To be fair the penguin wouldn't know he has rubber band AI. Plus it's for the challenge of the player. It's still an easy race to win. They should've found the fact that the penguin could fall off when they allowed Mario to fall off to a kill zone. When finding that, they should've written in either you get there star from an invisible spawn point (secret slide, 8 middle coins, 8 hidden spots) or a box that would normally only give you a 1up if you don't complete the task.
Fine! I don’t think it’s the most blatant. I think it’s probably just the penguin wanting to be faster because he wants to win. His weight probably allows him to have more momentum than Mario. Besides, it is a platformer game after all. Mario Kart racers however...
It wouldn't be hard to fix. If the penguin falls off the slide, wait until Mario crosses the finish line, and spawn the penguin coming in. Or, if you want, spawn him back earlier in the slide, if you want. But still behind Mario. The one at the end would just be a last ditch attempt, if he fell near the end.
Or easier, every some amount of frames check if the penguins Y value is below where it's supposed to be and just teleport it back up to the track (attempting to maintain the X/Z coords although correction may be necessary). Problem solved with minimal time added to a speed run
Most memorable glitch I ever encountered was in the original Super Mario Bros. I had a fire flower as I was finishing a dungeon. I was hit by Bowser as I was running for the bridge release. I hit the release while still in mid-shrinking animation. At the start of the next level, I was tiny Mario, but when I would hit the B button, he would suddenly grow into fire Mario and throw a fireball, before immediately shrinking back to tiny Mario. It continued until I finally took damage. It was so weird and I was never able to reproduce the glitch.
That's the small fire Mario glitch. It happens when Mario touches the ax and gets hit by Bowser at the same time. With some practice, it could be redone.
Like Migas267 said, it’s something that can be replicated, I’ve done it multiple times. What I do is during the bowser fight with a fire flower, jump over him and wait on the rightmost side of the bridge. When Bowser chases you to the axe, jump up and tap right just a bit so you jump on the axe and him at the same time. If it works, you’ll be flashing during the “The princess is in another castle” cutscene, and when you enter the next level it’ll look like you have a mushroom. When you pick up a mushroom, you’ll become small, and the fireflower will make you small but able to shoot fireballs. If that explanation didn’t make sense, there’s many UA-cam videos that cover that glitch and other ways you can do it. Good luck!
Something similar happened to me. I don't remember the exact Bowser castle, but I was hit by him at the same time that I touched the axe. The game glitched out like crazy, the music became trippy, the scroll advanced to show either peach or toad, but everything was glitched. The game crashed there. I wish I had videotaped this.
4:32 so for 20 years i´ve been falling the stage because of that penguin, and now i know theres is a frame where i can drop him of the stage, sweet revenge here i come, also, now you can kill 3 diferent pinguins in the same stage, thats some dark sht right there
In short: the constantly incrementing variable that manages when the penguin blinks is the global game timer, which keeps going even if the game is paused. I guess in this case, the game wasn't really frozen, just simply paused or the penguin itself was simply stuck in that position, neither of which would interfere with the global game timer in any way. Watch UncommentatedPannen's video "blinking" if you want to know more.
One time playing Super Mario 64, I was in Jolly Roger Bay and I was on the ship. I waited for the box that moves back and forth to move next to me. I then ground pounded on the edge, and Mario disappeared for a bit. He then came back, but in the ground. His legs were missing, he was laying on the ground, and when I jumped, Mario would jump while still laying down. The game started making weird noises. It made low pitch and high pitch sounds of Mario falling and screaming. After trying to get off the ship, The game crash. This scared me because I was 8. Unforgettable experience? Yes. Recreating it? Never happened again.
This happens when the cartridge gets touched/moved while going in the system. It's called cartridge tilting and causes Mario to do exactly what you said
My guess is that after you ground pounded the box, while the ship was moving down, because normally the box probably sets Mario's full adress to the box's adress just to decrease one health from him setting Mario's full adress back to it's own place and because you ground pounded it also made a sound, one of Mario's sounds from the 10th soundfont to be exact (sm64 uses soundfonts to make its music and alters the pitch of those sounds to make it sound like music). Then, because presumably there were two commands set to run when you did that at the time ( and ) (soundfont 19 is for water levels) (the text is in probably in hexadecimal btw, but I simplified it), the assembler probably tweaked the code to just (presumably because there were 2 commands set to run at the same frame). You should know what soundfont 10 is from experience rather than from name, but if you don't look up "releasio 3: retoaded", as that romhack replaces all music with soundfont 10. As for the laying in the ground thing, I have no idea. Was he literally laying on the ground? If so, was he in the ground pound position? If not, in what position was he?
I had that happen with Star Wars shadows of the empire... On the last level when you’re beginning to leave the exploding space station I somehow clipped outside of it on accident. The level never ended as I didn’t pass through the exit so I could just fly around in space and the whole station was now blinking red. It was very cool but I couldn’t ever reproduce it for friends lol As we had only beaten it on easy at that point (which ends on a cliffhanger with your character appearing to die until you beat it on medium) it was particularly cool as it meant my character still escaped despite the game devs’ wishes lol
Oh man, I remember the penguin falling off the slide when I was little and I was so confused at the time, I thought the penguin used the SHORTCUT by accident and was unreachable
Something I think about when I watch the opening scene of majoras mask is if Epona never moved when skull kid jumped her. Would link have caught skull kid right there? Would skull kid make the moon fall on hyrule? so many possibilities.
Maybe There used to be a feature where if you complete the race with the "cheat" tunnel, when you play again, the penguin would take a shortcut "cheat" tunnel that it could only take. Then they removed it
Back when I had majoras mask on the n64 a friend loaded a new file on my game and after the opening cutscene all the item slots in the inventory were filled with orcerinas Was so confused as a kid but it was prob the game cart not being inserted properly causing a bug
Do you remember if Link died(Gameover) immediately after being thrown off Epona when you could potentially start moving Link? Yes it is due to the cart not being properly inserted but somehow still being registered.
