the perfectly timed cut to the rank screen the little icons switching between two sprite animations to 'dance' during their part and when it gets to the part the blue one goes 'mesmerized', the red one keep doing that sprite that makes them look like shocked the blue one not changing beats like red and ultimately being 'out of rhythm' like miku in the original animation THIS IS AMAZING
i figured using the skipshot + having her beats temporarily land on teto's would at least partially mitigate that. i *am* in the process of fixing some small issues and improving the cues before releasing this. the level editor documentation is a tad outdated, and I'm not active enough in the RD community to look for help.
A few opinions on the charting: -› "××-----" is unfair for players which rely on audio only and would get instantly rejected in peer review. Using "-×-----" would work better in terms of readability and gameplay. -› Most of the oneshot parts for the most part seems way too...empty? It would benefit with a few more quick-ish classics and the like to complement the oneshots. -› The beginning classics at the first feel quite empty, especially for the tempo and intensity of the song. Same goes for the syncopations (also, iirc they require being cued by the Syncopation Beeps) -› 8-beat has...a different cue(?) and lacks a visual indication (aside from the beat row itself) -› Multiple beats on one row is *really not a good idea.* One problem is 'shakeritis', wherein two beats have the same beatsound, which confuses audio-based players with the patterns of the beats. Also its just...very jank-ish visually You could instead have two rows on top of each other (or one "None" row below the character's row) and then do some cool row movements. Negatives aside, the visual effects are very cool. The adherence to the OG music video is very interesting in terms of how it translates into the game. Gameplay is nice with a bit of polish, but it could be better imo.
-> in my defense i'm not very good at charting but yeah i felt like i could have done that better (and X-WOT does ××-----, so i thought it was okay. i probably should have used the counting cues, like that level does) -> didn't want the chart to be too difficult because i'm kind of bad at RD (i had to use auto mode to get the footage for this) -> see above (also, i forgot that you're supposed to cue syncopation because it's not in the RD editor gitbook and i don't like playing X-MAT) -> i'm not active in the RD community, so i don't know if there's a "standard" way to do 8-beat -> wanted to avoid clutter, and the oneshots do have different hitsounds. maybe i should have made them more distinct. i tried to make the visuals as close to the MV as i could, within reason. i made the whole level in about a day, and i was *very* tired by the end of it. if i release this, i'll probably tweak some things. thank you for the critique!
@@WellHowAboutThatHuh The standards are: -› WOT cued the 5-beats using nurse counting + a unique beatsound beforehand so it's excusable -› 8beat uses a custom sound file (check the discord for the file) and a red row. -› I think that the difficulty shouldn't be a reason to restrict the charting of the map. You could always just make separate versions with varying degrees of difficulty so that you can make a chart that adheres more to the song if it truly bothers you (which, I suppose, can be understandable). -› Synco uses the Synco Beeps in the Play Sound event (check the discord's pinned comments to check how it works, it's very confusing to put in one paragraph tbh). -› Also, I forgot to write it, but you should cue the 3-beat hold row with Owl since most of the holds in your chart use 4-beat holds. As a fellow RD level maker (albeit low-effort, minimal VFX ones), my advice is to just not care about difficulty (unless if it feels like you're over-adhering/it doesn't match the vibe of the song).
-> i think i need to replay WOT -> i'm not in the discord because it scares me -> i repeat, i'm not very good at charting (i'm not good at making ones that are much harder than this either) -> still not in the discord -> probably should do that
-> oh hey, rdl member in the wild, kumusta ka This is pretty good, all things considered!! This gives a huge pre-release vibe of the time when custom characters existed but decos didn't If you polish up gameplay (which peeps in the discord would be happy to help you out with) I think you're on your way to make some nice looking levels!
i love the small detail right at the end of the final chorus where the blue rhythm bar keeps its beat, while the red one stops, since miku keeps on dancing, while teto stops
i'd put it on rhythm.cafe if i could actually find where to upload charts on it, and my steam account can't upload to the workshop... "x_x will put a link in desc if i can find out that first one
i don't know how to use window dance (not even well, just at all), and i find window dance levels near impossible to sightread (which is, admittedly, a skill issue)
Level's downloadable now, check description.
says corrupted for some reason (?)
