EVERY STAT & DAMAGE in Honkai: Star Rail Explained!

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  • Опубліковано 4 тра 2024
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КОМЕНТАРІ • 366

  • @Arahan96
    @Arahan96 Рік тому +736

    The fact that chat made him do it on "paint" and color every number just for the memes is gold. That session was pure chaos

    • @dickcheesemcgee2375
      @dickcheesemcgee2375 Рік тому +17

      "I'm colorblind" in the chat had my insides in orbit

    • @DiamonDust
      @DiamonDust 11 місяців тому +9

      Makes it a bit easier to process, color coding is awesome. I'm gonna start color coding EVERYTHING.

  • @AardvarkPaysOff
    @AardvarkPaysOff Рік тому +321

    Thank you Prof. Chode

    • @harshdeepsingh4612
      @harshdeepsingh4612 Рік тому

      Chode in my language means fucker 😂😂

    • @esper2905
      @esper2905 Рік тому

      Ah yes prof. Fuck

    • @vedantroy4620
      @vedantroy4620 Рік тому +18

      Bro chode means fucker in my language💀

    • @ayoxX
      @ayoxX Рік тому +4

      @@vedantroy4620 😂😂😂

    • @ZeeZeeGaming
      @ZeeZeeGaming Рік тому

      @@vedantroy4620 chode means a dick that is shorter than it is wide in english

  • @OkCodeTV
    @OkCodeTV  Рік тому +152

    this pinned comment will be updated to fix certain things:
    ∆ max crit and cdmg rolls are 3.2% and 6.4% respectively but aiming for 60% crit 120% cdmg is still correct, u can aim higher obviously
    ∆ Debuff Chance : Base Chance * ( 1 + Effect Hit ) * ( 1 - Effect Res ) * ( 1 - Debuff Res )

    • @blitzer12x
      @blitzer12x Рік тому +2

      Substats 💀-Genshin Player

    • @JZhann
      @JZhann Рік тому

      Please check your section on Effect hit rate. You are saying it's additive but multiple sources have been saying it's multiplicative which is a pretty significant difference.. Not sure who is more right.

    • @Djeeoo1
      @Djeeoo1 Рік тому

      Does effect hit rate helps with the status effect caused by breaking enemies?

    • @JZhann
      @JZhann Рік тому

      @@Djeeoo1 No effect hit rate raises the chances of character's abilities to apply the debuff in their kit (freeze/slow). What you are thinking is break effect which takes place after breaking the enemies toughness. The higher the break effect, the more damage the weakness break will do, and the longer the slow from quantum and imaginary

    • @Aris-zw5lj
      @Aris-zw5lj Рік тому +1

      If you're using the Hunt characters i think more rate Is Better since you really wanna crit that single target burst with the ultimate

  • @youremotionalsupport194
    @youremotionalsupport194 Рік тому +11

    Me learning math in high school: I hate math I sleep.
    Me learning HSR systems and mechanics: turned into a professor.

  • @lynn_riin
    @lynn_riin Рік тому +396

    i wished mr code actually explained the speed stat

    • @effortlessfury
      @effortlessfury Рік тому +102

      That's an entire video of its own, to be honest. It's not straightforward.

    • @lynn_riin
      @lynn_riin Рік тому +10

      ​@@effortlessfury oh, i didn't know that. the only experience i have with speed stat is with smt:desu and i didn't really get it back then. so im next to clueless 🥲

    • @scotttempest8857
      @scotttempest8857 Рік тому +59

      It's kinda like this i think we all know speed determines who goes first, etc. and the way the game determines this is through action value. Action value is basically the indicator that tells you who goes first/last and the lower it is the sooner a character acts. This effect can be boosted by spd and also through actions like attacking etc. Every turn this effect will be multiplied and this also determines if your character will take action 2 times per turn. The way the game determines this is if you have a 100+ difference of action value between the enemy and you can see this if you activate it on the settings. Now you might see some numbers and you're confused on what it means well it's basically showing the difference of action value between the one at the top and the ones below it and you can see the lower the difference is the sooner they go and you can also see how much action value difference you have with your opponent and again if the difference exceeds 100 or is at a 100 you will take a turn earlier than them. I'm kinda bad at explaining but I hope it helps

    • @luinasty
      @luinasty Рік тому +15

      Spd determines who goes first.
      For example:
      • if you want your support to go first you build spd.
      • if you want your dps to go last, you avoid spd from relics.

