Boneworks is set in an alternate 1990s. A giant video game company, Monogon, is in the process of building MythOS, which is sort of like the Oasis from Ready Player One. Except MythOS is less of a traditional VR game, and more of an alternate reality accessed by a VR headset. It's built from the Void, which is basically the space behind the 4th wall. The catch is that dying in the Void makes you die in real life. So, one of the first things Monogon did when they made MythOS was create a safeguard called the Boneworks backend. The Boneworks backend catches your conciousness if you die in MythOS, and ressurects you just like in a video game. You play as Arthur Ford, the director of security for Monogon. You have realised that if you can tamper with the core of MythOS by travelling to the time tower and resetting the system clock, you might be able to trick the Boneworks backend into respawning you *outside* of MythOS, into the unfiltered void. This would sever your connection to your physical body, and you would become immortal. So you make a deal with Gammon, which is Monogon's rival company (sort of like Sega and Nintendo in our universe.) Gammon gives you a thumb drive that will use a virus to kick all the other Monogon employees out of MythOS, while still letting yourself in. You plug in the thumb drive, and barricade yourself and your heavily customised VR headset inside a panic room. You know that Sabrelake, a private security company hired by Monogon, will try to find you and kill you in the real world pretty soon after you enter MythOS, so you have to become immortal pretty quickly. Once you're inside MythOS, you find that the non-sentient worker drones that have been building MythOS have all become sentient and hostile. These are the Nullbodies that you fight in the game. It's unclear what made them sentient, but it seems likely to have been caused by all the void-fermented melon juice that they were drinking. The orange guys with guns are the cleanup crew, simulations of Sabrelake agents tasked with detecting and destroying everything that's out of place- which includes both the sentient Nullbodies, and you. About a third of the way through your journey to the time tower, you discover zombified versions of yourself everywhere. This is not explained afaik. It might have something to do with void-fermented melons again. After resetting the system clock (and maybe breaking it a little) you find yourself in the void, but not for long. The in-universe version of Stress Level Zero has been making a void game called Fantasy Land, and you end up inside it. Somehow it is filled with clones of you. This is also unexplained, but it is worth mentioning that the void messes with both time and space, especially time, and some of the clones seem to have been there for weeks, months, or even years. Maybe when you travelled through the void, it spit you out in Fantasy Land at many different points in time instead of just one? Who knows. You use the unfinished nature of Fantasy Land to get "out of bounds" and enter the void. Not long after, Sabrelake agents break into your saferoom, and from an outside perspective, you watch your physical body get shot in the head- but you don't die, because you are immortal now. The game ends.
It should also be noted that while playing the game you won’t understand any of that unless you’ve been paying really close attention and taking notes. I went through the whole game thinking it was basically just a tech demo.
@@LikeALocofirefly Yes. Hopefully when Bonelab drops in a few hours, the story will turn out to be much more well communicated. Seriously, I can't think of a single game except for Boneworks where the story is so cool and well done, but they literally just don't bother telling it to you. Really strange.
I only played bonelab last christmas (money problems womp womp) and played the beginning of labworks the boneworks port mod a couple days ago. and this is the first time I've seen a boneworks playthrough besides from when it came out, and I have no clue what the story is so seeing you just run in, and immediately kill that guy and while youre making your escape hearing a muffled "he didnt even stand a chance.." "look at him on the floor there" is fucking hilarious. and the whiplash of just watching you fly around the map reminds me of my first playthrough of labworks, where-in I touched a stair and it then flung me into the void, i was stuck in place and it had me stumped for 20 minutes trying to get out with nimbus gun, giant avatar, tiny avatar, spawn in a bunch of shit to push me out, i was begging praying to be let out, and ended up quitting.
the best part about this is that you're running like an actual goblin, especially during the castle where you're running up its walls at mach speed with your bare hands. good run
"Oh great ! Bonelab is about to release and I never played Boneworks , I can watch the whole story line in just 8 minutes to get an idea for *BEGINS TO WALL CLIP AND REVERSE FLY THROUGH BLACK VOID* wait what 🤨"
My home workout consists of 15 minutes of warm-up exercise of throwing null-men around in museum basement, then 1 hour and 52 minutes of climbing that one ladder at the last level, then a break of jamming out at the one disco room in time tower, then 30 minutes of smashing boxes with a sledgehammer.
