Deadline is more like a bunch of well equiped SpecOps team fighting against a well equipped militant insurgents whilst Insurgency feels like a security force comprised of various groups of people with random dumped weaponry and equipment vs insurgents composed of rebels, mercenaries and warlords using weaponry and equipment from a bygone era.
The animations of the vector are better in deadline that Sandstorm. Sandstorms vector animation and p90 anims are pretty stiff, but Deadlines is great. The only gripe I have with deadline is that using high powered scopes reduces the frames a lot, which is weird because I can play insurgency 2014 and use scopes just fine without frame drops, and that game looks better than deadline, although deadline has better lighting (roblox games can have some great lighting)
I think it's a Roblox issue, my pc a few months ago was capable to run Phantom Forces at 80~90fps at 1080p, after a while my fps goes 50fps in 720p, so Roblox looks badly optimized
no, it runs fine, but scoping in with the high-powered scopes reduces my fps a lot, and aiming feels like I'm moving on a grid. Firing for too long also reduces frames. The game will be running fine at the start, but after that aiming and firing for too long reduces my frames. I'm using a MacBook air m1, from 2020 btw. I think it's cause my laptop runs very hot. Also, my Cpu will be at 100% while myGPUu will be at like 12%.
Roblox has terrible optimization of the engine itself. Its either low quality and good FPS or good quality and terrible FPS, or medium quality and bad FPS, you get it
@@tarunvesireddy9360 the game has some errors, if you press F9 it shows developer console which may be spammed with errors, lagging the game most of the issues seem to be fixed though
@@ethankaryadi37 it's just tarkov but like they added a limit to the amount of stocks and lasers you can add now to only 3 lasers, which still looks kinda cursed, but not as cursed as six lasers back to back and also the lasers in front block the ones in the back. Count how many times I used laser in this sentence.
Deadline has some faster(?) reloads and a weapon customization system similar to EFT (and its single player mod that the devs despise). Played the game and built three configurations out of two assault rifles: HK416: Girls' Frontline config M4A1: Spike's Tactical 10th Anniversary AR-15, BCM Haley Strategic Jack Carbine Due to missing attachments, I either substituted some attachments with lookalikes (eg Jack Carbine handguard) or left them alone (eg HK416 irons)
OMG THANK YOU SO MUCH Even though I stopped asking you for a while but this is my literal favourite FPS of all time, thanks a lot BTW keep in mind that this game is in pre-demo, and there still a lot of weapons, mechanics and other awesome stuff to come in the future.
Deadline inspired by 3 games which I believe so Combat/Aiming: SQUAD (cuz of how recoil the gun seemingly works in deadline similar to squad, ADS or not are still kinda harder to aim unlike Insurgency sandstorm or EFT) Gun attachments: escape from tarkov (Even though most of gun attachments comes from irl, I'm pretty sure its inspired by it) Guns: Escape from tarkov/Insurgency sandstorm (just guns)
Deadline players (like me) don't need to overexaggerate the quality of deadline, and Insurgency players need to know that even if it's a cheap roblox copy, it still holds pretty well.
Something I've now noticed twice (maybe it's an anim pack) But what's this thing about using the offhand to work the slide catch on the glock? That just ...looks weird? Your thumb is right there
The animator probably used the offhand because the arms doesn't have fingers soo they used the other hand to make the character visually use the slide lock
@@tarunvesireddy9360 maybe not, just odd to see the exact same animation in two wildly different games (the other being a half life mode made in the original doom engine) that has that odd Glock reload animation and then I see it here and I don't think it's coincidence lol
@@poodlemeister22314 bro whatchu mean exact anims they are different its noticable if you look at the empty reloads where he drops the mag and also the way in Deadline the character kinda slams the mag in while in insurgency its a bit more careful
SOmething wierd about Insurgency (2014) is that when I use scopes in that game, it barely affects my fps, even though it uses picture in picture! but in Deadline, which doesn't have PiP, it lowers my frames alot, altough In Deadline, how far ur zoo,med in is affected by your mouse scrool wheel, which is more dynamic that just having a set number of zooms. I like this better than both Insurgencys, but the scroll wheel zoom, might be what causing the issue. Either that, or it's because im running on a mackbook air.
id say sandstorm wins in terms of gameplay, sounds, animations and realistic environment but deadline wins when it comes to gun customization and excessive particle effects
As much as I prefer the sound design for Insurgency Sandstorm, I absolutely HATE the “slow af with no sense of urgency” style that most games like it go for. It frustrates me that our dudes are in close quarters combat and yet treat their guns like it’s the last copy of that gun on Earth.
