EVERY BUFFED ORBITAL & EAGLE TESTED VS BILE TITANS - NEW META STRATAGEMS!? HELLDIVERS 2
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- Опубліковано 30 чер 2024
- #helldivers2
These are the BUFFED ORBITAL AND EAGLE STRATAGEMS after the update tested VS bile titans!!! Some of these are easily THE BEST STRATAGEMS IN HELLDIVERS 2 and on top of that they are tons of fun!!!
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0:00 - Orbital gatling vs Bile titans
2:10 - 110 rocket pods vs Bile titans
6:22 - Precision strike Vs Bile Titans
7:58 - Partner of the channel (add)
9:58 - Eagle strafing run Vs Bile titans
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The bile titan always stomps you with its right leg ( on our left side) when you run underneath it. You can exploit this by running under it and throwing your stratagem of choice on the ground and booking to the right. This is how pre-patch I used to deal with titans using the 500kg as they stay in place long enough for them to get hit. Pre patch you had to PRECISELY time it to guarantee a hit but With the buffed precision strike , HOLY it’s so good.
thats awesome info man! and yes the Precision is sooooooooo dope now
I’ve been doing the same exact thing even since pre patch. My guy deserves more likes on this comment!!
before the patch, my strats (vs bugs) was always the same. now after the patch i actually stare at the strats and dont know which to chose because there are several good and usefull in my book, AH did a good job
I don't know if this will help, but rocket pods always come from behind you, meaning that if your turn to one direction when throwing the beacon, Eagle will change its attack direction accordingly. You can use it to make Eagle target the sides of the Bile Titan and maybe it can crack the armor with just one attempt. I haven't tried it myself though
The precision has always been a one shot problem is the orbital scatter mod makes it very un precision 😂
ya it has been, but never has it been so easy to hit :D scattes is ass btw :D:D:D:D:D I hate it haha
Dumbest modifier in the game, just renders some stratagems useless... so lazy. The modifiers in general are just so lazy and arbitrary difficulty. Would love to see some more creativity with them
Great video man, so many out right now are not actually showing any changes. Good to see strats and how it works
Also, Ad has 1 d when it's short for "Advertisement"
oh thanks man! me and my doo doo English! :D
First of all, keep it up with the good work! I am following you from almost begining of the game and I really happy how grows your channel.
This game is really following my favs. I really feel lucky.
In very first day of the game, I already liked dominator, it buffed after some time.
My indispensable strat was orbital pricise, it buffed.
I mostly picked gatling for clearing the hordes, it buffed.
I liked sound and hit feeling for machine guns, they buffed.
I really feel lucky hahahah.
thanks for the support man!:D and yes the buffs are awesome!
Precision strike always used to one shot it. The only problem was high call in time during which the titan would move away.
110MM rocket pods is GOATED now
I have killed bile titans and automaton tanks with the Gatling barrage. If enough shots perfectly hit the titan’s head (easier to do when it’s spitting) you’ll kill it. It’s also a nice finisher because it dies even faster if you already hit it with a single rocket to the head. For tanks they’re just a big platform to absorb all the damage from the barrage. Sometimes a single one isn’t enough but a grenade or eagle strafing run does the job.
Orbital strike is crazy good now. It can now be reliably used to kill moving enemies, so that’s great. Only downside is the scatter modifier makes it obsolete by removing the precision from the orbital strike.
Rocket pods are definitely more consistent now, but in terms of damage they’re still roughly the same. A charger behemoth takes two to kill, sometimes three if a full doesn’t land. It’s a good opener for when you see a bile titan running at you. Throw it under him and there’s a high chance of it hitting the head. However, you have to rely on other AT weapons to take the titan down reliably. Rocket pods seem to leave titans very vulnerable to flame and arc throwers, depending on where they hit. If they strip the armor you can also hit them with your primary weapon
I love that rocket pods always hit now, taking airstrike for heavy armor enemies always feels like the wrong tool for the job.
Thumbs up, I really enjoy your content! Discovered this channel just recently, I'm glad I did.