Depending on when this was, you might need the battery in your cartridge replaced-if you wait too long the cartridge will probably start to delete your saves
@@kokirikid6130 I dont remember. I remember seeing all 3 of the c button slots having ocarinas and then pausing and seeing every slot on the pause screen filled with them.
I ALSo had a strange experience with the snow ball mission. My memories a little foggy but I remember it disappeared when I got to ahead of it while pushing it down the hill to make it bigger for the snowman mission
I, once, in snowman's land, where there are these slopes that push you into the pond that slowly drains your health, I double jumped and then died in the air, similar when you go out of bounds, mario lost his cap and remained froze in the air, and immediately lost all his 8 points of health. Never happened to me again, but I still remember it.
A story like this happened to me when I was a child with Zelda II: Adventure of Link. One time I remember playing it and somehow I don't know it happened but I was walking onto a forest ground type and it teleported me into a map. ( And for the record, I know there are some places that actually do that in the game but that was not one of em! ) Game crashed on loading the map then when I booted up again, I had new items in my Inventory! Can't remember exactly which items I got from that but I remember around where this happened. I tried so many times afterward to do it again because i thought i had found some secret or something but couldn't replicate it :(
When I was really young, I played the original super smash bros almost religiously. I had always wondered what Mew did when it appeared from a Pokeball. Well one time, while my little brother and I were fighting against some AI opponents, something odd happened. Mew came out of its pokeball while a number of other things were happening right near it and the game made this really weird sound (a lower-pitched, almost grinding-like sound), the camera very briefly zoomed in to that spot on the screen, and then immediately after that one of the characters instantly hit 999% damage and flew straight upwards off the screen at lightning speed. To this day I have no idea what happened, and despite numerous attempts to recreate it, was never successful in doing so. Has anyone else ever experienced something like this in any of the SSB games?
There are some known glitches that bring a character to 999%. For example, with Luigi, if you (up + B) underneat a greenshell and that an opponent is located beside that shell, Luigi will get stuck there until the damage hits 999% (or maybe less sometimes) and the opponent will die. It may not be related to your case but maybe the glitch that happened to you had nothing to do with mew but more with the items that were in that spot?
Mine was a bit simpler, there's one corner in particular where the penguin cuts the corner a bit short and on a small handful of occasions he's cut it a bit too short and fallen to his doom that way.
The reason he falls is because of the extended boundary patch as he said. The exact reason is because the extended boundary patch takes the games collision and makes it 4 times less accurate to make bigger custom levels possible. The penguin falls there because the collision isn’t as big and accurate making it much easier than the regular game for him to fall.
A strange encounter I had was when I was younger, my brother and I were about to play Super Mario World. We turned on the game and during the title screen, I was attempting to plug in the second controller when I accidentally moved the system, which caused the screen to go black. We obviously thought that the game has froze, but then the "Mario Start !" showed up and small Mario appeared back on the title screen able to be controlled as if it was an actual level. The only thing was that there was no music and no time, but everything else was still functional. There was no way to die on the level and you couldn't pause, so the only way to get out of it was to reset the game. After my brother and I messed around on the title screen a bit, we finally got bored and restarted the system to play normally. We would try to see if we could get back to that title screen level whenever we started up the game, but never could. It was very weird
In Earthbound on the Wii U Virtual Console, I was able to walk off the map on the staircase of a pyramid / crypt level. It allowed me to walk out of bounds to other zones. Dunno what triggered it, or if it's something people know about, and I couldn't easily replicate it (it was my first run, and I'd never saved besides save states, so I had to reload them).
iirc the extended boundaries option comes with collision patches, which in certain places create glitched spots (for example, in patched rom it is possible to grab on the 8 star door, despite it's top being inside wall), maybe it happens that the slide now affects the penguin huge hitbox.
I believe it was my older brothers Pokémon blue (or might have been diamond) where he turned it on once only to find that he had lost every single Pokémon, instead however his entire team and every single goddamn slot in the Pokémon storage now consisted of level 100 dittos. I even remember us checking them out in Pokémon Stadium, where exactly one of them was shiny (which I believe was based on IVs anyway back then if I'm not mistaken). To this day I have no idea what happened or why and I haven't heard of anyone having experienced the same.
That would be Blue. Advance and later versions saved a backup copy of everything, used a checksum to detect corruption, and loaded the older copy if anything was wrong. The first two gens were very vulnerable to corruption. Most likely the game got turned off or the cartridge came loose enough to cause glitching during that important "Saving... Do not turn off the power" period.
this video talks more about Software (games) but ive got a Hardware story that 'i swear it happened' but cant find any proof...back in my days of Pokemon (GameBoy and Color, but i forgot if i mightve been playing on my GBAdvance in this story) my batteries were getting low, so i saved (just in case), popped the battery cover off, and replaced the two AAs one at a time...when i had both Fresh batteries in it, i flipped it back over and the screen was still showing the "[name] saved the game!" dialogue...like the GameBoy (again, Mightve been Advance, but no SP) was able to run on One battery so that by Stagger-Swapping them, it never 'loses' connection while you tag in a new pair...i feel like it was a GBA trick because itd be great for games like Metroid, where you can only save in Certain Spots, so you can use this trick to keep your session alive long enough to get to the next checkpoint... ...again, this is only an "i Swear it happened" story, and since i havent owned a GBA since the DS-phat came out, i havent been able to try for myself, and no one online seems to know about this...but i dont Imagine things into Memory like that...
Sounds legit if you have to insert the second battery in the opposite direction. Because in that case you have to insert two batteries only for doubling up the capacity to last longer. It won't change how much energie goes thru the device. And i'm not a native english speaker so i hope it makes sense somehow... ^^
4:20 I just want to take a moment to appreciate Mario shivering in the fetal position there in the lower left, while his other selves endlessly slip down an abyssal ice ramp trying to screw over a penguin.