@@Bwoat3 you may be using an older version of the game. this level only works on 0.15.1.
link isn't clickable and has a "..." at the end indicating it was shortened, so cannot be downloaded (on my pc, anyway).
" WHAT THE FUCK IS WITH THE CONFETTI? "
I think we should see other people
@@Th3NamesName”are you being Fr”
@@That1multiFandomDork🎉🎉🎉🎉🎉🎉🎉
@@ࣄ̆̂🎊🎊🎊🎊🎉🎉🎉🎊🎉🎊🎊🎉🎊🎉🎊🎉🎊🎉🎊🎉🎉🎊🎊🎉🎊🎉🎊🎉🎊🎉🎊🎉🎊🎉🎉🎉🎉🎊🎉
"what"
"I think we should see other people"
"are you being fr"🎉🎉
"what the fuck is with the confetti" 🎉🎉
yay! the seal of approval from the yellow one that isn't in mesmerizer!
“AND THAT YELLOW ONE THAT DOESNT APEAR IN MEZMERIZER SO I DONT REMEMBER HER🔥”
yellow twitter user my beloved
Huh 💀 you mean Neru
@@_havanAA no the yellow one obviously
I love this ongoing joke of neru being the yellow one
Jealous. I made one, Im not sure if it's up yet. But I've been to embarrassed to post it because I'm no match for the quality this one has. 😰
You should still post it !! I bet it's good 🙏🏾
go for it, yo. can't get better at it by not doing it
more mesmerizer the better!
@@naomi9413Y'know what they say! The more the merrier!
Remember, no matter the presentation, two cakes is better than one
the perfectly timed cut to the rank screen
the little icons switching between two sprite animations to 'dance' during their part
and when it gets to the part the blue one goes 'mesmerized', the red one keep doing that sprite that makes them look like shocked
the blue one not changing beats like red and ultimately being 'out of rhythm' like miku in the original animation
THIS IS AMAZING
2:17 you even made teto stopping moving!
THIS DETAIL
I LOVE THAT IMAGE ON THE START SO MUCH
235 likes and no comments? Let me fix that
249 likes and 1 comment? Let me fix that
🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉
I think we should see other people
are you being fr
what the fuck is with the confetti
@@mizukittyakinyamayou forgot the what at the top
@@lailoutherand i mean it's still funny without it. it's an easily forgettable part of the image too
akita neru's seal of approval was such a cherry on top
also you aced that custom map dude
Brilliant chart, what annoys me is the fact that it makes sense to me if I watch it but I know for a fact this will kick my ass if I try play it 😅
The detail that Miku doesn't stop when the narrator says "stop" is cool, but also would trip up players if this were ever uploaded
i figured using the skipshot + having her beats temporarily land on teto's would at least partially mitigate that. i *am* in the process of fixing some small issues and improving the cues before releasing this. the level editor documentation is a tad outdated, and I'm not active enough in the RD community to look for help.
I love how during the last park, Miku’s rhythm continued even during Teto’s part, resembling how she kept dancing in the actual song.
'tis on purpose, i *do* try to be faithful.
i love how at the end miku continues on through tetos part just like in the original video and she even goes out of sync :D
2:27
no longer a 1 key game
wym bro that looks doable with one key
See 4-1N and X-FTS's tutorials, held beats automatically hit other beats!
oh! never played any of the night levels except of act 5s
@@Bwoat3 maximo "lucky" jonronero my beloved
the mesmerizer fandom is spreading :)
(HELP IT TOOK OVER MY LIFE ALREADY)
Why use T-T?
