I wish you unlocked the bonus wands just through the run. Like getting one slot after each boss, and being able to purchase backpack slots from the store
Yep, completely agree. Having to grind to get... weapon slots? In a game about weapon customization? Meta-progression doesn't need to be shoehorned into every single game just because.
@@Retromationgot the early access of the game today and feel like i understand it better. Some of the builds you can make makes it so the other wands you don’t directly use can fire by itself or have random chances of acctivating spells equiped on them when you fire with other wands, and made some ridiculously OP builds with that
This game seems like its fun and has lots of potential! But i definitely dont care for the music at all. Doesnt really seem to fit the vibe imo. The art is nice, but imo, comes off as a bit generic? Could use a little more unique style and details in the environment to kinda kick it up a notch.
I don't see what you mean by strange dialogue. It is just a bunch of isekai tropes, pretty standard for the premise of the game and the characterization of the player character.
Yes, I understand that people who are accustomed to that content don't find some of it uncomfortable. An average player is going to be pretty turned off dialogue such as 23:30's.
Looked really interesting, but that humor just isnt for me. Especially that last bit about being taken advantage of while sleeping : /. Good game, but wow that dialogue makes it a no no
Not yet. I mean, technically you can use a controller... but your aim acts as a mouse cursor instead of immediately facing you in the direction you push the thumbstick.
I like the customization of the game, but the story bored me I was skipping it all when playing and almost didnt make it to gameplay when I tried. Wish there was non lol Archvale and enter the gungeon are imo perfect ways to start a roguelite without much bs and straight to gameplay
Only seeing this video now, but this game looks fantastic! The problem I had with Noita wasn't learning the mechanics, but the fact that, for such a free and interesting spell-crafting system, you're severely limited in when and where you can use it. I think this game solves that almost entirely - wands are relatively hard to get; spells aren't; everything can be modified at any time. The meta progression, ehhh. It's not particularly exciting, but it's not *too* grindy either, so it probably wouldn't change my opinion of the game by much. There's far worse meta-progression out there.
this seems like an extremely close copy of noitas wand system, which is a good system, but i would have liked to see a new creative approach to magic building explored
I thought this was pretty fun but kinda got repetitive after a while - I thought anyway. Been trying to figure out WAND Project's "crafting" maybe you could explain that to me lol Great video, thank you!
Yea sometimes Im kinda, "meh, why not" on the meta grind, but this one is pretty egregious. Like, why not just make the game as hard as the 'fully unlocked' version, but from the start? That way you have to get better and just learn the game rather than power up with extra health and crap...
I am so conflicted by this video because you used one of the worst items from Binding of Isaac in tiny planet and it just kind of frustrated me watching you play but it's your gameplay lol
Another example of fun/interesting mechanics bogged down by meaningless grind, poor ability descriptions, and terrible "humorous" story :/ I long for the day Isaac + Noita actually happens, it seems that day is not today
I got excited because it seems inspired by tboi but it has the boring metaprogression like hades. "rpg"like metaprogression is so overdone, hope th edev reworks that
I watched this video all the way to the end. There was lots of magic, but not a single raft. What a disappointment.
The raft comes with the full release
you get the raft in the Deluxe edition as a figurine
Maybe the raft was the friends we made along the way.
You have to buy the raft as part of the Battle Pass Ultimate.
It will be released later as Raft DLC.
Loved your recovery from almost saying "double penetration" at 26:15
12 years of family friendly, I have a sixth sense lol
It's even more fun when he does it in purpose and the wholesomeverse has no idea how to respond
So glad i found your account. You are a great creator and this game really has potential.
Keep up w the amazing work becasue you are great
I wish you unlocked the bonus wands just through the run. Like getting one slot after each boss, and being able to purchase backpack slots from the store
Yep, completely agree. Having to grind to get... weapon slots? In a game about weapon customization? Meta-progression doesn't need to be shoehorned into every single game just because.
I hope the devs see this comment and reply and rethink their decision
@@Retromationgot the early access of the game today and feel like i understand it better. Some of the builds you can make makes it so the other wands you don’t directly use can fire by itself or have random chances of acctivating spells equiped on them when you fire with other wands, and made some ridiculously OP builds with that
Finally a fresh take on isaac.
feel like all the isekai references would get grating, but the game seems neat
Seems like Noita x Tiny Rogues (small room layout and room branching). Definitely looks promising; always love flexible/creative ARPG systems.
Definitly Noita and its great !
This is the most 2020s anime plot I've ever seen in an indie game.
Not the horrible choice of background music?
This looks like some mindless fun, and funny dialogue.
This one looks chill and amazing
Looks very promising I hope you play more on release
Awesome video! Hopefully the game comes out soon! Possible Brotato replacement
That boss was literally combination of two Binding of Isaac bosses. The Y-axis bullets are also very much taken from one of those bosses.
This game seems like its fun and has lots of potential! But i definitely dont care for the music at all. Doesnt really seem to fit the vibe imo. The art is nice, but imo, comes off as a bit generic? Could use a little more unique style and details in the environment to kinda kick it up a notch.