I've encountered something in Smash Bros Brawl. You know how items disappear after a while, well we were playing on Shadow Moses, I saw what looked like a Pitfall, and I thought it was that, right before it disappeared though, it looked more like a Smash Ball (it had the series symbol on it) and it vanished in a puff of smoke.
I had this one time in super mario maker 3ds where my internet was being funky and I still started it up and when I did and it didn't work because my internet was funky it put mario above the level number. I didn't use my 3ds all day until I could show my friends, they thought it was cool. I'm not even joking
I love glitching games, and I try to learn the why behind glitches, but one I still don’t get is in the game Legend of Dragoon. There’s a moment when you’re in the city of Basil on the first disc where, I believe upon exiting, you run into a woman (who turns out to be Martel, which eventually triggers the stardust quest, but that aside). I was playing the game for the third time, I think, and was expecting the interaction. When she ran into the main characters that time, though, her character model suddenly collapsed and merged with the ground. The cutscene continued as normal (except with her character model talking from the ground, that is) until she started walking/sliding down her typical path, still from the ground. Her character model was back to normal in the library, though. I tried rebooting a few times, but the cutscene worked normally each time. I’ve glitched the living hell out of this game since then, and I still don’t know what on earth happened.
I distinctly remember the first time I ever played Super Mario 64, the eel was in the moat in front of the castle. I've never seen or heard of this happening since.
This should be on the Super Mario 64 Conspiracy Iceberg, considering how eerie this occurrence truly is. It is a late addition, but better late than never.
That moment that something happened and no one believed you, I remember the good old days when that worked on my favor, in sonic 06 when playing with my friends their, silver through me like in space or something and I called my friends because they went to the kitchen, by the time they came back I had died and respawn, they called me a loser for that ... BUT .... when I returned for round 2 for silver with my friends their, silver was frozen in time in the same position as when he killed me, and even better was half way through the floor, shows them, moral of the story, if you can’t repeat it, do it better than before.
Never happened to me, but I've had a "happened to me and can't prove it" situation of my own in Super Mario World. Years ago, in Donut Secret 2 (the ice level overlooking Valley of Bowser), I somehow managed to make a key spawn in the first item block. I thought maybe this was some sort of new secret, and kept trying to find some hidden keyhole that didn't exist. I was also able to repeatedly perform the glitch. Unfortunately, I can't remember how I did it, so I can't show it off.
One of my one time only glitches was when i was playing Majora's Mask. It was after i beat the Skeleton Boss in Inkana i remember jumping back down to the lower part of Inkana Valley and while i was standing there i accidently bumped my N64 cart and the screen was frozen but it was frozen on a picture of when i fought that Skeleton Boss. I never managed to replicate it sadly.
In A Link Between Worlds, I some how entered a cave near Link's House, and when I came out of it I was in the desert, which you can't even get to without Lorule, and I had just beat the first dungeon. So no Lorule
this has actually happen to me when I was a kid, and I think it has happen in few speedruns I've seen, but I have not seen the penguin fall like that, it just never came to the finish line
Oh, that happened to me recently, while i was playing SM64 Multiplayer with a friend It was realy hard to finish the stage with the multiplayer screen view, and when we did, there was no star, and no penguin I didn't knew it was a glitch so... "deep" In fact, i was just like "Oh well, i guess that's just the way that it is" and replayed the stage
Tbh I thought rubber banding was only in minecraft, it's when you break a block and it comes right back when you try to pick up what it dropped or whenever you're running then you move back a few blocks, I think they fixed it tho, but I haven't been able to update minecraft and I think it only happenes when your game is outdated
DUDE, SPEAKING OF THE BEGINNING OF THE VID... The other day in Ocarina of Time, a bit up the stream in Zora's river, a weird glitch happened. I tried to hit one of the water spitting enemies and I somehow missed. The next thing I knew, I was launched waaaaaayyy up in the air. When I hit the floor, I took no fall damage as I heard the enemy die, but it wasn't the one I tried to attack. It was one of the same enemies in the distant that died. It was weird
I have never had this happen to me but I had something similar happen, it was instead with Koopa the Quick. Sometimes I would win and stay near the flag and he would never arrive
Yup.... encountering Bad EGG as a random encounter in Emerald no cheats, it replaced a Slugma encounter and was Shiny... yeah I wish I had a camera as a kid.
I had something similar with the Racing Penguin and Koopa the Quick, when I was using the Moon Jump hack for fun I decided that I would go in range for theme to talk to me but start moon jumping to the finish line so I one a Millisecond after the race started, however, they never finished the race, this is consistent.
I remember playing ocarina of time when i was young and going to lonlon ranch and there was a box outside you can roll into and I clipped though the wall when trying to break the box showed my brother and he got mad at me for "breaking it" lol we both tried to do it over and over again when we got older but we never could figure it out
When I was younger, I played through Jabu Jabu's belly in LoZ: OoT. I was near a wall and looking through it using the 1st person camera. After accidentally moving the camera to where I could see through the wall, link clipped through the collision and fell into the void. I actually did not lose any hearts during this weird glitch
Today I experienced a glitch in Super Mario 64. I was on the stairs leading to the room, where the 30-star door was. Before I opened the door, I long jumped and got on top.
You KNOW at some point in the 90's, some kid was like "OMG COMPUSERVE U GOTTA TRY THIS TRICK - IF YOU CATCH THE PENGUIN WHEN HE FALLS AND RIDE HIM, HE'LL TAKE U TO LUIGI"
I was a bit old to play it but I specifically remember my little brother doing it and looking really confused and upset. I then helped him and later I secretly played it trying to recreate it. I failed. Thx for this video!
