Thank you so much for the early support! We're trying to be present just on Steam at this time as that's where folks are buying it, especially for this hectic period of squashing critical stuff. We have a discord setup and will be introducing that as we go along. Thanks again, so happy to hear you're enjoying it!
@@SelynaWolf So we're taking most of the feedback on Steam, there's a bug forum setup there for general issues at the moment. If you'd prefer please feel free to email us reports or include any logs / save folders, there's some info and the email for that here: steamcommunity.com/app/3172700/discussions/3/4851030071448744080/
This looks absolutely gorgeous. The clay look is spot on. Idk if that's the right term, but the characters look like figurines, it's great. The art direction dictates the look, not the tool but still curious which engine you used to build the game. Unreal?
Thank you so much for the kind words! The characters and background are modeled with 3DCoat and then photoshop and maya for touchups/rigging. Everything is being rendered in Unity, but the shadows and lighting are all custom shaders to accommodate the pre-rendered backgrounds, and the realtime shadows are doing their own thing for interiors
The disappearance of the Lachovinians and their civilization are a large part of the background setting for the game, taking place on one of their ceremonial islands. At least some of them got timestamp: 1:04
The bird doesn't fly away with enough intensity. That's the only thing that leapt out as wrong on first time watching and later on rewatch. It looks picked up.
INSANE art direction and atmosphere
Amazing work 🤩
I saw a thumbnail for this game and I immediately wanted to check it out. The vibes are immaculate!
This is some seriously captivating, mood setting and tone going on here! Wow!
Beautiful!
Does the woman walking with them transform into that giant bird creature?
I'm IN!!!
YES!
I just bought this game and love it already. Is there a discord server for this, or how are we supposed to provide feedback about bugs, etc.
Thank you so much for the early support! We're trying to be present just on Steam at this time as that's where folks are buying it, especially for this hectic period of squashing critical stuff.
We have a discord setup and will be introducing that as we go along. Thanks again, so happy to hear you're enjoying it!
@@HannahandJosephGames How and where would you like me to report bugs that I do find?
@@SelynaWolf So we're taking most of the feedback on Steam, there's a bug forum setup there for general issues at the moment.
If you'd prefer please feel free to email us reports or include any logs / save folders, there's some info and the email for that here: steamcommunity.com/app/3172700/discussions/3/4851030071448744080/
This looks absolutely gorgeous. The clay look is spot on. Idk if that's the right term, but the characters look like figurines, it's great.
The art direction dictates the look, not the tool but still curious which engine you used to build the game. Unreal?
Thank you so much for the kind words! The characters and background are modeled with 3DCoat and then photoshop and maya for touchups/rigging.
Everything is being rendered in Unity, but the shadows and lighting are all custom shaders to accommodate the pre-rendered backgrounds, and the realtime shadows are doing their own thing for interiors
@@HannahandJosephGames Thanks
Where did the Lachovinians go by the way?
The disappearance of the Lachovinians and their civilization are a large part of the background setting for the game, taking place on one of their ceremonial islands.
At least some of them got timestamp: 1:04
Really enjoying this. Ok I know I’m some rando on UA-cam, but do you guys need any help? I’m a map maker and I do modeling for fun on the side.
Just looking to volunteer
Please, tell me, what was the inspiration for the bird at 1:09? It looks like a Thiollier Set from Elden Ring, and I can't believe it's a coincidence.
The bird doesn't fly away with enough intensity.
That's the only thing that leapt out as wrong on first time watching and later on rewatch.
It looks picked up.