The Smallest Bypass Ever!

Поділитися
Вставка
  • Опубліковано 25 гру 2024
  • Smallest Maps Playlist: • Smallest Maps EVER!
    Meetup discord / discord
    US meetup tickets: www.eventbrite...
    UK meetup tickets: [SOLD OUT] www.ticketmast...
    Extras Channel ➤ / @t90extras21
    Shorts Channel ➤ / @t90shorts59
    Livestream ➤ / t90official
    Discord ➤ / discord
    Merch ➤ teespring.com/...
    Patreon ➤ / t90official
    Twitter ➤ / t90official
    Facebook ➤ / t90official
    Donate ➤ bit.ly/2z4T4rm
    This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires, © Microsoft Corporation.

КОМЕНТАРІ • 154

  • @Aedan-Silk
    @Aedan-Silk 10 місяців тому +70

    31 min on a tiny map. Here. We. Go.

  • @busshock
    @busshock 10 місяців тому +157

    If Matador had gotten bodkin and bracer as soon as he got to imp, his castles would have had equal range to the mangonels and thus be unbeatable.

    • @joshmccraney4020
      @joshmccraney4020 10 місяців тому +6

      was thinking this too

    • @obesechicken13
      @obesechicken13 10 місяців тому +2

      siege engineers turns that back right? 500/600 though.

    • @IamTristanC
      @IamTristanC 10 місяців тому +8

      the game was not lost because mangonels could outrange the castle, the game was lost because the trebs were not safe under the castle. +1 or +2 range to the castle would not be enough to save the trebs.
      siege rams could have finished off the castles if needed.

    • @stanleykwan7759
      @stanleykwan7759 10 місяців тому +5

      @@obesechicken13 SE is only available in imp

    • @Zeldrake
      @Zeldrake 10 місяців тому +7

      @@IamTristanC position treb behind castle, not in front of

  • @Link1506
    @Link1506 10 місяців тому +37

    El Matador hat two winning plays after clicking imp: either rush bracer for 7 range castles (outranging mangudai and same range as mangonels) or simply deploying his first treb behind the castle (he could even delete the archery range for a very safe spot).
    Sadly he did neither :(

    • @mauer1
      @mauer1 10 місяців тому +1

      or just dont go imp.

    • @Link1506
      @Link1506 10 місяців тому +2

      @@mauer1 It's hard to judge, if going imp was good or bad. In hindsight it didn't work out, but we don't know if staying castle would've been even worse. He could never contest the mangudai with mangonels and even huscarls wouldn't work well with monks and the castle being around. Maybe swarming with 20 huscarls would've been the play - we never know.
      But once he comitted to going imp, he had to stick with it. And that's where we saw, how he lost the game.

    • @mauer1
      @mauer1 10 місяців тому +2

      @@Link1506
      he already had 70% or what on the map.
      he was already winning. the comeback was only made possible because of all the ressources wasted into imperial age.
      the initial investment gave the opponent time to get the army together, it would have stayed evenish if the treb push would have worked (he atleast would have won that side of the map)
      but because that didnt work aswell and he was starting to lose on the other side it wasnt even close in the end.
      sure it would have been hard to close out but it was definitly a better play to keep pressuring and atleast holding more of the map where you can have more and safer eco.

    • @ariisee
      @ariisee 10 місяців тому +3

      @@Link1506 1000 food and 800 gold is easily enough for 20 huskarls - and 20 huskarls would win quite easily on such a small map, even considering Castle and Mangonels. Monk would do nothing, making 20 into 19, and Mangudai would deal 1 damage per hit (get infantry armor and you're good). Just dodge Mangonels. At the point where Matador clicked to Imp, Ozone had 2 mangonels, at the finish of Imp, 4. But Matador had enough resources to make additional Mangonel, resulting in Mangonels being 3-3 (Ozone wouldn't get the last Mangonel in time, cuz Huskarls produce fast), and then just spam Huskarls. So yeah, Huskarls from two Castles were the play here.

