Shrapnel Shotgun with Knockback | Guns Series 15 | Unity Tutorial

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 11

  • @6Abdellah9
    @6Abdellah9 13 днів тому

    amazing work as always u recon u can add dual wielding to the series 🙏🙏

  • @r1s1112
    @r1s1112 8 місяців тому +4

    Double intro, I got gunned down xD Thanks for another video in this golden series ^^

  • @MrMonkize
    @MrMonkize 3 місяці тому

    This is an awesome series, could you perhaps make an episode where you add multiplayer with Fishnet?

  • @alec_almartson
    @alec_almartson 8 місяців тому +2

    That's a really cool Shooting System.
    I think I'll use it in the future (I'm saving it in a list). 😅
    Thank You 🎮💯👍🏻

  • @季捷-d2j
    @季捷-d2j 2 місяці тому

    Awesome course bro!Could you perhaps make an episode about the beam\laser guns?

  • @epicmcdude
    @epicmcdude 7 місяців тому

    Hey Chris! Sorry for the off-topic, a couple of years ago you made some great series on root motion navmesh and agent avoidance deep dive, so I wanted to ask if you know of a way to have the agent avoidance work with root motion?

  • @Zoehmancer
    @Zoehmancer 6 місяців тому

    I’m getting an error I can’t seem to tack down and fix: “NullReferenceException: Object reference not set to an instance of an object GunScriptableObject.TryToShoot() (at Assets/Scripts/Guns/GunScriptableObject.cs:152) GunScriptableObject.Tick (System.Boolean WantsToShoot) (at Assets/Scripts/Gun/GunScriptableObject.cs:81) PlayAction.Update() (at Assets/Scripts/PlayerAction.cs:19) :/

    • @LlamAcademy
      @LlamAcademy  6 місяців тому

      Did you follow the setup instructions in the repo ?