Came here to learn some tween tips, got my mind blown by a quick comment about Essential Properties. Thank you for succinctly speeding my workflow with every video, Jake!
Been a Motion Designer for 10 years and still got excited seeing the thumbnail. Thanks Jake, you inspired me to give back to the community and so much more. With you on the ride, keep going!
Bless you for this series! (and your videos in general, both on UA-cam and elsewhere). I jumped into motion graphic design with near-zero experience and no formal training at all, so a workflow is something I haven't learned. Tutorials like this were an invaluable part of who I am today as a designer and continue to be helpful to refine skills :)
I learned the extra keyframe easing technique in a School of Motion course, and it's totally upgraded my animations. I could never figure out how people were getting such smooth easing! Haha. I've never thought of using a slider control - I'm sure that will come in handy! Excited for the rest of this series!
i like the idea of stacking eases. sometimes you have to use more than 2 keyframes to get the motion you want, but it can be a huge hassle to adjust the values after the fact, especially if the dimensions aren't separated. I've honestly found DuIK's interpolator tool to be totally invaluable to my workflow. it produces amazing looking eases that are not possible with 2 keyframes, and has so many keyframeable parameters, making it really flexible
That's a cool idea. I never thought of combining eases like that. Edit: thinking about it, I might've done it once, but it's not something I think of readily.
Yes absolutely! You can use the Angle Control effect and tie the rotation to it just like I did with the position and a slider. And you can use a Slider for the X & Y scale individually, or proportionately.
Essential properties allow you to basically make "smart" precomps that give you access to select properties within them. So in my example I added size, color, texture offset and contrast controls. With each instance of that precomp I could modify those properties independently of every other instance.
@@JakeInMotion haha I thought it sounded like your voice but sampled and played with. They're great little things. I just need to get better at AE (and pull my finger out on LIAE) and learn how to use it to compliment my animations. No more searching for music
In the graph editor? Make sure you have the keyframes selected, they're still selected when you're in the graph editor and you're viewing the correct graph type for what you're expecting to see.
@@JakeInMotion yeah the graph editor. Actually from your other video I ended finding out I needed separate the dimensions of the position to be able to use the handles. Thanks for all your videos and replying to me :)
i’ve always just used Flow for everything (you can download REALLY nice bespoke presets for it from aescripts beyond just expo in and expo out) and if you need more than what 2 key frames can give you, just parent nulls and add layers of animation that way! nice braindead method
@@withwoollams Yeah, similar to the idea of animating the position and having it parented to a null that is doing a separate ambient drift, you can just have one set of position keyframes and ease on the main layer, parented to a null with additional, longer keyframes and ease. Honestly it's not too often you'll need *such* smooth or specific eases unless you're doing really bespoke animation, and most of the time the project flexibility you achieve with just 2 keyframes and a custom curve is better than having very complicated moves.
@@verygoodfreelancer I appreciate the response. "Parto Motion", a yt channel, does minimal motion graphics with super smooth easing, and I was wondering how they pulled that off within short frames.
For uniform scale influenced by a slider you would write "transform.scale + slider", but instead of writing the word slider, you would need to pick whip the slider control
Lets face the truth: essentials is a weird thing that mimics nodes. Did you know AE have nodes for decades? It’s there (comp chart), but didn’t develope properly
I'm noob here, i want to know how the hell he duplicate and moved whole cirlce with those position keyframes 😢 whenever i duplicate and move a shape, it create the new keyframes at current time and rest of other keyframes remains same as before.... what am i missing??? 🥹
So I had the x and y positions separated into their own properties. You can do this by right clicking the position property and choosing Separate Dimensions. Since my circle only had y positions keyframes, adjusting the x position didn't affect those y position keyframes. But you can still preserve position keyframes while adjusting them all at once! Select all the keyframes you want to change, make sure your playhead is aligned to one of them, and then click and drag one of the position property values. They'll all be adjusted at the same time.
Came here to learn some tween tips, got my mind blown by a quick comment about Essential Properties. Thank you for succinctly speeding my workflow with every video, Jake!
That's the beauty of Jake's videos: You come expecting to learn about X thing and along the way you learn a dozen or two new more things!
Yeah I'm still watching but I'm checking that one out right after I feel like I've been sleeping on some really big and obvious 😅
Your ability to communicate so simply and efficiently is excellent Jake.
Not all heroes wear capes. Not all heroes are buttery smoove.
Been a Motion Designer for 10 years and still got excited seeing the thumbnail. Thanks Jake, you inspired me to give back to the community and so much more.
With you on the ride, keep going!
Bless you for this series! (and your videos in general, both on UA-cam and elsewhere). I jumped into motion graphic design with near-zero experience and no formal training at all, so a workflow is something I haven't learned. Tutorials like this were an invaluable part of who I am today as a designer and continue to be helpful to refine skills :)
I learned the extra keyframe easing technique in a School of Motion course, and it's totally upgraded my animations. I could never figure out how people were getting such smooth easing! Haha. I've never thought of using a slider control - I'm sure that will come in handy! Excited for the rest of this series!
Do you remember which som course this was?
@pietr001 it was Advanced Motion Methods.
i like the idea of stacking eases. sometimes you have to use more than 2 keyframes to get the motion you want, but it can be a huge hassle to adjust the values after the fact, especially if the dimensions aren't separated. I've honestly found DuIK's interpolator tool to be totally invaluable to my workflow. it produces amazing looking eases that are not possible with 2 keyframes, and has so many keyframeable parameters, making it really flexible
My man gives us the special AE sauce all the time 🔥!
