Very good as always !!! Now we are looking forward to the Tutorial for Vray 6 and GPU and of course 3ds Max, that would be great! On the internet there are no Tutorials that talk about Animation with this combination !!! Well done!!!!
Amazing info, well explained and precise. I´m a long time V-Ray user and before that an infinity of render engines, and i must say it was about time someone to present this info in a well layed out and clear manner, a drastic improvement of those old tutorials (SD res ;)) where the person explaining is tripping all over their words and experimenting as they go with the tutorial.
Apparently after vray 5 you dont need to save the lightcache file because it gets baked into the irradiance map file. For some reason it's really difficult to find information on this but try to render the final image without loading from the light cache and the animation will render fine (you can even put secondary bounces to none)
can you create tutorial on cloth simulation its a bit mess for most of the people please it would help alot ..................... truly love your explaining style and your work too
Great work, every single parameter explained crystal clear. Thank you Ava. I must ask: Do these settings work for Still Images? Are you going to make a new video showing V-Ray Render Settings for Still Images?
I'm not sure if you are making it crystal clear - but if you have just 1 moving object in the scene (beside the camera). The irradiance map method won't work. And the irradiance map in general doesn't work very well for moving objects at all. Also denoising 0.005 seems almost unecessary if you are doing something that has a quick deadline. Often I can get away with 0.025 with Much much faster render time. Here the denoiser will be more valuable. Though definately some details will dissappear but often for animation people don't notice unless you actually work with 3d. Beside that - Nice structure on you tutorial. :)
Hi, how to render animation with vray spawner don't missing asset . I simulation vehicle and people with plugin city traffic and popular in 3dsmax and rendering with animation ( only animation , render single is no problem ) the bucket computer 2 missing asset , i checked native 3dsmax material swatches, transfer missing asset. ( use software vray 5 , 3dsmax 2020 ) how to fix it ? please help me! thanks verry much!
i dont understand why when rendering its giving me black or dark screen when im moving the camera slider in timeline it gives me white flicker. I'm using vraysun as light source
"We'll hit the Alpha, one byte at the time." this was genius, haha Also, I would love to you to make a video regarding VRay and Corona (Yes, I know, again), but we did noticed that for a while you fell in love with The Corona 8, and then VRay 6 came out and it appears to be amazing! Would love to now what would be the best option to buy for someone looking to get properly into the industry.
when I was working on max 2016 I was able to control the rendering time by increasing and drecreasing the noise threshold value but now in vray 6 max 2023 I am not able to decrease the other noise values and also while doing small render , the render time is very high. In vray frame buffer, I keep 50% rendering setting but still time of rendering is high. Please help me how to control rendering time.
Hi, I have a question about the second method, i need to abort the render because i need to do something else I'm currently rendering the irradiance map and light cache in total there will be approx. 300 frames to render range 0-300 frames at this moment I render every 10 frames and irradiance map is about 217 MB light cache is about 12 MB i'll stop rendering at frame 100, i'll do something else and I will run the render again from frame 100 to the end with entry into the irradiance map and light cache so the question is can I pause the render (frame 0-100) and start it again from the last frame (frame 100-300) so that both maps behave the same as if I were rendering continuously (0-300)? Thanks for the response Ah, no, a new irradiance map will be made, so I'll have to render two sequences anyway
If the file creation dates (7:37) are correct, then we have about 6 hours (!!!) of rendering for 2 second video. Mama mia! 🙄It's probably better to use v-ray GPU rendering (yeah.. yeah.. there are wonderful render farms, etc😬). By the way, there is an interesting solution - Vantage, but it's more for test renders of course. Another alternative is Unreal Engine.. I think.. (Also - thanks for your videos 👍)
Using Irradiance map leads to a poor quality that shouldn’t be used for a final production. In fact, Chaos Group is about to remove Irradiance Map from the software for the next V-Ray version...
hi. thanks for share this. but in v-ray we have many option to decrease render time . you just set the default setting! so we can say your tutorials for beginners or kids! not for professionals!
Hi Aref Razavi. Do you know the good and faster way? Or are you saying only for the another reason? Or if u have any better ideas for the same then share it..
Rebusfarm is a joke compared to setting up a Google Cloud GPU. You get to use their NVIDIA A100 80GB VRAM for $4 an hour. If you use less than an hour, you only get charged for that. It's virtually free. You can turn it off immediately when you're done rendering.
After watching all yours video now I am 3d Viz in very big company Thankyou so much
💗
Wooow!!! That's amazing, well done! I am super glad to hear that :)
I think your the best free Teacher in utube history, your teaching technique is fabulous direct light🧠💡 on my brain and I also store in good area's,
Very good as always !!! Now we are looking forward to the Tutorial for Vray 6 and GPU and of course 3ds Max, that would be great! On the internet there are no Tutorials that talk about Animation with this combination !!! Well done!!!!
Thank you! Also, thanks for the idea ;)
Amazing info, well explained and precise. I´m a long time V-Ray user and before that an infinity of render engines, and i must say it was about time someone to present this info in a well layed out and clear manner, a drastic improvement of those old tutorials (SD res ;)) where the person explaining is tripping all over their words and experimenting as they go with the tutorial.
Thank you! Glad you like it!
Please do for corona
Will do!
@@ArchVizArtist so happy I can’t wait ..your tutorials has really helped me improve my visualization skills .. thank you
That's great to hear! Keep going!
Thank you a lot for a great tutorial! 🔥
Please what the next step after ending render and save them as EXR (the first method).. thankU for all videos it’s really helped me 💕
A big fan of your channel and videos!! Please teach us about making and inserting XREF scene. Thank you
شكرا لك على إحترافيتك
Amazing work of urs, As Always.... Uncountable thanks to u.🤗🙂🙂
Apparently after vray 5 you dont need to save the lightcache file because it gets baked into the irradiance map file. For some reason it's really difficult to find information on this but try to render the final image without loading from the light cache and the animation will render fine (you can even put secondary bounces to none)
Oh, ok, thanks for sharing!
