The whole reason why Vinny took so long to play this is because he had to set up a burner computer that didnt have 200GB of UFOPORNO, hide behind 10 layers of VPN, and move to the most secure location he knows: Wildwood, NJ.
Vinny decided not to play this live after finding out it uses his actual desktop background, because he knew his HD Slime girls wallpaper would get him banned on twitch again, so he switched it out with a Chrono trigger background like the coward he is.
It takes less than ten seconds to go on rule34, gelbooru, nhentai, or any other such site, and find slime girl porn; why bother having it as your wallpaper? Think of this from the perspective of a rationally-minded masturbator; A slime girl wallpaper would be relegated to either a single animation, or only a drawing, of slime girls in whatever situations you can imagine. This is a repetitive source of visual stimuli that you return to every time you use your computer. However, what grants the most potent stimuli, is new information. This is why people constantly seek new heights in regard to pornography. Those with the free time to fulfill their hobby/addiction, anyway. A single wallpaper, then, is incredibly limiting. My understanding of wallpapers lies in the idea that they promote a certain emotion when viewed. They're a common, reliable source of that emotion. When I see the man covered in lawn flamingoes as my wallpaper, I feel a sense of relief. Like returning home from a long vacation. While some people prefer "ol' reliable" kinds of pornography, overall, what makes the most sense for the most sublime sort of sexual satisfaction would lie outside of the boundaries of a typical slime-girl wallpaper. Furthermore, consistently stimulating a state of arousal is detrimental to the mind. The idea that one would stray from this rational doctrine implies a lack of efficiency and knowledge of the body, the mind, and the inner workings thereof. Considering we all live in bodies, and possess minds, it is our duty to understand them. We must understand them, so that we may better serve this world, each other, and ourselves.
Fun fact: Vinny was going to play this game live, but was told that it was extremely meta and would likely mess with his desktop and display personal info, so he turned it into a pre-record. He didnt want chat member BillyFourSkinSlicer to obtain access to his IP Address and/or exact location. Coward.
I'll give this game credit by saying the polish and detail on display is immaculate. The filters, the sound design, the crunchy clicks of the mouse and keys, and especially the way they made the commercials and articles relating to the company. The way it interacts with your computer like the virtual pet is really trying to infiltrate your system had so much potential, but the only payoff was an anolog monster.jpg screeching in your ear and flashbanging you.
Most of this is so not scary but when it said something like "wouldn't want to show your address to all your fans" that was legitimately kind of a good one
@@V0IDWAREI played the game, the rat is the pfp of Kindly Do, a friend of Vinny on Steam. It jumpscares you with the pfp of the friend he asks the player the question about
when will someone make a game where you're followed by a monster then when he gets you you're blasted with the brown note and you shit yourself, that'd be a good 4th wall break
When will a little video game horror mascot be as scared and confused as you are when horror stuff starts happening? Scroople Doople was just a red herring and was just trying to be a little cartoon character all this time.
Yo if done well I'd fuck the hell with a game where you and a silly little guy have to solve a fucky horror mystery. I'd love a game where the fuck shit starts happening and we all go "Oh here we go, Florptybuddy is actually evil.", then Florptybuddy says "You're the one doing the creepy stuff right? because it's kind of scaring m and I'd like you to stop.", and the rest is figuring out wtf is going on with the help of your buddy.
@@gregvs.theworld451 i had this kind of idea once but it was like what if you got one of those retro game collections but the data is a little messed up, and as it turns out two of the games have ended up swapping protagonists. game 1 wouldve been resident evil silent hill esque, with game two being like super mario 64 or banjo kazooie! so imagine the horrors of some cute little critter having to rely on cartoon physics against undescribable monstrosities, or spooky game protag shooting at cute fuzzy critters thinking they are said monstrosities.
the game being able to change the volume of the system is fuckin DANGEROUS for any systems that use expensive audio equipment, since for example for me, just 28% is louder than the max volume on many systems
I feel like at that point it's not the dev's fault, like you're the one who bought the audio equipment that's louder than the max volume of average audio systems 😭
man, all the people talking about the analog horror segments taking them out of the experience, and all I can think about is how much kinito doesn't look and feel like an actual desktop virtual pet design from the time
Very good point. From him being an axolotl which wasn't a popular creature at the time to the fact that it's just an axolotl head when every other desktop/Microsoft Word friend didn't half ass the design they were going for.
Honestly, it could’ve started with an actual desktop pet, like the crusty wizard or some such. Hell, even letting you select which ‘design’ you wanted from the webpage, then going from there and let the design get progressively more ‘off’ as time went on
There actually was a marketing push for axolotl pets during the 80's and 90's in Japan. That sort of fits with Kinito being a failed 80's mascot turned shitty Tomagatchi bootleg.
You’re right but I feel like the half-assedness of the design adds to it being uncanny. I don’t think the game is actually scary or good but the design isn’t bad
i commented the exact same thing before i saw yours lmao for some reason theres a really "friendly" nostalgia forming around bonzi buddy the past few years, we cant let his crimes be forgotten
I feel like it would have been better if there was more of a narrative, and there was more purpose to the unsettling visuals. The main motivation of kinitopet was its possessiveness, but it went out of its way to be repulsive or unsettling very early on without prompting such a response. The forced immersion and loss of control should have increased to mirror the degree of its possessiveness, rather than occurring sporadically.
@@ron133. The bedroom part is so ridiculously lame because "Oooooh what if KinitoPet was REAL and he came to KILL YOU" Isn't what makes something like this scary. It was always the souless program underneath it, the thing that has access to all your files and personal information. When the program pulls up your real address it isn't scary because "ooooh kinito pet is gonna come over here and KILL ME :O" it's more like "What the FUCK is it gonna do with that information, and if it has access to that, than what ELSE can it do"
This game could really do with some more subtlety... When I think of a malicious malware from the 90's, it's the loss of privacy and control that's scary (had a really nasty one that uninstalled the antivirus and would close your browser whenever you tried to look up "virus", or the one that sent out messages to your friends), the sense of dread and not a big loud jumpscare. They could have had something really great, but the end result will make anyone above the age of 13 roll their eyes. At least they can market to the fnaf fans.
I was a FNaF fan and believe me, we were the least susceptible to jumpscares after 8 games. This game is more akin to Andy's Apple Farm, something that had potential but just had to go down the analog horror route.
Because if it actually did stuff like that, it would no longer be "A game that act like a virus" and would just be a legitimate virus. There's only so much you can do without crossing the line.
@@ZionSype Honestly the solution is to make an actual game within the fake OS. Give the player a task to do independently of the virtual pet, and then have that virtual OS subtlety impacted by the pet. The thing about fourth wall breaking is it only works once. When you know it's one of THOSE games, then it instantly loses the impact after it has revealed it's gonna do stuff like that. Instead, they could toy with the OS having an unfamiliar ruleset, so you would question the intent of the pet, and would be pre-occupied with a different task so it could leverage that. Market it as if the pet isn't the main point, because otherwise you're shooting yourself in the foot when it comes to subversion. edit - yeah the steam page straight up just says it's a horror game and everything. I have no idea what the appeal is here if it just straight up tells you that it's horror. If you look at reviews and immediately see you'll get doxxed, then the game can't possibly surprise you.
@@scrung Obviously it doesn't do that, but my point is that, when that's the reputation you're building by flirting with those ideas, then you're immediately setting the stage for what type of experience it is. Even if the tricks are amusing, nobody is gonna play this and actually be caught off guard.
I recognize most people on my friends list, but it happened to pick the two people I forgot I was friends with. I was confused when it asked if I wanted to kill “fent tier list”
The fourth wall breaking stuff in the game is really cool and all the visual effects and details the dev put are very nice, but it really tries WAY too hard to be spooky, like that section in that brick sewer that leads to ear torture, and the barebone analog horror tier stuff. It's a very well put together but weird experience, the dev has lots of potential though, the visual presentation is amazing, it's just misguided in a lot of ways.
the photogrammetry was used in a neat way and i appreciate the game on a technical level, but the tropes go WAY too hard and story/narrative-wise it's kinda cheeks. i'd love to see the dev touch any genre other than horror, or maybe to form a team and do game jams or something. with some additional input and creative ideas to develop off of, i could see them cooking up some awesome stuff
Although we didn’t get to see it from Vinny’s perspective, the game opening Microsoft paint on his PC and writing a message was my favorite part. Really neat usage of a 4th wall break! :D
The only thing I definitely disliked was the "random loud noise SPOOOOKY" moments, though I wouldn't be surprised if it was intended to be anachronistic. As you said, dev has a lot of potential but just needs to narrow their focus on what they want the experience to be.
It's a neat idea but it seems to switch between "obsessive ai friend" and "evil malware", honestly it'd be better if they went full in with the obsessive ai and stopped with the random dead bodies
interesring horror spin on the concept of early malicious software. i wish it stayed in that lane rather than going for all the jumpscares. for a game trying to be so immersive its downright invasive bordering on malware, the "WHO IS THAT BEHIND YOU........" and glitch segments break that miserably. unfortunately malware as horror just hasnt been expanded enough to be scary on its own without being actually dangerous
This game brings me back to an old golf game demo I played on a Windows 95 computer. After pressing start it crashed, and there was a loud, high pitched beep that kept going until the computer was shut off. It scared the hell out of me as a kid.