Is that phantom controller the same shape as a scuff envision?
Next video of the Automaton front, since MO is there mb? Great video!
thanks! will def be testign all of this on automatons!
Good vid, very informative.
lol I used to do this setting, I'm so annoyed but with the limited controls what can you do. I switched the mark to R3 so I just mark everytime I melee but I don't really melee much so it's ok, also I can just aim and R3 and I ping but I don't melee
does the 110 take out like tanks and hulks and chargers? If so that could be really solid cause you get so many of them
is a two shot sometimes but its amazing on dealing with towers, bot factories and shrieker nests easy
I have been 1 shotting tanks consistently. Chargers and Hulks need 2.
@@teemuhella1511 I've been able to 1 shot Hulks (don't know about Chargers since I don't bring pods to terminids), but yeah, Tanks are consistent 1-shots
chargers are a lil annoying, 90% of the time it takes out the chest and they dont bleed out for some reason, but then auto-cannon or grenades would make light work out of it
2 is ofc a guaranteed kill, 1 will either kill or leave it annoyingly low
Wow precision and the eagle rocket pods look great.
I already loved the precision orbital because it has a more reliable hit-box than the 500. Now that it’s landing as fast as 500 it’s going to be dope.
yes!! the landing speed is amazing now
With my test on normal diff 9 game play 2 rocket pod alway kill titan, but the new problem is behemoth charger, very hard to kill with any weapon except flame thrower, 1 anti tank and you do nothing, you need 2, both leg and head, 3 railgun shot to kill normal charger at head but 6-8 is needed for behemoth, and they are everywhere in diff 9 :(( only good way to kill it in my experience is flame thrower, stun and 3 shot it tail with eruptor using swap weapon trick to make it shoot faster, 3 railgun shot to the leg, everything else just so hard to work with behemoth charger
With all of these changes to the Orbitals, I hope they can reduce the Cooldown of the Railcannon Strike by around 30s.
Surprised people aren't familiar with how good the OPS is. Sure it had a long call down but you can easily kite a titan into one, charger not so much without a stun granade. It's also really good at taking out fabricators and tanks cause of slow movement. Now one of my favorites is even better. Also don't sleep on the gas strike either, throw it on a bug breach and watch the numbers. The salvo of the gas strike can also destroy buildings like fabricators.
I dont know man, I have tested the precision for HOURS and it was NEVER EVER this consistant, the reason is TItans move a lot... and that 4 second call in time was too slow most of the time, just a little movement and it would miss, now with the 2 sec it slaps every time :D:D
Man can't wait to try Spear and orbital precision strike vs Bugs as soon this MO is over
I tested the orbital Gatling with the Eagle Strafe run and it’s possible to kill a Bile Titan but it takes ages.
I think 110mm pods are goat now, as you said it always hit, its basicly railcannon less dmg railcannon strike, with better cooldown getting 3 chargers with 3 uses is incredible, precision strike Is great, but if you need something for chargers and titans, 110mm pods win. Tho i always use napalm, which means i need to use both to reload, which means i have to go for mg43, shotgun pistol and eruptor. With napalm and precision... Now i really use eruptor, coz i found that pistol shotgun stagger the stalkers also hunters. Bile spewers are inconsistent thx to sometimes hitting armor which just ricosheet and dont interrupt their attack. Tho i say stalwart is now nerfed thx to mg43 4 mags with faster reaload and medium armor pen buff.
Orbital precision strike always did one shot bile titan. Seems you were surprised by it.
From my point of view, it was already the best stratagem to use vs bile titans with 500 KG if you know how to time them.
And now they buffed this..... it's just insane.
I was suprised cause it happened on first try:) I have tested the precision for HOURS and it was NEVER EVER this consistant, the reason is TItans move a lot... and that 4 second call in time was too slow most of the time, just a little movement and it would miss, now with the 2 sec it slaps every time :D:D
The Precision strike has been one shoting bile Titans it was just a matter of actually hitting them i am loving this change
If the strafing run can do some good damage to the bots, then I am definitely taking that and the 110s to the bot front for close air support. I am a huge fan of the concept of close air support
The strafing run can demolish a group of Devastators and Scout Striders, and will damage Hulks and Tanks.
