1:23 I started getting flashbacks to when I struggled forever trying to get that health and energy. It didn’t even do much because of the wonky auto lock getting me slapped in the face by a vine. It was painful. So painful.
ROFL dude I was trying every character to try and get it and my god I didn’t even think about adding it to the video since it was after 1.1 releases but yeah targeting is a huge issue as well should be a marker or something to show what you are targeting.
@@CyanTril-Zenless I was so devastated. I gotta be honest, I’m not the best at building vertically, so I usually end up divvying my dwindling resources up between all my characters, so I was already struggling with finishing the level, so I had to restart a few times end every time i past that point I had to try really hard to get the auto targeting to let go of the stupid vines. I actually dashed so far from the hp that I went into the next section and got blocked by the invisible wall. I just gave up. Not worth getting hit by vines 50 times anyway.
Latest Leaks said ZZZ will get "save extra energy" like Star Rail I thinks gonna be on ZZZ 1.2 (I think) i forgot if its a leak for 1.2 patch or just future But hifhly chance its gonna be 1.2
@@Necrohoody I’ve heard about the energy overflow in another comment being in the beta however unfortunately that beta wasn’t released at the time of this video creation. That just leaves the 4 other issues now slowly but surely getting there!
2:15 - 4:00 Gonna C+V what I wrote on a similar post on the unofficial official subreddit: This probably applies more to refresher whalers than F2P. Since there's plenty of growth routes available, all of which consume dennies like a blender. I never once worried about being time-gated by weekly boss mats, even as I have my entire roster of 9 or 10 or so agents at 40/50, with C core, and those in the 50s, my a-rank dps/supports, heading towards D. Because I can instead spend my battery on Skill Chips, WEng Components, or promo seals, as well as farm dennies, which will take up the entire week to achieve my goals. So long as I am not gunning for the inefficient kitchen sink that is F core, which I did for Zhu Yuan, then my investment goals/priorities can be cleanly met without friction.
Stamina overflow is coming soon and I think the boss runs will get an coop update where we can get more mats, we had coop boss runs in the beta but that hasn't been added back in yet.
I was looking at the 1.2 updates and I didn’t see anything regarding stamina overflow so maybe I missed it but hopefully sooner rather than later. And yeah I mentioned the multiplayer in the beta wish I could’ve tried it but no one was in my server that was remotely close to my level lol
I noticed the overkilling too and i was like: huh? Just die already you mofo. I tried to brush it off but the more i go up against multiple higher level mobs, i get more damage taken because it wastes time on an already dead enemy and the camera just deadass locks into it so it's hard to spot the other enemies in the back
In a game that's about building and testing each character, I think there are some barriers to actually doing that, which make the game less enjoyable and I hope they get fixed. 1) I feel you on the stingy boss drops. Why do we get one drop at level 30 and then one drop at level 65? Even Genshin gave 2-3, and that was considered low (it's now been fixed so we always get 3+). Why not just make it 3 drops per week at higher levels? 2) I think the dennie and XP materials scarcity is an issue even early on, not just late game. I'm only Inter-Knot level 38 and my characters are going from level 30-40. I'm already having to grind the HIA training sessions to level my characters, and I'm only trying to level 4 characters (Koleda, Anton, Ben, Anby). It's just adding days of padding. Not looking forward to doing that at higher levels (maybe I won't bother). I just think the drops for XP and $$ should be richer, maybe 2.0X what they are now would cover it. 3) I wish it was easier to level other stuff like Bangboos and discs (not W-Engines) ... well, everything really, just those I seriously could not figure out. I'm sure the answer is in the game somewhere, but I cannot figure out how to get those materials from the game itself - not the tutorials, not by clicking on the materials, nowhere. I read the description "Drops from Hollow Zero"... okay, I ran a Hollow Zero stage and I didn't get a single one of those to drop... so what am I doing wrong? I had to look it up online, which was just annoying. Can you not just teleport me there when I ask? HSR will do that, Genshin can at least show you on the map the thing you have to kill/do, why can ZZZ not do that? Basically, it comes down to economy of resources, which is way too tight (I say this going into version 1.2). because I don't think I'm going to bother playing long term if it's this tight (well, that and Miyabi hasn't dropped yet and I have no idea when she will).
I agree with enemy staying alive in combo is an issue. Especially with QTE. And yeah, we dont even get enough weekly mats from 1.1, for characters release in 1.1 😮, i dont think they thought that one through
And again with the characters better yet we could just unlock the characters or something I mean I know gotcha games are all about pulling for, but wouldn’t it be great if you could just unlock the characters Sorry for all these comments it’s just changes need to be made to this game and I know I’m not the only one that thinks that
Partner👏characters 👏 yes pls this is in hsr and it’s so good I would love to use someone’s grace with my built cinema 6 Anton to see how the numbers go brrr
And also, we should be able to only pull for characters not engines like I’m sick of pulling and I’m getting straight engines. I’m sure once in a while, but I’m mostly engines and I’m sick of it.
