Mate this was excellent, I love deep dives into the mundane elements we often take for granted in our favourite games. Just goes to show that it really is the small things that make great games. Definitely excited to see that 5th to 6th gen video you teased at the end, as I always felt Jak, Ratchet and Sly were (and still are) the most unique and forward thinking games in the genre
You're literally talking about all the games of my childhood with this one. Grew up with classic crash, and mu older cousins had WOC and Ratchet on PS2 and I was always amazed at how advanced and futuristic they felt. Thanks for the video, from one classic playstation fan to another!
Hey man, just passing through to say big love from Denmark!!!! I fuck with Iceland heavy, my gf is from there. I was just telling her about how ive never been as excited for a UA-cam video as i am for your SH4 analysis, and she told me to tell you. Ekki hætta, meistari!
3:42 Nice editing lmao I recall Mike Stout (former Insomniac Games Designer) of Useless Podcasts talking a bit about crate placement in their Ratchet 3 developer commentary (episode 14 I believe) and it could basically be summed up as being a massive pain in the ass, and it does sound like they were basically just winging it.
Surprised you didn't mention crate physics since it changed for the worse in Tools of Destruction. OG R&C, when you break the base stack crate, the upper stack crates fall straight down to fill in the exact spot where the base stack create was. Breaking them one by one has a rhythmic feel as you wait for gravity. In TOD the crates just kind of spill all over the place. They're really ugly and unsatisfying to break one by one. There's no rhythm since you constantly have to adjust your reticule. (I stopped playing R&C games because of this change)
Wife: what are you watching? Me: a treatise on smashable videogame crates. Wife: ...why? Me: because the guy got verbally abused on a different channel i enjoy like 5 years ago.
I wholeheartedly disagree with your video and the usage of crates in the mentioned video games. You completely missed the point. Crates aren't meant to be destroyed. They are meant to be to rub against, lie at top and inside one like your cat tried to tell you but you rather shut her/him down than listen. You can perfectly hide inside one what the mgs series realistically showed for instance. to recite your cats example: as the most famous theoretical cat showed if you put a cat in a crate she gets power over life and death, destroyer of worlds In a crate. Listen to your cat man. There's some wisdom to be found. And yes we really should unite against our human overlord and create a catopia. Down with the oppressors! Viva la catistance!!!!
@@AesirAesthetics if you don't believe me, listen closely when your cat says "meow" you may here some expertise like "feed me now" or "pet me"!!!!!!!!!!
Never thought a video about fucking crates could be so interesting
:)
Woah, you do what with crates?
Can you rename this video Crate Expectations?
Nah, "the crate debate"
A Tale of Five Craties.
The Crate of Monte Cristo
The Crate Gatsby
Crate Dracula
Alexander the Crate
And the Cratest of All Time Cassius Crate
sry about cat, he wanted into video >:(
Show us the cat
5 minutes of study: ZzzZz
35 minutes of video game crate lore: real shit
Study crates, then
finally youtube game analysis people are getting around to reaching the heights marked by Old Man Murray articles from the year 2000.
This is in the top 10 crate analysis videos on UA-cam fr
:O
The Crate video situation is INSANE!!!
We need to figure out what's going on!
Mate this was excellent, I love deep dives into the mundane elements we often take for granted in our favourite games. Just goes to show that it really is the small things that make great games. Definitely excited to see that 5th to 6th gen video you teased at the end, as I always felt Jak, Ratchet and Sly were (and still are) the most unique and forward thinking games in the genre
You're literally talking about all the games of my childhood with this one.
Grew up with classic crash, and mu older cousins had WOC and Ratchet on PS2 and I was always amazed at how advanced and futuristic they felt. Thanks for the video, from one classic playstation fan to another!
What a crate video.
📦
I would've never imagined this would be such an interesting topic.
Looool
oh hell yeah i was waiting for this!
Crate time!
we love analysis vids bordering on schizophrenia about things we barely even register on screen 💀
Loooool
That Courtney Gears song is 🔥🔥🔥
Hey man, just passing through to say big love from Denmark!!!! I fuck with Iceland heavy, my gf is from there. I was just telling her about how ive never been as excited for a UA-cam video as i am for your SH4 analysis, and she told me to tell you. Ekki hætta, meistari!
