I'm gonna give this as try this afternoon, looks good. But before that, I got a question for you, I've been having some trouble with a model I made the other day. So, is there a reason why a mesh could deform when exported to substance painter in FBX? I exported the same model in OBJ and eveyrthing was ok, but for some reason when I do it in FBX, part of the mesh looks deformed and broken. is this a common issue? is there something wrong with my model? maybe the export parameters? :S
Can u do texture in Photoshop Only because there is many video of substance painter
Big fan broo
One day it will come ur channel on the top✌
Thank you so much 😀
he ok how dp you select edges lke that?? 02:16
you are awsome bro
sir u should edit ur video then post without undo or step backwards.. & other lit' things.. u can press 'x' key fr searching modifier list.
Ok next time
I'm gonna give this as try this afternoon, looks good. But before that, I got a question for you, I've been having some trouble with a model I made the other day.
So, is there a reason why a mesh could deform when exported to substance painter in FBX?
I exported the same model in OBJ and eveyrthing was ok, but for some reason when I do it in FBX, part of the mesh looks deformed and broken.
is this a common issue?
is there something wrong with my model? maybe the export parameters? :S
Sometimes, Convert to editable poly again before exporting.
nclear video we can't see d settings u did
music name ?
the fact that you don't put hot keys or how to used those tools make it a bit difficult to understand the video for a beginner