That happened with me too. Kingdom hearts birth by sleep. In my ventus campaign, when I reached Olympus colluseum And ventus talked to young herc at the colosseum entrance, young herc’s head rolled and changed positions, so his head was in position on his back. His head was talking like normal, but attached to his back, staring straight up. It triggered for me 3 or 4 times, before I gave my umd and system to my cousin when 2.5 came in.
The first time I ever played Mario 64 I didn’t see the penguin. I thought i just had to slide down. I got the star, and I reloaded the map and I didn’t even know why a penguin WAS there!
The proper terminology for Rubberbanding AI is "Dynamic Game Balancing". Basically, when the game senses you're doing well, it ramps up the difficulty. If the games senses you're doing poorly, it eases up on you.
When I played sup mar 64 I was doing the penguin race and he didn’t finish... I got mad and tried again. AND IT HAPPENED TWICE IN A ROW!!! I ragequit and then it worked when I tried it like a month later. I was so confused
Disappearing penguin happened to me when I finally on my 10th attempt make it to the end. But the penguin wasn't there. I was angry because I suck at sliding maps in super Mario
My dad got what we call the "zero sword" in zelda 2. The sword was level 0. We noticed because he was killing the flashing orbs in one hit. At the time, we had believed them to be invincible. He then leveled the sword up "wondering if it would get stronger" and at level 1 it was back to normal. We never saw the glitch again nor figured out why it happened.
There was a glitch a saw in the legend of zelda (switch game) I remembered when you can pause certain types of things with your shiekah slay for a time and when i paused a guard thing it cliped through the map i even could do it to multiple guards
I’m one of those rare gamers that almost never encounters glitches or other broken bits of games. I love watching these kinds of videos because it astounds me how wrong Gabe’s can go and yet I’ve never once triggered any of these weird glitches!
This is reinspiring me to go hunt down a fight me and a friend had against Falco in Super Smash Bros 64. All we remember is I was going to unlock Captain Falcon for my friend so we had more characters and so me as P2 played as Fox with the blue costume on very hard with one life and destroyed classic, I had just handed him the remote when I finished off Master Hand knowing my time was low enough, but when the new character screen appeared it was an outline of Falco, and never having fought against him I took over again and lost despite my best efforts. I have never seen it again.
Did you know the penguins in this game can blink while the game is paused?
Cool
Creepy •~•
That is because the penguins are always watching. Just sitting, watching.....
Neat!
No?
Penguin: I'm the best racer
Also the Penguin: *DIES*
Bye penguin
"Ready...get set...DIE!!!"
Noooo! :( PENGUIN!!!!!!!
@@princessoscar3089 trust me you're gonna hate that penguin
@@slimeplayz164 xD
Penguin: You cannot cut corners.
Also Penguin: Rubber Band AI LOL!
I read that in Pewdiepie's voice for some reason.
What!? You haven't played Tuber Simulator!?
To be fair the penguin wouldn't know he has rubber band AI.
Plus it's for the challenge of the player. It's still an easy race to win.
They should've found the fact that the penguin could fall off when they allowed Mario to fall off to a kill zone. When finding that, they should've written in either you get there star from an invisible spawn point (secret slide, 8 middle coins, 8 hidden spots) or a box that would normally only give you a 1up if you don't complete the task.
Fine! I don’t think it’s the most blatant. I think it’s probably just the penguin wanting to be faster because he wants to win. His weight probably allows him to have more momentum than Mario. Besides, it is a platformer game after all. Mario Kart racers however...
@@ComaAlpha Jesus Christ Jordan was joking.
This was fixed in super Mario 64 DS, I think...
Also rip speed-runner who saw the penguin die during their run
It wouldn't be hard to fix. If the penguin falls off the slide, wait until Mario crosses the finish line, and spawn the penguin coming in.
Or, if you want, spawn him back earlier in the slide, if you want. But still behind Mario. The one at the end would just be a last ditch attempt, if he fell near the end.
@@ZipplyZane It still destroys the run because of the extra time it takes to do that, every second counts in a speedrun.
Or easier, every some amount of frames check if the penguins Y value is below where it's supposed to be and just teleport it back up to the track (attempting to maintain the X/Z coords although correction may be necessary). Problem solved with minimal time added to a speed run
@@ElectromasterTech Neat.
They did fix it
swankybox: "despite how easy this star normally is"
8-year-old me playing this for the first time: -_________-
Even as a teenager, I found this star to be nearly impossible
This star was difficult even more so than Wing Mario over the rainbow and rainbow ride 100 coins
Yeah I didn't find it easy when I played through when younger either, glad I wasn't the only one
M. This was easy
I'm a teen and this is still hard
Most memorable glitch I ever encountered was in the original Super Mario Bros. I had a fire flower as I was finishing a dungeon. I was hit by Bowser as I was running for the bridge release. I hit the release while still in mid-shrinking animation. At the start of the next level, I was tiny Mario, but when I would hit the B button, he would suddenly grow into fire Mario and throw a fireball, before immediately shrinking back to tiny Mario. It continued until I finally took damage. It was so weird and I was never able to reproduce the glitch.
That's the small fire Mario glitch. It happens when Mario touches the ax and gets hit by Bowser at the same time. With some practice, it could be redone.
Like Migas267 said, it’s something that can be replicated, I’ve done it multiple times. What I do is during the bowser fight with a fire flower, jump over him and wait on the rightmost side of the bridge. When Bowser chases you to the axe, jump up and tap right just a bit so you jump on the axe and him at the same time. If it works, you’ll be flashing during the “The princess is in another castle” cutscene, and when you enter the next level it’ll look like you have a mushroom. When you pick up a mushroom, you’ll become small, and the fireflower will make you small but able to shoot fireballs. If that explanation didn’t make sense, there’s many UA-cam videos that cover that glitch and other ways you can do it. Good luck!
Something similar happened to me. I don't remember the exact Bowser castle, but I was hit by him at the same time that I touched the axe.