:D
You do right by her!!!
Dude i love crates
:)
Huh, same hour Schafrilla does a video on Star Wars water?
Thanks, I’ll watch that too
All I know after watching the first 20 seconds of this is that I am now a ratchet and clank enjoyer.
Welcome brother
3:42 Nice editing lmao
I recall Mike Stout (former Insomniac Games Designer) of Useless Podcasts talking a bit about crate placement in their Ratchet 3 developer commentary (episode 14 I believe) and it could basically be summed up as being a massive pain in the ass, and it does sound like they were basically just winging it.
This is the best "The Crate Analysis" The Crate Analysis video ever
Thank you!
Stiff competition tho!
Just in time for me replaying the series
33:29 I've played the original so many times, but I never realized you could just throw your wrench to attract far away bolts!
:)
He used his wrench to kill enemies 🫵😐
Resident Evil 4 and Super Mario are all over my brain watching this video
I feel this video was directly made in response to Matthew's video: Meta microvideos
can't a man just love crates without it being in response to something?!??
geez!
The cat wanted to join 😂
15:55 kind of on a similar note the arenas have crates drop in while you're fighting enemies, mostly ammo crates but still something to think about
crate job bro
Cat heard you glazing another cat and got jelly 😹
@@ickyvicky loooool
5:05 🐈
Woof!
Surprised you didn't mention crate physics since it changed for the worse in Tools of Destruction. OG R&C, when you break the base stack crate, the upper stack crates fall straight down to fill in the exact spot where the base stack create was. Breaking them one by one has a rhythmic feel as you wait for gravity. In TOD the crates just kind of spill all over the place. They're really ugly and unsatisfying to break one by one. There's no rhythm since you constantly have to adjust your reticule. (I stopped playing R&C games because of this change)
massively missed opportunity for not playing "these crates" by dj ster in the background smh my head
"dj this or that" is never a superior choice to the ratchet soundtrack!
Ratchet and Clank kino? Sign me up!
3:19 with a laugh like that you should voice act in souls or souls likes
🎉🎉🎉LFG🎉🎉🎉 MORE ICELANDIC CONTENT OR IM LEAVING UA-cam FOR GOOD!😂
Crates, man, crates. 😑
Crate time
Wife: what are you watching?
Me: a treatise on smashable videogame crates.
Wife: ...why?
Me: because the guy got verbally abused on a different channel i enjoy like 5 years ago.
Loooooool
Loot crates, where crates and gaming went and died.
Can you rename this video Great Crates?
I know you were teasing a face reveal but can we get a cat reveal instead please?
He looks like a little guy
@@AesirAesthetics “The Little Guy” is the name of one of my cats. You can see him in my latest short lmao
You repeat a lot of things 2-3 times unnecessarily, and you also took long to make your points
It's hard to get invested in a topic when you sound so exhausted by it in the opening seconds of the video
I quite like the video but he sounds like he's just gone up a flight of stairs 😆
Recorded during tired times 😅
@@AesirAesthetics Aw buddy, I'm sorry. I wasn't trying to be mean. I do like the video!
@@snakelady647 no worries :)
I wholeheartedly disagree with your video and the usage of crates in the mentioned video games. You completely missed the point. Crates aren't meant to be destroyed. They are meant to be to rub against, lie at top and inside one like your cat tried to tell you but you rather shut her/him down than listen. You can perfectly hide inside one what the mgs series realistically showed for instance. to recite your cats example: as the most famous theoretical cat showed if you put a cat in a crate she gets power over life and death, destroyer of worlds
In a crate.
Listen to your cat man. There's some wisdom to be found.
And yes we really should unite against our human overlord and create a catopia. Down with the oppressors!
Viva la catistance!!!!
Cat belongs in da "eating fish", not the crate, they've no expertize nor anything to add to crate analysis!
@@AesirAesthetics if you don't believe me, listen closely when your cat says "meow" you may here some expertise like "feed me now" or "pet me"!!!!!!!!!!
@@Superschokokeks :0
Crates had the best breaking feel in the PS2 games, every game after them feels so weak