Press Key To Open Door | Interaction System | Unreal Engine 4/5 Tutorial

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  • Опубліковано 6 лют 2024
  • In this video, we saw how to create an Interaction System when we press F key or any other key. In this specific tutorial we implemented Open Door System when Player will press the F key. Besides that we also setup a Lever handle. If our player will come near the lever, F key Ui will be shown up then we can pull the lever.
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КОМЕНТАРІ • 10

  • @zeeshankhan-gw2lv
    @zeeshankhan-gw2lv 10 днів тому

    Thanks nice video brother

  • @amokjok
    @amokjok 7 днів тому +1

    A lesson would be good...If you didn't get a door at the end that can't be cloned. As I understand it, we need to look for additional lessons on arrays.

    • @VercionGames
      @VercionGames  7 днів тому

      May be I didn't understood properly, but if there are many clones of doors (same actors) then you can use "Get actor of all class" node, which will return array, from where you can get any specific actor you want depending on your need of logic.

  • @halall_man_o
    @halall_man_o 2 місяці тому +1

    At 9:40 you could have used the reverse node instead of reverse from the end, in this way you would not have to use the Do-Once node.

  • @ProfessorUkraine
    @ProfessorUkraine 2 місяці тому +1

    i have a problem that i can press interact button anytime and i want to click it only when i near the lever

    • @VercionGames
      @VercionGames  2 місяці тому

      That is why we are using Box Collision around the lever. Only open the door when you're overlapping that box.

    • @ProfessorUkraine
      @ProfessorUkraine 2 місяці тому +1

      @@VercionGames thank you

  • @frzx_3
    @frzx_3 3 місяці тому +1

    does this work on unreal engine 5?

    • @VercionGames
      @VercionGames  3 місяці тому +1

      Absolutely! the blueprint system is almost same in both.