    • @milliondollarart
      @milliondollarart 2 місяці тому

      or just buy 200 more stone and build 3rd castle on left, collect relics and ez win :D

  • @treepotato9273
    @treepotato9273 10 місяців тому +88

    one mango beating a castle is an interesting balance change

    • @aralornwolf3140
      @aralornwolf3140 10 місяців тому +30

      I didn't like it... and I said so in the first video. _All_ ranged units also need their range to be reduced.

    • @bable6314
      @bable6314 10 місяців тому +20

      @@aralornwolf3140 Or, just... don't do that at all. Nothing should have its range reduced. The point of a tiny map is that it's tiny. If range is reduced, it's no longer tiny.

    • @aralornwolf3140
      @aralornwolf3140 10 місяців тому +22

      @@bable6314,
      It's still a tiny map. The problem with towers is, they had such a large range and nothing in Feudal could counter them, except other towers... which made the games become "who can build and repair their towers fastest wins"... which is _boring_ to watch.
      With all ranged units and buildings have a reduced range, it makes other tactics viable once more... instead of ranged units being the best... as they can out range the buildings. As seen by the magonels pushing El Matador off wood.

    • @hebronferrier9101
      @hebronferrier9101 10 місяців тому +2

      They should also make the buildings smaller for the tiny maps. Maybe half as big as well

    • @mauer1
      @mauer1 10 місяців тому +9

      @@hebronferrier9101 just make everything half the size so the only effective change is that its harder to click things.

  • @mrv6554
    @mrv6554 10 місяців тому +13

    Such a great game! I think that it could be fun to try having building range tied to what age you are in. E.g. 50% range in Dark & Feudal, 70% in Castle, and 90% in Imp. That way making a HUGE investment into Imperial gives you better protection and enables you to somewhat protect your trebs.

    • @andrewg3196
      @andrewg3196 10 місяців тому +2

      Or the players could just get the techs that give range if they want range.

  • @oliviaaaaaah1002
    @oliviaaaaaah1002 10 місяців тому +20

    I wonder if Onager is a sleeper upgrade for this game mode actually. Imp into onager instead of trebs lets you unironically deny eco for your opponent by cutting trees, gives you a huge advantage in mango duels, and increases building damage to boot.

    • @justalonesoul5825
      @justalonesoul5825 10 місяців тому +14

      The cost of the onager upgrade though. 800F 500G iirc, right after imping, you're not producing or upgrading another thing for a long time.

    • @nafnaf0
      @nafnaf0 10 місяців тому +1

      Yeah that is what I am thinking, Onager OP, but it is expensive to get

    • @oliviaaaaaah1002
      @oliviaaaaaah1002 10 місяців тому +1

      ​@@justalonesoul5825 That's true. It's practically the cost of Imp all over again, which could lose you the game just in that moment. but it does start to look a lot more affordable when you compare it to the price of making, say, two trebs (-400w/400g) and a half dozen huskarls (-336f/168g) instead in order to (fail to) stop the mangudai/mangonel push.

  • @freshrockpapa-e7799
    @freshrockpapa-e7799 10 місяців тому +26

    Archers have more range than towers, why not have them out and focusing on the repairing villagers in a tower war?

    • @Maxidonis208
      @Maxidonis208 10 місяців тому +8

      2 Reasons. 1. It would be very awkward trying to hit the villagers repairing a tower without getting hit yourself when that tower has only 0.5 range less than you, especially in a chokepoint where you can't really get the the side of or behind the tower.
      And 2. The more important reason is that t90 was mistaken, towers have 8 range normally (as opposed to the 7 he thought they did), so half that is 4, the same as archers. You'd need crossbows to outrange a tower that has the same blacksmith upgrades as you. And even then, it would still be difficult to stay outside tower range and vils behind a tower with only 1 less range than you, though I'm not sure it'd be impossible.

  • @micahbonewell5994
    @micahbonewell5994 10 місяців тому +44

    I wonder if instead of selling stone and building the second castle to go imp if el Matador should have sold all his stone and bought food to build say 20 huscarls. With nowhere to run I feel like the Manguadai would have gotten chewed up.

    • @asdt560
      @asdt560 10 місяців тому +17

      All he had to do was eject the treb behind the castle instead of in front. It ranged most of the map either way.