The game glitched out like crazy, the music became trippy, the scroll advanced to show either peach or toad, but everything was glitched. The game crashed there.
I wish I had videotaped this.
Ricardo Roa damn that sounds cool, that would’ve been awesome to have a clip of 😂
@@itsameyoyo You can find on UA-cam called "small fire mario glitch"
4:32 so for 20 years i´ve been falling the stage because of that penguin, and now i know theres is a frame where i can drop him of the stage, sweet revenge here i come, also, now you can kill 3 diferent pinguins in the same stage, thats some dark sht right there
MagicZant
I saw this happen in spoon 64 (loohoo
Lmao
you can kill them all in Cool, Cool, Mountain, actually. By using a glitch, you can make the mother penguin walk off the edge
@@chuuweebyou Entire family and a few forever lost kids, all dead in an instant.
The video: "Why is the Penguin falling off the slide?"
Me: "If the game is frozen, why is the Penguin still blinking?"
In short: the constantly incrementing variable that manages when the penguin blinks is the global game timer, which keeps going even if the game is paused. I guess in this case, the game wasn't really frozen, just simply paused or the penguin itself was simply stuck in that position, neither of which would interfere with the global game timer in any way.
Watch UncommentatedPannen's video "blinking" if you want to know more.
Everything is paused when you paused, nothing moves but the NPCs but they don’t move, you can still talk to them.
The penguin can move during stopped time
When I first saw the penguin fall I screamed revenge really loud
Penguin: Falls
You: *CREEPER AW MAN*
@@andromedagalaxy649 I bet that one like is yours
@@puffy5 lol 😂😂😂
I just screamed
Well done, sir
One time playing Super Mario 64, I was in Jolly Roger Bay and I was on the ship. I waited for the box that moves back and forth to move next to me. I then ground pounded on the edge, and Mario disappeared for a bit. He then came back, but in the ground. His legs were missing, he was laying on the ground, and when I jumped, Mario would jump while still laying down. The game started making weird noises. It made low pitch and high pitch sounds of Mario falling and screaming. After trying to get off the ship, The game crash. This scared me because I was 8. Unforgettable experience? Yes. Recreating it? Never happened again.
This happens when the cartridge gets touched/moved while going in the system. It's called cartridge tilting and causes Mario to do exactly what you said
Also, the Easter egg hunter did a video on it if you wanna look it up!
My guess is that after you ground pounded the box, while the ship was moving down, because normally the box probably sets Mario's full adress to the box's adress just to decrease one health from him setting Mario's full adress back to it's own place and because you ground pounded it also made a sound, one of Mario's sounds from the 10th soundfont to be exact (sm64 uses soundfonts to make its music and alters the pitch of those sounds to make it sound like music). Then, because presumably there were two commands set to run when you did that at the time ( and ) (soundfont 19 is for water levels) (the text is in probably in hexadecimal btw, but I simplified it), the assembler probably tweaked the code to just (presumably because there were 2 commands set to run at the same frame).
You should know what soundfont 10 is from experience rather than from name, but if you don't look up "releasio 3: retoaded", as that romhack replaces all music with soundfont 10.
As for the laying in the ground thing, I have no idea. Was he literally laying on the ground? If so, was he in the ground pound position? If not, in what position was he?
Harden Patch wtf are you talking about lmfao
@@shadoxfm8822 Now let's talk about parallel universes. Because the adress that holds Mario's coords is a float, tha- *k no*
Swankybox videos are what I look forward to every sunday morning.
@Richard Vanwinkle I'm sorry you can't appreciate the finer things in life.
YOU CANNOT HAVE MY STAR IF I TAKE IT WITH ME INTO THE DARKEST DEPTHS OF HELL...
Lmao
*penguin falls off track*
Mario: Ha! Now you know how it feels!
I have to admit that I always loved the penguin.
I had that happen with Star Wars shadows of the empire...
On the last level when you’re beginning to leave the exploding space station I somehow clipped outside of it on accident.
The level never ended as I didn’t pass through the exit so I could just fly around in space and the whole station was now blinking red. It was very cool but I couldn’t ever reproduce it for friends lol
As we had only beaten it on easy at that point (which ends on a cliffhanger with your character appearing to die until you beat it on medium) it was particularly cool as it meant my character still escaped despite the game devs’ wishes lol
Oh man, I remember the penguin falling off the slide when I was little and I was so confused at the time, I thought the penguin used the SHORTCUT by accident and was unreachable
I'm sure that every time I've experienced this I just ignored it.
This was on the wii U virtual console edition.
Something I think about when I watch the opening scene of majoras mask is if Epona never moved when skull kid jumped her. Would link have caught skull kid right there? Would skull kid make the moon fall on hyrule? so many possibilities.
Some old games like SM64 just wouldn't be as fun without the glitches honestly :)
Same with Mario kart wii
You mean the Backwards long jump, that's my favorite
same with battle for bikini bottom
and rom hacks, those are fun (never played one though :( )
Thats what a game more fun
Maybe There used to be a feature where if you complete the race with the "cheat" tunnel, when you play again, the penguin would take a shortcut "cheat" tunnel that it could only take. Then they removed it
Nintendo would definitely update it quickly
Back when I had majoras mask on the n64 a friend loaded a new file on my game and after the opening cutscene all the item slots in the inventory were filled with orcerinas
Was so confused as a kid but it was prob the game cart not being inserted properly causing a bug
Nice ide been like...cool now i have tons of spare time bending instruments lol
Do you remember if Link died(Gameover) immediately after being thrown off Epona when you could potentially start moving Link? Yes it is due to the cart not being properly inserted but somehow still being registered.
That happened to me as well
Depending on when this was, you might need the battery in your cartridge replaced-if you wait too long the cartridge will probably start to delete your saves
@@kokirikid6130 I dont remember. I remember seeing all 3 of the c button slots having ocarinas and then pausing and seeing every slot on the pause screen filled with them.
