00:00 Intro 00:36 Before You get TIE Fighter 03:07 Expanded Universe RIP 04:48 Story 07:08 Gameplay 12:00 TIE Fighter 13:12 TIE Interceptor 14:57 TIE Bomber and Warheads 18:35 TIE Advanced 19:26 Assault Gunboat 20:26 TIE Defender 21:29 Missile Boat 22:59 More Stuff 25:23 Conclusion
I Remember Playing this Game on my Brothers Computer in 1994 It was Fun That was the First Star Wars Game I Owned or he Owned I was Just Playing it, I Remember I was on the Level where the Star Destroyer was in the Background and I was Trying to get to it to see if I Could Blow it Up but I Never Could.
I remember thinking if I flew long enough in a direction I could do it. Tried it on X-wing alliance, left the game on for a day and spoilers: never got any closer to the planet. xD
Just wanted to say. I think you're playing the 1998 version which use the XvT engine. You are refering by mistake to the first Collector CD-ROM run that was released around 1995 which only basically doubled the resolution graphic-wise. The 98 version has quite a few problems unfortunately. The worse one is about the torpedoes/missiles. They made the mission essentially IDENTICAL to the original game while torpedoes/missiles have the same behavior than in XvT. Which, makes some missions needlessly annoying, especially if you want to do all side objectives. I'd still highly recommend the 1995 Collector release over the 98 special edition because of that alone. Only downside is, of course, the craft are untextured which dosen't look as nice. Fortunately we have the Tie Fighter Total Conversion mod for XWA now. Pretty much the best compromise of all the issues plus it looks a hell of a lot better.
GAH! Rats. I worked so hard on this video too. I hate it when I miss stuff. Thanks for taking the time to explain the general differences between the two versions and the annoyances, I'm sure I experienced them while I played... some of those missions were quite painful to do. Although I naturally just thought I was bad at the game. haha And yeah, the Mod solves pretty much all the problems. I really need to try to get that working for me someday so I can play TIE Fighter the way it should be played. :)
Very true. Best way to stay on someone's tail, the problem is I get used to using the throttle control instead of turning to the keyboard controls. So I'll often just under and over throttle instead of using keyboard commands. But that's my flaw. haha
@@Atratzu I learned it playing Xwing vs Tie fighter on MSN gaming zone when I was a kid. My HOTAS now has enough buttons to hit that while still keeping my hand on the throttle. I just got freespace 2 working again so Im going to fire up all my space sims soon. Keep playing these amazing games. They may not be as pretty but they have better mechanics and were very thoughtfully and lovingly designed.
The first time you get hit by a single laser bolt and your viewport loudly and visibly cracks as your console blows out is a hilarious lesson in how much the Empire values your life at that point
Agreed! Taught me I can't recklessly charge straight in at X-Wing traffic. (which is EXACTLY what I wanted to do, and did once I got shields back. haha)
I don't know how you could even map this to a controller... You need more buttons. But same, I'd pick this game up again and again. much like what I **was** planning on doing with the SWBF classic collection... Aspyr, why.
*Not played X-Wing yet, I've been slowly chipping away at old star wars games. lol And yeah, agreed... but I am biased. ...Now T/D vs the Otana... Now I'm biased on the other side.
@@Atratzu X-Wing was amazing. Pure and simple. It was like YOU did all the groundwork around the first and second movie AND you got to destroy the Death Star. The Otana is a nice ship but I'm sure a T/D would just dance around it and either destroy it or force them into submission. It's like a truck trying to outrun a sportscar. The T/A was fun to play as since it was the first Tie to even have a chance to keep up with an A-Wing
Traditionally canon is just the material that the original author published. That's it. This idea that whatever media empire or mega corporation that buys the copyright of an IP then gets to decide what is and isn't canon is a modern invention. You have no obligation as a fan to accept whatever they present to you as canon.