It's officially in EA now with 3 longer/more fleshed out chapters and tons of fixes, hoping you pick it back up again soon, game is fantastic
Ooooh, this seems really cool and promising, I hope you play more on release.
Really liked the Magicraft Demo. Some combination are so weird. Also I got some very different upgrades during my playthrough.
looks great, i love the animations of enemies
You should give the demo of Karmazoo a try! It's so much fun imo
This is like the opening to unepic
Yeah the intro is literally the same as unepic lol
2:13 that’s what she said 😊
I don't see what you mean by strange dialogue. It is just a bunch of isekai tropes, pretty standard for the premise of the game and the characterization of the player character.
Yes, I understand that people who are accustomed to that content don't find some of it uncomfortable. An average player is going to be pretty turned off dialogue such as 23:30's.
@@Retromationoof yeah that is the Isekai trope I hate the most right up with harem :/
Honestly makes me want to give the game a pass.
What spell and secrets fail to delivers 😅.
Looks fun
the meta progression seems VERY Hades. We're dealing with literal god's blood, for example. The wizard girl is just the "mirror"
try to kill the troll face it turns into a nearly imposible boss fight but you can hurt him which makes me wonder if he can be killed
I like this. Thank you
I enjoyed what I played if it but would like to see the controller input improved.
Thanks for putting this on my radar. Looks very promising and fun... except the music.
Game loop looks fun but I don’t know if I’d actually enjoy it with this uh … “writing”
Neat mechanics. Anime-brained writing is basically a total turnoff.
i really enjoyed watching this and would enjoy seeing a few full runs but the game it self isn't for me.
Looked really interesting, but that humor just isnt for me. Especially that last bit about being taken advantage of while sleeping : /. Good game, but wow that dialogue makes it a no no
If I had to collect crystals I wouldnt even know where to put them. Like I dont have a backpack with me all the time
You should play it again, it has a lot of new GREAT content, yes i emphaze thats it a good game...
I really hope this is compatible with a controller.
Not yet. I mean, technically you can use a controller... but your aim acts as a mouse cursor instead of immediately facing you in the direction you push the thumbstick.
I like the customization of the game, but the story bored me I was skipping it all when playing and almost didnt make it to gameplay when I tried. Wish there was non lol
Archvale and enter the gungeon are imo perfect ways to start a roguelite without much bs and straight to gameplay
Gamer Lad and the Leak of Destiny
21:44 Was that a secret passage on the left?
try fighting the actuall final boss the troll
it will fight back if you do enough dmg
Please more
BTW you can „kill“ the troll Face the result is funny
Only seeing this video now, but this game looks fantastic! The problem I had with Noita wasn't learning the mechanics, but the fact that, for such a free and interesting spell-crafting system, you're severely limited in when and where you can use it. I think this game solves that almost entirely - wands are relatively hard to get; spells aren't; everything can be modified at any time.
The meta progression, ehhh. It's not particularly exciting, but it's not *too* grindy either, so it probably wouldn't change my opinion of the game by much. There's far worse meta-progression out there.
It's meta progression is the exact same as hades
this seems like an extremely close copy of noitas wand system, which is a good system, but i would have liked to see a new creative approach to magic building explored
Poe Issac, noice
I thought this was pretty fun but kinda got repetitive after a while - I thought anyway. Been trying to figure out WAND Project's "crafting" maybe you could explain that to me lol Great video, thank you!
noitta vibes
Similarly, I saw no one wearing a gi, nor did I see any craft mac. I was hungry. Equally disappointed. Sorry my english. I'm dyslexic
Hey all, I am looking for an artist that can draw this kind of backgrounds, contact me!
YAY
The Binding of Isekai is more like it
Isekai Roguelite
I hate this "don't starve" art style I feel like it's being way over used and it seems lazy
so noita x isaac
👍
.
I particularly don't like this art style, it looks cheap
The game looks interesting tho
Yea sometimes Im kinda, "meh, why not" on the meta grind, but this one is pretty egregious. Like, why not just make the game as hard as the 'fully unlocked' version, but from the start? That way you have to get better and just learn the game rather than power up with extra health and crap...
I am so conflicted by this video because you used one of the worst items from Binding of Isaac in tiny planet and it just kind of frustrated me watching you play but it's your gameplay lol
and yet it worked absurdly well, so maybe it isn't bad here
@@Retromation can't argue with ya there
Another example of fun/interesting mechanics bogged down by meaningless grind, poor ability descriptions, and terrible "humorous" story :/
I long for the day Isaac + Noita actually happens, it seems that day is not today
This games premise was literally almost entirely plagiarized from "unepic" ..
The premise is incredibly generic.
You won’t play Issac
I've already played Isaac. Lots of Isaac.
There are _215_ videos of him playing Binding of Isaac
@@kamardbobyes but no videos of him playing Issac 🤔
I would like to see 150 more Isaac videos so I can watch one a day for an entire year
@@ephemeraldgames do a search for retromation binding of isaac
I got excited because it seems inspired by tboi but it has the boring metaprogression like hades. "rpg"like metaprogression is so overdone, hope th edev reworks that