It's a good thing
That’s what the song is meant to do : )
2:29
Love how around this part, it's not in sync. In the animation, Miku actually dances off beat while hypnotized.
A few opinions on the charting:
-› "××-----" is unfair for players which rely on audio only and would get instantly rejected in peer review. Using "-×-----" would work better in terms of readability and gameplay.
-› Most of the oneshot parts for the most part seems way too...empty? It would benefit with a few more quick-ish classics and the like to complement the oneshots.
-› The beginning classics at the first feel quite empty, especially for the tempo and intensity of the song. Same goes for the syncopations (also, iirc they require being cued by the Syncopation Beeps)
-› 8-beat has...a different cue(?) and lacks a visual indication (aside from the beat row itself)
-› Multiple beats on one row is *really not a good idea.* One problem is 'shakeritis', wherein two beats have the same beatsound, which confuses audio-based players with the patterns of the beats. Also its just...very jank-ish visually
You could instead have two rows on top of each other (or one "None" row below the character's row) and then do some cool row movements.
Negatives aside, the visual effects are very cool. The adherence to the OG music video is very interesting in terms of how it translates into the game.
Gameplay is nice with a bit of polish, but it could be better imo.
-> in my defense i'm not very good at charting but yeah i felt like i could have done that better (and X-WOT does ××-----, so i thought it was okay. i probably should have used the counting cues, like that level does)
-> didn't want the chart to be too difficult because i'm kind of bad at RD (i had to use auto mode to get the footage for this)
-> see above (also, i forgot that you're supposed to cue syncopation because it's not in the RD editor gitbook and i don't like playing X-MAT)
-> i'm not active in the RD community, so i don't know if there's a "standard" way to do 8-beat
-> wanted to avoid clutter, and the oneshots do have different hitsounds. maybe i should have made them more distinct.
i tried to make the visuals as close to the MV as i could, within reason. i made the whole level in about a day, and i was *very* tired by the end of it.
if i release this, i'll probably tweak some things. thank you for the critique!
@@WellHowAboutThatHuh The standards are:
-› WOT cued the 5-beats using nurse counting + a unique beatsound beforehand so it's excusable
-› 8beat uses a custom sound file (check the discord for the file) and a red row.
-› I think that the difficulty shouldn't be a reason to restrict the charting of the map. You could always just make separate versions with varying degrees of difficulty so that you can make a chart that adheres more to the song if it truly bothers you (which, I suppose, can be understandable).
-› Synco uses the Synco Beeps in the Play Sound event (check the discord's pinned comments to check how it works, it's very confusing to put in one paragraph tbh).
-› Also, I forgot to write it, but you should cue the 3-beat hold row with Owl since most of the holds in your chart use 4-beat holds.
As a fellow RD level maker (albeit low-effort, minimal VFX ones), my advice is to just not care about difficulty (unless if it feels like you're over-adhering/it doesn't match the vibe of the song).
-> i think i need to replay WOT
-> i'm not in the discord because it scares me
-> i repeat, i'm not very good at charting (i'm not good at making ones that are much harder than this either)
-> still not in the discord
-> probably should do that
-> oh hey, rdl member in the wild, kumusta ka
This is pretty good, all things considered!! This gives a huge pre-release vibe of the time when custom characters existed but decos didn't
If you polish up gameplay (which peeps in the discord would be happy to help you out with) I think you're on your way to make some nice looking levels!
Damn, RD Pipino member in the wild. RD Pipino Conspiracy Theory ain't looking like a conspiracy anymore
God havent seen this game in ages thanks for covering it
oppan gangnam style
I don't go here (to Rhythm Doctor; I'm more of Rhythm Heaven type) but custom levels like this are so cool 😭 makes me wanna look into it tbh
go play it, or watch a playthrough! it's a good game!