I mean... I'm not going to argue with that. It's just a little annoying to needing to preface any time I talk about the expanded universe with "ugh, okay, so it's actually star wars Legends". haha
I'm sorry but that's not true - you can play with mouse and keyboard, but it's tedious. I know, because back in the day when I was playing it as a 6 year old we didn't have a joystick. Turning with a mouse was a journey by itself though - had to madly sweep it multiple times just to make a 90 degrees turn XD
You're not wrong... but lets be fair... is it inaccurate to say you "need" a joystick? Because realistically speaking playing without one would be like pulling nails. I tried playing several flight sim's with just a keyboard and mouse, would not recommend, so by my opinion I'd say you "need" one... not that you can't function without one. But that's semantics, I guess. Thanks for the comment.
I loved your commentary. I see we both love the original expanded universe. However, I think a lot more needs to be said about the significance of the expanded universe of the 1990s given the fact that it had the Star Wars' or LucasArts' stamp of approval all over them. Instead of writing a whole diatribe on it, it will just have to suffice to say that books like the "Heir to the Empire" trilogy and video games like X-Wing, Tie Fight, et al. reflected a growing but maturing fan base. How unfortunate that the director himself completely ignored this fan base and the creative world that came out of it. Sadly, Disney continued this trend. Still, you as a kid were not daunted by the extremely difficult learning curve of these game and did not need to be spoon fed. You even one upped me by buying the technical manuals. I stopped with the novels, man! To me it just seems unfortunate that all of this was cast aside. I sure miss it. Thanks for this video. It was treat!
Hey, don't be too impressed by me. I grew up playing this on DOS with ye old "3.5 inch floppy" And I've always loved me some flight simulator games. haha Also I'm in my 30's (you might still be older then me, but it would be more impressive if some 18 year old who never heard the dial up sound tried it out TIE fighter.) Getting to the rest of your comment though, I definitely sympathize feeling kinda like we all were left out to dry when things switched over to Disney, but I think it's so much more... well, basically "magical" being able to come back to old star wars games like these and dusting them off and plunging into a world of my childhood fantasy where anything was possible in a video game. I really appreciate the comment, and always glad to find a kindred spirit! :)
The Star Wars expanded universe is great (especially this games) in comparasion to the crap non-Star Wars that is disney Wars. TIE Fighter is cannon. disney Wars Episodes VII, VIII and IX are not Star Wars.
Your criticism on the TIE/IN makes it obvious that you are a weakling. It is far harder to hit than the slower and bigger TIE/LN and you can dispatch with your target least twice as fast.
Try playing it with Gravis Ultra Sound... It's the definitive way to play the 95 version. Want a challenge? Play on hard with no cheats, no reinforcements, all goals, secondary goals, and bonus goals. I'm 4 years into it and almost done finally.
Thanks for the suggestion. Whenever I make my pilgrimage back to TIE Fighter, maybe I'll give it a try... but realistically I'm not getting all medals, I don't have time to 100% anything these days.
Enjoyably entertaining romp down memory lane! 😊
I've actually got that tat - had it done a few years ago after living on this game, Xw, XvT, XWA in my teens! Great overview
00:00 Intro
00:36 Before You get TIE Fighter
03:07 Expanded Universe RIP
04:48 Story
07:08 Gameplay
12:00 TIE Fighter
13:12 TIE Interceptor
14:57 TIE Bomber and Warheads
18:35 TIE Advanced
19:26 Assault Gunboat
20:26 TIE Defender
21:29 Missile Boat
22:59 More Stuff
25:23 Conclusion
You have a command "Ignore my target" that should helpe agenst trigger happy wingmen, blowing up the capture target.
Or......W. wait for further orders😂😂
Actually I was the trigger happy wingman 9 times out of 10. I used that command more in X-Wing Alliance. haha
Used to play this! It’s amazing alongside x wing spec. Edition and rogue squadron. Amazing
Such excellent classic star wars games. Thanks for stopping by!
Great review, played the DOS version a lot on our PC back in the day. With mouse controls :)
That's how I played too. Loved it!
I Remember Playing this Game on my Brothers Computer in 1994 It was Fun That was the First Star Wars Game I Owned or he Owned I was Just Playing it, I Remember I was on the Level where the Star Destroyer was in the Background and I was Trying to get to it to see if I Could Blow it Up but I Never Could.