    • @kuratse205
      @kuratse205 Рік тому +59

      Total SPD calculation is: Base SPD stat x (100% + SPD buff%) + Flat SPD buff
      Action Value is: 10000/Total SPD
      Lowest AV unit goes first. AV gets reset to 10k/current total SPD after acting.
      Enemies have a base SPD, and the base SPD gains a multiplier at certain lvls. Lvl 65-77 is a 1.1x multiplier, lvl 78-85 is a 1.2x multiplier, and lvl 86+ is a 1.32x multiplier. You can check the honkai fandom wiki for all the enemies base spd stat.
      The game doesnt explain AV well.

  • @Marchestar
    @Marchestar Рік тому +203

    Fun fact: if Seele cast ultimate during resurgence, it won't count as a turn and the resurgence from the ultimate won't also count as a turn making her able to utilize 1 Bronya's buff for 4 turns(if you count ultimate as a turn).

    • @cyanide5689
      @cyanide5689 Рік тому +6

      Also, if you do this, try to ult first because it gives you her buff increasing the damage of all actions as opposed to having to kill something first to get the buff (1st action doesn't get buffed)

    • @Marchestar
      @Marchestar 11 місяців тому +2

      ​@@cyanide5689 True, just watch Grimro vid on improving her dps. It got dps increase about 9% bcus some reason her buffed state retain for extra turn(the turn after her actual turn)

    • @muhammadfarhanabdurrahman520
      @muhammadfarhanabdurrahman520 11 місяців тому +3

      if u read seele's ult clearly you'll see she will activate her talent right when you cast it, so doesn't need to kill first

  • @heiwanushiyasuda9092
    @heiwanushiyasuda9092 Рік тому +65

    The only thing working differently is damage amplification (target takes +X% dmg) on the target. It is a separate multiplier here, instead of being additive with dmg bonus, like in Genshin

    • @DiamonDust
      @DiamonDust 11 місяців тому

      What would Code's formula look like with that added in then? I'm smooth brain

    • @heiwanushiyasuda9092
      @heiwanushiyasuda9092 11 місяців тому +1

      @@DiamonDust the formula times (1+dmgAMP%/100%) (so we get a decimal). Also there's break's damage amp (broken targets in general take +10% more damage). Idk how that adds up with other amps, I'd assume it's additive.

    • @DiamonDust
      @DiamonDust 11 місяців тому

      @@heiwanushiyasuda9092 Thanks! I believe I understand.

  • @wage942
    @wage942 Рік тому +35

    Follow up attacks are just attacks that characters do that you have no control of and that basically come out of nowhere. For an example Seele and Bronya, for Seele in her Resurgence you still have full control on what enemy to hit and if she either uses a skill or basic attack, and Bronya you make a character be able to act and set character you have full control of what they do (either skill pr basic attack) same things with Ultimates, you have full control on what enemy to hit. Follow up attacks follow up with the action/attack that was made.

    • @gimmethatquan5309
      @gimmethatquan5309 9 місяців тому +1

      So Seele and Bronya are examples of what NOT a follow up attack is. Gotcha 👌

  • @Alex-rn1zo
    @Alex-rn1zo Рік тому +19

    I love your videos because I love HSR but also your vtuber models are hypnotic can't stop lookong at them

  • @airana1148
    @airana1148 Рік тому +1

    thank god, i was about to looking for the state explanation THANK U!

  • @justacheesecake6232
    @justacheesecake6232 Рік тому +6

    Thanks for the info, I really didn't go over the Stat Details and assumed that Break Effect helped with breaking toughness quicker didn't know it just used the damage which seems ok I guess.

  • @geebeepman
    @geebeepman Рік тому +9

    9:55 this is it, the exact numbers on energy regen is what I was looking for the most. sweet.

