If you free the little alien BEFORE getting the berries, you can observe the alien picking up berries where the carnivorous vine is, and later before getting in the water, you see it rubbing the berries on its body and jumping in.
Watching the play through now many years in the future, it's incredible to see the difference. To think that back then the graphics of SQ2 were considered "next gen" - pretty crazy. Meanwhile in today's gaming world, it is very hard to produce quality graphics that actually impress over previous standards these days.
Your celebrated herodom slowly fades leaving you, once again, a janitor. The promotion to head janitor was no consolation. (Especially since you are the ONLY member of the janitorial staff.) Damn, that's just good writing.
KQ 1-7, QfG 1-5, PQ, SQ 1-6, Phantasmagoria, Leisure Suit Larry, Freddy Farkas, Torin's Passage... All Sierra games, all are games I've played and enjoyed. I wish they would rebuild and buy their properties back from Activision.
I got stuck for an entire summer on the hold breath when ducking under the water. Oh to come upon against the impenetrable barrier of a pre-internet Sierra adventure game puzzle. Then one day the solution occurred to me, and it was like travelling to another world!
I know... It was crazy back then. If you didn't know somebody, personally, who had played through the game and could help you, (which was unlikely,) there was no way to get any help for these games - other than ordering a hint book. (Which I had to do for King's Quest III...)
@@andystandys Unfortunately I think Sierra did this kind of thing deliberately to sell those hint books and calls to their hint-line. It doesn't make much sense in this case. If he wasn't holding his breath wouldn't he swallow water right away instead of getting as far as he can?
i remember when i was playing this as a little kid and was depressed how hard this game was and now when i am 33 years i found this game even more difficult then when i was like 7-8
It takes so much patience, these games were short, but designed to take ages to complete through trial and error. I just find it weird seeing it in colour. I played on a black and white amstrad and never knew the game had colour...
@@leow637 That’s crazy! I remember finding it strange at the time that everyone else’s displays were green and black or orange and black. I had an Amiga 500, and most games were the quality of the arcades at the time, with fully synthesised music. So the beeps and highly pixelated graphics were a huge step backwards. But, being able to interact with a story, rather than another action arcade platformer, was still groundbreaking to me as a kid. It was very cinematic.
I never thought I'd see the end of this game! Played it when I was 10, 35 years ago. My native language isn't english so I didn't know what I was doing. Love this video!
Damn, games were so hard back in the days. Of course with no internet to google walk throughs. I never made it past the kraken thing. :( Thanks for bringing back some kind of fun memories...or lets say...some memories. :D
Well, the problem with most of these adventure games is that you aren't given any hints or help. You're literally a character on screen one, with 3 objects you could interact with but you have no idea what those objects are, or where they are at. I used to play this and I never knew about throwing the rock at the guard, until I seen it in this video. Sierra adventure games are awesome, don't get me wrong. King Arthur and the quest for the holy grail, took me a full year to finally beat as a kid. I was stuck at the part in these catacombs where there was a small mummy or figurine in this cutout in the wall, wearing a medallion that you needed, but you couldn't just take it with your hands, because of the vile rats. Finally I figured out the command, 'use sword on medallion' and King Arthur uses his sword on the edge of it so that it slides on the sword.
I never made it past minute 11:00. Rub berries on body. Hmph. We got a newer computer and I never knew what happened at the end. That ending is so hilariously sad. I love how wonderfully sarcastic it is.
I never finished the game because of that stupid kissing alien. I could never get into the escape pod because of that mistake earlier in the game. The one thing I really hated about Sierra games.
The cliff hanger at the end made it clear that there would be a Space Quest 3 - which is a pretty cool touch, considering that cliff hangers weren't the norm back then.
That stupid creature at 9:14 is my biggest memory from this game. I guess I got eaten by it that many times. I have a feeling I never got past about 14:25 or 15:00. Not sure if I just lost interest at that point, but I remember trying to get through SQ1 much more than this game.
Don't lie. You called the hint line that costed 4 dollars a minute like I did. Or got the hint book with the weird magnifying red glass to get the hints. Then your parents beat us because we called that line
I’d love it if someone modernised the sounds and mixed the soundtracks of the other games in the title to a modded version of this, where the graphics are still exactly the same.