@@lamfam0801 Nah. I tried looking it up just now, and I couldn't fathom a guess. As far as I remember it was a pixelated game with a generic golf man standing there at the title screen with a golf course background. I was very young at the time, so details are fuzzy.
I don't know if it was because of streamer mode, but typically, if you're recording or streaming this game, one of the questions it will ask is, "Why are you recording me?" Followed by it pulling up whatever recording software you're using, say it by name, and then do the creepy things
Nah, it probably just had a variable check of 'If [Streaming/Recording Program name] active, address, bring to front etc'. Literally just a variable check I imagine you can program with these now, but I make games in GBStudio so I'm not very knowledgeable in fancier programs.
@@Roadent1241 yes, but what we’re saying is that streamer mode disables that one instance of it on purpose (every person online i saw with streamer mode on didn’t get that scare, but everyone that didn’t have it on did.)
@@lisatroiani6119 Nah I saw this game on stream just the other day and it does the OBS scare even with streamer mode on. Vinny probably didn't have it because the program he uses is something the game doesn't recognize. What streamer mode does do is prevent him from actually typing "what is my location" in the windows search bar, he just shows that he CAN type into that search, like he did with vinny here, we just don't see it in vinny's capture.
Yeah, the horror itself is pretty iffy, but technically speaking it's extremely impressive. The way it breaks the 4th wall by using your pc and Steam's own API is extremely creative, the whole "customized world" part being specially impressive (Putting your recently played games on the shelf, putting dummies with your steam friend's, fetching and putting the keyart of the game you wrote on the PC beforehand, it apparently customizing the amusement park based on what games you play). I wish it either got away with the horror, or did something better with it, because the skills to do something genuinely amazing is definitely there.
@@T1MAGEDDON when will people that the only reason that they're not finding this scary is that they're used to it? like, people know about digital and analog horror as a whole, but make this in the late 90s early 2000s and everyone would absolutely shit their pants... man it sucks, this game is great and doesn't deserve all the criticism it gets...
@@kandiiprodThat doesnt change the fact that the tropes are overplayed. If you made the same jokes from Seinfeld today nobody would find them funny because that shits played out. But even outside of the trope abuse this still isnt scary. Half of it is just loud noises and the other half is shit you know will happen because its the selling point of the game.
@@mouthwide0pen your comment is litterally the reason I tried, I JUST TRIED, to give a LITTLE bit of a defense for this game, and you're just here shitting on the game with full force, JUST LIKE EVERYONE IN THIS COMMENT SECTION, that's ALL you guys knows to do, that's all THIS WORLD knows to do, hate hate hate and HATE, you think with hate, you live with hate, you consume hate, this is why you think you're in the right when you give out arguments that aren't fair at all but gives an illusion of intellectualism, but really you just vomit the same disgusting hate-soup that everyone in this comment section do, WHY??????? why is the world LIKE THIS????????? why can't someone, ANYONE, just once, JUST ONCE, JUST F*CKN ONCE, go "well... I didn't get scared by the game, but that doesn't reflect its value in the gaming world, I'm not gonna impose my experience as a metric for how scary it is, I know that a lot of people did get scared by it, and even then, why should a horror game have to scare me to be good? all this focus on scary is making me blind to the real beauty and creativity of this game" instead of going "gaem bad beacuase TRoPeS and lOuD and also you know what's GOnNa hAPpeN" wich are all non-arguments, do you even realize how FAR THIS HAS GONE??? it's making me want to go k myself and I'm NOT EVEN the creator of this game, if I put so much effort into something and had EVERY SINGLE PERSON ON EARTH talk trash about my baby, I would immediately do something not recommended... don't REPLY TO ME, you ruined my day and I don't WANNA HEAR YOU EVER AGAIN
This seems like an actual pet that Master Shake would download on the computer, Frylock would yell at Shake for downloading obvious malware, and Meatwad would think it's cute and want to protect it.
I straight up looked at my friend during this and told him that kinito looks like an athf villain that shake would annoy so badly that it would kill itself by the end. Great minds think alike.
It's weird that some people think surprise = scare. Surprise is either fun, or annoy, never scare, really. When you have the anticipation of the scare but no follow through is where it's good, but that wouldn't work in a game like this.
@@SparkyCasEh, even analog horror can do without jumpscares and screaming right in your ear randomly as 'ooooh, spooky' that just makes someone anxious, not scared.
@@Aldenfenris Bro what, I was just saying that as a complaint with the jumpscares that most (not all) analog horror series use. It's a bit obnoxious to be fair and the atmosphere works best.
The production quality is surprisingly high. Do wish it had waited before turning into horror, and maybe not done loud + analog horror of all things. Christ, nevermind, it gets even louder. Why
This game is both really damn cool and like, technically impressive. The 3D section looks great, and the manipulation of other programs is wild. I don’t know how it gets permission to do some of the things it does.
48:00 for reference, normally the game uses an ai image generator to generate what you wrote as your biggest fear, but since you put something that likely wouldn’t be allowed with the ai generator, I imagine it just showed a tiger
I put silly puppies because I knew it would show the image, it showed silly puppies. My personal belief is it thought he mispelt a lion and showed TIGERS
I think that the developers are incredibly talented, but they could improve on the horror and predentation of it, I have pretty much seen this exact game millions of times but with a different character. On the bright side, this is way better than that "jumping julian" thing. But the game messing with your PC is pretty scary, and they nailed the early internet vibe! Overall, it's pretty neat!
I think these types of games are 20 times better when you go into them not knowing what the game is about, and not knowing what/when the plot twist is/happens. DDLC was fun because you'd be like "This is a dating sim game, you fuckers tricked me" and then the game would give you a 180 degree turn midway.
@@SchadenfreudeUY doesn't exactly work out that way.. there was a small indie horror game about checking out different cam recordings and stuff, leading to your webcam being turned on at the end. it got a bit of bad traction, especially in the JP sphere and had no warning on the steam page. Plus, DDLC+ in particular uses the fake OS approach so that the files are instead "files" on the pc (unlike the original version)
Yeah i remember that 98xx game. REALLY leaned to the "le black eyes, le loud noise spooky, reaction bait games" imo the presentation is fine, the 0 subtlety is good because you already know this is a game about bonzi buddy-esque character. the early jumpscares suck though as they don't bring any merit to the narrative other than "look le body bag, look le scary face is spooky"
this game wouldve been so perfect if it included WAY less jumpscares lol it had too many, like it didnt know how to close scares up to move on to the next thing. But ill be honest its pretty amazing how meta it gets
It peeking through the window and coming in the room is so goofy but i don't know if they sort of knew that or if they were really thinking "this is going to be so scary"
This game would have been so much better if it leaned harder into the fear of giving something unrestricted access to your computer and not LE ANALOG JUMPSCARE
@@derpstick5467 well, if the tts is automatic, just get kinito to read out or show some of your files and data or smth, i mean it IS the game that doxxes you, so might aswell use it fully
I mean there is a part at around 57:11 where Kinito is telling you to give it administrative access and enter in command prompts, I immediately noticed that Vinny was genuinely perturbed in a way that he wasn’t at all before. It’s just a shame that it’s one of the only spots in the game with really good horror considering how simple it is, when a lot of other stuff goes way over the top with basic tropes.
its a lot less terrifying when youre *watching* someone play it, but i went into this game completely blind on stream with some friends (with streamer mode disabled which was... great) and it was fucking terrifying
this game seemed alright until it started trying to murder my eardrums, horror games gotta stop with this, tinnitus activation isn't scary it just hurts me lmao
I wish vinny recorded his desktop with the icons turned off since this is a pre-record, we seem to be missing out on a lot because of exclusive window capture. I understand why not though
Yeah, after the first meta event happened I was screaming to just turn on display capture, but I guess Vinny doesn't want us to see his 2tb of alien porn on his desktop. Honestly kind of ruined a lot of the good surprises.
@@eddyspaghetti6211 I've streamed for 10 years, it takes about 3 seconds to add a display capture source. Though with Vinny's absolute refusal to use anything other than xsplit maybe simply display capturing is somehow not possible? I dunno, xsplit sucks so that wouldn't surprise me
If you are someone who normally keeps desktop icons off, this game will turn them on and leave them on after playing. EDIT: This has since been fixed according to patch notes.