I got two unique run ideas… 1. No Calls run where you speedrun the game but smash all the call monitors in the process 2. Rage Against the Machines where it’s the same thing but you have you throw it into the floor rather than shooting it like if you were throwing it in anger
I’m just gettin into watchin boneworks runs, but I have a question. Does a lot of this really count? Especially with the monomat machine I don’t even think you usually spawn with that much ammo and he needed the assault rifle for like majority of the run
@@CheeseburgerStreaming Yeah. The campaign in Bonelab is too short and disconnected (each level feels like a separate minigame instead of a continuous journey), and the climbing is godawful. The melee combat is much better though, there are more guns, and the driving is also great. The new constrictor tool is really fun as well. The avatar system works well. I think this game will be really really good once more mods release.
Hi, I got a question. At 2:36, you did the magazine glitch thing. I know how to do that, but how did you control the flying part of it so well until you dropped it at 3:00?
@@CheeseburgerStreaming I know what the refresh rate is, I don't understand how to fly using the headset's refresh rate. Again, is there a specific button input or a way you stand?
"feel free to take your time with physics environments"
*glides through the map at mach 10*
💀💀
its like Neo broke the Matrix and can fly.
Vr speedruns are actually insane due to how physically demanding it is to get the precise movements down to a T
How tf do they fly
@@Peperjackchese they fly irl 🙄 duh
@@kimshoemaker3129 oh ok makes sense
Nah not really
@@Peperjackchese they use the valve handle to bring their legs/torso up and somehow the bonemarrow engine doesnt realize that its doing that lol
King: prove your strength!
Emil: literally speedruns into his castle and steals his crown
"He didn't Have a chance" 9:33
@@tobygreen7116 makes sense because he didn’t punch or even win
68 likes lemme make that 69
9:31 I have no idea about the story of Boneworks, so without context I find this part way funnier than it should be.
Boneworks is set in an alternate 1990s. A giant video game company, Monogon, is in the process of building MythOS, which is sort of like the Oasis from Ready Player One. Except MythOS is less of a traditional VR game, and more of an alternate reality accessed by a VR headset. It's built from the Void, which is basically the space behind the 4th wall.
The catch is that dying in the Void makes you die in real life. So, one of the first things Monogon did when they made MythOS was create a safeguard called the Boneworks backend. The Boneworks backend catches your conciousness if you die in MythOS, and ressurects you just like in a video game.
You play as Arthur Ford, the director of security for Monogon. You have realised that if you can tamper with the core of MythOS by travelling to the time tower and resetting the system clock, you might be able to trick the Boneworks backend into respawning you *outside* of MythOS, into the unfiltered void. This would sever your connection to your physical body, and you would become immortal.
So you make a deal with Gammon, which is Monogon's rival company (sort of like Sega and Nintendo in our universe.) Gammon gives you a thumb drive that will use a virus to kick all the other Monogon employees out of MythOS, while still letting yourself in. You plug in the thumb drive, and barricade yourself and your heavily customised VR headset inside a panic room. You know that Sabrelake, a private security company hired by Monogon, will try to find you and kill you in the real world pretty soon after you enter MythOS, so you have to become immortal pretty quickly.
Once you're inside MythOS, you find that the non-sentient worker drones that have been building MythOS have all become sentient and hostile. These are the Nullbodies that you fight in the game. It's unclear what made them sentient, but it seems likely to have been caused by all the void-fermented melon juice that they were drinking.
The orange guys with guns are the cleanup crew, simulations of Sabrelake agents tasked with detecting and destroying everything that's out of place- which includes both the sentient Nullbodies, and you.
About a third of the way through your journey to the time tower, you discover zombified versions of yourself everywhere. This is not explained afaik. It might have something to do with void-fermented melons again.
After resetting the system clock (and maybe breaking it a little) you find yourself in the void, but not for long. The in-universe version of Stress Level Zero has been making a void game called Fantasy Land, and you end up inside it. Somehow it is filled with clones of you. This is also unexplained, but it is worth mentioning that the void messes with both time and space, especially time, and some of the clones seem to have been there for weeks, months, or even years. Maybe when you travelled through the void, it spit you out in Fantasy Land at many different points in time instead of just one? Who knows.