@@resyinc yeaaahhh noooo deadline's got better anims the hands are just blocks so you cant really see how detailed they are The guns recoil more realistically in deadline with the gun having a more free/erratic recoil pattern as opposed to sandstorms stiff/repetitive recoil pattern And gunshots in deadline are also more loud, meaty and punchy, with that realistic echo after shooting.
@@stcknoobs5516 the realistic echo is also present in insurgency? Have you actually played insurgency? Cause that games got a lot more indepth than deadline. Deadline's got more customization sure, but the animations are basic, not to forgot the guns recoil isnt in any way stiff or "robotic" in insurgency, its quite controllable when using grips and people automatically pull down when firing, most people dont even fire in full auto unless its an lmg.
sounds: deadline
effects: deadline
animations: deadline
attention to detail: deadline
visual effects: deadline
overall gunplay: deadline
Winner: Soldner Secret Wars
Somebody thinks any shooter can beat soldner?
@@scortnent2584 Soldner lmg recoil is to realistic
@@scortnent2584 what?
@@deeptiutube its a joke because soldner has crappy animations
cap
I hope that one singular guy that asked for Deadline is happy now
💀
One must imagine him happy
@@duonglethai8701indeed
Deadline is more like a bunch of well equiped SpecOps team fighting against a well equipped militant insurgents whilst Insurgency feels like a security force comprised of various groups of people with random dumped weaponry and equipment vs insurgents composed of rebels, mercenaries and warlords using weaponry and equipment from a bygone era.
At least deadline now is stearing away from the insurgents because they claim that Insurgents with modern weaponry doesn't make any sense
@@mazuma488 You never met papua insurgent with modern equipment then
when the ripoff has better weapon customisation than the real thing
yeah bc deadline's customization is based off tarkov
And better gunplay
@@entixity614 ?? no it really isnt, its based off its own concept lol
@@zephyrvs7140 based on irl like tarkov so same shit
@@icrank_alt6499 not rlly, but ok
ah yes comparing insurgency sandstorm on budget vs the real insurgency sandstorm
And discount Insurgency Sandstorm would be MW22
Deadline is holding it’s own against insurgency, i’d argue that it’s already better
@@munanchoinc I love how the discount version costs like 2 times more than the actual game
@@igotbanned3timesfromyoutub883 it doesn't cost money brah
@@kayzerl4639 have you read the comment I was replying to brah?
I like Deadline way more than Insurgency, only because my inner gun nerd absolutely goes crazy when I customize my guns in deadline
The animations of the vector are better in deadline that Sandstorm. Sandstorms vector animation and p90 anims are pretty stiff, but Deadlines is great. The only gripe I have with deadline is that using high powered scopes reduces the frames a lot, which is weird because I can play insurgency 2014 and use scopes just fine without frame drops, and that game looks better than deadline, although deadline has better lighting (roblox games can have some great lighting)
I think it's a Roblox issue, my pc a few months ago was capable to run Phantom Forces at 80~90fps at 1080p, after a while my fps goes 50fps in 720p, so Roblox looks badly optimized
no, it runs fine, but scoping in with the high-powered scopes reduces my fps a lot, and aiming feels like I'm moving on a grid. Firing for too long also reduces frames. The game will be running fine at the start, but after that aiming and firing for too long reduces my frames. I'm using a MacBook air m1, from 2020 btw. I think it's cause my laptop runs very hot. Also, my Cpu will be at 100% while myGPUu will be at like 12%.