I was just annoyed he never explained what was happening when he started capturing Kinito separately. I still have no idea where he was displayed or what was going on for Vinny during those sections.
man, i feel like the biggest part to be criticized here isnt necessarily the jumpscares or the typical analog horror vibes, but just how aimless they all feel. when that body was first dragged on screen, i became intrigued into what it could mean. during the hide and seek segment i wondered if maybe there was some importance to the environment chosen. when it started asking cryptic questions, i imagined if it could culminate into some hints at a bigger philosophy the game had. but none of this ever seemed to amount to anything, and so its hard to justify it as it is, existing more as a collection of fairly impressive technical executions of a genre and not as, yknow. an actually interesting experience that justifies any of the non-meta scares being there at all. which is why i see everyone saying they wished it leaned more into the meta-horror, because yeah, by that point, why not focus entirely on it if youre really not going to bother to make any of the other scares coherent to what youre trying to say? and im sure there will probably be people replying going 'but you see!! there is more lore in the skibidi whatever ending!!' and its like. sure. listen. i shouldnt have to play a game like 6 times only to put together some semblance of coherence that makes its scares justifiable, or even watch other people do so, specially when such a game already fucks with your computer so badly and people can get easily tempted to just delete it after a first playthrough as vinny implied he would do. at the very least if a game is trying to pique your curiosity to keep playing with oooo a scary mystery it should try doing its job of egging you on to keep playing and what you couldve done differently.
agreed! though considering all the neat shit the game could do i think this dev has a lot of potential! they just have to break free from the typical analog horror type stuff
@@shroomylols it's okay, we don't have to agree on everything! How would you like to see it then? Personally I enjoy more story heavy horror, but I understand others may like horror that's just experimental fucked up shit. It's a vast genre!
I agree, the best scares are fueled by context. With the dead body bit, the only thing going through my brain was "IN UNIVERSE, why am I being shown this?" Whatever the goal was for this KinitoPET malware, what does it have to gain from showing me this creepy imagery? The only real explanation for it is "KinitoPET is trying spook you" which doesn't really make sense since its asking you to join its Friend Club later on. I guess it adds tension to the climax, where you go to the same house, since it might give you the feeling that something bad will happen. But without any kind of context it makes the game feel like a haunted house ride; the scares are all designed to be generic and without much context so that you can move on to the next one.
@@bm_burgerTo be honest, I think the game would've paced better if it tried the whole Friend Club thing first, and then *maybe* tried a bit of horror here and there within it, with it like asking personal (but seemingly well meaning) questions, which can probably turn into weird ones later on...
Two thoughts. The concept and graphics were really nice but the screamer jumpscares lost a lot of goodwill from me, especially taking control of the volume which could easily do real harm to people's eardrums. Second, as interesting and effective as giving the program sysadmin powers is, I do think actually malicious games could piggyback off something like this getting popular with kids and legitimately fry some computers. Youth computer literacy is apparently pretty bad these days.
Vinny is the first person I've seen play this that doesn't mess with the brain nor open the email during the Factory Frenzy minigame. Thought that was interesting
Reminds me of that one boss battle in Inscryption where (spoilers below) it pulls up your steam friendlist and you have to search your files for chunky files to tip the scales.
I'm a guy that fucking loves analogue horror, specially if its something that will keep me up one night, but games hardly do it right, and the very first bit when the computer "errored and bluescreened" I just rolled my eyes lmao
Honestly, the amount of work and technical cleverness that went into this game was kind of undermined by how predictable and cheesy the 'spooky' parts were. Bit of a shame, but still an interesting product in the end.
1. generic cartoon aesthetic. 2. glitches and realistic gore no matter the games' aesthetic. (super scary and original idea!1!1) 3. kids souls put into digital media or digital media becomes sentient. 4.profit The genre is just so over saturated in my opinion it'd be a real challenge to get something unique like say the game Inscription again. This youtuber bait stuff doesn't help either.
It's a shame but I'm inclined to agree here. Lots of good stuff but it just needs to start way slower and build its way to the problems starting. I thought it was really clever how they handled the fake-internet up until that point. BTW, if you're looking for a fantastic handling of very similar concepts, Hypnospace Outlaw is in a league of its own.
The desktop icons missing might just be the game having unchecked "Show Desktop Icons". I doubt the dev would be malicious enough to actually delete them.
this would have been so much more enjoyable if the game was about a cheeky desktop pet that messes around with both your virtual and actual desktop and files and had idk, some other gameplay, maybe about trying to find a way to delete it while it does funny stuff. but not... woagh i downlod thing and it think and is real and has lore!!!!!!!!!!!
One of these days, a game will have a cognitohazard that affects Vinny only, and he’ll go on to create another video later on that just fucking corrupts the devices of everyone who watches.
if someone makes a game specifically to fuck with Vinny and links it to him only it would be great... if he played it. but I don't think he would unless one of his trusted friends made it for him
to be honest i really like this game! i just felt it had a lot of unanswered questions? like too many things were introduced, like the pals and whatever the tall guy jumping out of the screen is and the dead body
There are stuff in this game that's really good, mainly how it's able to take and use the inputs you give, but from a story standpoint, a lot of the scares don't make sense; Kinito's whole deal is that he wants to force you to be his friend forever, so why the hell does he subject you to dead bodies 20 minutes into the game?
Loved the idea of a BonziBuddy horror game but I was convinced after watching it that maybe its not a concept that can carry a full game. The game doesn't seem super sure where to go after a horror bit, so it more just feels like a collection of parlor tricks. You don't have anything to "do" as a player, I feel like KinitoPET should be distracting you from some kind of other activity. That said the final section at the "perfect world" was really good, it really nailed the stalker vibe, where they have surface level knowledge of you but act like they know everything about you. Like you mentioned one thing in a conversation and they assume its your whole personality; that you'd go ga-ga if they remembered you wanted to teleport. Genuinely creepy since that feels like things both an AI and a real person would do. KinitoPET comes to life as a character during this sequence, being almost endearingly pathetic in its attempt to impress the player. Sadly the horror bits don't really coincide with the implied motivation of KinitoPET, which is to be your friend (either because its sentient or its corporate malware that wants to extract data). Especially those "I'm inside your walls" bits; not clear at all what the literal context of those scenes are supposed to be.
There’s quite a bit of potential here! I would love to see this built on a bit more! The scares were small but again, good for the size of the game! When i played it myself, I can say that it definitely did its job making me uncomfortable. Good job dev!
Fake malware is sort of dependent on knowing how to interact with and meddle with files outside the game's purview, and that can be hard, and mascot horror developers aren't doing cutting edge coding.
@@mouthwide0pen DDLC doesn’t fuck with your computer at all, it just adds text and image files. if you’re recording it’ll notice that too, but otherwise it stays purely within itself. it’s just a meta game lol
I think the unfortunate truth is that you literally just cannot make horror games disguised as unassuming or harmless media anymore. Like yeah this game lacks subtlety but before it even went anywhere i knew immediately where this was going to go. I don't think you can catch people off guard like how Doki-Doki Literature Club did anymore. I honestly thought the game was gonna be a satire with the silly Anemone Jumpscare, The Body Bag, the Liver, but no it kinda just takes a little bit from every recent horror trend and just uses them without adding anything to them. This had SO much potential and it did some interesting things but it wasn't really all too special at its core.
You should play hypnospace Outlaw. It’s not horror but it does a great job at twisting things. Though maybe one day there will be one game like doki doki literatire club again. It just needs a super solid base to do that which a lot of games skip over way too fast
I think an edge Doki Doki has is that you can legit get kind of immersed in its world/characters, and treat it like a bog-standard visual novel before The Spooky Stuff happens. So when the horror does happen, you're already immersed. This game more evokes the feeling of being a bored teenager poking something with a stick to see if it'll do anything. "C'mon! Do something spooky!"
I enjoy the fourth wall breaking. Feels like the next evolution to what Doki Doki Literature Club was. Could do without the "LOUD AND ANNOYING NOISE = SCARY" moments, though.
But it's not exactly subverting anything the way DDLC did. This is marketed as a horror game and has the villain in the title. It definitely tries very hard with the fourth wall breaking, but you know it's gonna do it from the get go, and who is gonna do it.
@@MochaRitz I couldn't care less about "subverting expectations" nor does it need to subvert anything. How this game messes with the player's actual PC is far more interesting than how they do it in DDLC. In DDLC, it felt like they were only scratching the surface of what you can do when breaking the fourth wall.
@@genericgorillaIt feels like this is the "final form" of traditional 4th wall breaking. I really can't think of anything more extreme than messing with your entire PC that isn't sending an airstrike directly on your location. The only (legal) thing left to do now is to innovate, rather than setting the bar higher.
A children’s nostalgia game based on older media being creepypasta/“analog horror”? Daring aren’t we, devinchat. The computer access stuff is cool, shoulda leaned into that more
There's a lot of interesting stuff here but really think it needs rethinking. The analog horror stuff aside for now, I dont think it should start having spooky or out of game effect until kinito 'encourages' you to download the friendship club unlock thing that in-universe is supposed to allow kinito to execute code it couldn't before. That part came way too late, I think it should act totally normal for a few minutes, playing games like you did and ask increasingly personal but not unreasonable questions, and only when it innocently makes you unlock the code execution by not letting you do anything else on the computer until you do. Then shit should start hitting the fan. The analog horror stuff is odd, you can't have the users own desktop AND have the 3D environment outside of the virtual PC both be the 'real' world that kinito is effecting, that doesn't work together. I do think they are well done just completely derailing of the impact of 'out of game' effects
Okay, this is cool as hell. Every bit of PC security I know of screams "Don't download this, are you stupid?", but assuming it's not up to risky business behind the scenes, I love this. There's such cool stuff that games could do if we let them have this level of control.