I remember thinking if I flew long enough in a direction I could do it. Tried it on X-wing alliance, left the game on for a day and spoilers: never got any closer to the planet. xD
Just wanted to say. I think you're playing the 1998 version which use the XvT engine. You are refering by mistake to the first Collector CD-ROM run that was released around 1995 which only basically doubled the resolution graphic-wise. The 98 version has quite a few problems unfortunately. The worse one is about the torpedoes/missiles. They made the mission essentially IDENTICAL to the original game while torpedoes/missiles have the same behavior than in XvT. Which, makes some missions needlessly annoying, especially if you want to do all side objectives. I'd still highly recommend the 1995 Collector release over the 98 special edition because of that alone. Only downside is, of course, the craft are untextured which dosen't look as nice.
Fortunately we have the Tie Fighter Total Conversion mod for XWA now. Pretty much the best compromise of all the issues plus it looks a hell of a lot better.
GAH! Rats. I worked so hard on this video too. I hate it when I miss stuff.
Thanks for taking the time to explain the general differences between the two versions and the annoyances, I'm sure I experienced them while I played... some of those missions were quite painful to do. Although I naturally just thought I was bad at the game. haha
And yeah, the Mod solves pretty much all the problems. I really need to try to get that working for me someday so I can play TIE Fighter the way it should be played. :)
TIE Defender: If Vader and Thrawn approves but Palpatine disapproves, you know this experimental fighter is that good.
Strong agree, those two have the better opinion.
When to run: T/F vs E/S. Also, when you have a beam, dump it to engines and you can fly with full power to lasers and not lose speed.
I couldn't agree more.
...I didn't say you could do that with beam weapons energy? I did that all the time in X Wing Alliance.
I feel very old, when you said "my Dad had the DOS version" I got hit right in the geriatrics, good review though :)
Sorry boss, just telling my story.
You think being old enough to play the DOS version makes me feel that much better? haha
NICE! A real classic.
Agreed! It was an adventure to play through the whole thing! :D
Match target speed is your best friend to avoid collisions with targets
Very true. Best way to stay on someone's tail, the problem is I get used to using the throttle control instead of turning to the keyboard controls.
So I'll often just under and over throttle instead of using keyboard commands.
But that's my flaw. haha
@@Atratzu I learned it playing Xwing vs Tie fighter on MSN gaming zone when I was a kid. My HOTAS now has enough buttons to hit that while still keeping my hand on the throttle. I just got freespace 2 working again so Im going to fire up all my space sims soon. Keep playing these amazing games. They may not be as pretty but they have better mechanics and were very thoughtfully and lovingly designed.
The first time you get hit by a single laser bolt and your viewport loudly and visibly cracks as your console blows out is a hilarious lesson in how much the Empire values your life at that point
Agreed! Taught me I can't recklessly charge straight in at X-Wing traffic. (which is EXACTLY what I wanted to do, and did once I got shields back. haha)
If only they remade this for Xbox classic console, I'd have bought it in a heartbeat.
I don't know how you could even map this to a controller... You need more buttons. But same, I'd pick this game up again and again.
much like what I **was** planning on doing with the SWBF classic collection... Aspyr, why.
Not played X-Wing, huh?
Imagin if the T/D and the M/B were present at Endor.
The Rebels would have been destroyed
*Not played X-Wing yet, I've been slowly chipping away at old star wars games. lol
And yeah, agreed... but I am biased. ...Now T/D vs the Otana... Now I'm biased on the other side.
@@Atratzu X-Wing was amazing. Pure and simple. It was like YOU did all the groundwork around the first and second movie AND you got to destroy the Death Star.
The Otana is a nice ship but I'm sure a T/D would just dance around it and either destroy it or force them into submission.
It's like a truck trying to outrun a sportscar.
The T/A was fun to play as since it was the first Tie to even have a chance to keep up with an A-Wing
I owned this game but never played it for some reason. Always played rebel assault 2 instead. Sad because I know I would of loved this game.