Now that rocket pods are this good, we need an upgrade to the Railcannon strike... It performs worse since it can 1 shot the exact same targets as the rocket pods, the only thing it does better is work in an area with anti-air or the strategem call-in delay effect
The buffs made have absolutely increased the enjoyment, it's just more fun again
Now the problem is that if the armor is cracked, can we use the Eruptor or the Crossbow in the same manner as the Pulse/Energy Based weapons? Because getting chases is a problem for most individuals to get a clear shot.
yes you can
Love the gatling
Second orbital precision strike was to 4 seconds not 2?
Also nice to see a fellow Punisher Plasma enjoyer
Buff stratagems so its more efficient vs heavy armor ---> change spawn so its mostly armies of small ennemies 👌
well the buff didnt make them WORSE against small enemies so... :D its just a extra on top
I go no where without the Orbital Gat and Strafe now.. The Strafe Run is a Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrtt to enemies... and the Gatling is great to drop on Breaches.
Can you test with combo of gating barrage (or strafing run) and see if you can finish it off with one rocket pod? Or Air Strike + rocket pod
Ill look into it
@@Crazymrpipz I’m mainly interested in the idea of recreating the rail cannon on the aggregate (Moneyball)
The spear takes 2 head shots now to Bile Titan.
how do you use stragems while running been trying to figure it out
Rebind stratagem to arrow keys or anything else
Definitely using OPS now.
Killing a bile titan with staffing runs never felt so good
does any of this help with gunship patrols?
dont think so :D
I never had an issue with the 110mm rockets because I throw it slightly ahead of a bile titan or a tank or wait for a charger to stop, so I never really experienced the inconsistency that people were talking about. I believe the rockets didn't need a rebalance as as long as someone knows to throw it slightly ahead of the bile titan, it will hit it and do crazy amount of damage to it. Though the change is still welcomed as I should still be able to kill a bile titan using a single at rocket after it has been damaged with the rockets.
it was WAY more inconsistant, we have tested that on stream for HOURS and we barely made it hit half of the time, now it hits every time and its so cool
The precision strike is OP now
Don’t let arrowhead hear you say that lol
Not really it's great the way they have it now. When comparing it to the rail cannon strike it's a bit of a trade-off cuz raill Cannon is automatic targeting and this one you have to time it but more powerful
Its OP to me knowing I can throw that stratagem on a dime and whatever is standing on top of it is going to die.
I mean, you gotta wait 70 seconds per, you can call 3 500s before needing to rearm, 500 still clears with the more skillful thrower
Compared to how many bile titans we gonna get when higher difficulty come out its not op we gonna need something like this
Really wish we had a powerful hellbome as a 2 use stratagem we can call
If you started this game about a month ago like me the nerfs are meaningless since I don’t even know how it was before😂. The buffs are very welcome though and i will enjoy this game even more. I guess i started the game in a perfect time
So what's better now: the 110mm rocket pods or the air strike?
thats not a easy question :D i think both are extremely good right now
They both have different purposes. The rocket pods are more targeted AT, though they seem to have lost the ability to target bot fabricators. The airstrike is more general purpose, but conversely may need more strikes to kill what the rocket pods do more easily.
It is strange. If the precision strike is to be 2 seconds, it need to be: throwing, landing, 1 second, 0 second, and boom. But neither the first nor second in the video is this way, the first strike was 3 seconds and the second strike was 5 seconds...
because it was the increased time modifier
On bugs, High-precision Orbital Strike is now cool. But on robots, I'd rather use an airstrike.
We need 40s rds capacity on tge assault rifle and more in the secondary
will keep in mind for sure!
Also remember you can kill Bile titan one shoot quasar in head. But if it falls on you die.
New bug come one. Missione unable to do cuz system Windows game crash. About stratagem panel. We see black screen on display mission mini panel
I thought orbital precision was always a one shot when accurately landed.