    • @mauer1
      @mauer1 10 місяців тому +6

      just anything than imp.
      onagers have the same effective range on these settings
      so they are simply better than trebs.

    • @RobotShield
      @RobotShield 10 місяців тому +2

      Yeah, imp res on huskarls and armour techs probably better play

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 10 місяців тому +2

      Or just research Bodkin Arrow and Bracer. Then his castles could've nullified the mangos.

    • @ScottyShaw
      @ScottyShaw 10 місяців тому +1

      As an enthusiastic Mongols player, your suggestion is my nightmare, so I agree with you. I kept thinking that cancelling Imperial Age, even with one second left, to build a small army of Huskarls would have won the game for Matador.

  • @mauer1
    @mauer1 10 місяців тому +16

    you dont need trebs when onagers are basically mobile trebs on this size.

  • @Anony-Mous
    @Anony-Mous 10 місяців тому +4

    I absolutely *LOVE* the reduced building range. All small map games are fun, but seeing players forced to actually make army on these small maps is so much more exciting. Why did Ozone win? Because he built more army!

  • @jakegingrich7214
    @jakegingrich7214 10 місяців тому +10

    It would almost make sense to limit range on everything

  • @KalaAltheaBalik
    @KalaAltheaBalik 10 місяців тому +9

    Is it possible to limit number of towers that could be built? Let say, you could have only three or two towers on the map.

    • @sparkieT88
      @sparkieT88 10 місяців тому +5

      Three is enough to control a map like this, and they would just delete the back one and move it forward as needed. The shorter range I think is a good option

  • @mikelangelo-m4m
    @mikelangelo-m4m 10 місяців тому +10

    I think this game shows how perfectly balanced is the game and how a small change like the tower and castle ranges has snowball effects. With this mod, the onager turns out to be the most op unit in the game, being able to shoot down towers and castles. Probably the modders didn't expect this to happen, but on the other hand,this forces you to protect your buildings with army, and from my point of view, this is more entertaining than the classic tower wars in small maps, where repairing is the most important task 😂

    • @mauer1
      @mauer1 10 місяців тому +2

      I think so too, giving cadtles their range back over ages would mean that imp is an easy game ender without much thought. While having to still fight it out with skill intensive units sounds more fun especially for the viewer

    • @obesechicken13
      @obesechicken13 10 місяців тому +1

      There's also no room for farms so no food this map.

  • @naphackDT
    @naphackDT 10 місяців тому +15

    I feel like castles should have full range (or the range of towers and castles be staggered by age).
    Should be 4 range in feudal, 6 in castle, 8 in imp.

    • @justalonesoul5825
      @justalonesoul5825 10 місяців тому +7

      Incremental base range by age for all buildings does sound like a sweet compromise indeed.

  • @ramonafrombarcelona
    @ramonafrombarcelona 10 місяців тому +1

    8:22 bottom right. pathing at its finest

  • @epicseadragon1692
    @epicseadragon1692 10 місяців тому +2

    I guess imp-treb was a big investment for not much. Perhaps Castles and Towers should have their range increased in Imp (to 6 instead of 4)??? Just an idea...

  • @Rath_9
    @Rath_9 10 місяців тому +3

    Might need to rebuff castle range to at least range mangonels

  • @MauricioOsuna-et8et
    @MauricioOsuna-et8et 10 місяців тому +2

    Hey T90, would it be possible to make a NIGHT map? All units and buildings have their line of sight greatly reduced!

  • @WigglyWings
    @WigglyWings 10 місяців тому +10

    Half range tower is good, not a fan of half range castles though.

    • @justalonesoul5825
      @justalonesoul5825 10 місяців тому +2

      Yes. Maybe give back some range to all buildings in castle age than some more in imp.

    • @micahbonewell5994
      @micahbonewell5994 10 місяців тому +4

      Disagree getting a single castle up on a map that small is way too strong for normal range

  • @TheAmericanPrometheus
    @TheAmericanPrometheus 10 місяців тому

    ozone's excellent mangonel micro really helped him pull through when it looked like matador was about to take the GG about 18 minutes in.

  • @erikeklund9010
    @erikeklund9010 10 місяців тому

    What time do you stream hidden cup?