“Penguin takes leap of faith into darkness”
Died
So did the penguin
Bruh pixx he said Penguin r/wooosh me if you want
I love how turning on subtitles greats you to [penguin noises] at the beginning of the video.
I ALSo had a strange experience with the snow ball mission. My memories a little foggy but I remember it disappeared when I got to ahead of it while pushing it down the hill to make it bigger for the snowman mission
thats normal
I, once, in snowman's land, where there are these slopes that push you into the pond that slowly drains your health, I double jumped and then died in the air, similar when you go out of bounds, mario lost his cap and remained froze in the air, and immediately lost all his 8 points of health.
Never happened to me again, but I still remember it.
This just happened in Simpleflips' green demon challenge!
I CAN'T BELIEVE I WITNESSED THAT WITH MY GODDAMN EYES!
A story like this happened to me when I was a child with Zelda II: Adventure of Link. One time I remember playing it and somehow I don't know it happened but I was walking onto a forest ground type and it teleported me into a map. ( And for the record, I know there are some places that actually do that in the game but that was not one of em! ) Game crashed on loading the map then when I booted up again, I had new items in my Inventory! Can't remember exactly which items I got from that but I remember around where this happened. I tried so many times afterward to do it again because i thought i had found some secret or something but couldn't replicate it :(
When I was really young, I played the original super smash bros almost religiously. I had always wondered what Mew did when it appeared from a Pokeball. Well one time, while my little brother and I were fighting against some AI opponents, something odd happened. Mew came out of its pokeball while a number of other things were happening right near it and the game made this really weird sound (a lower-pitched, almost grinding-like sound), the camera very briefly zoomed in to that spot on the screen, and then immediately after that one of the characters instantly hit 999% damage and flew straight upwards off the screen at lightning speed. To this day I have no idea what happened, and despite numerous attempts to recreate it, was never successful in doing so.
Has anyone else ever experienced something like this in any of the SSB games?
If you didn't save the game backup the save and try on a emulator with a RAM thing open + record it
There are some known glitches that bring a character to 999%. For example, with Luigi, if you (up + B) underneat a greenshell and that an opponent is located beside that shell, Luigi will get stuck there until the damage hits 999% (or maybe less sometimes) and the opponent will die. It may not be related to your case but maybe the glitch that happened to you had nothing to do with mew but more with the items that were in that spot?
Ive had it happen
Mine was a bit simpler, there's one corner in particular where the penguin cuts the corner a bit short and on a small handful of occasions he's cut it a bit too short and fallen to his doom that way.
0:03 that was one of the reasons i wanted to be a youtuber, to show videogames misteries like you.
"Despite how easy this star is" Lmfao I always had a hard time with this one.
Finally, after 20+ attempts, I finally finished without falling off.
Penguin disappeared.
The reason he falls is because of the extended boundary patch as he said. The exact reason is because the extended boundary patch takes the games collision and makes it 4 times less accurate to make bigger custom levels possible. The penguin falls there because the collision isn’t as big and accurate making it much easier than the regular game for him to fall.
A strange encounter I had was when I was younger, my brother and I were about to play Super Mario World. We turned on the game and during the title screen, I was attempting to plug in the second controller when I accidentally moved the system, which caused the screen to go black. We obviously thought that the game has froze, but then the "Mario Start !" showed up and small Mario appeared back on the title screen able to be controlled as if it was an actual level. The only thing was that there was no music and no time, but everything else was still functional. There was no way to die on the level and you couldn't pause, so the only way to get out of it was to reset the game. After my brother and I messed around on the title screen a bit, we finally got bored and restarted the system to play normally. We would try to see if we could get back to that title screen level whenever we started up the game, but never could. It was very weird
In Earthbound on the Wii U Virtual Console, I was able to walk off the map on the staircase of a pyramid / crypt level. It allowed me to walk out of bounds to other zones. Dunno what triggered it, or if it's something people know about, and I couldn't easily replicate it (it was my first run, and I'd never saved besides save states, so I had to reload them).
iirc the extended boundaries option comes with collision patches, which in certain places create glitched spots (for example, in patched rom it is possible to grab on the 8 star door, despite it's top being inside wall), maybe it happens that the slide now affects the penguin huge hitbox.
I would always throw the baby penguin off the cliff.
You monster. . . .
@@TheDeepThinker-sq3iy 😈
@@aarongreenfield9038 😇 😝
@Pixel Oh no, they're gonna kill him for sure!
If you play Mario 64 and DON’T throw the baby penguin off the cliff, you’re doing it wrong.
I don't know why, everytime I see the penguin leap into the darkness I start laughing. Probably because of how chill he looks.
I believe it was my older brothers Pokémon blue (or might have been diamond) where he turned it on once only to find that he had lost every single Pokémon, instead however his entire team and every single goddamn slot in the Pokémon storage now consisted of level 100 dittos. I even remember us checking them out in Pokémon Stadium, where exactly one of them was shiny (which I believe was based on IVs anyway back then if I'm not mistaken). To this day I have no idea what happened or why and I haven't heard of anyone having experienced the same.
That would be Blue. Advance and later versions saved a backup copy of everything, used a checksum to detect corruption, and loaded the older copy if anything was wrong. The first two gens were very vulnerable to corruption. Most likely the game got turned off or the cartridge came loose enough to cause glitching during that important "Saving... Do not turn off the power" period.