Roblox has terrible optimization of the engine itself. Its either low quality and good FPS or good quality and terrible FPS, or medium quality and bad FPS, you get it
My pc runs bad quality and stable fps, not good, not bad, just playable
@@tarunvesireddy9360 the game has some errors, if you press F9 it shows developer console which may be spammed with errors, lagging the game
most of the issues seem to be fixed though
For a game that takes 30 seconds to install and play right instant it’s beautiful 🤯
There’s one thing that Deadline has that Sandstorm doesn’t:
ADS reloads.
and better customization
@@tarunvesireddy9360 true dat
@@ethankaryadi37 it's just tarkov but like they added a limit to the amount of stocks and lasers you can add now to only 3 lasers, which still looks kinda cursed, but not as cursed as six lasers back to back and also the lasers in front block the ones in the back. Count how many times I used laser in this sentence.
@@tarunvesireddy9360 one more and it would’ve truly been six lasers. Six. Death Star. Lasers.
@@ethankaryadi37 capable of dstroying full countries! (middle east middle east middle east)
Deadlines sound design for the guns and the echo and everything is so good like ive never seen this in any game, maybe tarkov but idk
Running out of video ideas today arent we
Deadline has some faster(?) reloads and a weapon customization system similar to EFT (and its single player mod that the devs despise). Played the game and built three configurations out of two assault rifles:
HK416: Girls' Frontline config
M4A1: Spike's Tactical 10th Anniversary AR-15, BCM Haley Strategic Jack Carbine
Due to missing attachments, I either substituted some attachments with lookalikes (eg Jack Carbine handguard) or left them alone (eg HK416 irons)
Also you can turn the AK-74 Into AK-74M and also M4A1 you can turn it into LVOA-C variant
GIRLS FRONTILIND
the sandstorm devs must find this so insulting lol
How?
@@chrisalonzo3770 sarcasm 🤦♂️
Being compared to a Roblox "kids game" as a multimillion dollar company.
how to appeal to disco
Deadline>>>>>>>>>>>sandstorm and tarkov combined
@@chrisalonzo3770 this is the dude who makes deadline lol
OMG THANK YOU SO MUCH
Even though I stopped asking you for a while but this is my literal favourite FPS of all time, thanks a lot
BTW keep in mind that this game is in pre-demo, and there still a lot of weapons, mechanics and other awesome stuff to come in the future.
you should try playing more games
@@huejbols994 no
@@mendoza19-34 damn alright king, have fun
@@huejbols994 I will
Compared To Original & Roblox Version For Sure.
Insurgency Sandstorm:Realistic Weapons
Deadline:Definitely Can Do More Customization
next time do Battlefield 4 vs Phantom Force
He did deadline , finally
Deadline inspired by 3 games which I believe so
Combat/Aiming: SQUAD (cuz of how recoil the gun seemingly works in deadline similar to squad, ADS or not are still kinda harder to aim unlike Insurgency sandstorm or EFT)
Gun attachments: escape from tarkov (Even though most of gun attachments comes from irl, I'm pretty sure its inspired by it)
Guns: Escape from tarkov/Insurgency sandstorm (just guns)
Crazy how this game has better gun customization than EFT
"hardcore call of duty"
Deadline players (like me) don't need to overexaggerate the quality of deadline, and Insurgency players need to know that even if it's a cheap roblox copy, it still holds pretty well.
Something I've now noticed twice (maybe it's an anim pack)
But what's this thing about using the offhand to work the slide catch on the glock? That just ...looks weird? Your thumb is right there
The animator probably used the offhand because the arms doesn't have fingers soo they used the other hand to make the character visually use the slide lock
it's not an anim pack
@@tarunvesireddy9360 maybe not, just odd to see the exact same animation in two wildly different games (the other being a half life mode made in the original doom engine) that has that odd Glock reload animation and then I see it here and I don't think it's coincidence lol
@@poodlemeister22314 bro whatchu mean exact anims they are different its noticable if you look at the empty reloads where he drops the mag and also the way in Deadline the character kinda slams the mag in while in insurgency its a bit more careful
@@poodlemeister22314 Also the vector animations in deadline are better and less stiff than Sandstorm
SOmething wierd about Insurgency (2014) is that when I use scopes in that game, it barely affects my fps, even though it uses picture in picture! but in Deadline, which doesn't have PiP, it lowers my frames alot, altough In Deadline, how far ur zoo,med in is affected by your mouse scrool wheel, which is more dynamic that just having a set number of zooms. I like this better than both Insurgencys, but the scroll wheel zoom, might be what causing the issue. Either that, or it's because im running on a mackbook air.