Where can I get these early space quest, kings quest, games? I’ve looked around but I can only find the ‘remake’ versions with updated graphics, and I don’t want those.
well first thing you did when entering a new screen: type the "LOOK" command. the game would then tell you all things of interest on screen. but being creative helped a lot, yeah.
This person already knew what to do and only typed in things that would advance the game and get points. Obviously, when you first play the game it is done by trial and error, plus you can get a hint book if you are really stuck.
You had to search and find solutions yourself! This games took us weeks to finish because we got stuck, there was internet, you had to wait for school the next day to ask your buddies for help.
9:12 - that maze navigation, though. 0 0 I always had to turn the speed down to the slowest and tap and save like every 3 steps.
Yep, that creature probably got me 50 times.
'Rub berries on self'?! Twenty years later it all suddenly makes sense. Curse you, Space Quest 2!
If you free the little alien BEFORE getting the berries, you can observe the alien picking up berries where the carnivorous vine is, and later before getting in the water, you see it rubbing the berries on its body and jumping in.
it took me long enough back then, but I figured it out. that moment will always stay with me!
Thank you so much for this, just a nice quick no-nonsense and no commentary run through of the game. Very relaxing to watch.
I'm surprised how beautiful the art is in Space Quest II when compared to SQ1.
It was next level
Watching the play through now many years in the future, it's incredible to see the difference. To think that back then the graphics of SQ2 were considered "next gen" - pretty crazy. Meanwhile in today's gaming world, it is very hard to produce quality graphics that actually impress over previous standards these days.
Your celebrated herodom slowly fades leaving you, once again, a janitor. The promotion to head janitor was no consolation. (Especially since you are the ONLY member of the janitorial staff.) Damn, that's just good writing.
KQ 1-7, QfG 1-5, PQ, SQ 1-6, Phantasmagoria, Leisure Suit Larry, Freddy Farkas, Torin's Passage... All Sierra games, all are games I've played and enjoyed. I wish they would rebuild and buy their properties back from Activision.
I got stuck for an entire summer on the hold breath when ducking under the water. Oh to come upon against the impenetrable barrier of a pre-internet Sierra adventure game puzzle. Then one day the solution occurred to me, and it was like travelling to another world!
I know... It was crazy back then. If you didn't know somebody, personally, who had played through the game and could help you, (which was unlikely,) there was no way to get any help for these games - other than ordering a hint book. (Which I had to do for King's Quest III...)
@@andystandys Unfortunately I think Sierra did this kind of thing deliberately to sell those hint books and calls to their hint-line. It doesn't make much sense in this case. If he wasn't holding his breath wouldn't he swallow water right away instead of getting as far as he can?
The Space Quest series were my favourite games ever. On my XT, in black and white and no mouse. Ahh, the memories. Thanks for putting this up.
Same! It just looks somehow wrong in colour after playing so much in greyscale...
@@leow637 I'm starting a serie of games on Hercules Monochrome version on my channel, if you're interested! :)
i remember when i was playing this as a little kid and was depressed how hard this game was and now when i am 33 years i found this game even more difficult then when i was like 7-8
It takes so much patience, these games were short, but designed to take ages to complete through trial and error.
I just find it weird seeing it in colour. I played on a black and white amstrad and never knew the game had colour...
@@leow637 That’s crazy! I remember finding it strange at the time that everyone else’s displays were green and black or orange and black.
I had an Amiga 500, and most games were the quality of the arcades at the time, with fully synthesised music.
So the beeps and highly pixelated graphics were a huge step backwards. But, being able to interact with a story, rather than another action arcade platformer, was still groundbreaking to me as a kid. It was very cinematic.
I never thought I'd see the end of this game! Played it when I was 10, 35 years ago. My native language isn't english so I didn't know what I was doing.
Love this video!
my mother and i beat this game when we first got a computer still not sure how we beat it
Damn, games were so hard back in the days. Of course with no internet to google walk throughs. I never made it past the kraken thing. :(
Thanks for bringing back some kind of fun memories...or lets say...some memories. :D
Well, the problem with most of these adventure games is that you aren't given any hints or help. You're literally a character on screen one, with 3 objects you could interact with but you have no idea what those objects are, or where they are at. I used to play this and I never knew about throwing the rock at the guard, until I seen it in this video.
