LET'S TALK ABOUT REDFALL

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  • Опубліковано 17 лис 2024
  • So, I gave the game Redfall a try after seeing a LOT of terrible things about it. I HAD to try it for myself - and I'm glad I did. Such a shame - they had the makings of a really good game there!
    The map is super good (does have some issues of course) and there's a LOT of potential there - wasted potential, sadly. Shame, that. I'm fairly sure they could've really done something with it had they scaled back a bit and made a pivot on the presentation. Feels like they prepped all the ingredients, then promptly left the kitchen. What are YOUR thoughts? Lemme know!
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КОМЕНТАРІ • 9

  • @zuulmeister8409
    @zuulmeister8409 5 місяців тому +1

    I enjoyed this video. Im trying to figure out a way to fix the Redfall story and its nearly impossible to find any Redfall content that isn’t *enraged screaming*.

    • @whamcogames
      @whamcogames  5 місяців тому

      I really think they were onto something! Thanks for checking it out, I really appreciate it, and I appreciate you!

  • @IncognitoSprax
    @IncognitoSprax 5 місяців тому +2

    Seeing as I decided to watch this video here's a critique as somebody that actually does art and media outside of UA-cam - studied it.
    Clean up your script a bit. Any narrative that you're doing has a beginning, middle, and end, and you have that but it isn't clear as it feels like everything runs into each other like one giant paragraph and here's what I mean. In your intro around the minute mark you segued a transition into the topic just to then do more of an intro with your commentary on publishers and not knowing what to expect. The portion from 1:00 - 2:00 has a lot of fluff and could've been shortened around 30 seconds. It's okay as a first rough draft, but what you want to do after that is revise to tighten it up especially when doing short form media as the space your using is very condensed and you want to get as much relevant information in as can, as cleanly as possible, or basically you want a clean execution. Which doesn't happen here even when you move on to actually talking about the game as it feels like a continuation of the previous sentence.
    "Expectation is the road to disappointment," is where your breaking point should've been as from the looks of it that was where you attempted to transition into talking about the game. And you can do that by having a longer pause; as well as any additional methods of transition like a title sequence, and/or a strong sentence that allows the audience to follow along. An example would be like, "...and expectation is the road to disappointment!
    [BREAK]
    Redfall isn't a good game. Even though I try not to have expectations Arkane is a developer that I'm found of...," something like that even though that's just an example. Ultimately how you do is going to be unique to you but that example is cleaner.
    And sticking with that, when you're giving your opinion on talking about something you want to stay away from basic phrases, "I like," and, "I don't like," as they don't convey any information other than your personal like or dislike. That's cool... but why?! Why do you like or dislike the topic you're speaking on at that moment. You want to expand with nuance so your perspective can be understood which will also allow your overall review be more consistent as you found your sweet spot mid way through the 3-minute mark, but it's hampered by the portion before being so short, apportion being after what would be your intro that is. The overall body portion (or midpoint) definitely needed to be longer as it would've helped in the beginning part of it.

    • @whamcogames
      @whamcogames  5 місяців тому +1

      Sweet! Thanks for the critique! I'll go back and watch it again and make notes - I truly appreciate the input! I haven't really had much, so it's hard to pinpoint what to work on, thank you! I appreciate you!

    • @IncognitoSprax
      @IncognitoSprax 5 місяців тому

      @@whamcogames I expanded on my comment. Hopefully it helps

    • @IncognitoSprax
      @IncognitoSprax 5 місяців тому +1

      @@whamcogames Welcome. I expanded on my comment and hopefully it should help. At the end of the day it's a learning process. We are always improving.

    • @whamcogames
      @whamcogames  5 місяців тому

      @@IncognitoSprax absolutely! I appreciate you taking the time to actually help out instead of ignoring or trashing me - a rising tide lifts all boats, I truly appreciate it! Much love!

  • @DJMarcO138
    @DJMarcO138 5 місяців тому +1

    I watched this. I think you owe me a nickel.

    • @whamcogames
      @whamcogames  5 місяців тому

      Wooden or plastic? Thanks for checking it out! I appreciate you!