With the weekly bosses the things you upgrade with them aren't that important so it's kind of whatever if you ask me. It's like this cause hoyo likes wasting our time and giving us lame reasons to keep playing. Just for reference you can get A, B, C, D Pretty much the moment you get a character. The difference for the last 2 won't even add 10% dps to your team. Math wise if you get every new character you won't be able to build them obviously but if skip one banner for every patch you got 6 weeks x3 mats = 18 mats, more then enough to build a whole rooster eventually. Once we can do lvl 70 weekly bosses they will probably give 2 weekly mats and that's so the wales don't complain long term. F2P is going to be fine regardless.
@@CyanTril-Zenless constantly having to reload and getting disconnected. Ive been able to play dbd, mortal kombat, and other online games just fine. But so far zzz has been hell to try and play without dying due to disconnection issues
The camera and target system for controller users is atrocious. As a Monster Hunter player, the auto-lock on system breaks necks and you can't control who or what you attack. I need to see the field, not just 1 boss. I need to attack the stunned boss, not the other one. I want to break this one box, not that one mob. Controller users were shafted.
I am still level 40, I am pretty disappointed to know weekly boss mat are still the same even at 60 Same number of mats, same amount of exp, same probability for those chips for A rank w-engine per run The bare minimum change I want is: Low levels, still the same Intermediate levels, make it the 1-2 chance for mats, 1 guarantee for chips High levels, guarantee 2 mats (or even 2-3 chance, unlikely though), and 1-2 chance for chips ______________________ Multiplayer, oh boy, they need to adjusted not just release it, why? Well, people always find the way to be toxic They add chat feature? the most toxic time is born, just predefined phrases or emotes? Time to spam it until the game ends, no communication options? Troll by failing on purpose or just avoiding battle leaving you alone or quit after the game start, report system to counter the trolling? Time to use it in a bad way That were the issues I thought quickly
The money system in this game is horrible... Chraracter building is way too expensive and the rewards too few.... And you get ONLY 125k for 100 energy?! In Genshin I get that for 40 with way less expensive character building costs
It’s expensive for sure I haven’t done the actual math in comparison to other games but if someone has I would like to see the cost per energy value for each game. Might be a video idea I do in the future when I get time.
Decibel system is just so ass u can only use ultimate of 1 character while u r controlling 3? I think they should raise decibel to 3500 and little health for mobs but the team have their ultimate filled and can be used seperately
@@troixaphuong3593 yeah I’ve gotten so used to it now I didn’t even mention it in the video but it’s definitely something that should be tweaked a bit. Might talk about it in a future video
@@troixaphuong3593 yeah I’ve gotten so used to it now I didn’t even mention it in the video but it’s definitely something that should be tweaked a bit. Might talk about it in a future video
Only good point in the video was to scale the rewards at higher levels, because higher level players will need more materials to make the characters they pull playable.
@@WarBovine Jesus f this was annoying to read. Dude all I hear is whining about a UA-cam video talking about issues in a gacha game. Rather than adding on to the video. What did you expect when you clicked on the video? Let me guess you can’t read either sorry I might’ve expected too much
@@markambray7616 I thought the game was pretty generous out the gate with how many free pulls you could acquire but I’m not actually free to play so I might be mistaken on this. I’m comparing it to HSR and Genshin on their release if you’re wondering.
Time to spread the word and make everyone fill out that survey!
If this was Genshin, players would be telling everyone else to stop being ungrateful and toxic
1:23 I started getting flashbacks to when I struggled forever trying to get that health and energy. It didn’t even do much because of the wonky auto lock getting me slapped in the face by a vine. It was painful. So painful.
Fr we need an auto lock switch mechanic
ROFL dude I was trying every character to try and get it and my god I didn’t even think about adding it to the video since it was after 1.1 releases but yeah targeting is a huge issue as well should be a marker or something to show what you are targeting.
@@CyanTril-Zenless I was so devastated. I gotta be honest, I’m not the best at building vertically, so I usually end up divvying my dwindling resources up between all my characters, so I was already struggling with finishing the level, so I had to restart a few times end every time i past that point I had to try really hard to get the auto targeting to let go of the stupid vines. I actually dashed so far from the hp that I went into the next section and got blocked by the invisible wall. I just gave up. Not worth getting hit by vines 50 times anyway.
Latest Leaks said ZZZ will get "save extra energy" like Star Rail
I thinks gonna be on ZZZ 1.2
(I think) i forgot if its a leak for 1.2 patch or just future
But hifhly chance its gonna be 1.2
They are on top of these things cause I know energy overflow and spending energy to farm boss mats after the weekly free runs is part of 1.2 beta
@@Necrohoody I’ve heard about the energy overflow in another comment being in the beta however unfortunately that beta wasn’t released at the time of this video creation. That just leaves the 4 other issues now slowly but surely getting there!