I think this game has good aspects but its horror elements fall a bit flat. I think the room bit was good where he appears at the window but once he scares you it becomes a bit laughable. I think the dev has a lot of talent though and im sure they will only get better.
Gah. I really wanted to like this. Technically speaking it’s not put together poorly. And I’m always a sucker for fake OS systems (hypnospace outlaw is a personal fave but I also like kingsway and crossroad OS). But I REALLY wish it had stuck to the theme of violations of privacy because in my opinion that sort of horror isn’t used enough OR well. Most games just have haha spooky fourth wall break it knows things, but a whole game that gets into your computer sounds terrifying. One of my favorite games that does this is called A Dark Place because it genuinely does feel like a virus with how it yanks you around. Shame, it was doing great until it fell back on the tropes.
Some of the ideas of the game are really cool but the execution felt really disjointed. Whatever narrative it's trying to tell is not very coherent. I feel like it fails where Pony Island and Inscryption succeed in that aspect. Definitely the extremely loud jumpscares soured the experience for me when playing.
It also goes too far in my opinion with the fourth wall breaking, mainly the "what is my location" and "give my app admin access" parts. Like I know it's fine because steam checks the games there, but it's still more untrusting than it is scary. The video having a creature jump out is cool, but having it trick you into genuinely thinking it's a virus is not as cool in my opinion. ( I haven't finished Vinny's playthough, but I'm assuming the same stuff happens.)
Nah I think the fake virus part is the best part, the command prompt is my favorite, it's very immersive when it asks you to actually open command prompt. As you said, you have a reasonable expectation that its not actually going to damage your computer. My issue is that the game switches between a 'fake' desktop, your real desktop, and a hyper real 3D game. There's nothing to ground you, so when it switches between each one you're reminded each time that you're playing a game. @@srenten
@@srenten I actually have the opposite opinion, my favorite part is how a lot of the 'horror' of the game is the simulated fear of it actually damaging your pc or stealing your information, while knowing it's all just a game. It's not going to have access to more dangerous abilities than any other steam game could also do, the admin part is a bit scary but you can verify it isn't a legit console instance if you type in other commands or know that 'grant' isn't a system command. Though the dev did have to remove a windows notification for the admin bit bc people thought it was a real virus lol
@@kattayle Ah, I thought you couldn't progress until you legitimately gave the program the ability to seriously damage your computer. If it doesn't actually do anything then that's fine, I've just seen games that will actually hurt your computer that I just believed that was real.
The whole reason why Vinny took so long to play this is because he had to set up a burner computer that didnt have 200GB of UFOPORNO, hide behind 10 layers of VPN, and move to the most secure location he knows: Wildwood, NJ.
Don’t forget the 1TB of skibidy pond
UFOPORNO
@mikoirl Wildwood is known for security? Might want to double check.
@@USMC49er The translate be wildin
HOLY SHIT I LIVE THERE!
The bits where it pulls from your friends list really does not hit as hard when your friends have stupid steam names
“Who would you rather kill. Bongwater or mr poo poo pee pee” really does not have that heart tug they wanted haha
@@TomBentley1808No! Not my best friend "Hitler sniffing Anne Franks Underwear", anyone but him!
"who are these gormless freaks??"
I wonder what it would be like when you have no friends, because I don't have any on Steam 🤨
cinnamorol :)))) hiiii
Vinny decided not to play this live after finding out it uses his actual desktop background, because he knew his HD Slime girls wallpaper would get him banned on twitch again, so he switched it out with a Chrono trigger background like the coward he is.
should've kept it smh
I'm smhing my head
It takes less than ten seconds to go on rule34, gelbooru, nhentai, or any other such site, and find slime girl porn; why bother having it as your wallpaper?
Think of this from the perspective of a rationally-minded masturbator; A slime girl wallpaper would be relegated to either a single animation, or only a drawing, of slime girls in whatever situations you can imagine. This is a repetitive source of visual stimuli that you return to every time you use your computer.
However, what grants the most potent stimuli, is new information. This is why people constantly seek new heights in regard to pornography. Those with the free time to fulfill their hobby/addiction, anyway. A single wallpaper, then, is incredibly limiting. My understanding of wallpapers lies in the idea that they promote a certain emotion when viewed. They're a common, reliable source of that emotion. When I see the man covered in lawn flamingoes as my wallpaper, I feel a sense of relief. Like returning home from a long vacation. While some people prefer "ol' reliable" kinds of pornography, overall, what makes the most sense for the most sublime sort of sexual satisfaction would lie outside of the boundaries of a typical slime-girl wallpaper. Furthermore, consistently stimulating a state of arousal is detrimental to the mind. The idea that one would stray from this rational doctrine implies a lack of efficiency and knowledge of the body, the mind, and the inner workings thereof. Considering we all live in bodies, and possess minds, it is our duty to understand them. We must understand them, so that we may better serve this world, each other, and ourselves.
...like a champ..
he KNEW
Cant wait for the humanization of this thing where hes wearing a pinstripe costume, wears a tall hat and makes out with onceler and jeff the killer
Do we have to have this
@@erinsquest406 yes its for the economy
Please
godspeed i found out abt this game by seeing fanart exactly how you described it and wanted to see a playthrough
@@allien.777 And so it begins
48:58 *slays* me. The "WOE, PLAGUE BE UPON YOU" rat jumpscare. Glorious.
getting jumpscared by vinny's memes is hilarious
too bad it's accompanied by shitty loud noise
@@clickres5872That just made it funnier to me imo, loud = funny
Omg that’s actually so funny I was like “why tf did the game jumpscare with a meme” but then remembered it’s probably just using vinnies meme folders
Fun fact: Vinny was going to play this game live, but was told that it was extremely meta and would likely mess with his desktop and display personal info, so he turned it into a pre-record. He didnt want chat member BillyFourSkinSlicer to obtain access to his IP Address and/or exact location.
Coward.
Implying BillyFourSkinSlicer doesn't already have the means to find you
Do we know the status of Vinny's flesh-sock? Billy is only a threat if you still retain your prepuce.
@@entryplugged2068 if the skin-of-choice has already been taken, then billy will simply take the rest of the skin
I just wanted to have a little chat. Why are you forcing me to do this the hard way, Vinny?
Yeah BillyFourSkinSlicer sounds like a chill guy.
48:11 love the idea that the program saw "alien" as "a lien" and tried to jumpscare him with a lion picture
That's not even a lion
that a tiger though
That's a damn tiger
That's a jaguar
@@mesotolioma5089
❌🚨❌🚨❌
You're wrong! Sulfuric acid!
I'll give this game credit by saying the polish and detail on display is immaculate. The filters, the sound design, the crunchy clicks of the mouse and keys, and especially the way they made the commercials and articles relating to the company. The way it interacts with your computer like the virtual pet is really trying to infiltrate your system had so much potential, but the only payoff was an anolog monster.jpg screeching in your ear and flashbanging you.
Most of this is so not scary but when it said something like "wouldn't want to show your address to all your fans" that was legitimately kind of a good one
And then it opens a browser showing your address, so very neat.
Probably just says this because he turned the streamer mode option on, but yeah I liked that one
not sure, I mean it could also be it recognising certain programs. DDLC does something similar when it detects OBS is running. @@shadowfang1034
True horrror - DOXIXING
stop mcwhining
the fucking "plague upon ye'" jumpscare at 48:54 is so good
@@cheekyhazelnuti think its just because the game took a image from his pc thats why he likes it
it literally broke all the tension that was building up LMAO
@@V0IDWAREI played the game, the rat is the pfp of Kindly Do, a friend of Vinny on Steam. It jumpscares you with the pfp of the friend he asks the player the question about
@@BerserkerKong02 ooohh
@@BerserkerKong02terrifying for me, I could get threatened at gunpoint by Barney from the half life 1 beta
when will someone make a game where you're followed by a monster then when he gets you you're blasted with the brown note and you shit yourself, that'd be a good 4th wall break
a toilet break if you will
we need our top scientists on this pronto
That sounds like a Jabroni Mike stream.
When will a little video game horror mascot be as scared and confused as you are when horror stuff starts happening? Scroople Doople was just a red herring and was just trying to be a little cartoon character all this time.
That would actually make this game compelling.
Yo if done well I'd fuck the hell with a game where you and a silly little guy have to solve a fucky horror mystery. I'd love a game where the fuck shit starts happening and we all go "Oh here we go, Florptybuddy is actually evil.", then Florptybuddy says "You're the one doing the creepy stuff right? because it's kind of scaring m and I'd like you to stop.", and the rest is figuring out wtf is going on with the help of your buddy.
I would like this idea
@@gregvs.theworld451 i had this kind of idea once but it was like what if you got one of those retro game collections but the data is a little messed up, and as it turns out two of the games have ended up swapping protagonists. game 1 wouldve been resident evil silent hill esque, with game two being like super mario 64 or banjo kazooie! so imagine the horrors of some cute little critter having to rely on cartoon physics against undescribable monstrosities, or spooky game protag shooting at cute fuzzy critters thinking they are said monstrosities.
