(**Spoilers, if you havent done 1.3 story**) I dont think shorekeeper or whoever goes into the role of tethys's "core" is to monitor tethys. I see it as I would see a normal computer. Tethys is the operative system, programmed to learn and predict the Lament, but an operative system needs a microprocessor(a cpu), and not a normal one, but a cpu capable of feeling. That way, the Lament data can be processed, studied and be predicted. What I dont know, and I think it should have been explained better, is the "special frequency that shares similar properties as the lament" that is working as shorekeeper/rover's replacement by the end of the story. No idea what it is or where the mc found it(talking to tethys, rover says to have found the solution but doesnt elaborate). About Shorekeeper's gaslight by Rover, I didnt get that impression, but its interesting, we need to know more. What I got about her and rover connection is that she is a energy being, hanging around Solaris for eons, before de Lament. She witnessed life, civilizations going up and down, the Lament comes and everything go south, and Shorekeeper felt all thoses bad emotions from people dying and losing everything, but she probably felt crazy without knowing what to do. So my guess is that Rover found her and they worked it out a way to prevent those calamities from happening, and the only way they found was to use her as a core for tethys. Rover didnt like the idea to use her as a tool and went looking for a solution. So yeah, we need more info but thats what I think is the overall idea.
The community was really not a fan of that "harmonious and mild" plot because it just sounds like an Excuse for a "Happy End" for 1.3 . A lot got really flipped off about that, but for me, it's still A good improvement from the older versions, and the ABSOLUTE CINEMA this filler patch gave us is still mikes ahead to what we have in the gacha game genre
I can't speak for the community as a whole. Only for myself. I really think 1.3 was the "buy in" phase for these characters and not the "pay off" phase where we have built a relationship with them and now care about this minor outcome in the 1.3 story. I think there's a lot of room for the Tethy's situation to become complicated.
The problem with the story was that it irrelevant to the current events in main story. Blackshores was about past events that we as WuWa players never experienced in game e.g: Creation of the Tethy system(towers),The Lament, and the Blackshores beginning etc. The whole story was abstract with new concepts being introduced which has no urgency in the main story right now. If 1.3 was introduce in patch 1.1 or 1.9 it would not make diffrence to actual story in WuWa. Shorekeeper storyline was forced due tk the lack of buildup to the actual character. You cannot have feelings for a character that you don't know personally who dies and revives in span of 3 hours. It does not work. Character progression was also lacking in the story as there was no actual reason why we had to be at Blackshores specifically other than just to sell the new character. Encore or Camellya were not present which they should be, but that another topic. That is not how to write meaningful story, no real connection but forced sentiments that don't exist.
The payoff for the story was minor to non-existent. But I feel like this was just more setting the pins up to knock them down later. I feel like this was to get us to know these characters so down the road other interactions that might happen that include them have weight. Looking at it in a Vacuum your right. We need a broader picture and to see how 1.0 story concludes and leads into 2.0
nice video. hopping back into the game today for the first time since SOC released. Alot to catch up on heh...
Hope you have a good time. I'm just patiently waiting for Saf in SoC lol
(**Spoilers, if you havent done 1.3 story**)
I dont think shorekeeper or whoever goes into the role of tethys's "core" is to monitor tethys. I see it as I would see a normal computer. Tethys is the operative system, programmed to learn and predict the Lament, but an operative system needs a microprocessor(a cpu), and not a normal one, but a cpu capable of feeling. That way, the Lament data can be processed, studied and be predicted. What I dont know, and I think it should have been explained better, is the "special frequency that shares similar properties as the lament" that is working as shorekeeper/rover's replacement by the end of the story. No idea what it is or where the mc found it(talking to tethys, rover says to have found the solution but doesnt elaborate).
About Shorekeeper's gaslight by Rover, I didnt get that impression, but its interesting, we need to know more. What I got about her and rover connection is that she is a energy being, hanging around Solaris for eons, before de Lament. She witnessed life, civilizations going up and down, the Lament comes and everything go south, and Shorekeeper felt all thoses bad emotions from people dying and losing everything, but she probably felt crazy without knowing what to do. So my guess is that Rover found her and they worked it out a way to prevent those calamities from happening, and the only way they found was to use her as a core for tethys. Rover didnt like the idea to use her as a tool and went looking for a solution.
So yeah, we need more info but thats what I think is the overall idea.
You must choose between Tethys and me
And kuroJesus chooses both
Your an amazing story breakdown/teller ? if thats a thing..🤔😅 great job man.
That's not how you pronounce Tethys 🤣
Yeah, I'm sure that not the only name I butcher either lol
The community was really not a fan of that "harmonious and mild" plot because it just sounds like an Excuse for a "Happy End" for 1.3 . A lot got really flipped off about that, but for me, it's still A good improvement from the older versions, and the ABSOLUTE CINEMA this filler patch gave us is still mikes ahead to what we have in the gacha game genre
I can't speak for the community as a whole. Only for myself. I really think 1.3 was the "buy in" phase for these characters and not the "pay off" phase where we have built a relationship with them and now care about this minor outcome in the 1.3 story. I think there's a lot of room for the Tethy's situation to become complicated.
The problem with the story was that it irrelevant to the current events in main story. Blackshores was about past events that we as WuWa players never experienced in game e.g: Creation of the Tethy system(towers),The Lament, and the Blackshores beginning etc.
The whole story was abstract with new concepts being introduced which has no urgency in the main story right now.
If 1.3 was introduce in patch 1.1 or 1.9 it would not make diffrence to actual story in WuWa.
Shorekeeper storyline was forced due tk the lack of buildup to the actual character. You cannot have feelings for a character that you don't know personally who dies and revives in span of 3 hours. It does not work.
Character progression was also lacking in the story as there was no actual reason why we had to be at Blackshores specifically other than just to sell the new character. Encore or Camellya were not present which they should be, but that another topic.
That is not how to write meaningful story, no real connection but forced sentiments that don't exist.
The payoff for the story was minor to non-existent. But I feel like this was just more setting the pins up to knock them down later. I feel like this was to get us to know these characters so down the road other interactions that might happen that include them have weight. Looking at it in a Vacuum your right. We need a broader picture and to see how 1.0 story concludes and leads into 2.0