Deff Blue. Pretty sure Diamond can't connect to Stadium
this video talks more about Software (games) but ive got a Hardware story that 'i swear it happened' but cant find any proof...back in my days of Pokemon (GameBoy and Color, but i forgot if i mightve been playing on my GBAdvance in this story) my batteries were getting low, so i saved (just in case), popped the battery cover off, and replaced the two AAs one at a time...when i had both Fresh batteries in it, i flipped it back over and the screen was still showing the "[name] saved the game!" dialogue...like the GameBoy (again, Mightve been Advance, but no SP) was able to run on One battery so that by Stagger-Swapping them, it never 'loses' connection while you tag in a new pair...i feel like it was a GBA trick because itd be great for games like Metroid, where you can only save in Certain Spots, so you can use this trick to keep your session alive long enough to get to the next checkpoint...
...again, this is only an "i Swear it happened" story, and since i havent owned a GBA since the DS-phat came out, i havent been able to try for myself, and no one online seems to know about this...but i dont Imagine things into Memory like that...
Ima try it in a sec on GBC
@@jigzyonline2 and?
Sounds legit if you have to insert the second battery in the opposite direction. Because in that case you have to insert two batteries only for doubling up the capacity to last longer. It won't change how much energie goes thru the device.
And i'm not a native english speaker so i hope it makes sense somehow... ^^
4:20
I just want to take a moment to appreciate Mario shivering in the fetal position there in the lower left, while his other selves endlessly slip down an abyssal ice ramp trying to screw over a penguin.
bruh penguin be like
[penguin noises]
Penguin Yay 1
PINGas ?
Mario challenges Mama Penguin
Her: I have now decided that I want to die
I've encountered something in Smash Bros Brawl. You know how items disappear after a while, well we were playing on Shadow Moses, I saw what looked like a Pitfall, and I thought it was that, right before it disappeared though, it looked more like a Smash Ball (it had the series symbol on it) and it vanished in a puff of smoke.
yeah, the disappearing penguin happened to me 2-3 times in the many hours I spent playing SM64 on my N64 as a kid
Yeah that happened to many several times in Star Road. Thought i was crazy thinking how nonsense this whole thing is :D
I had this one time in super mario maker 3ds where my internet was being funky and I still started it up and when I did and it didn't work because my internet was funky it put mario above the level number. I didn't use my 3ds all day until I could show my friends, they thought it was cool.
I'm not even joking
I had a glitch happen in the psp version of tomb raider anniversary where everything turned into its wireframe model
I love glitching games, and I try to learn the why behind glitches, but one I still don’t get is in the game Legend of Dragoon. There’s a moment when you’re in the city of Basil on the first disc where, I believe upon exiting, you run into a woman (who turns out to be Martel, which eventually triggers the stardust quest, but that aside). I was playing the game for the third time, I think, and was expecting the interaction. When she ran into the main characters that time, though, her character model suddenly collapsed and merged with the ground. The cutscene continued as normal (except with her character model talking from the ground, that is) until she started walking/sliding down her typical path, still from the ground. Her character model was back to normal in the library, though. I tried rebooting a few times, but the cutscene worked normally each time.
I’ve glitched the living hell out of this game since then, and I still don’t know what on earth happened.
I distinctly remember the first time I ever played Super Mario 64, the eel was in the moat in front of the castle. I've never seen or heard of this happening since.
1:30 Oof I did that too
I felt like this when I accidentally glitched Epona into clock town once. Never could recreate it back then.
Man I can't remember what I had for dinner last night let alone the penguin race I tried when I was 6 :'D
This should be on the Super Mario 64 Conspiracy Iceberg, considering how eerie this occurrence truly is. It is a late addition, but better late than never.
That moment that something happened and no one believed you, I remember the good old days when that worked on my favor, in sonic 06 when playing with my friends their, silver through me like in space or something and I called my friends because they went to the kitchen, by the time they came back I had died and respawn, they called me a loser for that ... BUT .... when I returned for round 2 for silver with my friends their, silver was frozen in time in the same position as when he killed me, and even better was half way through the floor, shows them, moral of the story, if you can’t repeat it, do it better than before.
Never happened to me, but I've had a "happened to me and can't prove it" situation of my own in Super Mario World. Years ago, in Donut Secret 2 (the ice level overlooking Valley of Bowser), I somehow managed to make a key spawn in the first item block. I thought maybe this was some sort of new secret, and kept trying to find some hidden keyhole that didn't exist. I was also able to repeatedly perform the glitch. Unfortunately, I can't remember how I did it, so I can't show it off.
I always hated that the penguin called the shortcut cheating, but jumping off the slide entirely to the lower level is just fine.
Video starts: Angry penguin noises.
Definitely seen this before, I always imagined on the second run that the penguin had taken the shortcut and gotten stuck in the wall lol
This actually happened once and I completely forgot about it until now but yeah it was really weird.
I never knew this could happen wow this is the first I've heard of it even.
i've never heard about this happening, the craziest thing i've ever done was successfully BLJ'ing up to the final bowser level
One of my one time only glitches was when i was playing Majora's Mask.
It was after i beat the Skeleton Boss in Inkana i remember jumping back down to the lower part of Inkana Valley and while i was standing there i accidently bumped my N64 cart and the screen was frozen but it was frozen on a picture of when i fought that Skeleton Boss.
I never managed to replicate it sadly.
Not a glitch, just an error/malfunction because you bumped it
I love your videos Swank. The way you delve into our childhood games in such detail with more discoveries and even adding some lore.
In A Link Between Worlds, I some how entered a cave near Link's House, and when I came out of it I was in the desert, which you can't even get to without Lorule, and I had just beat the first dungeon. So no Lorule
this has actually happen to me when I was a kid, and I think it has happen in few speedruns I've seen, but I have not seen the penguin fall like that, it just never came to the finish line
It's not cork.
It's dirt.
Now you know Swanky!!
