Ah yes, the place where Awakening took it's idea for "boss fight that would have been unwinnable if the giant you are riding leaned slightly to the right".
@@samkeiser9776 this giant plane has a store full of bombs, it would be end in a catastrophe the moment you incline it, and it has a big flight deck too, so the moment you try to turn it the pilot wouldn't return to the controls.
@@alejandro_rodriguez_99 It probably can tilt just because it needs to to turn wich happens quite a bit in regular flying but no sure it can tilt enough to push stuff over And i mean i hope there's safety measures for bombs, if not bombers would be really crappy in our world
Seriously! How big is the Great Owl?! It can host a literal war zone within its Business Class. I understand battles in ships in FE games but this map is outrageous.
Now that you mention it, it does seem a bit ridiculous that there's enough space on this plane for dozens of tanks to square off, long range rockets to fire, and then also have everything else that a plane has. Days of Ruin's final story arc continues to be comically absurd
As the saying goes, units are not to scale, otherwise you have deal with the fact the G-Owl and Caulder's lab are bigger than entire cities, as orders of magnitude bigger
Par for the course in an Ace Combat game. The Great Owl is the sort of thing a single fighter squadron led by a mute psychopath war criminal would engage in a 20 minute boss battle. I kinda miss the enormous floating fortress from Dual Strike. That thing was really silly but kinda fun to take down.
Hmm yes units with tires threadmills and feet fighting on a thing that probably goes at high speed thousands of miles in the sky with a very low temperature
@@noishhater9138 The map visuals seem to indicate otherwise - they show the bumps and windows of that wing shown from the outside, much like how it looks in the CG when it is exploding. It doesn't look much like any of the interior shots form the cutscenes of the character interactions at all. If it was meant to be an indoors map, it wasn't any good at indicating it - heck, it wouldn't even make sense for most of those vehicles to even be present in such, as an indoors map would certainly have more tight corridors and/or little rooms.
@@cabbusses at 0:23 it says a fight breaks out in sector c, which is presumably a wing inside the ship. In addition they mentioned are intruders are on board the ship instead of on top of it. Also this one's the better for stretch but it's not physically possible to have a Battlefield on top of a vehicle that is presumably moving at high speeds
To actually cross-check this, I looked at the Dark Conflict localization. It claims the specific room the area takes place in a cargo hold... which doesn't really make any sense at all, as that'd effectively be a straight line or a fork with no room for things to really move around, not the space-with-a-couple-bumps that is actually shown. An actual cargo hold would be a terrible battle map. I'm chalking it up to an oversight in the game development, where the script and the map information aren't actually in line.
Ah yes, the place where Awakening took it's idea for "boss fight that would have been unwinnable if the giant you are riding leaned slightly to the right".
It’s easier to believe that this giant plane would be unable to fly like that than grima though.
@@samkeiser9776 this giant plane has a store full of bombs, it would be end in a catastrophe the moment you incline it, and it has a big flight deck too, so the moment you try to turn it the pilot wouldn't return to the controls.
@@alejandro_rodriguez_99
It probably can tilt just because it needs to to turn wich happens quite a bit in regular flying but no sure it can tilt enough to push stuff over
And i mean i hope there's safety measures for bombs, if not bombers would be really crappy in our world
@@PenguinWithInternetAccess This is a Caulder bomber plane. Of course the safeties are turned off if it means people die.
@@Missingnoleader
True lmao
"If I took that bear away, would you die?"
"It would be very painful..."
The Real Questions "For you or me?"
That IDS Agent is having an interesting day
Seriously! How big is the Great Owl?! It can host a literal war zone within its Business Class. I understand battles in ships in FE games but this map is outrageous.
It's tailfin has at least the wingspan of a regular jetliner, so pretty fucking big
Now that you mention it, it does seem a bit ridiculous that there's enough space on this plane for dozens of tanks to square off, long range rockets to fire, and then also have everything else that a plane has.
Days of Ruin's final story arc continues to be comically absurd
As the saying goes, units are not to scale, otherwise you have deal with the fact the G-Owl and Caulder's lab are bigger than entire cities, as orders of magnitude bigger
@@irispaiva I guess that makes sense. Gotta love gameplay/story separation
Par for the course in an Ace Combat game. The Great Owl is the sort of thing a single fighter squadron led by a mute psychopath war criminal would engage in a 20 minute boss battle.
I kinda miss the enormous floating fortress from Dual Strike. That thing was really silly but kinda fun to take down.
Pretty cool mission totally nodead-friendly.
That agent is the smartest character in the entire series. They're literally the only person concerned about using *tanks* on an airplane.
Perhaps Caulder's wondering why someone would shoot a man, before throwing him out of a plane.
Well, there's also the Gundam Wing option of throwing a man out of a plane, then shooting them...
IDS Agent is best character.
Like the Nod rocket squad would say "Hit them, before they hit us!"
Mr bear is my favorite theme in this game.
Yeah, jist wanted to say that.
I didn't know that I needed a photoshop of Penny with Bane's mask until now
I like how this series started as "No deaths playtrough".
SWEET CORN CASSEROLE!!!
She's a big girl
UUUU
Hmm yes units with tires threadmills and feet fighting on a thing that probably goes at high speed thousands of miles in the sky with a very low temperature
You know, couldn't the plane have just tried doing a barrel roll to throw your units off? You had no aerial units.
It probably would have done severe damage to the stuff inside unless it has artificial gravity
Plus not sure a plane of that size can actually do it
dude you're not ON the plane, you're in it. How will rolling push you off?
@@noishhater9138 The map visuals seem to indicate otherwise - they show the bumps and windows of that wing shown from the outside, much like how it looks in the CG when it is exploding. It doesn't look much like any of the interior shots form the cutscenes of the character interactions at all. If it was meant to be an indoors map, it wasn't any good at indicating it - heck, it wouldn't even make sense for most of those vehicles to even be present in such, as an indoors map would certainly have more tight corridors and/or little rooms.
@@cabbusses at 0:23 it says a fight breaks out in sector c, which is presumably a wing inside the ship. In addition they mentioned are intruders are on board the ship instead of on top of it. Also this one's the better for stretch but it's not physically possible to have a Battlefield on top of a vehicle that is presumably moving at high speeds
To actually cross-check this, I looked at the Dark Conflict localization. It claims the specific room the area takes place in a cargo hold... which doesn't really make any sense at all, as that'd effectively be a straight line or a fork with no room for things to really move around, not the space-with-a-couple-bumps that is actually shown. An actual cargo hold would be a terrible battle map. I'm chalking it up to an oversight in the game development, where the script and the map information aren't actually in line.
Glad to see you are climbing the Squid ladder, Triangle-mblem
If i take off Excelemblem's mask, will he die?
Was getting caught part of Will’s plan?
I'm predicting the next episode will be called "Step 25, survive a plane crash"
BANEPOSTING
Pin honey!!