Never too late to give an older game a try... Just saying!
@@Atratzu yeah but now I lost my chance for it to be nostalgic :((
Traditionally canon is just the material that the original author published. That's it.
This idea that whatever media empire or mega corporation that buys the copyright of an IP then gets to decide what is and isn't canon is a modern invention. You have no obligation as a fan to accept whatever they present to you as canon.
I mean... I'm not going to argue with that.
It's just a little annoying to needing to preface any time I talk about the expanded universe with "ugh, okay, so it's actually star wars Legends". haha
This game and the kotor games are the goat 🐐 of Star Wars .
Truth.
I still have the box, manual, and floppy disks
Don't lose 'em, like we did!
I'm sorry but that's not true - you can play with mouse and keyboard, but it's tedious. I know, because back in the day when I was playing it as a 6 year old we didn't have a joystick. Turning with a mouse was a journey by itself though - had to madly sweep it multiple times just to make a 90 degrees turn XD
You're not wrong... but lets be fair... is it inaccurate to say you "need" a joystick? Because realistically speaking playing without one would be like pulling nails.
I tried playing several flight sim's with just a keyboard and mouse, would not recommend, so by my opinion I'd say you "need" one... not that you can't function without one.
But that's semantics, I guess. Thanks for the comment.
I loved your commentary. I see we both love the original expanded universe. However, I think a lot more needs to be said about the significance of the expanded universe of the 1990s given the fact that it had the Star Wars' or LucasArts' stamp of approval all over them. Instead of writing a whole diatribe on it, it will just have to suffice to say that books like the "Heir to the Empire" trilogy and video games like X-Wing, Tie Fight, et al. reflected a growing but maturing fan base. How unfortunate that the director himself completely ignored this fan base and the creative world that came out of it. Sadly, Disney continued this trend. Still, you as a kid were not daunted by the extremely difficult learning curve of these game and did not need to be spoon fed. You even one upped me by buying the technical manuals. I stopped with the novels, man! To me it just seems unfortunate that all of this was cast aside. I sure miss it. Thanks for this video. It was treat!
Hey, don't be too impressed by me. I grew up playing this on DOS with ye old "3.5 inch floppy" And I've always loved me some flight simulator games. haha
Also I'm in my 30's (you might still be older then me, but it would be more impressive if some 18 year old who never heard the dial up sound tried it out TIE fighter.)
Getting to the rest of your comment though, I definitely sympathize feeling kinda like we all were left out to dry when things switched over to Disney, but I think it's so much more... well, basically "magical" being able to come back to old star wars games like these and dusting them off and plunging into a world of my childhood fantasy where anything was possible in a video game.
I really appreciate the comment, and always glad to find a kindred spirit! :)
The Star Wars expanded universe is great (especially this games) in comparasion to the crap non-Star Wars that is disney Wars.
TIE Fighter is cannon. disney Wars Episodes VII, VIII and IX are not Star Wars.
You'll hear no disagreement from me here. haha
what...the first missions weren't that hard
1st mission, hard level, all bonus goals....... GOD DAM ESCORT SHUTTLES
I guess you're better then me then.
Your criticism on the TIE/IN makes it obvious that you are a weakling. It is far harder to hit than the slower and bigger TIE/LN and you can dispatch with your target least twice as fast.
Cool, I guess I'm a weakling. I hope you have a pleasant day.
@@Atratzu Course you‘re not. It‘s just that the Interceptor used to quench my suicidal bloodthirst quite well back in the days ;)
@@on_wheels_80 Meh. I've just finished getting my butt kicked on Warcraft III for a month, I'm more willing then usual to agree to weakness. lol
Try playing it with Gravis Ultra Sound... It's the definitive way to play the 95 version.
Want a challenge? Play on hard with no cheats, no reinforcements, all goals, secondary goals, and bonus goals. I'm 4 years into it and almost done finally.
Thanks for the suggestion. Whenever I make my pilgrimage back to TIE Fighter, maybe I'll give it a try... but realistically I'm not getting all medals, I don't have time to 100% anything these days.