You use the unfinished nature of Fantasy Land to get "out of bounds" and enter the void. Not long after, Sabrelake agents break into your saferoom, and from an outside perspective, you watch your physical body get shot in the head- but you don't die, because you are immortal now. The game ends.
It should also be noted that while playing the game you won’t understand any of that unless you’ve been paying really close attention and taking notes. I went through the whole game thinking it was basically just a tech demo.
@@LikeALocofirefly Yes. Hopefully when Bonelab drops in a few hours, the story will turn out to be much more well communicated.
Seriously, I can't think of a single game except for Boneworks where the story is so cool and well done, but they literally just don't bother telling it to you. Really strange.
@@betin731 tou did it jesse you solved the five nights at freddy's lore
@@LikeALocofirefly what if this is all just a tech demo?
i love how it looks like you are just manifesting the ability to fly, this is amazing. good work
I only played bonelab last christmas (money problems womp womp) and played the beginning of labworks the boneworks port mod a couple days ago.
and this is the first time I've seen a boneworks playthrough besides from when it came out, and I have no clue what the story is so seeing you just run in, and immediately kill that guy and while youre making your escape hearing a muffled "he didnt even stand a chance.." "look at him on the floor there" is fucking hilarious.
and the whiplash of just watching you fly around the map reminds me of my first playthrough of labworks, where-in I touched a stair and it then flung me into the void, i was stuck in place and it had me stumped for 20 minutes trying to get out with nimbus gun, giant avatar, tiny avatar, spawn in a bunch of shit to push me out, i was begging praying to be let out, and ended up quitting.
That walking posture gives me second hand backpain. I also love how you just start flying at some point.
the best part about this is that you're running like an actual goblin, especially during the castle where you're running up its walls at mach speed with your bare hands. good run
"Oh great ! Bonelab is about to release and I never played Boneworks , I can watch the whole story line in just 8 minutes to get an idea for *BEGINS TO WALL CLIP AND REVERSE FLY THROUGH BLACK VOID* wait what 🤨"
1:49 "Feel free to take your time with physics environments!"
NO
Thats insane! Well done mate.
ye
My home workout consists of 15 minutes of warm-up exercise of throwing null-men around in museum basement, then 1 hour and 52 minutes of climbing that one ladder at the last level, then a break of jamming out at the one disco room in time tower, then 30 minutes of smashing boxes with a sledgehammer.
Seeing a Ford in a realistic running pose is so cursed (thumbnail)
Nobody:
The toddler I gave amphetamines: 9:13
why are you giving toddlers amphetamines
@@FroegoOSasking the real questions.
Hope that boneworks speed runs are still made after bonelabs realease, man this game has come a long way
this is just disreSPECTFUL to stress level zero and all of the hours they put into the game! This is so good!
Nah they want you to break the game.
This is arguably the most cannon run in existence.
This feels like how Ford would actually make his way to the void.
the danish boneworks god returns again
This is canon Arthur Ford right here
*Speedrunning*
Hayes: "Ok, so... Everyone's freaking out over here."
Bro finished warehouse before Hayes could finish talking
Ford is a mastermind of aviation.
I got two unique run ideas…
1. No Calls run where you speedrun the game but smash all the call monitors in the process
2. Rage Against the Machines where it’s the same thing but you have you throw it into the floor rather than shooting it like if you were throwing it in anger
I like to think that he’s running in real life to get extra speed
Bro is just casually flying everywhere 💀
lore accurate ford
the bones do in fact appear to be working
bro said "f this im out" with that valve at the beginning
Mom-"Ok, You only get 8:28 of vr, then time for bed."
This mf-
8:43 "Welcome, prove yourself to earn an audience with tha KIING"
I am confused, shocked yet amused
year late to the party but i saw this vid pop up and i recognized the name from echo, nice run
never seen a vr speedrun before.
what a chad.
Now this is how Quest users should experience boneworks before getting bonelab
Someone’s making a mod called “lab works” it’s a Boneworks recreation.
bonelab sucks
i have boneworks
I just love to see the flying ford smacking himself against the wall to fly higher
The act of removing the crown from king ford's head sapped him of his life essence
9:31 Prince William right after Queen Elizabeth died
Boneworks? It sure fuckin doesn't buddy
The m4/m16 wall clips reminds me of mario 64 backwards long jumping
ive never seen someone bhop in vr
takes flight
refuses to elaborate
5:07 "Hey, so everyone's kinda freaking out over here"
If I watched someone flying across maps and vibrating into vending machines I would be too ngl.