  • @natishacrespo7256
    @natishacrespo7256 11 місяців тому +1

    I love you so much, i swear I was smiling and actually paying attention the whole video, thank you so much

  • @AAABATTERY317
    @AAABATTERY317 Рік тому +23

    Thank you for this! I think you are the only person in UA-cam that i trust about this game, because your explanation are very detailed but also easy to understand

  • @DiamonDust
    @DiamonDust 11 місяців тому

    This video was perfect, I love the easy to understand math breakdown. I knew all of this stuff generally from Genshin, but seeing the actual formulas especially with ATK vs DMG% vs CRIT% gave me a much deeper understanding of what to prioritize. I also appreciate knowing when those "fall off". Also my dumb ass did not realize that effect rate calulation was simple addition and subtraction, that helps a lot to know. Same with the speed and turn mechanic, it's nice to know the system better.

  • @Felnier
    @Felnier Рік тому +19

    Energy regen 2 piece set seemed low at 5%, but after giving it some thought. It pushes you over some thresholds when in combination with certain light cones and energy rope (which max out 19.44%). So if you have that set, you go from 1/5 to 1/4 if you have energy rope. If you have Bronya's lightcone too, you go from 1/4 to 1/3. In genshin, it wouldn't matter so much, but it is a turn based game it could mean the difference between having youre ult or being at 99% until your next turn.

    • @METAPHYwww
      @METAPHYwww 11 місяців тому

      Please explain dmg dealt and damage taken to allies

    • @Felnier
      @Felnier 11 місяців тому +2

      Is there something specific you wish to know? Broadly speaking, damage dealt is a damage multiplier that increases your character's damage to an enemy. Damage taken by allies is a percentage multiplier that reduces incoming damage from enemies to your team.

    • @METAPHYwww
      @METAPHYwww 11 місяців тому +1

      Thanks, but i already got it, the website that explains dmg calculations

    • @METAPHYwww
      @METAPHYwww 11 місяців тому

      And what i found is the "dmg taken%" it's little more value its about 1.01519756839 higher than dmg dealt or "dmg multiplier%"
      Sum : almost 1:1

  • @KawashiK
    @KawashiK Рік тому +109

    As a Nihility main, I am still sadge nobody is able to make a calculus formula of why I melted W6 Cocolia with level 40 units

    • @mkdesu
      @mkdesu Рік тому +4

      Please do explain more. Any videos or whatever speaking more of this?

    • @yvescyt
      @yvescyt Рік тому +65

      da simulated world buff 👍

    • @namatosh1
      @namatosh1 Рік тому +4

      Prolly sampo absolutely dismantling cocolia down to atomic levels

    • @dustincarroll3168
      @dustincarroll3168 Рік тому

      @@namatosh1 w6 cocolia doesn’t have a wind weakness so, like… what?

    • @technoooooo
      @technoooooo Рік тому +1

      @@dustincarroll3168 sampo applies so much DoT it shreds cocolia. probably what they were referring to

  • @Nivedita862
    @Nivedita862 11 місяців тому

    always enjoy your videos, very helpful.

  • @CephasTheWanderer
    @CephasTheWanderer Рік тому

    First of all, I hecking love that derp model. And second, great guide!

  • @kuro8540
    @kuro8540 Рік тому +3

    Nice video ceo and mr.editor
    Love this kind of video. Not like any other youtubers that talk bunch of nonsense for 1-2 mins info and 10-20 mins bs and also speedrunning video to milk viewers kek

  • @tsanqi3577
    @tsanqi3577 Рік тому +1

    Doing my homework: I schleep
    Prof. Code HSR damage lecture: REAL SHIT

  • @ArtixOh
    @ArtixOh Місяць тому

    THANK YOU I NEEDED THIS

  • @tylerwin2781
    @tylerwin2781 Рік тому

    Thanks so much for this explanation! I play Genshin, and I never thought about crit damage being not as impactful when it’s above 180

  • @drewboy4569
    @drewboy4569 Рік тому +18

    Yeah, I don't have Bronya, but you can still cheat Seele's talent by making her go 4 times (if you wanna count her Ult as a turn) but it requires enemies to be at low health, and her talent can just be triggered at ANY action, not just on her turn, trust me, I learned the hard way when I was in the late stage of the story quest
    Edit: Freeze can also force an enemy to loose a turn WITH them being broken

    • @ch1mkenn
      @ch1mkenn 11 місяців тому

      tf u mean at any action?

