Nice video! I just wanted to mention that there are 6 FX Grid reverb algorithms that come with Bitwig. There are apart of the "Space, Time, Color" Collection, by artist "Miles Deep". I think everyone can get some good reverb ideas from those. Thanks again for the video!
I'm with you Cameron on getting Reverb 'Just Right' when it really matters. Cue old recordist's anecdote circa 1998 :- I had to splice recordings made deep in a cave system, The Cheddar Caves, with other recordings made in a wooden lecture theatre at a posh school down the road.. The tool I used for that was a pre-Sony Sound Forge Reverb plugin. The GUI was pretty dull looking but Very versatile it was. I managed to blend a female choir advancing through the caves with the close recorded stuff. I switched from Cubase to Acid (also pre-Sony) and used the drawable automation for the Loongg Fades.
Right now I'm demoing Bitwig and Ableton and I was going back and forth a bit, but the more I see of Bitwig, the more I'm pulled in that direction. This Grid thing looks like a blast.
“Build your own lush reverb...” Yes please!! I have a few but currently I’m digging Melda Productions free Chamber, love running Reverb’s through high end converters.
That was super cool! I'm new to Bitwig and have a question: Will a reverb made with The Grid take up more or less CPU resources than a reverb plug-in of the same quality? Thanks!
You are great at explaining these types of design techniques. I enjoy your sound design and music composition videos the most. Your calm demeanor and enthusiasm make a great combo. Thank you!
I'll definitely have to watch this when I get bitwig studio some day. I'm sick of using random reverb vst plugins that don't sound the way I want them to, or they're distorting or glitching out or crashing. The stock reverb in bitwig is good if you add some eqing and some effect like chorus in the wet and tank effects though. I have 16 track for now. Gotta save money.
3 is a good number for long delays as it simulates the height depth and width of a space. Does bitwig still have the audio buffer cap on the delay for feedback?
What's the influence of using 2 all-pass in series instead of just 1 that has the sum of the delays and the factor of the gains of the two 2 all-pass filters? Isn't it the same when you use 1 all-pass that has a delay of 150ms and gain of 25% instead of 1 all pass with 80ms and 50 gain in series with an all pass with 70ms and 50% gain?
this is because the first all-pass also lets through the initial sound and the second all-pass, therefore, gets the original + the delay. you end up with 3 delays compared to the initial sound. the use of the all-passes is purely to stack many delays in an efficient method. The gain also does not change the initial input at least in the original design of an all-pass filter.
Sainsay already nailed it haha. But yeah the benefit of serial allpasses with different gains is just 'diffusing the diffusion' so you're adding another allpass, but it's also affecting what the previous allpass did while the gain influences how much that individual allpass is doing while not fucking with the 'clean' line of signal. In short more = better as it's much smoother than a single allpass or set of allpsasses in parallel. If you have a way to try it, give it a shot to see how wiring them in different ways affects the sound as it's actually pretty interesting how a small change can have a really tremendous impact on the overall character!
Maybe we'll revisit this stuff on the channel in the future if this video does well! As for lesser-known ones, check out UhhYou Latticeverb - it's really interesting!
also! fyi for anyone that uses Ableton! If you're willing to learn, Max for Live can do stuff like this and more! not trying to advertise, but I thought i'd let yall know since he didn't mention it!
Yo, kid. Wanna build a reverb? 🤔
🎶 Get Bitwig! ►bit.ly/2S3cqvP
Nice video! I just wanted to mention that there are 6 FX Grid reverb algorithms that come with Bitwig. There are apart of the "Space, Time, Color" Collection, by artist "Miles Deep". I think everyone can get some good reverb ideas from those. Thanks again for the video!
Love this! It is 1am here and I have to work in the morning but now I just want to stay up all night making reverb
3:33 - Respect for knowing when to stay in your lane!
I'm with you Cameron on getting Reverb 'Just Right' when it really matters.
Cue old recordist's anecdote circa 1998 :-
I had to splice recordings made deep in a cave system, The Cheddar Caves, with other recordings made in a wooden lecture theatre at a posh school down the road..
The tool I used for that was a pre-Sony Sound Forge Reverb plugin.
The GUI was pretty dull looking but Very versatile it was.
I managed to blend a female choir advancing through the caves with the close recorded stuff.
I switched from Cubase to Acid (also pre-Sony) and used the drawable automation for the Loongg Fades.
Wow! Excellent tutorial, I never expected making a reverb algorithm to be so fun. The maths had always scared me away.
