I swapped the drake and bat rider for vultures and griffin because the damage was too low vs the water elementals. I wonder if they changed their resistance since you made this guide
@@OldGuardian I cleared it 3 times now but 20 ish attempts. Quolboar and harpies 15 Def not enough, he insta summons his mulocs and or harpies on tower and I need to do 2 or 3 pushes. If I ever proc 2nd phase too early it's doomed
@@OldGuardian Yeah. Thanks for the input. The issue is mostly from the counterattack part of the fight, since I'm having trouble holding the ai back with earth elementals on my base on top of that. I've used your guides for plenty of fights, so I'm sure it'll work out.
I am extremely angry , how are your encounters so fkn easy ? With your encounters you can be 10 levels behind and still do them, my encounters are outrageous , they send a wolf 3 harpies , and they send you a little murloc ... omfg
Dude your videos are helpful, but you talk so low and quiet it's like you record your videos while wife or baby are sleeping. Would it be possible to speak up a little? If not maybe you could amplify a little in post? Thanks.
Neither setup works. You take the first base then they send everything at you and you cannot defend. Both setups ended this way. The biggest problem with this game is the RNG of which units you get. This is hands down the worst game design in history. The game is set up to frustrate players. It's completely in Blizzards favor.
@@havokgames8297 not really, the missions aren't too hard, the issue is his guides are super specific to his seeds. if you get seeds that counter his guide, it's worse than useless. also, your 2 weeks late.
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Epic deck build and strat! So easy and perfect. Thank u for helping me out of that deep dark cannot kill it with any beast leader hole.
Me too, with the dungeons help, I improve 3 slots and GG. Thanks mate for the tips ☺️
Thank you. I was stuck at this level. You've save my sunday :)
Thank you this one's been driving me crazy I keep getting 1-10% then can't finish him. Was not taking the towers though just bum rushing
I used a Fire Elemental instead of Drake. It does really well here!
Been stuck on this for days.
i still cant do it 😭
@@sunbun93 It's tough. I've got 3 of 5 done with this strat, but it's taken a lot of trial and error.
Holy shit i finally did it.
Thanks for your videos that are very helpfull :) And I see that you never play your chiefs, strange but efficient !
I swapped the drake and bat rider for vultures and griffin because the damage was too low vs the water elementals. I wonder if they changed their resistance since you made this guide
No, this fight has not been changed.
@@OldGuardian Ah, then I guess the water ele drops are resistant. They died much faster to physical damage.
UN Grand Merci !!!! +1
How are we taking side towers with only quolboar as tank?
Easily with Quilboar and Harpies.
@@OldGuardian I cleared it 3 times now but 20 ish attempts. Quolboar and harpies 15 Def not enough, he insta summons his mulocs and or harpies on tower and I need to do 2 or 3 pushes. If I ever proc 2nd phase too early it's doomed
Nice strat. Not working too great versus my seed's unbound spam, but I'll probably manage with enough tries.
You need to take the towers to stop the AI from spamming unbounds at the main base.
@@OldGuardian Yeah. Thanks for the input. The issue is mostly from the counterattack part of the fight, since I'm having trouble holding the ai back with earth elementals on my base on top of that. I've used your guides for plenty of fights, so I'm sure it'll work out.
One down. Just took a different approach to countering the initial ai push, and a bit of patience after taking the 3 towers.
And the other families?
This army works with them all.
The videos here are on easy mode. Not the actual deck you play against in the first heroic round
These are all genuine encounters against the Heroic boss, heavily underleveled and with no talents.
done 🙂
ty 👍
This deck too depends on exact counts a lot goes to shit
I am extremely angry , how are your encounters so fkn easy ? With your encounters you can be 10 levels behind and still do them, my encounters are outrageous , they send a wolf 3 harpies , and they send you a little murloc ... omfg
Dude your videos are helpful, but you talk so low and quiet it's like you record your videos while wife or baby are sleeping. Would it be possible to speak up a little? If not maybe you could amplify a little in post? Thanks.
I do amplify in post and the sound levels seem good to me.
Neither setup works. You take the first base then they send everything at you and you cannot defend. Both setups ended this way. The biggest problem with this game is the RNG of which units you get. This is hands down the worst game design in history. The game is set up to frustrate players. It's completely in Blizzards favor.
You're probably doing it with minis that are low level
once again, your guides only work for your specific seeds, and tend to be really, really bad for any other seed.
Skill issue
@@havokgames8297 not really, the missions aren't too hard, the issue is his guides are super specific to his seeds. if you get seeds that counter his guide, it's worse than useless. also, your 2 weeks late.