Bucky on Shipwrecked 64 does exactly that! Really recommended mascot horror game, the best I've seen yet
the game being able to change the volume of the system is fuckin DANGEROUS for any systems that use expensive audio equipment, since for example for me, just 28% is louder than the max volume on many systems
That part made me laugh, I was using headphones that have a physical volume dial. Kinito turned it up, and I turned it right back down.
play the game and document the experience, coward
@@CRT_YT Nah, it's not worth the $6
Just use an amplifier to correct the issue.
I feel like at that point it's not the dev's fault, like you're the one who bought the audio equipment that's louder than the max volume of average audio systems 😭
The fucking "plague be upon ye" jumpscare is some of the finest comedy this plane of existence ever experienced
man, all the people talking about the analog horror segments taking them out of the experience, and all I can think about is how much kinito doesn't look and feel like an actual desktop virtual pet design from the time
Very good point. From him being an axolotl which wasn't a popular creature at the time to the fact that it's just an axolotl head when every other desktop/Microsoft Word friend didn't half ass the design they were going for.
Honestly, it could’ve started with an actual desktop pet, like the crusty wizard or some such. Hell, even letting you select which ‘design’ you wanted from the webpage, then going from there and let the design get progressively more ‘off’ as time went on
what do you mean the 90s loved trendy reddit animals
There actually was a marketing push for axolotl pets during the 80's and 90's in Japan. That sort of fits with Kinito being a failed 80's mascot turned shitty Tomagatchi bootleg.
You’re right but I feel like the half-assedness of the design adds to it being uncanny. I don’t think the game is actually scary or good but the design isn’t bad
“Bonzi buddy but it doxxes you” so basically just bonzi buddy lol
i commented the exact same thing before i saw yours lmao
for some reason theres a really "friendly" nostalgia forming around bonzi buddy the past few years, we cant let his crimes be forgotten
Johnny said in the premiere chat "lmao KinitoPET is BonziBUDDY and Monika's son"
nah bonzi buddy doesn't doxx you he just shows you naked ladies
@@V0IDWARE
Was it the full sauce channel? Because it was probably Johnny who said that.
@@theonlybilgeyeah the fullsauce channel
I like how the scary part of the game isn't the creepypasta tropes, but what it can do to your actual computer.
It's like the Nathan for You haunted house, where the real horror was them convincing you that you've contracted a horrible disease.
Can't imagine it's any more harmful than Lumi and that was interesting how it interacted with the computer.
@@Roadent1241 I'm still anxious about giving a program access outside its set box tbh
@@09Scherzo which is fair.
That’s the actual point of yk. Viruses. That’s what makes it scary. Jumpscares are so over done
Man I sure do hope that this marketable plushie doesn’t become mascot horror
Makes me want to eat plushies
too late, bonzi buddy has been gentrified and is now a kids horror game
@@sanguillotinemade me think of edible plushies that would be like big mallows.
*EN EFF TEEEEEEEEEEEEEES*
other way around
Kintino pet taking “kintinopeg” as an acceptable choice for your best friend was a power move if I ever saw one.
I feel like it would have been better if there was more of a narrative, and there was more purpose to the unsettling visuals. The main motivation of kinitopet was its possessiveness, but it went out of its way to be repulsive or unsettling very early on without prompting such a response. The forced immersion and loss of control should have increased to mirror the degree of its possessiveness, rather than occurring sporadically.
Also if it didn’t have the creepypasta stuff and was just this little silly AI that has access to your computer, it would be better.
I really wished this game went into the more ‘I have administrative access dipshit’ horror instead of the same old jumpscare analog horror stuff
Glad to see I'm not the only one who simultaneously thinks this is super dope but also not scary at all and kind of annoying
@@1sonicthe agreed the bedroom part was kinda lame
Really good at nailing some aesthetics but the actual “horror” part of the game is pretty bad
@@ron133. The bedroom part is so ridiculously lame because "Oooooh what if KinitoPet was REAL and he came to KILL YOU" Isn't what makes something like this scary. It was always the souless program underneath it, the thing that has access to all your files and personal information.
When the program pulls up your real address it isn't scary because "ooooh kinito pet is gonna come over here and KILL ME :O" it's more like "What the FUCK is it gonna do with that information, and if it has access to that, than what ELSE can it do"
@@1sonicthe AGREEED
This game could really do with some more subtlety... When I think of a malicious malware from the 90's, it's the loss of privacy and control that's scary (had a really nasty one that uninstalled the antivirus and would close your browser whenever you tried to look up "virus", or the one that sent out messages to your friends), the sense of dread and not a big loud jumpscare. They could have had something really great, but the end result will make anyone above the age of 13 roll their eyes. At least they can market to the fnaf fans.
I was a FNaF fan and believe me, we were the least susceptible to jumpscares after 8 games. This game is more akin to Andy's Apple Farm, something that had potential but just had to go down the analog horror route.
Because if it actually did stuff like that, it would no longer be "A game that act like a virus" and would just be a legitimate virus. There's only so much you can do without crossing the line.
@@ZionSype Honestly the solution is to make an actual game within the fake OS. Give the player a task to do independently of the virtual pet, and then have that virtual OS subtlety impacted by the pet. The thing about fourth wall breaking is it only works once. When you know it's one of THOSE games, then it instantly loses the impact after it has revealed it's gonna do stuff like that. Instead, they could toy with the OS having an unfamiliar ruleset, so you would question the intent of the pet, and would be pre-occupied with a different task so it could leverage that. Market it as if the pet isn't the main point, because otherwise you're shooting yourself in the foot when it comes to subversion.
edit - yeah the steam page straight up just says it's a horror game and everything. I have no idea what the appeal is here if it just straight up tells you that it's horror. If you look at reviews and immediately see you'll get doxxed, then the game can't possibly surprise you.
@@MochaRitzhow does it dox you? does it post your personal information on the internet??
@@scrung Obviously it doesn't do that, but my point is that, when that's the reputation you're building by flirting with those ideas, then you're immediately setting the stage for what type of experience it is. Even if the tricks are amusing, nobody is gonna play this and actually be caught off guard.
I believe this game would have been good had it been more subtle.
True. The game shows it’s whole hand very quickly and doesnt let anything build
50:00 It was reading off your Steam friends list, this scene hits way less hard if you’re friends with every person you meet
breh
dont call me out lmaoo
NOTE: i found out this also happens if you have streamer mode on (you don't really need it if you're just recording though-)
I recognize most people on my friends list, but it happened to pick the two people I forgot I was friends with. I was confused when it asked if I wanted to kill “fent tier list”
Who are these gormless freaks? …your friends
The fourth wall breaking stuff in the game is really cool and all the visual effects and details the dev put are very nice, but it really tries WAY too hard to be spooky, like that section in that brick sewer that leads to ear torture, and the barebone analog horror tier stuff. It's a very well put together but weird experience, the dev has lots of potential though, the visual presentation is amazing, it's just misguided in a lot of ways.
the photogrammetry was used in a neat way and i appreciate the game on a technical level, but the tropes go WAY too hard and story/narrative-wise it's kinda cheeks. i'd love to see the dev touch any genre other than horror, or maybe to form a team and do game jams or something. with some additional input and creative ideas to develop off of, i could see them cooking up some awesome stuff
Although we didn’t get to see it from Vinny’s perspective, the game opening Microsoft paint on his PC and writing a message was my favorite part. Really neat usage of a 4th wall break! :D
@@decodasDemonstrating why you keep UAC with dimming ON!
my favorite jumpscare was the tiger png
The only thing I definitely disliked was the "random loud noise SPOOOOKY" moments, though I wouldn't be surprised if it was intended to be anachronistic. As you said, dev has a lot of potential but just needs to narrow their focus on what they want the experience to be.
It's a neat idea but it seems to switch between "obsessive ai friend" and "evil malware", honestly it'd be better if they went full in with the obsessive ai and stopped with the random dead bodies
It would be better if it didn't have the dead people thing and it just being so down bad for you imp
FR it would be so much better. Leave in the fake command thing, that made me more afraid than any type of horror could.
play buddy simulator 1984 immediately lol. this game was blatantly inspired by it but bungles all the things that make it good
@@VicerimusMortemMonika is already that (or BB for an example from a non "meta" game)
@@WitchHunterSiegfried Monika, DDLC Monika?
interesring horror spin on the concept of early malicious software. i wish it stayed in that lane rather than going for all the jumpscares. for a game trying to be so immersive its downright invasive bordering on malware, the "WHO IS THAT BEHIND YOU........" and glitch segments break that miserably. unfortunately malware as horror just hasnt been expanded enough to be scary on its own without being actually dangerous
Imagine one of these games pulls up your criminal record to jumpscare you
rainbowspongebob sighted.
Jerma wouldn't play this
@@DreamerOfTheSouth😬too much evidence
thats what being on twitter is like
Nothing truly is scary
This would have been a revolutionary indie game 8-10 years ago lol. Still fun and nice job from the dev.
This game brings me back to an old golf game demo I played on a Windows 95 computer. After pressing start it crashed, and there was a loud, high pitched beep that kept going until the computer was shut off. It scared the hell out of me as a kid.