Right now I'm demoing Bitwig and Ableton and I was going back and forth a bit, but the more I see of Bitwig, the more I'm pulled in that direction. This Grid thing looks like a blast.
I'm in the same boat. Which one did you end up with?
“Build your own lush reverb...”
Yes please!!
I have a few but currently I’m digging Melda Productions free Chamber, love running Reverb’s through high end converters.
That was super cool! I'm new to Bitwig and have a question: Will a reverb made with The Grid take up more or less CPU resources than a reverb plug-in of the same quality? Thanks!
You are great at explaining these types of design techniques. I enjoy your sound design and music composition videos the most. Your calm demeanor and enthusiasm make a great combo. Thank you!
I'll definitely have to watch this when I get bitwig studio some day. I'm sick of using random reverb vst plugins that don't sound the way I want them to, or they're distorting or glitching out or crashing. The stock reverb in bitwig is good if you add some eqing and some effect like chorus in the wet and tank effects though. I have 16 track for now. Gotta save money.
Crikey. Whistle stop tour if you’ve never seen Bitwig! Great stuff though. Fascinating. Cheers. Lee
ok taking notes📝
3 is a good number for long delays as it simulates the height depth and width of a space. Does bitwig still have the audio buffer cap on the delay for feedback?
Great content!
I would love to see what Cameron could create with MTurboReverb, as people say it's very powerful reverb plugin/designer.
Awesome vid!
Amazing video, i wish had seen that when i started with that topic ;) One of my favorite rabbitholes to dive into.
Bitwig!! Powerful stuff!
Hi Venus Theory. This was a spectacular video, is there anywhere I can download that bitwig preset of your reverb to reverse engineer? Thanks a ton :)
Can use external vst in the grid?
This was great
What's the influence of using 2 all-pass in series instead of just 1 that has the sum of the delays and the factor of the gains of the two 2 all-pass filters?
Isn't it the same when you use 1 all-pass that has a delay of 150ms and gain of 25% instead of 1 all pass with 80ms and 50 gain in series with an all pass with 70ms and 50% gain?
this is because the first all-pass also lets through the initial sound and the second all-pass, therefore, gets the original + the delay. you end up with 3 delays compared to the initial sound. the use of the all-passes is purely to stack many delays in an efficient method. The gain also does not change the initial input at least in the original design of an all-pass filter.
Sainsay already nailed it haha. But yeah the benefit of serial allpasses with different gains is just 'diffusing the diffusion' so you're adding another allpass, but it's also affecting what the previous allpass did while the gain influences how much that individual allpass is doing while not fucking with the 'clean' line of signal.
In short more = better as it's much smoother than a single allpass or set of allpsasses in parallel. If you have a way to try it, give it a shot to see how wiring them in different ways affects the sound as it's actually pretty interesting how a small change can have a really tremendous impact on the overall character!
Ah yes, I didn't think of the dry signal also being passed through. That does make sense. Thanks for the explanation both of you :)
Awesome tips here, thanks so much for sharing your knowledge and ideas.
thanks! cool post! more like this please
sounds awesome!
That comment, what a knobjock - you make great patches, then add FX on them, which is the right thing to do :D
This thing can produce sounds the the government hasn't even heard before.
Really interesting! Would be great to see you do more on reverb 😁
As an aside, any lesser known reverb plugins you'd recommend?
Maybe we'll revisit this stuff on the channel in the future if this video does well! As for lesser-known ones, check out UhhYou Latticeverb - it's really interesting!
it like using Plateau but with the grid
thanks very much........
brilliant
Will this work for bitwig 3 too
It should! I'm pretty sure that everything in this video is also in V3's grid.
@@VenusTheory
Hm...
Sense i have 3.0.2
And version 4 it's crashing on my laptop for dumb reasons.
great video. Dogs on acid still around?
Very much alive.
It looks like MAX
Awesome video!
Next do one 'Build a LUSH Reverb using Patcher | FL Studio' please!
😌👍
me watching this having never touched bitwig and having no current interest in touching bitwig (⊙.⊙)
also! fyi for anyone that uses Ableton! If you're willing to learn, Max for Live can do stuff like this and more! not trying to advertise, but I thought i'd let yall know since he didn't mention it!
@@Bllue02 I mean he kinda mentioned it in the beginning when he said that any DSP can do this
@@bwn2k532 I know but I meant by name. a lot of people might not know about m4l or it's capabilities