Can you please share the link how we can do the same?
can you create tutorial on cloth simulation its a bit mess for most of the people please it would help alot ..................... truly love your explaining style and your work too
Great work, every single parameter explained crystal clear. Thank you Ava. I must ask: Do these settings work for Still Images? Are you going to make a new video showing V-Ray Render Settings for Still Images?
I did this already :)
What should we do next after we have rendered the sequenced images? We go to another software to make it into a clip?
I'm not sure if you are making it crystal clear - but if you have just 1 moving object in the scene (beside the camera).
The irradiance map method won't work. And the irradiance map in general doesn't work very well for moving objects at all.
Also denoising 0.005 seems almost unecessary if you are doing something that has a quick deadline.
Often I can get away with 0.025 with Much much faster render time.
Here the denoiser will be more valuable.
Though definately some details will dissappear but often for animation people don't notice unless you actually work with 3d.
Beside that - Nice structure on you tutorial. :)
Amazing teacher 👏👏
Thank you! 😃
Hi, how to render animation with vray spawner don't missing asset . I simulation vehicle and people with plugin city traffic and popular in 3dsmax and rendering with animation ( only animation , render single is no problem ) the bucket computer 2 missing asset , i checked native 3dsmax material swatches, transfer missing asset. ( use software vray 5 , 3dsmax 2020 ) how to fix it ? please help me! thanks verry much!
Amazing video
Thanks a lot. I've used the first method. But now how can I convert the EXR files sequence obtained in a video? Thank you.
Thanks a lot. But now how can I convert the EXR files sequence obtained in a video?
thanks for tutotrial. Can we use camera path option on irradiance map settings in this method?
Thank you
i dont understand why when rendering its giving me black or dark screen when im moving the camera slider in timeline it gives me white flicker. I'm using vraysun as light source
what if there is animation inside the room
Very nice mam
Thank you
I have one question
When i choose open exr file to save render output the colors of furniture are poor and leaks of saturation
1:20 노이즈 최저값
how can i calculate lightrt with brute forece instude of inrrandice map
thanks
You're welcome!
Maybe for chaos vantage?
Good idea ;)
What we use in image filter in 2 mathed
Thanks, by the way does having your lights in lightmix with corona creat any problems when rendering animation frames ?
I love you so much ! You are so cool 😍
Thank you soo much!
"We'll hit the Alpha, one byte at the time." this was genius, haha
Also, I would love to you to make a video regarding VRay and Corona (Yes, I know, again), but we did noticed that for a while you fell in love with The Corona 8, and then VRay 6 came out and it appears to be amazing!
Would love to now what would be the best option to buy for someone looking to get properly into the industry.
Thanks for the idea! I might do it :)
@@ArchVizArtist would love to. Have a nice day! :)
How can we use V-Ray Gpu for rendering animations out ?
when I was working on max 2016 I was able to control the rendering time by increasing and drecreasing the noise threshold value but now in vray 6 max 2023 I am not able to decrease the other noise values and also while doing small render , the render time is very high.
In vray frame buffer, I keep 50% rendering setting but still time of rendering is high. Please help me how to control rendering time.
Cant find vray setting for still Image..
Can you help me find vray 4/5 crack (for eds max 2020)
Pls....
Is there any way to scale a model to a specific dimension in 3ds max ?
really how to add that vray 6 intersting
Hi, I have a question about the second method,
i need to abort the render because i need to do something else
I'm currently rendering the irradiance map and light cache
in total there will be approx. 300 frames to render
range 0-300 frames
at this moment I render every 10 frames and
irradiance map is about 217 MB
light cache is about 12 MB
i'll stop rendering at frame 100, i'll do something else
and I will run the render again from frame 100 to the end
with entry into the irradiance map and light cache
so the question is
can I pause the render (frame 0-100) and start it again from the last frame (frame 100-300) so that both maps behave the same as if I were rendering continuously (0-300)?
Thanks for the response
Ah, no, a new irradiance map will be made, so I'll have to render two sequences anyway
Gracias bonita
Can we reduce the time in the render in vray 5 please
Use 2nd method :)
You didn't explained how to render whit bruteforce
you are CG goddess forever in my dream.💋
If the file creation dates (7:37) are correct, then we have about 6 hours (!!!) of rendering for 2 second video. Mama mia! 🙄It's probably better to use v-ray GPU rendering (yeah.. yeah.. there are wonderful render farms, etc😬). By the way, there is an interesting solution - Vantage, but it's more for test renders of course. Another alternative is Unreal Engine.. I think.. (Also - thanks for your videos 👍)
I recorded it on slow PC, so it might be correct :D I am planning to do a video about GPU as well ;)
Can i use for Vray 5 the same settings 😃
Sure!
Using Irradiance map leads to a poor quality that shouldn’t be used for a final production. In fact, Chaos Group is about to remove Irradiance Map from the software for the next V-Ray version...
Then, use the first method :)
hi. thanks for share this. but in v-ray we have many option to decrease render time . you just set the default setting! so we can say your tutorials for beginners or kids! not for professionals!
Hi Aref Razavi.
Do you know the good and faster way?
Or are you saying only for the another reason?
Or if u have any better ideas for the same then share it..
We all knows about the render settings... but render time :) ...
Rebusfarm is a joke compared to setting up a Google Cloud GPU. You get to use their NVIDIA A100 80GB VRAM for $4 an hour. If you use less than an hour, you only get charged for that. It's virtually free. You can turn it off immediately when you're done rendering.
Thank you
You're welcome