The true challenge is perfectly doing the song while focusing on the mesmerizer at all times.
dude hell yeah. this looks stellar
OH MY GOD THIS IS SO COOL
never played this game but this is so awesome omg
i love the small detail right at the end of the final chorus where the blue rhythm bar keeps its beat, while the red one stops, since miku keeps on dancing, while teto stops
the detail that "miku" row just doesn't stop playing at this (2:17) is great
stumbled on this on my recommended, looks super fun! any chance for a download link for the level? i'd love to play it :D
i'd put it on rhythm.cafe if i could actually find where to upload charts on it, and my steam account can't upload to the workshop... "x_x will put a link in desc if i can find out that first one
@@WellHowAboutThatHuh it says its corrupted
@@GatoMarraqueta any public level you see isn't mine, i haven't uploaded this anywhere.
@@WellHowAboutThatHuh if you've uploaded it already, could you drop a link in the description as well so it's easier to find? thank you! :]
@@frogchamp.4697 it's not uploaded anywhere yet. there are still some tweaks i'd like to make before release.
I noticed that during mikus hypnosis shes faster than teto just like in the song:D
I love the fact that at the part where Mike turns into that thing, teto freezes for a couple of seconds, just like the music video!
Merging my two favorite things! Love it! ❤
what if u make a chart for M@GICAL☆CURE! LOVE ♥ SHOT! by SAWTOWNE
I don't know that song, and I don't do requests. RD's on sale right now though, and the level editor's easy to learn!
@@WellHowAboutThatHuh ahh ok thanks for the info
@@brzyWindthere's also a free editor in itch! (Albeit not yet updated)
IVE BEEN WANTING THISSS
IT'S BEAUTIFUL!! good work !
"oppa gangnam style"
Awesome
Heyyy!! I love Louie's Hello World!
good song, with a good level!
i wanna play this!!
download is in description now.
so good i love this
2:36 ayy miku continuing
I love the vibe 😮😊🎉
YEAHHHHH FINALLY A NEW CUSTOM LEVEL
Cool map
nice
Oppa gagnam smiled
I like that Miku's bar swings like a pendulum, but fhe red one's doesn't.
This would have worked well as a windows dance level. especially when Miku gets hypnotised.
i don't know how to use window dance (not even well, just at all), and i find window dance levels near impossible to sightread (which is, admittedly, a skill issue)
i wanna play rhythm doctor soo bad but dont have the money to play lol
wait for a bigger steam sale, keep a bit set aside for when it rolls around!
its weird seeing such a similar name to mine all the time now...
(32kz)
So peak, T
i have a wip of a mesmerizer level that i left to rot for a month now, should i finish it?
there's at least 2 others already, what's one more?
*w vid* 🗿
waw
waw indeed.
Dunno what this came is but I like😊
play rhythm doctor, it's a good game. currently on sale on steam.
@@WellHowAboutThatHuh unfortunately all I got is an old phone and an iPad
@@ShelbyLikesStuff watch a playthrough, then! it's short enough to beat in a day, so won't take too much of your time.
who is the character for teto? for miku is buro, but for teto?
I don't remember her name, but she's from X-WOT.
is it on the steam workshop? i looked up mesmerizer but i cant find it
it isn't. my steam account's limited, so i can't upload anything.
@@WellHowAboutThatHuh dang
@@another-niko-pfp-holder it's now in the description.
うーん、はい、いいえ、うーん、これについてはわかりません 1つ
i dont get this game how do u play it..
press space on the seventh beat!
@@WellHowAboutThatHuhwait but sometimes u press not on 7th i dont get it still..
@@WellHowAboutThatHuh also how do i know when its gonna be 7th do i like count it in my head
@@kanyetheofficial yes. you're supposed to do that. and go play the game for yourself, if you'd like to know everything else.
How do you play this game 😿
press space on the seventh beat. look up a playthrough.
@@WellHowAboutThatHuh thankuou
i have no idea how this game works and im scared. what is happening
go play rhythm doctor
this games so confusing...
no, not really