Great strats, loved the ending
"You've come all this way" *proceeds to just fucking steal his crown and leave*
Cool game that should be experienced: exists . This person : I’m about to end this man’s whole career
i thought this was bone labs and was like damn rail cart skip already. nice work thou!
1:35
Excuse me while I ATTAIN THE POWER OF FLIGHT
"I must go. My planet needs me." -Ford
Bro really just said “watch this”
Oh shit, you’re the Emile from lone echo speedrun! I love you!
Is syckhe going to try to compete his UA-cam channel has been a little quiet I’d figure he would be trying to beat you for wr
man is flying
Bugworks moment
bro started bhoping in real life 💀
Valve: Open your neck.
I like to imagine the constant vocalizations are just him wheezing after inhaling the toxic fumes in level 1
SEE!? I TOLD YOU VALVE INDUSTRIES IS STILL USEFULL
*Feel free to take your time with Physics environments*
I’m just gettin into watchin boneworks runs, but I have a question. Does a lot of this really count? Especially with the monomat machine I don’t even think you usually spawn with that much ammo and he needed the assault rifle for like majority of the run
Its a NewGame+ speedrun, and not any%.
@@Emil_13 oh okay
WHAAAT
Mom you have 1 hour to play game/ me
This is fucking canon now. I love this.
Man i feel like I’m bad at VR after playing it for over 3 years 😂 at least I can fuck shit up in Onward but I don’t do well with physics
How in the...
this reminds me of the portal 1 speedruns
bro straight flies with a valve
fucking crazy
boneworks, or: how i broke virtual reality by failing to properly reload a gun
Me when my dad said we have to leave soon
Bonelab comes out at 12:00 today I’m gonna miss the fun that boneworks gave us
5PM for me
I’ve only played like 3 hours of it but I’m leaning towards boneworks
@@CheeseburgerStreaming Yeah. The campaign in Bonelab is too short and disconnected (each level feels like a separate minigame instead of a continuous journey), and the climbing is godawful.
The melee combat is much better though, there are more guns, and the driving is also great. The new constrictor tool is really fun as well. The avatar system works well. I think this game will be really really good once more mods release.
Dude this guys crazy
This must take a lot of practice
This guy doing 1x slowmo super jumps????
Hot damn! And I thought i was fast at this game
Cant wait for tomarrow
The force is
With you
In 3:49 i saw boneworks crate how do you get up there also in 7:32 i saw boneworks crate how do you get up there
1:41 is this what jimmy wong was talking about in bonelabs?
If boneworks was a parkour focused game:
Can you explain the fly parts to me? I’m new to the boneworks speed runs
ua-cam.com/video/rE1ETVjkTV0/v-deo.html
Cool!
I’ve been playing the game for 2 months now and still haven’t beaten the game
Aint no way💀
Hi, I got a question. At 2:36, you did the magazine glitch thing. I know how to do that, but how did you control the flying part of it so well until you dropped it at 3:00?
it's because Candice thought him
120 and 144hz helps a lot
@@Emil_13 what does that mean? Also how do you preform the fly? Is there a specific button input or a way you stand or something else?
@@blargy3662 bro how do you not know what that means
@@CheeseburgerStreaming I know what the refresh rate is, I don't understand how to fly using the headset's refresh rate. Again, is there a specific button input or a way you stand?
That was crazy you're literally Neo
“Just 10 more minutes mom!”
Imagine buying this game then beating it in less than ten minutes
dude be bhopping irl like
How did you make the thumbnail
ok but how can you fly
holy fuck this man is pure speed (and broken flying physics lmao)
I don't even wanna know how he looks irl doing this.
How does the glitched gun flying thing work?
ua-cam.com/video/rE1ETVjkTV0/v-deo.html
@@Emil_13 thank you
Bro said I don’t walk I fly
I have never seen a physics engine abused so heavily yet with so much grace. What the fuck.
BRO HOW DO U FLY
What exactly are you doing when you're walking around? Spamming crouch hops?
spamming jump
i have not even beat the story mode and ive had the game for months tf
im still confused😶
wtf you can fly with the valve handle??
vomit speedrun