Manim Tutorial 5: Visualizing the 3D Animation | Manim Explained

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  • Опубліковано 24 жов 2024

КОМЕНТАРІ • 17

  • @Itsme23483
    @Itsme23483 3 місяці тому +3

    Please continue this series, very useful

  • @virtua_t4695
    @virtua_t4695 2 місяці тому +1

    Very fascinating video! The Lorentz Attractor turned out great!

    • @Varniex
      @Varniex  2 місяці тому

      Glad you enjoyed it!!

  • @hacktivist
    @hacktivist 3 місяці тому +1

    Brilliant. Loved the explanation of 3D Euler's angles. I still have a hard time memorizing which is which. Loving this series brother.

    • @Varniex
      @Varniex  2 місяці тому +1

      Thanks!! And you just need a little more practice to get handy at Manim.

  • @jakeaustria5445
    @jakeaustria5445 2 місяці тому +1

    Thank you

  • @samarbenmansour4636
    @samarbenmansour4636 3 місяці тому +1

    Thank you so much

  • @AnteroNeves
    @AnteroNeves 3 місяці тому +1

    Thank you!!

  • @kanhaiyalalrajput3215
    @kanhaiyalalrajput3215 26 днів тому

    Can you make a tutorial for 3d vectors? Specially for projecting lines from the vector perpendicularly to the axes (like we can do with vector_to_coords() method for 2d vectors)? Or just answer me in the comments.

    • @Varniex
      @Varniex  23 дні тому

      Sure! I'll make a video addressing all the questions of the viewers

  • @cdirfe947
    @cdirfe947 2 місяці тому +1

    Thank you very much for your video; I learned a lot. I have one question: Is there a way to make the animation reflect the velocity? Specifically, can the trajectory be created to accurately show the precise velocities (x_dot, y_dot, z_dot) at each time point, as solved from the equations, rather than following the default rate_function of ShowCreation()?

    • @Varniex
      @Varniex  2 місяці тому +1

      You can change the "rate_func" to "linear", that will work. Let me know if it doesn't. And Thank You for your kind words.

    • @cdirfe947
      @cdirfe947 2 місяці тому

      @@Varniex Ohhh I see it I now, and I can see that my confusion came from my limited coding background. Thank you so much for your help. If you don't mind, may I ask another general question? I'm struggling to understand the structure and workflow of Manim from the source code. Specifically, when I write a script and type "manim -ql MySceneName" in the terminal, what process is triggered? I have this question is because I had some experience with another Python library in the past. That library has a `workflow.py` file displaying the process after a command is called in the terminal. Through that file I can link the modules and hence understand them. However, I can't find a similar file in Manim's source code. Would you like to give me some hints, please?

    • @Varniex
      @Varniex  2 місяці тому

      That's okay. No one has limited knowledge. It's just a matter of experience. To have a good understanding about Manim, you might want to refer the official docs. They are awesome!! The command you described is telling Manim how should it render your Scene. I guess you are using ManimCE, so `manim --help` would give you the description of all the commands.

  • @THEKHURRAM100
    @THEKHURRAM100 2 місяці тому +1

    Please provide the ManimGL version you used to make these animations I have installed both manimGL v1.6 and latest manimce installed

    • @Varniex
      @Varniex  2 місяці тому

      You have to clone the ManimGL GitHub Repo and install as per the instructions given there. The pip version is outdated. And I haven't tested the codes in ManimCE, but I'm sure with slight changes, it will work.