  • @stephencaudle1766
    @stephencaudle1766 10 місяців тому +19

    I come back to AOE and the vills have BOXING GLOVES??? Hehhhhh???

  • @FuLou1988
    @FuLou1988 10 місяців тому +1

    I get the tower nerf … but castle range makes them useless this was sad and not fair tbh…. Matador deserved the win. Maybee just reduce castel range by 30% or something

  • @arandomwalk
    @arandomwalk 10 місяців тому

    This series was brilliant from start to end

  • @MrSchemele
    @MrSchemele 10 місяців тому

    Coming back home from sports and now there is a new vid for my evening. Gotta love it! Thanks for the content!

  • @jacobwood3326
    @jacobwood3326 10 місяців тому

    Awesome game to watch! I know this game has no bearing on how the map will play out in HC V, but somehow I’m even more excited to see the map in the main event now.

  • @ndawg87
    @ndawg87 10 місяців тому

    Is there a way to get these maps to play against the computer with? I love these matches and would love to play them.

  • @BalgaBear
    @BalgaBear 10 місяців тому

    I love this community so much

  • @MaksymCzech
    @MaksymCzech 10 місяців тому +1

    El Matador should have positioned the trebs behind castles to pick off mangonels

  • @MateusVIII
    @MateusVIII 10 місяців тому +3

    I think if Matador had built his second castle in a more aggressive place when he had control of the left side of the map he could have used it to destroy the siege workshop and mangonels from Ozone and secured his gold. Also he would have a much better space for trebs behind the castle.

    • @nafnaf0
      @nafnaf0 10 місяців тому

      Yeah I think he should have gone further in on the left side, it looked fairly safe, but he might not have been able to see that.

    • @MateusVIII
      @MateusVIII 10 місяців тому

      @@nafnaf0 he did see it (I am thinking of the places close to where he built houses, next to Ozone's siege workshop), but maybe he was affraid of getting the castle denied

  • @blarch2
    @blarch2 10 місяців тому

    T90, there is still time for you to grow a fu manchu and have a V-shaped soul-patch before Hidden Cup V. Would anyone else like to see that happen? Turn it up another notch, bro.
    Edit: Think of the squinty-eyes intros you could make. You won't regret if you do, but if you don't, 5 years from now you'll be like "I shoulda said fuck it and grew a fu manchu with a V-shaped soul-patch for Hidden Cup V."

  • @lewisferguson7579
    @lewisferguson7579 10 місяців тому +3

    Millwall mentioned rahhhhhh

  • @FullOilBarrel
    @FullOilBarrel 10 місяців тому +2

    Sorry but this was just stupid with ranged units and siege not also having their range reduced

  • @xentis1501
    @xentis1501 10 місяців тому

    What size is tiny? like 20x20?

  • @bf1701
    @bf1701 10 місяців тому +1

    Why did CaptureAge lag at the start of the match? Clearly, because the map is too large.

  • @Snrasha
    @Snrasha 10 місяців тому

    I believe, just go full huskarl and not go imp will have better in this case. But true, i will forget than the trebuchet is useless without the castle range.

  • @SyntheticNight
    @SyntheticNight 10 місяців тому +1

    Can someone tell me how to properly install these maps? If i install them, it is not shown in the map list for custom scenario.....btw: awesome channel t90 :D

  • @thoges5040
    @thoges5040 10 місяців тому +2

    Castle should at least match mangos in range.

  • @tomholman3216
    @tomholman3216 10 місяців тому

    Checking in for my once a year game, keep it up my man ❤

  • @katlynumba514
    @katlynumba514 10 місяців тому +1

    Best small vid of all

  • @Royorg-qf5jq
    @Royorg-qf5jq 10 місяців тому

    Priests in a corner with knights, camels or elefants running around

  • @JohnSmith-wx5bh
    @JohnSmith-wx5bh 10 місяців тому +6

    towers should be half range with castle with full range

  • @mrtomyp92
    @mrtomyp92 10 місяців тому

    This is much more fun than a tower war with normal range

  • @johnjarvinen
    @johnjarvinen 10 місяців тому

    Instead of nerfing building range, just disable towers all together. That way we might actually get feudal battles

  • @gordistador
    @gordistador 10 місяців тому +5

    Make all ranged units have shorter range. Not just buildings.