    • @drewboy4569
      @drewboy4569 11 місяців тому

      @@ch1mkenn Like ANY turn of an enemy's action if that's to clarify

    • @ch1mkenn
      @ch1mkenn 11 місяців тому

      @@drewboy4569 ahh makes sense

  • @oopsididitagain2077
    @oopsididitagain2077 Рік тому +1

    I didn't realize how fast you edit videos from your streams. First time catching your stream yesterday, and suddenly the video is live wow

  • @grosminet9275
    @grosminet9275 Рік тому +3

    With break effect you will also deal a lot of break damage like with my sushang with 100%break effect I do 14000 damage which is good but you need to consider that you need to break the resistance of the enemy faster and sometimes it takes too long to do does damage so I will still recommend u to get like 50 crit rate or more and get like 100-150break effect so like that you can still balance the damage because you don’t need that much break effect and crit damage and to be honest break effect is not good for every element it’s for physical and fire character like Mc,hook and sushang but the other dps character build them with cr or cd just a little tip :)

  • @ketedpr
    @ketedpr 10 місяців тому

    I have, no lie, watch this video like 5 times since it came out lmao very helpful video, im just a dummy who forgets xD

  • @acoldsweater
    @acoldsweater 8 місяців тому

    omg thank you so muchh :')))

  • @SoraSimpleAndClean
    @SoraSimpleAndClean 11 місяців тому

    The way he talks is so entertaining lol Also thank you for explain break status lol

  • @AfkEnzo
    @AfkEnzo Рік тому

    First thing I watched when I woke up and now I have a headache. Going back to sleep and drink coffee before rewatching this!

  • @Mr.Lee2345
    @Mr.Lee2345 11 місяців тому

    Thanks for clarifying break effect, I feel like i I’ve been bamboozled

  • @aerostrike3730
    @aerostrike3730 11 місяців тому

    I was thoroughly entertained and I learned a lot.

  • @MrJon246
    @MrJon246 Рік тому +3

    "ThE gAmE teLLs yOu it'S a FollOW Up AttaCk" said Prof. Code

  • @joycosta8707
    @joycosta8707 Рік тому

    Thank you. Very helpful.

  • @Jexter420
    @Jexter420 11 місяців тому +3

    7:09 except for tingyun.. tingyun buff skill are based on tingyun atk..so just like genshin, it's important to read and understand about all the skills, eidolons and passive that the character has to build properly..

  • @danielvinceneo3556
    @danielvinceneo3556 Рік тому

    Can you make a showcase of Preservation path by using shielding characters in sim world 6 without a dps? A run that depends on path resonance damage only?
    I've cleared a run for this using Gepard, FireTB, Natasha & Asta😎
    Btw, really liked this video as it is much more informative and easier to digest👍

  • @DerpyFaery
    @DerpyFaery 11 місяців тому

    This feels like an entire doctorate 😅 I got to study for. Goodness. My brain zoned out whilst facing all the math.

  • @monarch4294
    @monarch4294 Рік тому

    putting color makes it so much better lol

  • @ghostblob8283
    @ghostblob8283 Рік тому

    This is what exactly what I was wondering about today and boom I see this

  • @reydez84
    @reydez84 Рік тому +1

    Only UA-camr that knows how to do it, good fkn job!

  • @sara-qy8vc
    @sara-qy8vc Рік тому

    Thank you I enjoyed the lecture

  • @adrianrandom3448
    @adrianrandom3448 2 місяці тому

    Thank you so much!

  • @12straight78
    @12straight78 Рік тому

    this video helped since I don't know how dmg modifier work in this game but I got confusing watching you change outfits quickly and when they start to fall off

  • @noelleisactuallythebest6881

    This channel is growing into me... On me? Not like a tree but like. Ye. Anyway new subscriber slay :D love the content 👍

  • @iKayorei
    @iKayorei Рік тому

    Code bringing me back to Xinyan days with these guides, he not casual anymore.

