Solo Root of Nightmare first encounter Cataclysm
Вставка
- Опубліковано 21 лип 2024
- Getting to the nodes and killing the Tormentors on time are probably the difficult parts of the encounter, assuming you know where the nodes are.
Eager Edge sometimes lung onto enemies that are no where near you and it's quite frustrating. The Tormentors are also quite difficult to kill with all of that flinch, which for that I would recommend stand behind a cover of some sort when aming the sniper.
Overall not too difficult of an encounter. The raid as a whole is a great place to start for lowmans second to Vault of Glass
00:00 - First Set
01:02 - Second Set
02:22 - Third Set
03:50 - Fourth Set
05:52 - Loadout
I can hear the whole vanguard cheering after that tormentor snipe at 4:53
Nice job! Very impressive. Also, let me get uhhhhh a side of FPS with that encounter.
ah yes, the titan titan
The titan of all time
man got the collossal titan drip
Nice. I feel that Eagers Edge tracking pain... It's like Eagers Edge's aim assist got turned way up; It's making me do 125deg turns to hit something now.
that’s how it was pre nerf lol. isn’t this what y’all wanted or what?
Nice one, seiFu.
For this encounter and mechanics in general, how do you know what node to shoot next? I've been trying to learn.
I see two lines, which line are you looking at to follow? I also see a faint line on a node that hasn't been activated yet. I guess that shows that its connected to a previous one.
Look at line of the latest activated node.
Taking the first set for example, there are 5 nodes in total. Once you activated the first node (the very beginning node), it will point to the second node. You'll look at the first node's line to find where the second node is. Then go activate the second node.
After activating the second node, it will point to the third node. Repeat this until you have activated all nodes.
The faint line on the unactivated node points to the node before it. So if the third node is unactivated and you just activated the second node, the line on the third node will point to the second node.
Once you know the locations of the nodes, the lines won't come in to play much. The nodes have a set path. I don't have all paths of the nodes memorized, but I'll simply jump up high to take a look at the nodes around me and I can quickly determine where I should go for my next node (for the most part). It all comes down to experience.
@@selFu thanks for the response. Cheers mate.
Soloing raid encounter gets popular now. I see 😂
Homeslice basically one shots Tormentors several times. I'll never be this good at Destiny.
As someone who has never done any raid I see absolutely no pattern in the order he activates the spheres. Raids in D2 in general seem to be a lot about puzzles.
the correct orb has a line going to it, and you can see an actual, smaller orb in it. The incorrect orbs can't even be activated, so it's easier than it might look at first glance.
@@10001vader does the order in which you activate them matter? Like the line pointing to the next orb you need to go to?
It does. You take a buff from the orb that has an aura around it and run to the last one in the chain to activate. Once that happens, the next orb will appear and you need to do the process all over again, following the line along the way