  • @TheRagingHardon
    @TheRagingHardon 10 місяців тому +1

    I dont like the reduced range change

  • @meinstein9084
    @meinstein9084 10 місяців тому

    Castle just need -25% range imo, cause its not as easy as tower to build in small maps

  • @raynmanshorts9275
    @raynmanshorts9275 10 місяців тому +1

    If this was in the "science and medicine" category, it would be a far less pleasant video.

  • @GarfieldRex
    @GarfieldRex 10 місяців тому +1

    Holy Moly, what a comeback!!

  • @chiefmagua7160
    @chiefmagua7160 10 місяців тому +1

    that range change ruined small map fun

  • @waylandertheslayer3259
    @waylandertheslayer3259 10 місяців тому

    Great game! Love this series

  • @NalinKanwar
    @NalinKanwar 10 місяців тому

    We need Hidden Cup Bypass Edition :D! let's goooo

  • @RAMMY237
    @RAMMY237 10 місяців тому

    Its hilarious to have castles that cant protect even from mangonels X)

  • @michaelhannell4083
    @michaelhannell4083 10 місяців тому

    Set it up so players cant delete the structures they agree given at the start of game

  • @moz7491
    @moz7491 10 місяців тому

    I think that was the best small map game, yet!
    Stinks about trebs though...

  • @jazzgeary2339
    @jazzgeary2339 10 місяців тому

    Highlighting the fortifications they gave both play.
    *Imidiately deletes them* - Both players

  • @arteropkc0nner897
    @arteropkc0nner897 10 місяців тому

    Awesome video as always T90.

  • @AlexMathiesen
    @AlexMathiesen 10 місяців тому

    Anyone else want to see Obsidian Arrow archers in a smallest map?

  • @keeshibird
    @keeshibird 10 місяців тому +1

    Just needed Bracer

  • @lepython
    @lepython 10 місяців тому

    That was a really fun game to watch!

  • @jekanyika
    @jekanyika 10 місяців тому

    23:34

  • @cleanerben9636
    @cleanerben9636 10 місяців тому

    play Lithuanians, fast castle, hill fort TC's everywhere

  • @SanilSinghTomar
    @SanilSinghTomar 10 місяців тому +2

    I hate the building range nerf, it kills important aspect of the tiny maps game. Its not really that fun as the older tiny maps where game was played with actual settings.

  • @botondbenyovszky6621
    @botondbenyovszky6621 10 місяців тому

    I don't think decreasing the building ranges were a good decision. All ranges should've been decreased by the same flat amount, like by 2.

  • @FreakOSRS
    @FreakOSRS 10 місяців тому +2

    MILLWALL FC!@@@@

  • @GeriatricBullFrog
    @GeriatricBullFrog 4 місяці тому

    I don't know if I like reduced ranges

  • @Psicolauta
    @Psicolauta 10 місяців тому

    amazing game. i cant believe that ozone won this hahah

  • @indraallian6371
    @indraallian6371 10 місяців тому

    Ozone also forgot about Bodkin.😎

  • @TheObservationTower
    @TheObservationTower 10 місяців тому

    Seen some Good strats so far, but its interesting that no one has gone for cumans to go for an early siege play. Feel like 1 ram could be a power play while also offering a second TC for arrow coverage and ECO growth.

  • @danieldonaldson2806
    @danieldonaldson2806 10 місяців тому

    Whoops thought this was the heart surgery for honey boo boo.

  • @racernatorde5318
    @racernatorde5318 10 місяців тому +4

    Gotta be honest, I am dissappointed by Matador. Feels like he didn't spend much time thinking about the range changes at all. The point of trebuchets is to be able to outrange castles and cause damage to them without taking damage in return. Due to the range change, a normal mangonal already does that. Whilst beeing cheaper (No need for imp!), moveable and much more lethal against units.
    Huskarls were also a waste. On these small maps with all these chokepoints, anything with range will be great. Melee units are useless here.
    I also think that stonewalls are heavily underutilized so far. Map control is massive, but it also prevents units from walking into your eco - especially archers

    • @Mosil0
      @Mosil0 10 місяців тому

      Huskarls would have been good in larger numbers. I think he could have won by massing them instead of going imp

  • @HollowEscape
    @HollowEscape День тому

    What a throw!