  • @gunX1998
    @gunX1998 11 місяців тому

    Very BIG BRAIN vid code 👍👍

  • @mizuhashitsunoka
    @mizuhashitsunoka Рік тому

    Thank you Mr. Code

  • @Coatez2000
    @Coatez2000 7 місяців тому

    As someone who is allergic to reading i really appreciate this video Professor Chode ❤

  • @hiki420
    @hiki420 Рік тому +2

    lil bro be sending 2hr worth of vods (40gbs) to editor-kun 💀

  • @arslanabner572
    @arslanabner572 Рік тому

    Ah yes, i love the learning session with Prof Code with his trusty MS Paint

  • @0knoP
    @0knoP Рік тому

    i unironically watched this and then calculated my seele dps just to remember it

  • @Deniz_zzzz
    @Deniz_zzzz 11 місяців тому

    i love your voice and thanks for the content 🎉🎊

  • @taebfardinkabbo8247
    @taebfardinkabbo8247 4 місяці тому

    You became Dr. Ratio. With the exact hair color of the model too.

  • @Zillarious
    @Zillarious 9 місяців тому

    the 'no way~' hit me deeply every hit ngl

  • @MsDoubleTeam
    @MsDoubleTeam Рік тому

    heard u use the papaya song from ff14 in the video, instant subscribe

  • @Astrum_Deus
    @Astrum_Deus Рік тому

    Thank you anime man, for saving me future pain

  • @yukinon6891
    @yukinon6891 Рік тому

    you can make an hour guide video just like this and I will still be focus the entire time xD

  • @lastructchure389
    @lastructchure389 11 місяців тому

    Your way is articulate despite of an asian accent is delicious to hear ! I mean, usually, I can't understand any asian accent properly, but with you it's different my dude.

  • @Lancer_
    @Lancer_ 11 місяців тому

    based Digimon World 3 OST. They need to remaster it and just keep the soundtrack as is, rework the combat system maybe. Extremely niche and I had to pause cause I thought I had my other playlist tabbed when I heard your BGM for this video. Earned a sub from me, came from Tectone

  • @ShifterVampire
    @ShifterVampire Рік тому +1

    I'm not sure which info is correct, but according to wiki effect resistance/chance formula is Real Effect Chance = Base Effect Change * (1 + Effect Hit Rate) * (1 - Effect Resistance) * (1 - Debuff Resistance). Meaning that in example used in the video (base chance 65%, Effect Hit Rate 50% and Effect Resistance 70%) Real Effect Change would be not 45% but 29.25%. And someone like Cocolia with 100% freeze resistance can't be freezed at all unless you decrease her freeze resistance. And even then it would be very hard.

    • @grassnogr423
      @grassnogr423 Рік тому

      I am assuming he is incorrect, I don't believe that the wiki could be wrong.

  • @fedex4085
    @fedex4085 11 місяців тому

    Nice video!! ❤❤

  • @orsikocs
    @orsikocs Рік тому

    Honestly such good videos on explaining the game mechanica. And yes. I don’t read.

  • @westarrr
    @westarrr Рік тому +8

    The action count is NOT a percentage. Breaking is also NOT a flat -35, as you said (in your previous video).
    Speed is much more complicated than that.
    Any time someone wants to act, it takes 10,000 points before they get initiative. Speed decides how much points you get in one tick. This means that someone with 103 speed needs 10000/103=97 ticks and someone with 93 speed needs 10000/93=107 ticks. If the 103 speed's unit then has its turn, you should see 10 on the tick counter on the portrait of the other unit in the Action Order.
    A break sets someone back by 2500 points from where they are. On one of those orb units in Herta Space Ship, it equals 30 ticks. On one of those abyss lector-like units, it equals 38 steps. This is because the speed of the lector is much faster, so 1 tick is a lot more points.
    Look up the explanation "This is how speed works" by SteamedBunX on youtube if you want it explained with visuals.
    What this concretely means is that, in a battle with 7 turns, someone with 108 speed gets 1 more action compared to someone with 92.
    Dan Heng with 110 gets 8.25 actions, Asta with 106 gets 7.95 actions, Hook with 94 gets 7.05 actions, Gepard with 92 gets 6.9 actions.

