How-To: URP (Universal Render Pipeline)

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  • Опубліковано 5 жов 2024
  • Welcome to the how-to guide for configuring the Freemium Starter Kit to work with the Universal Render Pipeline (URP). By default, the kit is set up for Unity’s built-in renderer, but with a few adjustments, you can get it running smoothly with URP.
    Video Highlights:
    Initial Setup: Understand the default issues and what needs fixing when switching to URP.
    Script Adjustments: Learn how to remove incompatible scripts and update the compiler settings to support URP.
    Compiler Configuration: Follow step-by-step instructions to add the necessary script compilation symbols for URP.
    Assembly Updates: See how to update the assembly definitions to include URP-specific assemblies.
    Material Conversion: Convert your example game’s materials to be compatible with URP for proper rendering.
    Final Testing: Verify the setup by running the example game and ensuring all elements display correctly.
    By the end of this tutorial, your Freemium Starter Kit will be fully compatible with URP, enhancing your game’s visual performance and compatibility.

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