  • @jekanyika
    @jekanyika 10 місяців тому +2

    Millwall FC are a bunch of hooligans

  • @GM_Lemmy
    @GM_Lemmy 10 місяців тому

    That was such a great game!
    I think archers out-ranging towers is actually good in this map. It makes archers and therefore anti-archer units more useful... Onagers might be a tad too strong, since they're basically mobile trebuchets... But I have no idea how to balance that without making things a completely different game, unless you reduce the range of everything... But Io'm not sure how that would turn out...

  • @vojtechvanek1686
    @vojtechvanek1686 10 місяців тому +1

    Matador didn't buy single upgrade for last 10-15 minutes of game and didn't secure his forward resources

  • @arcan762
    @arcan762 10 місяців тому

    should have spent the imp on huskarls

  • @Patashu
    @Patashu 10 місяців тому

    That was AMAZING

  • @corereject5796
    @corereject5796 10 місяців тому

    mangos are just op

  • @mathieucozien5736
    @mathieucozien5736 10 місяців тому

    Ozone killed more mangudai than El Matador did 11

  • @indijoe
    @indijoe 10 місяців тому

    All range should decrease equally

  • @rooftopmentality1996
    @rooftopmentality1996 10 місяців тому

    WANT TO SEE MORE TINY CLOSED MAPS

  • @clash44
    @clash44 10 місяців тому

    I can't even dream of getting to 1k elo

  • @mateocolegial5571
    @mateocolegial5571 10 місяців тому

    *T90!!!*

  • @dliessmgg
    @dliessmgg 10 місяців тому +1

    I feel like these towers are just right for the tiny maps. Strong but not overwhelmingly so.

  • @markusdegenhardt8678
    @markusdegenhardt8678 10 місяців тому

    Onagers would have been the play.
    They counter mangonels and castle age mangudai and most importantly they can cut the enemys trees.
    El matatdor coud have starved ozone out.

  • @hugogaratecallejo9817
    @hugogaratecallejo9817 10 місяців тому

    Good game!

  • @NightBlado
    @NightBlado 10 місяців тому

    Naah, these watered down Smallest Maps are not for me. The building range nerf made these bad =(

  • @jamiethomson7780
    @jamiethomson7780 10 місяців тому

    Nerfing castles is stupid. Dumb settings. Castles could even be killed by mangonels.

  • @Koettnylle
    @Koettnylle 10 місяців тому

    good game

  • @benneem
    @benneem 10 місяців тому

    Matador wasted so many resources on towers and castles that could pretty much never do anything. Hard to adjust your mind to the settings in the heat of the momemt I guess.

  • @VegeeMcSalad
    @VegeeMcSalad 10 місяців тому

    Don't Goths get crenellations?

  • @adrianauskasachstan1391
    @adrianauskasachstan1391 10 місяців тому

    after min 15 or so el matador was just trolling. with 1400 stone in the bank he could just castle push from the north side

  • @maggusmaggistar7534
    @maggusmaggistar7534 10 місяців тому

    I love it

  • @gameseaters8317
    @gameseaters8317 10 місяців тому

    More useful castles of century, i didn't like it.

  • @GarethRiffStevens
    @GarethRiffStevens 10 місяців тому

    Millwall fc are terrible, yh in the championship, somehow...

  • @xavierinthetube
    @xavierinthetube 10 місяців тому +3

    First!

  • @quattro_B7
    @quattro_B7 10 місяців тому

    Epic =D

  • @geisterfahreruberholer2171
    @geisterfahreruberholer2171 10 місяців тому

    A German named El matador playing the Goths.
    I am confused

  • @SimonFallheart
    @SimonFallheart 10 місяців тому

    half normal range ruined tiny maps for me. dislike, move away.

  • @KilledWithStyle
    @KilledWithStyle 10 місяців тому

    Post #33 asking for a youpudding white phosphoru duel on tiniest maps