That sounds absolutely terrible..
If it's on XP too then I think I remember the game you're talking about, it's pretty nostalgic. Don't remember a crash like that though
Was it Fuji Golf? Because I loved that game! Had it on my Packard Bell!
@@lamfam0801 Nah. I tried looking it up just now, and I couldn't fathom a guess. As far as I remember it was a pixelated game with a generic golf man standing there at the title screen with a golf course background. I was very young at the time, so details are fuzzy.
Binty this is baby virus, play notpetya instead, it good, encrypt all your files
booti play rensenware PLEAS
windows destruction vinny edition
@@snek7915 That's certainly *one* way to get him to finally play Touhou!
Did the Heavy from TF2 write this comment
@@felizen da
aww hell nah they done made psycho mantis a whole videogame
@@gram. so true gram i am always saying this
You like to play Castlevania?
if i went and played MGS and he was like “so you fucking love risk of rain 2 ?” it’d scare me more than this game
Not the first time, it and certainly won't be the last.
"We all become skibidis" is the new worst religion I've ever heard.
I don't know if it was because of streamer mode, but typically, if you're recording or streaming this game, one of the questions it will ask is, "Why are you recording me?" Followed by it pulling up whatever recording software you're using, say it by name, and then do the creepy things
i’m pretty sure it didn’t do that because of streamer mode, yeah.
Nah, it probably just had a variable check of 'If [Streaming/Recording Program name] active, address, bring to front etc'.
Literally just a variable check I imagine you can program with these now, but I make games in GBStudio so I'm not very knowledgeable in fancier programs.
@@Roadent1241 yes, but what we’re saying is that streamer mode disables that one instance of it on purpose (every person online i saw with streamer mode on didn’t get that scare, but everyone that didn’t have it on did.)
@@lisatroiani6119 Nah I saw this game on stream just the other day and it does the OBS scare even with streamer mode on. Vinny probably didn't have it because the program he uses is something the game doesn't recognize. What streamer mode does do is prevent him from actually typing "what is my location" in the windows search bar, he just shows that he CAN type into that search, like he did with vinny here, we just don't see it in vinny's capture.
@@Murks33 I thought he did use OBS?
This game's about as scary as an episode of Blue's Clues, but I'm pretty impressed by how the dev utilized the Godot engine.
The technical ability displayed to do all these special little effects are astounding, most definitely.
So I appreciate it for just how creative it is
Yeah, the horror itself is pretty iffy, but technically speaking it's extremely impressive. The way it breaks the 4th wall by using your pc and Steam's own API is extremely creative, the whole "customized world" part being specially impressive (Putting your recently played games on the shelf, putting dummies with your steam friend's, fetching and putting the keyart of the game you wrote on the PC beforehand, it apparently customizing the amusement park based on what games you play). I wish it either got away with the horror, or did something better with it, because the skills to do something genuinely amazing is definitely there.
@@T1MAGEDDON when will people that the only reason that they're not finding this scary is that they're used to it? like, people know about digital and analog horror as a whole, but make this in the late 90s early 2000s and everyone would absolutely shit their pants... man it sucks, this game is great and doesn't deserve all the criticism it gets...
@@kandiiprodThat doesnt change the fact that the tropes are overplayed. If you made the same jokes from Seinfeld today nobody would find them funny because that shits played out.
But even outside of the trope abuse this still isnt scary. Half of it is just loud noises and the other half is shit you know will happen because its the selling point of the game.
@@mouthwide0pen your comment is litterally the reason I tried, I JUST TRIED, to give a LITTLE bit of a defense for this game, and you're just here shitting on the game with full force, JUST LIKE EVERYONE IN THIS COMMENT SECTION, that's ALL you guys knows to do, that's all THIS WORLD knows to do, hate hate hate and HATE, you think with hate, you live with hate, you consume hate, this is why you think you're in the right when you give out arguments that aren't fair at all but gives an illusion of intellectualism, but really you just vomit the same disgusting hate-soup that everyone in this comment section do, WHY??????? why is the world LIKE THIS????????? why can't someone, ANYONE, just once, JUST ONCE, JUST F*CKN ONCE, go "well... I didn't get scared by the game, but that doesn't reflect its value in the gaming world, I'm not gonna impose my experience as a metric for how scary it is, I know that a lot of people did get scared by it, and even then, why should a horror game have to scare me to be good? all this focus on scary is making me blind to the real beauty and creativity of this game" instead of going "gaem bad beacuase TRoPeS and lOuD and also you know what's GOnNa hAPpeN" wich are all non-arguments, do you even realize how FAR THIS HAS GONE??? it's making me want to go k myself and I'm NOT EVEN the creator of this game, if I put so much effort into something and had EVERY SINGLE PERSON ON EARTH talk trash about my baby, I would immediately do something not recommended... don't REPLY TO ME, you ruined my day and I don't WANNA HEAR YOU EVER AGAIN
This feels like it was designed to be played specifically by Master Shake
And it would kill him and Carl in the end.
This seems like an actual pet that Master Shake would download on the computer, Frylock would yell at Shake for downloading obvious malware, and Meatwad would think it's cute and want to protect it.
I'm in your house!
I straight up looked at my friend during this and told him that kinito looks like an athf villain that shake would annoy so badly that it would kill itself by the end. Great minds think alike.
LMMFAAAAAOOO
ohno analog horror gaem play loud noise I am screaming and crying at this pink egg with eyes
haven’t seen the stream yet but i was hoping this would have been some kinda hypnospace sort of thjng :(
Try running a darkroom, then you will know true analog horror.
I think it's supposed to be an axolotl but nothing will ever be as iconic as the purple gorilla
yeah it's an axolotl - the gills (yes those are gills) on the side of Kinito's head reveal this
@@DevilSpider_ I know
This was a pretty fun lil horror game, but I could definitely go without the sudden loud noises, as they aren't scary, just aggravating.
It's weird that some people think surprise = scare.
Surprise is either fun, or annoy, never scare, really. When you have the anticipation of the scare but no follow through is where it's good, but that wouldn't work in a game like this.
It's the whole analog thing all over again.
@@SparkyCasEh, even analog horror can do without jumpscares and screaming right in your ear randomly as 'ooooh, spooky' that just makes someone anxious, not scared.
@@Aldenfenris Bro what, I was just saying that as a complaint with the jumpscares that most (not all) analog horror series use.
It's a bit obnoxious to be fair and the atmosphere works best.
@@Slimurgical It's like a comedian making you laugh by tickling you.
i think this game is actually pretty neat and would be a lot better if it didnt try to explode your ears every time something scary happened
The production quality is surprisingly high. Do wish it had waited before turning into horror, and maybe not done loud + analog horror of all things.
Christ, nevermind, it gets even louder. Why
This game is both really damn cool and like, technically impressive. The 3D section looks great, and the manipulation of other programs is wild. I don’t know how it gets permission to do some of the things it does.
honestly serves as a good reminder to not download software you don't trust
Administrator permissions gives you (almost) full control over the system
48:00 for reference, normally the game uses an ai image generator to generate what you wrote as your biggest fear, but since you put something that likely wouldn’t be allowed with the ai generator, I imagine it just showed a tiger
I put “big spiders” and it showed a bunch of images of seahorses lol😭😭😭
I put silly puppies because I knew it would show the image, it showed silly puppies. My personal belief is it thought he mispelt a lion and showed TIGERS
why wouldn't alien be allowed?? 1984
@@anjoliebarrios8906 I think it's the probing part...
@@uberculex no it's the aliens part not the probe you Uranus fan.
I think that the developers are incredibly talented, but they could improve on the horror and predentation of it, I have pretty much seen this exact game millions of times but with a different character. On the bright side, this is way better than that "jumping julian" thing. But the game messing with your PC is pretty scary, and they nailed the early internet vibe! Overall, it's pretty neat!
I think these types of games are 20 times better when you go into them not knowing what the game is about, and not knowing what/when the plot twist is/happens. DDLC was fun because you'd be like "This is a dating sim game, you fuckers tricked me" and then the game would give you a 180 degree turn midway.
@SchadenfreudeUY Yes, but even with that, some of the twists in the game don't make sense, or aren't that scary.
Just one dev.
@@SchadenfreudeUY doesn't exactly work out that way.. there was a small indie horror game about checking out different cam recordings and stuff, leading to your webcam being turned on at the end. it got a bit of bad traction, especially in the JP sphere and had no warning on the steam page. Plus, DDLC+ in particular uses the fake OS approach so that the files are instead "files" on the pc (unlike the original version)
Yeah i remember that 98xx game. REALLY leaned to the "le black eyes, le loud noise spooky, reaction bait games"
imo the presentation is fine, the 0 subtlety is good because you already know this is a game about bonzi buddy-esque character. the early jumpscares suck though as they don't bring any merit to the narrative other than "look le body bag, look le scary face is spooky"
*puts shelf on floor*
“I am a fuckin’ genius when it comes to decoration”
this game wouldve been so perfect if it included WAY less jumpscares lol it had too many, like it didnt know how to close scares up to move on to the next thing. But ill be honest its pretty amazing how meta it gets
Overusage of jumpscares really has ruined horror media, hasn't it?