2:15 - 4:00 Gonna C+V what I wrote on a similar post on the unofficial official subreddit:
This probably applies more to refresher whalers than F2P. Since there's plenty of growth routes available, all of which consume dennies like a blender. I never once worried about being time-gated by weekly boss mats, even as I have my entire roster of 9 or 10 or so agents at 40/50, with C core, and those in the 50s, my a-rank dps/supports, heading towards D.
Because I can instead spend my battery on Skill Chips, WEng Components, or promo seals, as well as farm dennies, which will take up the entire week to achieve my goals. So long as I am not gunning for the inefficient kitchen sink that is F core, which I did for Zhu Yuan, then my investment goals/priorities can be cleanly met without friction.
love this feedback but PUT IT IN THE SURVEY, they actually listen to that shit, so please dont forget
Thats facts. Im sure im not the only one but I requested the teleport straight to the HDD. I still couldnt believe they actually did it tho
They really do. I've seen stuff in Genshin that I submitted in the survey... including (as an odd reference), Nilou's summer outfit.
Stamina overflow is coming soon and I think the boss runs will get an coop update where we can get more mats, we had coop boss runs in the beta but that hasn't been added back in yet.
I was looking at the 1.2 updates and I didn’t see anything regarding stamina overflow so maybe I missed it but hopefully sooner rather than later. And yeah I mentioned the multiplayer in the beta wish I could’ve tried it but no one was in my server that was remotely close to my level lol
It would really be cool if they could make a game mode where you can farm materials, polychrome, and other game materials
8:06 really needs to be addressed 100% IMMEDIATELY and really should be in every survey
@@xSpiraL LOL for real that is so triggering because you keep trying to kill it sometimes and dash away but it’s still alive and kicking.
I noticed the overkilling too and i was like: huh? Just die already you mofo.
I tried to brush it off but the more i go up against multiple higher level mobs, i get more damage taken because it wastes time on an already dead enemy and the camera just deadass locks into it so it's hard to spot the other enemies in the back
In a game that's about building and testing each character, I think there are some barriers to actually doing that, which make the game less enjoyable and I hope they get fixed.
1) I feel you on the stingy boss drops. Why do we get one drop at level 30 and then one drop at level 65? Even Genshin gave 2-3, and that was considered low (it's now been fixed so we always get 3+). Why not just make it 3 drops per week at higher levels?
2) I think the dennie and XP materials scarcity is an issue even early on, not just late game. I'm only Inter-Knot level 38 and my characters are going from level 30-40. I'm already having to grind the HIA training sessions to level my characters, and I'm only trying to level 4 characters (Koleda, Anton, Ben, Anby). It's just adding days of padding. Not looking forward to doing that at higher levels (maybe I won't bother). I just think the drops for XP and $$ should be richer, maybe 2.0X what they are now would cover it.
3) I wish it was easier to level other stuff like Bangboos and discs (not W-Engines) ... well, everything really, just those I seriously could not figure out. I'm sure the answer is in the game somewhere, but I cannot figure out how to get those materials from the game itself - not the tutorials, not by clicking on the materials, nowhere. I read the description "Drops from Hollow Zero"... okay, I ran a Hollow Zero stage and I didn't get a single one of those to drop... so what am I doing wrong? I had to look it up online, which was just annoying. Can you not just teleport me there when I ask? HSR will do that, Genshin can at least show you on the map the thing you have to kill/do, why can ZZZ not do that?
Basically, it comes down to economy of resources, which is way too tight (I say this going into version 1.2). because I don't think I'm going to bother playing long term if it's this tight (well, that and Miyabi hasn't dropped yet and I have no idea when she will).
I agree with enemy staying alive in combo is an issue. Especially with QTE.
And yeah, we dont even get enough weekly mats from 1.1, for characters release in 1.1 😮, i dont think they thought that one through
fixed the hard locked on.
don't change my target when I used hard locked on
yeah it's annoying on controller can't remove lock on , camera going crazy
And again with the characters better yet we could just unlock the characters or something I mean I know gotcha games are all about pulling for, but wouldn’t it be great if you could just unlock the characters Sorry for all these comments it’s just changes need to be made to this game and I know I’m not the only one that thinks that
What is your graphics settings it looks cool
Partner👏characters 👏 yes pls this is in hsr and it’s so good I would love to use someone’s grace with my built cinema 6 Anton to see how the numbers go brrr
everything you said is 100% accurate
@@lividsentinel8327 lol I tried to speak about issues I had myself so good that they was relatable.
Bro I’m with you on this 😂 the grind is crazy
Yeah Hollow Zero is the biggest issue, I hate doing like six, twenty minute runs a week. Its such a grind.