    • @westarrr
      @westarrr Рік тому

      SteamedBunx used the comparison to a track race. 10000 would be the amount of meters and the "ticks" I refer to would be the steps each athlete needs to take to reach the finish line. Speed is how long someone's legs are. Someone with longer legs needs less steps to reach 10000 meter.

  • @Rime_Di_Michelangelo
    @Rime_Di_Michelangelo Рік тому

    Any fellow Onmyoji players here, yes, SPD, Eff HIT and RES work the same as in Onmyoji
    Of course the other stats too but I saw people confused about these

  • @asthenamesuggests9513
    @asthenamesuggests9513 11 місяців тому

    I love how he talks to us dummies in razor language

  • @sensei7087
    @sensei7087 11 місяців тому

    What he said at last i couldn't agree more

  • @sunsetsaint4096
    @sunsetsaint4096 Рік тому

    How did I click on this video and leave more confused than I started

  • @jss1121
    @jss1121 11 місяців тому

    code about to spam tank teams like he did in E7

  • @arnowisp6244
    @arnowisp6244 7 місяців тому

    Question. Does Defense Shred affect Dissociation damage in Simulated Universe?

  • @ShadowmaskHauntling
    @ShadowmaskHauntling Рік тому +5

    I’ve been curious about how mutli hit attacks work. I learned(haven’t actually seen it myself) that in the case of Sushangs light cone, hitting an enemy with a multi hit attack applies multiple stacks of the lightcone. So it brings me to question if the same applies when it comes to gaining bonuses for hitting enemies that meet specific Hp threshold requirements, such as Hertas Hunt cone. If I use a 3 hit attacks against an enemy where the first hit reduced the targets Hp to 50%, do the next two hits benefit from the light cone? Or does it snapshot from the start of the skill? Same with Seeles E1. What if the first hit of her skill brings the enemy under 80% hp? Do the next hits benefit from the crit rate?

    • @aryansharma3083
      @aryansharma3083 11 місяців тому

      They do, atleast for seele as I used her in SU with the e1 curio

  • @righteousfreed5119
    @righteousfreed5119 11 місяців тому

    super informative

  • @Lethdinger
    @Lethdinger Рік тому

    Thank you!

  • @DiaborMagics
    @DiaborMagics 6 місяців тому

    Honestly, good video. I understood most of it beforehand, but I do find it hard to determine which character needs which stats, which stats are ok until you get something better and maybe even sometimes, which they don't need.
    For example, I've only just started artifact running though im at trailblaze 60-something with 2 lvl 80 characters now. Jingliu is a DPS, so she wants atk and crit. I also saw speed is good for her.
    But since speed determines turn order and such, isnt speed good for literally everyone?
    And break effect also increases damage, so is that good for a dps like her, or is that just a decent-until-you-get-better stat?
    And how about effect resistance? If she can resist debuffs, it will save you turns. But you can focus less on damage.. so.. probably not good? How about effect resistance for a support like Fu Xuan or Tingyun, or Lynx then?
    There's just so many stats in this game it's hard to pick and almost all artifacts I pick up only have either atk or cdmg or cr and not 2 or all 3 >.< making it very hard to pick what to use.
    Also, is it me being unlucky, or is there no chance to get 2x or 5x exp bonus to trigger when you level up relics? Like in Genshin. I don't think I have seen it happen even once.

  • @svenbrede6151
    @svenbrede6151 Рік тому

    Thanks, master

  • @gaiam6387
    @gaiam6387 9 місяців тому +1

    It's almost 2 AM, I don't know English and I'm terrible at math... I guess I'll watch it again tomorrow and I'll read the game info 💀

  • @Jexter420
    @Jexter420 11 місяців тому

    13:09 until those big numbers hit your character.. then brain not happy..

  • @jaimin7107
    @jaimin7107 Рік тому

    You are my favourite maths teacher!🥰

  • @Salty_Gacha_Gamer
    @Salty_Gacha_Gamer Рік тому +1

    HSRs dmg calculation is kinda similar(I'd say almost exact) to HIs

  • @digital-underworld
    @digital-underworld 11 місяців тому

    The stat that affects Weakness Break damage to poise is Weakness Break Efficiency which can only be increased by Simulated World Blessing so far. This is a hidden stat

  • @kuro_kama7266
    @kuro_kama7266 11 місяців тому

    Instead of preparing for my interview what am I doing!