Sierra adventure games are awesome, don't get me wrong. King Arthur and the quest for the holy grail, took me a full year to finally beat as a kid. I was stuck at the part in these catacombs where there was a small mummy or figurine in this cutout in the wall, wearing a medallion that you needed, but you couldn't just take it with your hands, because of the vile rats. Finally I figured out the command, 'use sword on medallion' and King Arthur uses his sword on the edge of it so that it slides on the sword.
this game was awesome. one if my favorites from when I was a child
I never made it past minute 11:00. Rub berries on body. Hmph. We got a newer computer and I never knew what happened at the end. That ending is so hilariously sad. I love how wonderfully sarcastic it is.
Same thing happened to me as a kid. Could never figure out what wording to use to rub the berries on myself.
you couldnt figure it out when you were 10? lack of imagination
Ridiculously hard puzzles. Thing is though that when you finally figured one out, it was that much more rewarding.
9:13
The infamous Sierra "walking puzzle"!
Yep. Had to do the same thing in Kings Quest III to get down the cliff from the Wizards house
I never finished the game because of that stupid kissing alien. I could never get into the escape pod because of that mistake earlier in the game. The one thing I really hated about Sierra games.
The cliff hanger at the end made it clear that there would be a Space Quest 3 - which is a pretty cool touch, considering that cliff hangers weren't the norm back then.
Thanks for the trip down memory lane.
My childhood! Also I appreciate no commentary.
It rubs the berries on its body or else it get the hose again!
Good one
That stupid creature at 9:14 is my biggest memory from this game. I guess I got eaten by it that many times. I have a feeling I never got past about 14:25 or 15:00. Not sure if I just lost interest at that point, but I remember trying to get through SQ1 much more than this game.
I had to play that one in suuuuperr slooooowww mooootiooon......
One of the best Sierra games ever.
The only thing worse then navigating through the maze is knowing you have to get back out of it . Lol
You missed a few points.
1. Use the bathroom on the asteroid, and read the stall graffiti. 😄
What keeps the dust and debris from floating away with the broom? I mean, why broom at all?
Man, what a crazy ending after the SQ1 hero ceremony.
Whoever is controlling this game is Ultimate keyboard jockey studmuffin
Great upload. Thanks
Rad. Thanks for just posting the play through as is, without some commentary schtick.
Always wanted to play this, only had Space Quest I growing up. It looks harder and not as fun.
I played this game as a child in the 1990's and was stuck at 9:18 for literally 2 years because I didn't realize the vine floated off the ground...
Beautyful surroundings.
I never made it past that swamp, good to see how it ended..
Good story
i was 8 years old when i played this game and got stuck at @16:53 ....40 year old me is now surprised i made it even that far haha!
can't believe i beat this without a guide
Don't lie. You called the hint line that costed 4 dollars a minute like I did. Or got the hint book with the weird magnifying red glass to get the hints. Then your parents beat us because we called that line
My favourite was (Apart from the whole game) was, “Put gem in mouth!”
I’d love it if someone modernised the sounds and mixed the soundtracks of the other games in the title to a modded version of this, where the graphics are still exactly the same.
Thanks for this bro...
How did you get the abort code?
1:25 I didn’t know EGA had that pink color... did it?
Where can I get these early space quest, kings quest, games? I’ve looked around but I can only find the ‘remake’ versions with updated graphics, and I don’t want those.
playclassic.games/game/play-space-quest-ii-chapter-ii-vohauls-revenge-online/play/
ok I love this game but how the hell you supposed to know what to do?
well first thing you did when entering a new screen: type the "LOOK" command. the game would then tell you all things of interest on screen. but being creative helped a lot, yeah.
you do what you do with the mouse or joystick: you try things around but use the keyboard to give commands... and pay attention to the scenery...
This person already knew what to do and only typed in things that would advance the game and get points. Obviously, when you first play the game it is done by trial and error, plus you can get a hint book if you are really stuck.
Well if you freed the alien before getting the berries. You can see some tricks on how get through. Yeah this game was very rough.
You had to search and find solutions yourself! This games took us weeks to finish because we got stuck, there was internet, you had to wait for school the next day to ask your buddies for help.
Two gen'zers didn't like this
The cave escape route was a real B*tch
Why cant sombody start a religion out of this?
Your mom
I did not care for this game.
But it cared for YOU though....
@Waynelds Ok lol
We all care for you Peter we care a lot xox