And also, we should be able to only pull for characters not engines like I’m sick of pulling and I’m getting straight engines. I’m sure once in a while, but I’m mostly engines and I’m sick of it.
With the weekly bosses the things you upgrade with them aren't that important so it's kind of whatever if you ask me. It's like this cause hoyo likes wasting our time and giving us lame reasons to keep playing.
Just for reference you can get A, B, C, D Pretty much the moment you get a character. The difference for the last 2 won't even add 10% dps to your team.
Math wise if you get every new character you won't be able to build them obviously but if skip one banner for every patch you got 6 weeks x3 mats = 18 mats, more then enough to build a whole rooster eventually.
Once we can do lvl 70 weekly bosses they will probably give 2 weekly mats and that's so the wales don't complain long term. F2P is going to be fine regardless.
Ive never seen more signal issues before in my life. Not even genshin struggled this much with the tiniest of signal issues
@@pyroronnie2473 can you elaborate on signal issues? Is this related to your internet/service provider or you getting disconnected?
i never got any signal issues phew
@@CyanTril-Zenless constantly having to reload and getting disconnected. Ive been able to play dbd, mortal kombat, and other online games just fine. But so far zzz has been hell to try and play without dying due to disconnection issues
The camera and target system for controller users is atrocious. As a Monster Hunter player, the auto-lock on system breaks necks and you can't control who or what you attack. I need to see the field, not just 1 boss. I need to attack the stunned boss, not the other one. I want to break this one box, not that one mob. Controller users were shafted.
I am still level 40, I am pretty disappointed to know weekly boss mat are still the same even at 60
Same number of mats, same amount of exp, same probability for those chips for A rank w-engine per run
The bare minimum change I want is:
Low levels, still the same
Intermediate levels, make it the 1-2 chance for mats, 1 guarantee for chips
High levels, guarantee 2 mats (or even 2-3 chance, unlikely though), and 1-2 chance for chips
______________________
Multiplayer, oh boy, they need to adjusted not just release it, why? Well, people always find the way to be toxic
They add chat feature? the most toxic time is born, just predefined phrases or emotes? Time to spam it until the game ends, no communication options? Troll by failing on purpose or just avoiding battle leaving you alone or quit after the game start, report system to counter the trolling? Time to use it in a bad way
That were the issues I thought quickly
Preach! 🙏
@@FoxSiR I did someone has to.
Doggie down... 🤣
That what it feels like though, my doggie is always getting put down.
Top 3% though.
Because do you know how easy it is to stock up on stuff and destiny?
The money system in this game is horrible... Chraracter building is way too expensive and the rewards too few.... And you get ONLY 125k for 100 energy?! In Genshin I get that for 40 with way less expensive character building costs
It’s expensive for sure I haven’t done the actual math in comparison to other games but if someone has I would like to see the cost per energy value for each game. Might be a video idea I do in the future when I get time.
I thought it doesn't cost Denny to level up characters? I have so much Denny..
@@RayRahu it does. People advise you to only level up your DPS to 60 and above for now
@@MillenniumEngineeringClub Do you mean to promote the agent? Because i’m not seeing a Denny cost to actually level up the characters..
@@ZoSenpai I hope you guys aren’t spending your Denny at the convenience store.. those bangbros are thieves.
Decibel system is just so ass u can only use ultimate of 1 character while u r controlling 3? I think they should raise decibel to 3500 and little health for mobs but the team have their ultimate filled and can be used seperately
@@troixaphuong3593 yeah I’ve gotten so used to it now I didn’t even mention it in the video but it’s definitely something that should be tweaked a bit. Might talk about it in a future video
@@troixaphuong3593 yeah I’ve gotten so used to it now I didn’t even mention it in the video but it’s definitely something that should be tweaked a bit. Might talk about it in a future video
it's rare for me or very hesitant to even activate the Decibel ultimate now 💀
Dude all I hear is whining about gacha features in a gacha game... jesus F this was annoying to listen to.
Only good point in the video was to scale the rewards at higher levels, because higher level players will need more materials to make the characters they pull playable.
@@WarBovine Jesus f this was annoying to read. Dude all I hear is whining about a UA-cam video talking about issues in a gacha game. Rather than adding on to the video.
What did you expect when you clicked on the video? Let me guess you can’t read either sorry I might’ve expected too much
There's not a lot of polychrome revenue as a f2p player in my experience...
@@markambray7616 I thought the game was pretty generous out the gate with how many free pulls you could acquire but I’m not actually free to play so I might be mistaken on this. I’m comparing it to HSR and Genshin on their release if you’re wondering.
Enough for a 5 star every patch, which is the norm...
Like make the game better actually make the game like destiny. I mean know they would have to get permission.
The events have been very boring imo