That's a cool idea. I never thought of combining eases like that. Edit: thinking about it, I might've done it once, but it's not something I think of readily.
Thank you very much for sharing in this way all those decades of experiences using the program.
I can't say how much I appreciate your channel man. Thanks
Really useful! Thanks Jake
Love the video Jake, short and very clear!
so hyped for this series!
Great tip. I'd been using a Null to get that kind of longer ease in effect.
That's another great way to do it!
How do you use null for that?
Very interesting! I've not come across this technique in 5 years of my career ! Thanks Jake, 🙂
You are a wizard, Jarry
Never turned the post expression graph on until today. Now I'm never turning it back off
Thank you, Jake!
loved the video. keep em comin!
You made my head hurt (again) Jake !
👍
good video need to work on this absoulety
Actually really helpful vid, as a noob I've had issues with the g editor
omg, dose the slider work like a null but with the advantage of having the ancher point follow along the motion?
Sort of. It's going to add to whichever axis you've applied it to (X or Y position).
@@JakeInMotion what about scale & rotation? is there anyways to do the same for them?
Yes absolutely! You can use the Angle Control effect and tie the rotation to it just like I did with the position and a slider. And you can use a Slider for the X & Y scale individually, or proportionately.
@@JakeInMotion wow! Thanks man💛
I’ve been doing this for years but by stacking nulls instead of sliders, interesting alternative method!
First, he covered tools, no he covets skills. Modern day hero.
Awesome tutorial! Could you please talk about Essential graphics? Is it easier to animate that way instead of shape layers?
Essential properties allow you to basically make "smart" precomps that give you access to select properties within them. So in my example I added size, color, texture offset and contrast controls. With each instance of that precomp I could modify those properties independently of every other instance.
Currently following step by step, but the yellow circle handles at 2:24 don't show up, why not?
Make sure you select the keyframes, and you're viewing the value graph (I show how to switch the graph type right after that time).
the pendulum got me real good
Great practical tips.
More great content @jakeinmotion
Was the genius vocal you through your pocket operator?
Yes it was!
@@JakeInMotion haha I thought it sounded like your voice but sampled and played with. They're great little things. I just need to get better at AE (and pull my finger out on LIAE) and learn how to use it to compliment my animations. No more searching for music
Eres lo máximo
Gracias 🙏
thanks!
That is so clever
👏👏🔥
how come does yellow handles don't show up for me?
In the graph editor? Make sure you have the keyframes selected, they're still selected when you're in the graph editor and you're viewing the correct graph type for what you're expecting to see.
@@JakeInMotion yeah the graph editor. Actually from your other video I ended finding out I needed separate the dimensions of the position to be able to use the handles. Thanks for all your videos and replying to me :)
i’ve always just used Flow for everything (you can download REALLY nice bespoke presets for it from aescripts beyond just expo in and expo out) and if you need more than what 2 key frames can give you, just parent nulls and add layers of animation that way! nice braindead method
Can you explain the "just parent nulls and add layers of animation that way!" method further?
@@withwoollams Yeah, similar to the idea of animating the position and having it parented to a null that is doing a separate ambient drift, you can just have one set of position keyframes and ease on the main layer, parented to a null with additional, longer keyframes and ease.
Honestly it's not too often you'll need *such* smooth or specific eases unless you're doing really bespoke animation, and most of the time the project flexibility you achieve with just 2 keyframes and a custom curve is better than having very complicated moves.
@@verygoodfreelancer I appreciate the response. "Parto Motion", a yt channel, does minimal motion graphics with super smooth easing, and I was wondering how they pulled that off within short frames.
Same concept as trying to make a perfect circle with 2 vector points
It can be done!
its not same on scale parameter please help
For uniform scale influenced by a slider you would write "transform.scale + slider", but instead of writing the word slider, you would need to pick whip the slider control
@@JakeInMotion awesome, thanks :)
Lets face the truth: essentials is a weird thing that mimics nodes. Did you know AE have nodes for decades? It’s there (comp chart), but didn’t develope properly
And here my brain just died 💀
Essentials propieties tutorial?
It's on the way!
i need youyorial about how to make like your intro
where is this essential properties? I am using AE2024, I dont have it!
You add them through the essential graphics panel. I'm going to make a video about it.
How u zoom expressions? :D
Ctrl + Mouse wheel scroll 👍
@@JakeInMotion Another crazy tip😂 I thought that was done in post
r u using nlp on me jaky boy
see Jake - give a like !
How do you guys know all this stuff lol. I felt so dumb watching this 😂
Now you're becoming a genius.
@@JakeInMotion thanks to you 😎🙏
I'm noob here, i want to know how the hell he duplicate and moved whole cirlce with those position keyframes 😢
whenever i duplicate and move a shape, it create the new keyframes at current time and rest of other keyframes remains same as before.... what am i missing??? 🥹
So I had the x and y positions separated into their own properties. You can do this by right clicking the position property and choosing Separate Dimensions. Since my circle only had y positions keyframes, adjusting the x position didn't affect those y position keyframes.
But you can still preserve position keyframes while adjusting them all at once! Select all the keyframes you want to change, make sure your playhead is aligned to one of them, and then click and drag one of the position property values. They'll all be adjusted at the same time.
@@JakeInMotion Thank you very much jake. I didn't notice those seperated properties, my bad.
and thanks for the extra tip too. So helpful. 🙏