It certainly is cork. It's cork and it always has been cork since I was 8 years old. Lol
It’s cork. Look it up
no,I don't remember ever encountering this when I was a kid
Oh, that happened to me recently, while i was playing SM64 Multiplayer with a friend
It was realy hard to finish the stage with the multiplayer screen view, and when we did, there was no star, and no penguin
I didn't knew it was a glitch so... "deep"
In fact, i was just like "Oh well, i guess that's just the way that it is" and replayed the stage
Tbh I thought rubber banding was only in minecraft, it's when you break a block and it comes right back when you try to pick up what it dropped or whenever you're running then you move back a few blocks, I think they fixed it tho, but I haven't been able to update minecraft and I think it only happenes when your game is outdated
DUDE, SPEAKING OF THE BEGINNING OF THE VID...
The other day in Ocarina of Time, a bit up the stream in Zora's river, a weird glitch happened. I tried to hit one of the water spitting enemies and I somehow missed. The next thing I knew, I was launched waaaaaayyy up in the air. When I hit the floor, I took no fall damage as I heard the enemy die, but it wasn't the one I tried to attack. It was one of the same enemies in the distant that died. It was weird
4:12 I love how there’s just that one Mario who is just sleeping
I have never had this happen to me but I had something similar happen, it was instead with Koopa the Quick. Sometimes I would win and stay near the flag and he would never arrive
Yup.... encountering Bad EGG as a random encounter in Emerald no cheats, it replaced a Slugma encounter and was Shiny... yeah I wish I had a camera as a kid.
I had something similar with the Racing Penguin and Koopa the Quick, when I was using the Moon Jump hack for fun I decided that I would go in range for theme to talk to me but start moon jumping to the finish line so I one a Millisecond after the race started, however, they never finished the race, this is consistent.
That penguin noise was the biggest throwback
I remember throwing the baby off the cliff 10+ times it never got old
I remember playing ocarina of time when i was young and going to lonlon ranch and there was a box outside you can roll into and I clipped though the wall when trying to break the box showed my brother and he got mad at me for "breaking it" lol we both tried to do it over and over again when we got older but we never could figure it out
"We actually got stuck in Penguin Limbo."
One of the greatest lines to use out-of-context I've ever heard.
I guess it must be Disgaea.
When I was younger, I played through Jabu Jabu's belly in LoZ: OoT. I was near a wall and looking through it using the 1st person camera. After accidentally moving the camera to where I could see through the wall, link clipped through the collision and fell into the void. I actually did not lose any hearts during this weird glitch
Today I experienced a glitch in Super Mario 64. I was on the stairs leading to the room, where the 30-star door was. Before I opened the door, I long jumped and got on top.
I love the camera angles in your videos, they’re so satisfying to watch
All of this research and knowledge went into studying a polygonal penguin sliding off a course. Fascinating.
Yes! A new video!!!
You KNOW at some point in the 90's, some kid was like "OMG COMPUSERVE U GOTTA TRY THIS TRICK - IF YOU CATCH THE PENGUIN WHEN HE FALLS AND RIDE HIM, HE'LL TAKE U TO LUIGI"
He does. No one has been able to do it far as we know. But it is in the source code!
I was a bit old to play it but I specifically remember my little brother doing it and looking really confused and upset. I then helped him and later I secretly played it trying to recreate it. I failed. Thx for this video!
I feel like the penguin is far more acutely aware of an issue of disappearing Marios that the general populace was about disappearing penguins.
I've had the penguin fall off multiple times. I was always a little annoyed, but never thought much of it.
That happened with me too. Kingdom hearts birth by sleep.
In my ventus campaign, when I reached Olympus colluseum And ventus talked to young herc at the colosseum entrance, young herc’s head rolled and changed positions, so his head was in position on his back.
His head was talking like normal, but attached to his back, staring straight up. It triggered for me 3 or 4 times, before I gave my umd and system to my cousin when 2.5 came in.
The first time I ever played Mario 64 I didn’t see the penguin. I thought i just had to slide down. I got the star, and I reloaded the map and I didn’t even know why a penguin WAS there!
The proper terminology for Rubberbanding AI is "Dynamic Game Balancing". Basically, when the game senses you're doing well, it ramps up the difficulty. If the games senses you're doing poorly, it eases up on you.
When I played sup mar 64 I was doing the penguin race and he didn’t finish...
I got mad and tried again. AND IT HAPPENED TWICE IN A ROW!!!
I ragequit and then it worked when I tried it like a month later. I was so confused
Someone call Benedict Cumberbatch. We finally found someone with a worse pronunciation of "penguin". ;)
that's how you say penguin. pang whin
5:05 Me: BECAUSE YOUR COPY IS PERSONALIZED
Disappearing penguin happened to me when I finally on my 10th attempt make it to the end. But the penguin wasn't there. I was angry because I suck at sliding maps in super Mario
My dad got what we call the "zero sword" in zelda 2. The sword was level 0. We noticed because he was killing the flashing orbs in one hit. At the time, we had believed them to be invincible. He then leveled the sword up "wondering if it would get stronger" and at level 1 it was back to normal. We never saw the glitch again nor figured out why it happened.
There was a glitch a saw in the legend of zelda (switch game) I remembered when you can pause certain types of things with your shiekah slay for a time and when i paused a guard thing it cliped through the map i even could do it to multiple guards
I’m one of those rare gamers that almost never encounters glitches or other broken bits of games. I love watching these kinds of videos because it astounds me how wrong Gabe’s can go and yet I’ve never once triggered any of these weird glitches!
flashbacks to 5 year old me finally beating the penguin race after my 11th try (it was hard for me for some reason) and the penguin not appearing
5:41
I think you got a voice crack when you said penguin
This is reinspiring me to go hunt down a fight me and a friend had against Falco in Super Smash Bros 64.
All we remember is I was going to unlock Captain Falcon for my friend so we had more characters and so me as P2 played as Fox with the blue costume on very hard with one life and destroyed classic, I had just handed him the remote when I finished off Master Hand knowing my time was low enough, but when the new character screen appeared it was an outline of Falco, and never having fought against him I took over again and lost despite my best efforts.
I have never seen it again.