id say sandstorm wins in terms of gameplay, sounds, animations and realistic environment but deadline wins when
it comes to gun customization and excessive particle effects
deadline has some good reload animations like for the AKMN but the rest arent as good
@@redghost2118 Dev here, I thought that was the weakest animation set that I did in the game. Surprised people like it.
@@Marvin-7726 lol how long did it take you to make?
@@redghost2118 given that I had a week and worked part time, I think it took me 4-5 days
The Deadline animations are definitely better, I have no idea what you snorted to be saying that.
deadline is a PRE demo btw
Omg for real??? Deadline???? I cant believe this!!!
Does deadline developer use fmod for their game audio?
You missed the SCAR-H
I don't think think insurgency had that
@@revertfellpapyrusfandeunde4380 it does under the 'Advisor' class.
@@Aqua_Sasaki oh
Just look at the game now
Pretty good animations for a Roblox game tbh
"for a roblox game" it doesnt matter what engine a game is using to make good animations
there are some exceptions, but mostly, it doesnt matter
@@FED0RA huh?
You should see the weapon customization
Waiting for the "deadline is painful" video
Gunsmith In Deadline Are Way More Better Than Cod MWII's Gunsmith 2.0
Old Deadline Models!
waiting as i play deadline
fact that deadline is in roblox for those who dont know.
Both games are phenomenal and fun
As much as I prefer the sound design for Insurgency Sandstorm, I absolutely HATE the “slow af with no sense of urgency” style that most games like it go for. It frustrates me that our dudes are in close quarters combat and yet treat their guns like it’s the last copy of that gun on Earth.
That's true ngl
lmao people dont really know what comparison means🤣this video is just showing the stuff between the two not determining which one is better
Hes the comparing the animations, the animations in deadline are better sadly
@@stcknoobs5516yeah no, insurgency sandstorm's got the better anims.
@@resyinc yeaaahhh noooo deadline's got better anims the hands are just blocks so you cant really see how detailed they are
The guns recoil more realistically in deadline with the gun having a more free/erratic recoil pattern as opposed to sandstorms stiff/repetitive recoil pattern
And gunshots in deadline are also more loud, meaty and punchy, with that realistic echo after shooting.
@@stcknoobs5516 the realistic echo is also present in insurgency? Have you actually played insurgency? Cause that games got a lot more indepth than deadline. Deadline's got more customization sure, but the animations are basic, not to forgot the guns recoil isnt in any way stiff or "robotic" in insurgency, its quite controllable when using grips and people automatically pull down when firing, most people dont even fire in full auto unless its an lmg.
ya y dealdine is now popular
My favorite roblox game
both are indie games lol
deadline vector with gas for balance!1!1!1!1
Say that to the Whole @ss commmunity of FPS rpg games
ah yes comparing a rip of to the real thing
Its much more than a rip off
so? its just comparing
Even if it’s a “rip off” according to you. It’s still an amazing game for a game like roblox and gets kind of close to beating insurgency sandstorm.
@@linked5625 how is it getting close to beating a game that's got a different feel and genre to it?
@@resyinc play it ur self and I’ll see if you change ur mind
great game for potato pc
Cool video
Wtf is deadline💀
Some game a guy was constantly spamming for Munancho to make a video on.
basically roblox insurgency sandstorm
@@sierra4actual Roblox? Ah hell naw bro😂
@@sierra4actual pretty good for Roblox tho
@@Longb0w agreed