Here, ask me if you need to know anything else: Camera distance - 256 Camera height - 90 I like these settings because they make the game feel more open and give a sense of control compared to the lower more vertical camera if that makes sense. :P
hey, i might try these out later! btw, any other settings you changed? like i notice a roblox shift lock type camera and sonic doesn't outrun the camera like at all
@@Randi_MyManSo there might be two things: The camera style is on manual And the camera space speed is maybe at 0.75 (But I’m sure this option is named a bit differently, but still something releated to camera’s movement speed.)
Thanks! :D I re-recorded this video like 4 times because I’m apperantly camera shy when playing and I had stiff movement in earlier shots of this video. :’D And no, the ring count is still 644 rings. But I checked it with the ring hunt addon because It was faster. (But did you get all the record attack emblems? 7v7)
Cool,I almost forgot, I wanted to give you a couple of tips: 1. be VERY careful when adding a bubble shield, because it can give more points than invisibility and armageddon. 2. Regarding the bug with life monitors, it has existed since version 2.2.11. If you want a monitor with 10,000 points, don’t check the Weak or Strong checkbox. If you want 1000 points, check the Strong or Weak checkbox. 3. You knew that if you take invisibility while the previous one is in effect, the chain of enemies will not be reset. I'm good at collecting points and rings, so if anything happens you can ask me (but not time, time emblems were a big problem for me, in superschool house i collected 2/3 emblems, 190100 points and 1058 rings)
@@Kofeyokrus-q7q 1. Zamn... I just noticed that the chain doesn't get cancelled when you bounce with it. And honestly I think I actually might add some more of these into my other stages... C:< And a neat fun-fact is that the bounce bracelet in SA2 works pretty close to the bubble shield. If you keep bouncing and destroying badniks then the bonus score will keep growing as long as you're bouncing. 2.From my experience the monitors permanently turn into either 1K or 10K variants at random. And the variant will remain the same no matter how many runs have passed. But fortunately someone made a lua code for me (somehow, I didn't even asked for it, I just wanted to know if there's a way to fix it and dawg pulled up with a whole lua code for me.) that adds a special hard-coded "10K extra life monitor" that turns into this variant every single time. But I still didn't tested it but I will implement it in some future updates of my maps. (But it makes me feel bad while looking at the person that made that lua for me. :C) 3.Yeah I knew it! That's why I tend to add invincibility monitors in areas filled with a lot of enemies or with areas that have a lot enemies nearby. And wow... how much that SSZ run took you...? O_o Bro got the full Baldi's Basics experience with that single run. (And I didn't reveal this yet because there's not enough material to even reveal anything, but I plan to make another BB's addon that will be named "Baldi's Ultimate Hang-out Pack!" - W.I.P name by the way. It will basically have every unique Baldi map shoved into one huge explore-full experience with high level of detail and accuracy. :D)
Almost a year of development has come to this... (Even though the actual development resumed somewhere in september. :/) This map will have a birthday in late december If I remember correctly. :> (Looking at the first moment I started making this map instead of the actual release.) Dawg just turned sentimental because of this and I took a look at my oldest posts and realized how far I’ve come since then... dam... :’
What are your camera settings? They're quite nice.
Here, ask me if you need to know anything else:
Camera distance - 256
Camera height - 90
I like these settings because they make the game feel more open and give a sense of control compared to the lower more vertical camera if that makes sense. :P
hey, i might try these out later! btw, any other settings you changed? like i notice a roblox shift lock type camera and sonic doesn't outrun the camera like at all
@@Randi_MyManSo there might be two things:
The camera style is on manual
And the camera space speed is maybe at 0.75 (But I’m sure this option is named a bit differently, but still something releated to camera’s movement speed.)
@@ICantThinkOfACreativeNick it's awesome and made me better! BTW, set 1 category of camera settings all to 0 to get the camera in the vid
you need to make a paper mario ttyd styled stylish mod that works with adventure sonic because wow that's stylish
I’m not really intrested in paper mario though... :
@@ICantThinkOfACreativeNick it will still be fun!
Cool gameplay! Wait, did you add extra rings in your stage? Because i remember your level had 644 rings (yeah, i collected perfect bonus as Tails)
Thanks! :D I re-recorded this video like 4 times because I’m apperantly camera shy when playing and I had stiff movement in earlier shots of this video. :’D
And no, the ring count is still 644 rings. But I checked it with the ring hunt addon because It was faster.
(But did you get all the record attack emblems? 7v7)
139300 points, 644 rings and time 1:54.48, so yeah (i collected in version 1.3). Bth, I didn't expect you to answer so quickly.
@@Kofeyokrus-q7q Pretty nice! And I answer quickly because I own a *p h o n e* and because I don’t want to keep anyone waiting. :>
Cool,I almost forgot, I wanted to give you a couple of tips:
1. be VERY careful when adding a bubble shield, because it can give more points than invisibility and armageddon.
2. Regarding the bug with life monitors, it has existed since version 2.2.11. If you want a monitor with 10,000 points, don’t check the Weak or Strong checkbox. If you want 1000 points, check the Strong or Weak checkbox.
3. You knew that if you take invisibility while the previous one is in effect, the chain of enemies will not be reset.
I'm good at collecting points and rings, so if anything happens you can ask me (but not time, time emblems were a big problem for me, in superschool house i collected 2/3 emblems, 190100 points and 1058 rings)
@@Kofeyokrus-q7q
1. Zamn... I just noticed that the chain doesn't get cancelled when you bounce with it. And honestly I think I actually might add some more of these into my other stages... C:< And a neat fun-fact is that the bounce bracelet in SA2 works pretty close to the bubble shield. If you keep bouncing and destroying badniks then the bonus score will keep growing as long as you're bouncing.
2.From my experience the monitors permanently turn into either 1K or 10K variants at random. And the variant will remain the same no matter how many runs have passed. But fortunately someone made a lua code for me (somehow, I didn't even asked for it, I just wanted to know if there's a way to fix it and dawg pulled up with a whole lua code for me.) that adds a special hard-coded "10K extra life monitor" that turns into this variant every single time. But I still didn't tested it but I will implement it in some future updates of my maps. (But it makes me feel bad while looking at the person that made that lua for me. :C)
3.Yeah I knew it! That's why I tend to add invincibility monitors in areas filled with a lot of enemies or with areas that have a lot enemies nearby. And wow... how much that SSZ run took you...? O_o Bro got the full Baldi's Basics experience with that single run.
(And I didn't reveal this yet because there's not enough material to even reveal anything, but I plan to make another BB's addon that will be named "Baldi's Ultimate Hang-out Pack!" - W.I.P name by the way. It will basically have every unique Baldi map shoved into one huge explore-full experience with high level of detail and accuracy. :D)
WoW
Wowie even...
it’s peak…
Almost a year of development has come to this... (Even though the actual development resumed somewhere in september. :/) This map will have a birthday in late december If I remember correctly. :> (Looking at the first moment I started making this map instead of the actual release.)
Dawg just turned sentimental because of this and I took a look at my oldest posts and realized how far I’ve come since then... dam... :’
4:55 How do you do that emote?
Hold custom 3 and then press either fire, normal fire or toss flag. But I think it was just fire if I remember correctly.
0:59 how did you...?
Bounce with custom 3 pressed. :>
1:00
How did you do that?
Hold custom 3 and then bounce.
@ICantThinkOfACreativeNick thanks m8