It was, it was just harder to accurately land before with quicker moving targets, like Titans and Chargers.
IDK how accurate this will be on a higher diff, the test was done on 5......when your on 7 or higher the titan will take two railcannon strikes to kill it, but it looks promising.
there is no differenc on HP on higher lvls its the exact same on 1 as it is on 9
@@Crazymrpipz ok kewl, thx for letting me know. Keep up the great work.
I thought the titans and chargers in those kill mission were not the same as generic titans and chargers but a tougher varient with more health.
Is this not the case?
Iirc the kills against mission mobs didn't advance my daily to kill x amount of that type the few times I checked.
Orbital precision strike still takes 4 sec and ive upgraded everything
most likely because u have the modifier
We need a orbital that can stun the BT's
good old times when EMS orbital did that :(
6:23 thats a goofy name for a wav file
still disappointed by the 110mm. if both sacks are destroyed one pod volley should kill it. Alternatively, one pod volley should Crack the armor.
Nice name 😂
The orbital barrage still being so bad you can stand underneath it and not die is hilarious.
Gatling was never going to do anything against Titans, and you're literally brain damaged if you thought it would. However, it might be worth testing against Chargers (use a stun grenade to hold them in place under the Gatling's fire for the handful of seconds the stun lasts). As for Rocket Pods, the stratagem is now completely worthless due to how they cut its damage by more than half while giving it nothing in return. They used to be capable of taking out a Titan with a single salvo, and if not outright killing it, leaving it most of its armor stripped so that small arms fire can finish the job with very little effort.
The "Kill a Charger/Bile Titan/Hulk" missions have stronger enemies than naturally spawning counterparts (the charger mission is actually a beserker charger, the same is for missions like personel extraction which have a guarateed spawn on the objective.)
Orbital was always s tier.
nah, now it is though
cool video bro but wtf ur ripped
test railgun plz ?
will drop video later today railgun vs bile titans
Orbital railgun should one shot now that the first strat can one-shot the titans
Orbital Precision Strike had always one-shot Bile Titans. It did 500kg levels of damage, and many players did not know about it. The buff just made it easier to use.
@@KillFrenzy96 totally. I use precision strike since a long time and i'm surprised people don't know this.
railgun (railcanon) is a guarantee hit. meanwhile the precision strike need manual aiming which you still can miss.
i'd say they already pretty balanced.
the main thing is the speed increase of the landing, it makes it consistant, it always could 1 shot but it was tricky to make it land, a little movement and ud miss
Precision strike has always one shot with a direct hit. It’s a 380mm shell it’s just way faster to come down now
yes I know, but it was NEVER as consistant, the speed increase makes it really consistant
Well the automatons are way harder now patrols and spawns are crazy. They definitely did the opposite of what they said
Pods were garbage, and they are garbage still. When you facing armored targets you dont want to break armor, you want to eliminate it. And when you have limited slots id rather have precision/500kg than/regular rockets, than lods. Imo they shouldnt nerf dmg that much. Since now, whole breaking armor, they actually deal less straight damage, that they used to(on part with lowered explosion def pen)
u dont always need to ELINIATE THEM:) in that case 500kg is also GARBAGE cause theres tons of times that it doesnt kill a BILE, pods are awesome atm
@@Crazymrpipz U have to eliminate them, or else they would y'know eliminate you. And 500kg does its job at most of the times, while after 2 pods you still need to finish titan. It's just not worth compared to the other options. Try to understand what I'm talking about, you have only 4 stratagem slots, one by default taken by support weapon, second one for backpack/swarm clear option, and you left with 2 slots for heavy hitters. And I would rather choose precision/500kg + laser/autoturret since they are more consistent. (Tkng abt diff 9 ofc)
@@tenedrae5079 got it
this update is depressing now u can damage things with a bunch of different equipment but u have to waste 3 times more ammo to kill so whats the point orbital should have received a 100% fira rate buff to be worth it its better at least
First
I stun locked a behemoth under a orbital gatling it didn't kill it
They changing and tweaking the strategems too much I don't want a new meta every week🥹