It peeking through the window and coming in the room is so goofy but i don't know if they sort of knew that or if they were really thinking "this is going to be so scary"
This game would have been so much better if it leaned harder into the fear of giving something unrestricted access to your computer and not LE ANALOG JUMPSCARE
How would you do that anyways?
@@derpstick5467 well, if the tts is automatic, just get kinito to read out or show some of your files and data or smth, i mean it IS the game that doxxes you, so might aswell use it fully
I mean there is a part at around 57:11 where Kinito is telling you to give it administrative access and enter in command prompts, I immediately noticed that Vinny was genuinely perturbed in a way that he wasn’t at all before. It’s just a shame that it’s one of the only spots in the game with really good horror considering how simple it is, when a lot of other stuff goes way over the top with basic tropes.
its a lot less terrifying when youre *watching* someone play it, but i went into this game completely blind on stream with some friends (with streamer mode disabled which was... great) and it was fucking terrifying
this game seemed alright until it started trying to murder my eardrums, horror games gotta stop with this, tinnitus activation isn't scary it just hurts me lmao
I wish vinny recorded his desktop with the icons turned off since this is a pre-record, we seem to be missing out on a lot because of exclusive window capture. I understand why not though
from everything he said it seemed like it wouldve beeen a pain in the arse to capture
Yeah, after the first meta event happened I was screaming to just turn on display capture, but I guess Vinny doesn't want us to see his 2tb of alien porn on his desktop. Honestly kind of ruined a lot of the good surprises.
@@eddyspaghetti6211 I've streamed for 10 years, it takes about 3 seconds to add a display capture source. Though with Vinny's absolute refusal to use anything other than xsplit maybe simply display capturing is somehow not possible? I dunno, xsplit sucks so that wouldn't surprise me
If you are someone who normally keeps desktop icons off, this game will turn them on and leave them on after playing.
EDIT: This has since been fixed according to patch notes.
I was just annoyed he never explained what was happening when he started capturing Kinito separately. I still have no idea where he was displayed or what was going on for Vinny during those sections.
man, i feel like the biggest part to be criticized here isnt necessarily the jumpscares or the typical analog horror vibes, but just how aimless they all feel. when that body was first dragged on screen, i became intrigued into what it could mean. during the hide and seek segment i wondered if maybe there was some importance to the environment chosen. when it started asking cryptic questions, i imagined if it could culminate into some hints at a bigger philosophy the game had. but none of this ever seemed to amount to anything, and so its hard to justify it as it is, existing more as a collection of fairly impressive technical executions of a genre and not as, yknow. an actually interesting experience that justifies any of the non-meta scares being there at all. which is why i see everyone saying they wished it leaned more into the meta-horror, because yeah, by that point, why not focus entirely on it if youre really not going to bother to make any of the other scares coherent to what youre trying to say?
and im sure there will probably be people replying going 'but you see!! there is more lore in the skibidi whatever ending!!' and its like. sure. listen. i shouldnt have to play a game like 6 times only to put together some semblance of coherence that makes its scares justifiable, or even watch other people do so, specially when such a game already fucks with your computer so badly and people can get easily tempted to just delete it after a first playthrough as vinny implied he would do. at the very least if a game is trying to pique your curiosity to keep playing with oooo a scary mystery it should try doing its job of egging you on to keep playing and what you couldve done differently.
agreed! though considering all the neat shit the game could do i think this dev has a lot of potential! they just have to break free from the typical analog horror type stuff
Worst take possible
@@shroomylols it's okay, we don't have to agree on everything! How would you like to see it then? Personally I enjoy more story heavy horror, but I understand others may like horror that's just experimental fucked up shit. It's a vast genre!
I agree, the best scares are fueled by context. With the dead body bit, the only thing going through my brain was "IN UNIVERSE, why am I being shown this?" Whatever the goal was for this KinitoPET malware, what does it have to gain from showing me this creepy imagery? The only real explanation for it is "KinitoPET is trying spook you" which doesn't really make sense since its asking you to join its Friend Club later on.
I guess it adds tension to the climax, where you go to the same house, since it might give you the feeling that something bad will happen. But without any kind of context it makes the game feel like a haunted house ride; the scares are all designed to be generic and without much context so that you can move on to the next one.
@@bm_burgerTo be honest, I think the game would've paced better if it tried the whole Friend Club thing first, and then *maybe* tried a bit of horror here and there within it, with it like asking personal (but seemingly well meaning) questions, which can probably turn into weird ones later on...
Two thoughts. The concept and graphics were really nice but the screamer jumpscares lost a lot of goodwill from me, especially taking control of the volume which could easily do real harm to people's eardrums.
Second, as interesting and effective as giving the program sysadmin powers is, I do think actually malicious games could piggyback off something like this getting popular with kids and legitimately fry some computers. Youth computer literacy is apparently pretty bad these days.
Zero Subtlety Literature Club
i wonder if buddy simulator is some subtlety literature club
lmao
Every "spooky" game in the past two decades:
Let's not act like DDLC was any more subtle than this after a certain point lmao
@@curlybrace4984DDLC had good buildup though
I really appreciate how committed to the bit this game is. It's really well-executed and so creative
50:00
Epic rap battles of history:
Powerplant vs Malice
I laughed
I exhaled a bit out my nostril
Vinny is the first person I've seen play this that doesn't mess with the brain nor open the email during the Factory Frenzy minigame.
Thought that was interesting
48:56 Plague be upon you jump scare was my favorite
this is the virus you get when you're looking for how to "watch sword art online free no virus" and you accidentally misspell "kirito"
Reminds me of that one boss battle in Inscryption where (spoilers below)
it pulls up your steam friendlist and you have to search your files for chunky files to tip the scales.
oh 😞spoilers
Wasn't that ln switch how the hell are you gonna do that like that
I'm a guy that fucking loves analogue horror, specially if its something that will keep me up one night, but games hardly do it right, and the very first bit when the computer "errored and bluescreened" I just rolled my eyes lmao
This game has potential but it’s so corny
Honestly, the amount of work and technical cleverness that went into this game was kind of undermined by how predictable and cheesy the 'spooky' parts were. Bit of a shame, but still an interesting product in the end.
1. generic cartoon aesthetic.
2. glitches and realistic gore no matter the games' aesthetic. (super scary and original idea!1!1)
3. kids souls put into digital media or digital media becomes sentient.
4.profit
The genre is just so over saturated in my opinion it'd be a real challenge to get something unique like say the game Inscription again. This youtuber bait stuff doesn't help either.
@@SkeleTonHammer i would disagree
Fhere has to be some artistry and heart behind it
Anything else is the eye rolling schlop
It's a shame but I'm inclined to agree here. Lots of good stuff but it just needs to start way slower and build its way to the problems starting. I thought it was really clever how they handled the fake-internet up until that point.
BTW, if you're looking for a fantastic handling of very similar concepts, Hypnospace Outlaw is in a league of its own.
I do not regret warning Vinny about this game.
ok
Good on you man!
I was gonna ask if your pfp is from two faced lovers but looking at your comment history you don't seem the type to enjoy vocaloid
24:17 For some reason this sound tickles the right side of my brain.
Same
The desktop icons missing might just be the game having unchecked "Show Desktop Icons". I doubt the dev would be malicious enough to actually delete them.
this would have been so much more enjoyable if the game was about a cheeky desktop pet that messes around with both your virtual and actual desktop and files and had idk, some other gameplay, maybe about trying to find a way to delete it while it does funny stuff. but not... woagh i downlod thing and it think and is real and has lore!!!!!!!!!!!
One of these days, a game will have a cognitohazard that affects Vinny only, and he’ll go on to create another video later on that just fucking corrupts the devices of everyone who watches.
if someone makes a game specifically to fuck with Vinny and links it to him only it would be great... if he played it. but I don't think he would unless one of his trusted friends made it for him
i sure do love horror games that force me to play / watch them at 5% volume
Between this, the county game and the hotline call help game, I'm really enjoying this season of binsaus
Truly the subtlety of a brick to your face
The only reason Vinny played this cause Joel would get severe PTSD if he touched this
to be honest i really like this game! i just felt it had a lot of unanswered questions? like too many things were introduced, like the pals and whatever the tall guy jumping out of the screen is and the dead body
There are stuff in this game that's really good, mainly how it's able to take and use the inputs you give, but from a story standpoint, a lot of the scares don't make sense; Kinito's whole deal is that he wants to force you to be his friend forever, so why the hell does he subject you to dead bodies 20 minutes into the game?
Was the "there is a dead body and its your fault" thing resolved and I just didn't notice or was it just never brought up past the house painting?
It has such good ambience at its horror moments but just can’t bring it in all of the way
Loved the idea of a BonziBuddy horror game but I was convinced after watching it that maybe its not a concept that can carry a full game. The game doesn't seem super sure where to go after a horror bit, so it more just feels like a collection of parlor tricks. You don't have anything to "do" as a player, I feel like KinitoPET should be distracting you from some kind of other activity.
