How You Get Gems In PvP Is Changing In The War Within

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  • Опубліковано 20 кві 2024
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КОМЕНТАРІ • 63

  • @kakaroot92

    Yep, agreed that the PvP gems are not moving in the right direction imo. The 15% dr also makes fears even closer to stuns.

  • @Blaze-ut5vl

    PvP vendors here to stay I hope and thank god.

  • @Kurnhelios

    Incoming weak aura in massive red text with sirens going off: TARGET HAS ENDURING BLOODSTONE, DO NOT ATTACK

  • @simkont6793

    The gems might be a first view and sign of blizzard not caring or balancing pvp around 3v3 anymore. Dmg reduction while ccd has already been proven shit for arena but if they want to balance for 8v8 bgs this might be okay considering how much dmg a full team could do in a 5 sec kidney etc.

  • @andrewshandle

    Given the emphasis on BGs, the gem make sense since people can survive multiple stuns at a Flag.

  • @LectrikGaming

    the dmg reduction while cced is awful for the game. I also dont like precog, would just like for there to be less micro cc in the game.

  • @hobk1204

    Idea for the gems is cool, the 3 examples need to change

  • @Morbidt123

    I think the enduring stone's point is to not end up in a situation where you don't have any agency over your own death, you know?

  • @SurvivingComics

    Determined Bloodstone....putting on my War and Ret :D

  • @Kurnhelios

    I feel the enduring bloodstone is just going to make melee more tanky (really good on DH btw who has issues dying in stuns) as casters will always want precog. Maybe casters keep it in their bags just incase they fight RMP and want to live

  • @attinger117

    Just throw your stuns at the healer instead of the kill target. Some classes have great anti stun defense and others don’t. I like these defensive gems as long as they are all good options it will be fine.

  • @trentoningram6136

    That pvp gem reduction might actually save this game. Tired of being stunned for 15 seconds by micro cos and just dieing

  • @WoWDontu
    @WoWDontu  +12

    Quack 🦆

  • @SupaFly-gx1zo

    I feel like static damage reduction isn't the best play. I get what they're going for as someone that has an aneurysm every time I get stunned or interrupted, but having it ramp up over time feels like the better solution. Give it 1% per second of time spent CC'd recently and have it fall off fast. Rogue wants to stunlock me and keep me out of the game for 20 seconds? Cool, punish me by telling me I can't play the game. Don't also punish me by having me die without a counter play. That shit's dumb.

  • @EliteDamit

    I think something like sporecloak would be better than the damage reduction gem 😅

  • @d.ink3d

    PvP Gear not being in the vault is great for people who play both, it sucks having to choose between pve and pvp gear and most ppl main pve so they wont play much pvp or lose interest when their gear is worse. Being on a even playing field with main PVP players will help having a bigger playerbase i think, also less gear rng which shouldnt be a factor in a serious pvp mode anyways.

  • @Zutang777

    You should take less damage AFTER the stun.

  • @vcsfxmedia

    great

  • @Deezy_0

    You can use gems in pvp?