  • @kafkasboot
    @kafkasboot Рік тому

    Thank u mr code very helpful video!!!!

    • @thechosen0ne1
      @thechosen0ne1 Рік тому

      Then why is he using a female model?

    • @krissjp_2040
      @krissjp_2040 Рік тому

      @@thechosen0ne1 his chat controls his models through channel points, so yeah that's why he's using a female model lol

  • @officialkung
    @officialkung 9 місяців тому

    I know its been a while since this video been upload but I have 1 question for you good code sir. What stats is corresponding with breakeffect damage and Dot damage from that break effect? for example, if I build fire MC (which is def damage scalling) with break effect stats, does the break effect and dot from break damage scale with fire MC def? or it scale based off entirely different stats?cause if it scale on def, unit like march and gepard also benefit from it cause their basic attack damage is so bad, and break effect build on non att% scale unit seems possible.

  • @freddywop1738
    @freddywop1738 11 місяців тому

    I’m happy I invested in my Seele so much that I have 50/150 crit crit dmg ratio and I have 2k attack and Tingyun makes energy recharge no problem so my girl does 30-50k dmg with ult

  • @sadatislamkhan3707
    @sadatislamkhan3707 Рік тому

    This is simple enough. In FGO there is another modifier that is rng modifier basically it is a value of. 0.7 to 1.2 to the total. Which depends on your luck.
    PS I wish i was kidding but this is true.

  • @Yukiinooo
    @Yukiinooo Рік тому

    Its giving me math tutor

  • @reybarracuda2514
    @reybarracuda2514 Рік тому

    Thanks Code sempai😂

  • @eleanorkim07
    @eleanorkim07 Рік тому

    NOTED, Mr. Chode 📝📝📝

  • @SlyI42
    @SlyI42 Рік тому

    3:53 I can't with this chibi Code lmao NO WAY

  • @-V3rg1L-
    @-V3rg1L- Рік тому

    Question professor!
    How much speed should I stack for Seele if I have her light cone? I've heard different opinions and still can't decide if I should leave it at 131 that I currently have or stack more atk...

  • @Grafkiselev
    @Grafkiselev Рік тому

    TY mr Code

  • @zulhakimi_
    @zulhakimi_ Рік тому

    My brain explode after watching this video 🤯

  • @moochikyuu
    @moochikyuu Рік тому

    my head goes empty when i put relics on my characters and not checking the stats. as long as they can fend for themselves and not die

  • @jatirahardio3727
    @jatirahardio3727 Рік тому

    clara guide wheenn mr.codeeee

  • @potato.1593
    @potato.1593 10 місяців тому

    why did i feel like a the most pepega person after watching this

  • @-poon-382
    @-poon-382 Місяць тому

    come for stats guide, stuck with maths.

  • @aliassou1631
    @aliassou1631 Рік тому

    video saved

  • @Shiki0414
    @Shiki0414 9 місяців тому

    This is how they should teach math in school 😂

  • @owliebee
    @owliebee Рік тому

    I love how you talk to your viewers here like they're stupid. That's so fun. ☺

  • @akyuma9123
    @akyuma9123 Рік тому +1

    Compared to genshin we need to consider that we have more ATK than genshin, for exemple Xiao has 349 at lvl 90 and Himeko has around 750 ATK so it can be really good and light cone too like those who gave Atk% bonus (for early game our ATK is trash) BUT for exemple character who have DoT damage like Himeko, Sampoo or Kafka can be good cuz DoT damage come from your ATK. However light cone with DmG % are still better I think but that means the game is not very strategic cuz Seele goes boom and that's it, so yeah... shame

  • @wearmeout1
    @wearmeout1 Рік тому +1

    oh thats why i feel like my seele regens more than my natasha despite the fact that natasha's ult has a lesser cost.. cause seele kills everyone and so gains energy that way lol

    • @manoharalisa5829
      @manoharalisa5829 Рік тому

      Seele is cool, have speed, regen faster, multi turn.