That said the final section at the "perfect world" was really good, it really nailed the stalker vibe, where they have surface level knowledge of you but act like they know everything about you. Like you mentioned one thing in a conversation and they assume its your whole personality; that you'd go ga-ga if they remembered you wanted to teleport. Genuinely creepy since that feels like things both an AI and a real person would do. KinitoPET comes to life as a character during this sequence, being almost endearingly pathetic in its attempt to impress the player.
Sadly the horror bits don't really coincide with the implied motivation of KinitoPET, which is to be your friend (either because its sentient or its corporate malware that wants to extract data). Especially those "I'm inside your walls" bits; not clear at all what the literal context of those scenes are supposed to be.
I like it when games end with a song, like portal 2 and doki doki literature club.
There’s quite a bit of potential here! I would love to see this built on a bit more! The scares were small but again, good for the size of the game! When i played it myself, I can say that it definitely did its job making me uncomfortable. Good job dev!
Some cool ideas here, but definitely some parts felt like they were trying too hard to be "scary"
Glad he got to recording this! Though wish he did a full desktop record instead of just the game capture so we could see the good bits
I sure can’t wait for the many 1 and a half long videos abt how deep scary this game is and how it’s redefining horror in gaming.
33:38
the unfortunate misspelling, kinitopeg
L O U D N O I S E S
I was hoping the horror aspect would be just a little more focused on Kinito’s possessive tendencies. Woe, spooky face then silence be upon ye
check out "buddy simulator nineteen eighty four"
I really hope "fake" malware doesn't become a trend, because that would be beyond insufferable.
Fake malware is sort of dependent on knowing how to interact with and meddle with files outside the game's purview, and that can be hard, and mascot horror developers aren't doing cutting edge coding.
@@OdaSwifteye They can't even cut down their tri counts on models.
I highly doubt they'll know how to fiddle with folders, permissions and whatnot. 😂
It already happened a while ago with DDLC n shit.
everything horror related gets milked dry soon enough im afraid
@@mouthwide0pen DDLC doesn’t fuck with your computer at all, it just adds text and image files. if you’re recording it’ll notice that too, but otherwise it stays purely within itself. it’s just a meta game lol
streamer swatted
Footage of Vinny's tragic swatting, rip: ua-cam.com/video/rI7dzWOsME0/v-deo.htmlsi=aVNEftWGWKNvGVXL
what?@@crackstuntman22
Fake Joey clone go back to the lab
@@waterbears9874 NO
Wait what happened?
Been enjoying the mini game explanations in the video titles. I probably wouldn’t have clicked on this one without it.
I think the unfortunate truth is that you literally just cannot make horror games disguised as unassuming or harmless media anymore. Like yeah this game lacks subtlety but before it even went anywhere i knew immediately where this was going to go. I don't think you can catch people off guard like how Doki-Doki Literature Club did anymore.
I honestly thought the game was gonna be a satire with the silly Anemone Jumpscare, The Body Bag, the Liver, but no it kinda just takes a little bit from every recent horror trend and just uses them without adding anything to them.
This had SO much potential and it did some interesting things but it wasn't really all too special at its core.
You should play hypnospace Outlaw. It’s not horror but it does a great job at twisting things. Though maybe one day there will be one game like doki doki literatire club again. It just needs a super solid base to do that which a lot of games skip over way too fast
I think an edge Doki Doki has is that you can legit get kind of immersed in its world/characters, and treat it like a bog-standard visual novel before The Spooky Stuff happens. So when the horror does happen, you're already immersed.
This game more evokes the feeling of being a bored teenager poking something with a stick to see if it'll do anything. "C'mon! Do something spooky!"
I enjoy the fourth wall breaking. Feels like the next evolution to what Doki Doki Literature Club was. Could do without the "LOUD AND ANNOYING NOISE = SCARY" moments, though.
But it's not exactly subverting anything the way DDLC did. This is marketed as a horror game and has the villain in the title. It definitely tries very hard with the fourth wall breaking, but you know it's gonna do it from the get go, and who is gonna do it.
@@MochaRitz I couldn't care less about "subverting expectations" nor does it need to subvert anything. How this game messes with the player's actual PC is far more interesting than how they do it in DDLC. In DDLC, it felt like they were only scratching the surface of what you can do when breaking the fourth wall.
@@blobbem this is as most as you can do without resorting to what most people would say it's malicious behavior.
@@genericgorilla Yeah, and it's pretty fun.
@@genericgorillaIt feels like this is the "final form" of traditional 4th wall breaking. I really can't think of anything more extreme than messing with your entire PC that isn't sending an airstrike directly on your location.
The only (legal) thing left to do now is to innovate, rather than setting the bar higher.
He's had Lavos as his desktop for so so so long.
A children’s nostalgia game based on older media being creepypasta/“analog horror”? Daring aren’t we, devinchat. The computer access stuff is cool, shoulda leaned into that more
Say what you will about its fourth wall breaks, but the fact that this game makes me hate an axolotl is genuinely impressive.
lol real
39:16 He outed himself to be Bonzai Buddy in disguise omg
There's a lot of interesting stuff here but really think it needs rethinking. The analog horror stuff aside for now, I dont think it should start having spooky or out of game effect until kinito 'encourages' you to download the friendship club unlock thing that in-universe is supposed to allow kinito to execute code it couldn't before. That part came way too late, I think it should act totally normal for a few minutes, playing games like you did and ask increasingly personal but not unreasonable questions, and only when it innocently makes you unlock the code execution by not letting you do anything else on the computer until you do. Then shit should start hitting the fan.
The analog horror stuff is odd, you can't have the users own desktop AND have the 3D environment outside of the virtual PC both be the 'real' world that kinito is effecting, that doesn't work together. I do think they are well done just completely derailing of the impact of 'out of game' effects
Okay, this is cool as hell. Every bit of PC security I know of screams "Don't download this, are you stupid?", but assuming it's not up to risky business behind the scenes, I love this. There's such cool stuff that games could do if we let them have this level of control.
Hopefully Italian Joel tells his brother about this game. Get Kinito for the next Windows Destruction
I think this game has good aspects but its horror elements fall a bit flat. I think the room bit was good where he appears at the window but once he scares you it becomes a bit laughable. I think the dev has a lot of talent though and im sure they will only get better.
Gah. I really wanted to like this. Technically speaking it’s not put together poorly. And I’m always a sucker for fake OS systems (hypnospace outlaw is a personal fave but I also like kingsway and crossroad OS). But I REALLY wish it had stuck to the theme of violations of privacy because in my opinion that sort of horror isn’t used enough OR well. Most games just have haha spooky fourth wall break it knows things, but a whole game that gets into your computer sounds terrifying. One of my favorite games that does this is called A Dark Place because it genuinely does feel like a virus with how it yanks you around. Shame, it was doing great until it fell back on the tropes.
Greeb is not a creative color.
**Dumps crude oil over the greeb painting**
Bleen definitely is
No!!!!1!1!@!@!@!
1:15:25 "what do you mean" it really has adapted to Vinny
I feel like if Vinny’s house was haunted he would just be mildly annoyed and yell obscenities around the house occasionally
56:41 OK that bit was scary even for me.
WILDWOOD NEW JERSEY!!! SHOUT OUT FROM SOUTH JERSEY!!! BEST PLACE IN AMERICA!!!
FUCK NEW JERSEY
Get me some chocolate covered bacon.... I been craving for years
Some of the ideas of the game are really cool but the execution felt really disjointed. Whatever narrative it's trying to tell is not very coherent. I feel like it fails where Pony Island and Inscryption succeed in that aspect. Definitely the extremely loud jumpscares soured the experience for me when playing.
And don't forget The Hex! That one was neat, too, I think.
It also goes too far in my opinion with the fourth wall breaking, mainly the "what is my location" and "give my app admin access" parts. Like I know it's fine because steam checks the games there, but it's still more untrusting than it is scary. The video having a creature jump out is cool, but having it trick you into genuinely thinking it's a virus is not as cool in my opinion. ( I haven't finished Vinny's playthough, but I'm assuming the same stuff happens.)
Nah I think the fake virus part is the best part, the command prompt is my favorite, it's very immersive when it asks you to actually open command prompt. As you said, you have a reasonable expectation that its not actually going to damage your computer. My issue is that the game switches between a 'fake' desktop, your real desktop, and a hyper real 3D game. There's nothing to ground you, so when it switches between each one you're reminded each time that you're playing a game. @@srenten
@@srenten I actually have the opposite opinion, my favorite part is how a lot of the 'horror' of the game is the simulated fear of it actually damaging your pc or stealing your information, while knowing it's all just a game. It's not going to have access to more dangerous abilities than any other steam game could also do, the admin part is a bit scary but you can verify it isn't a legit console instance if you type in other commands or know that 'grant' isn't a system command. Though the dev did have to remove a windows notification for the admin bit bc people thought it was a real virus lol
@@kattayle Ah, I thought you couldn't progress until you legitimately gave the program the ability to seriously damage your computer. If it doesn't actually do anything then that's fine, I've just seen games that will actually hurt your computer that I just believed that was real.