a Dialogue with just one line) to more complex cases.
      Hope this helps!

    • @leannemerritt2361
      @leannemerritt2361 2 роки тому +2

      @@gamecreator Thank you, that does help! I missed the part about including a trigger, but have it working as it should now. Thanks again!

    • @SebastianLis
      @SebastianLis 5 місяців тому +1

      @@leannemerritt2361 where's that part?

  • @blaci682
    @blaci682 Рік тому +2

    Is localization supported?

    • @closcan
      @closcan Рік тому

      I have the same question.

  • @Zeatrex
    @Zeatrex 2 роки тому +1

    Nice

  • @AJAYSWAN
    @AJAYSWAN Рік тому

    is there a way to export import dialog from google sheet format and Localization?

  • @MissMoonRain
    @MissMoonRain 2 роки тому +1

    I want to know what instructions can make the NPC's head look at the player during the conversation. If I use look at, the whole body of person will rotate towards the player,And what is the use of animation and the following configure in each paragraph of text. After testing, it is not bound to the specific model?

    • @gamecreator
      @gamecreator  2 роки тому +1

      The instruction Start Looking At allows the head to track a target. Check it out.
      You bind Characters to Actors, and the Animation/Sequence tool uses that object as its target

  • @techno-games7179
    @techno-games7179 Рік тому

    Is there an option to use the default skin with a touch screen? Because in my project I can't select choices with the touch (emulator) and continue, the timeline is also not working... the second thing is, how to set the text speed? I didn't find it in the docs EDIT: now touch works... was my found, I forgot the event system

  • @rughur_pierrefendre
    @rughur_pierrefendre 2 роки тому

    Hello, i have a very basic and stupid question...
    Is it possible to make a cutscene without text dialog?
    I mean make text i wrote not visible on cutscene but visible for clear dialog management.
    Only voice.
    Just to tell stories... Not really for a game. 🙂
    I'll manage lypsync with another application using Activate Object instruction...

    • @gamecreator
      @gamecreator  2 роки тому +1

      Yeah absolutely! In fact, I’m linking a video made by RVR in which he created a cutscene without any dialogue text: ua-cam.com/video/zh0lxf7deMg/v-deo.html

  • @kettilman
    @kettilman 2 роки тому

    When I install it is breaking my game, I get three compiling errors that it says I have to fix. I have to just uninstall it. Please help. the errors are 1. TreeView inaccessible due to it's protection level. 2. and 3. are both that PopupField could not be found. Please help, thank you.

    • @gamecreator
      @gamecreator  2 роки тому +2

      Check the Asset Store page and documentation. The Dialogue 2 requires Unity 2022.1 at least, and it appears you’re using an unsupported version

    • @ErasmoSoares
      @ErasmoSoares Рік тому

      @@gamecreator It's also breaking for me at version 2022.2.1, should be working?

    • @ИмяФамилия-у3щ9ю
      @ИмяФамилия-у3щ9ю Рік тому

      @@ErasmoSoares Hey! You find answer? please help me(

  • @MissMoonRain
    @MissMoonRain 2 роки тому

    Is there any good solutions for using lipsync in conversations? For example, embedding lipsync in dialogue of game creator2?

    • @gamecreator
      @gamecreator  2 роки тому +1

      We don't have a tailored solution at the moment, but we're exploring integrating with third party tools, such as SALSA. Stay tuned!

    • @BetatestBanned
      @BetatestBanned Рік тому

      @@gamecreator Any update regarding this?

  • @MrSpacebuddy
    @MrSpacebuddy Рік тому

    Does this work with mobile?