@@sethfeldpausch4337 The issue that Space Marine 2 has with it's multiplayer/difficulty design, is that unlike Helldivers it scales the enemy STATS up with the difficulty. Meaning that the combat itself isn't consistent between difficulties, and enemies feel like bullet sponges. In Helldivers, regardless of whether you're playing on D1 or D10 all weapons and enemies are exactly the same in how durable and dangerous they are. You'll have to adapt to different numbers and spawn timings, larger bases etc, but the core of the combat is always consistent. If your pistol two shot kills an enemy to the head on easy mode, it will still do exactly that on Super Helldive mode. It keeps combat satisfying and grounded feeling. You never feel cheated, and can build up a game sense of reliable solutions to problems and everything works as you expect.
Cinematic and epic moments are fun and all but if there’s no challenge then there’s no substance. Without some challenge then it’s just flashy action which gets boring after hundreds of hours 😂 but yeah, this video WAS awesome
Especially now that dying is more common due to extra limb damage. Glass canon gameplay is what makes this kind of stuff cool and not just overpowered.
People saying it's "too easy" aren't even playing the game. They're just outside critics. Anyone that PLAYS Helldivers will go to level 10 if they want a challenge!
@@sethfeldpausch4337yeah. And the new patch made level 10 content too easy. I’m really sad to see that “a game for everyone is a game for no one” talk was all hot air, now that they’ve gone and listened to Reddit and took away all the challenge
You could do this on Super Helldive even before this patch - I've got numerous videos showing it. The difference is you had to actually aim, not spray incessantly and win. Now the elites are cannon fodder, and enemies in general are a joke. Oh well, it was fun while it lasted and Helldivers 1 still exists unmolested thankfully.
I love diving unto any planet with this look. Feels like you’re fighting on a giant rock instead just cuz why not. First time diving on Fenrir planet left that impression on me, so good.
True. I am still begging for multiple vehicle stratagems in one mission, even if they just disable dropping them when one of your vehicles is currently in play. I want 4 walkers in one mission, I want to truly be in a walker at all times.
Would love to see another update to the Mech suits that allow team assisted reloading of the arm mounted guns/rocket pods Either the driver carries around a backpack and can hop out and reload manually themselves or have a teammate hop up and reload the guns on the go for you That would be something to see Like the Matrix movie
@@R-XI_Sulla Oooooooooo now I like that sound of that Don’t love the ide aid it being a separate stratagem filling up a slot but maybe have a two part stratagem? Drop the mech then drop her supply pod? Ah I dunno but it sounds like a nest idea
@@R-XI_Sullathey've actually talked about adding something similar, I think the running idea right now is mobile refill station that would take up a stratagem slot that you can call down for ur mech
@@corditesniffer8020 It'd probably be strong enough to warrant a seperate slot considering right now mechs are practically invincible as long as you have ammo and don't walk into a bile titan
I just want the Mechs to have lower cooldowns, or let us bring more than one. They're strong but not THAT strong. Let us be pilots ffs. Please Arrowhead. It'd be fun as hell.
All the bots are gangsta till they hear: Voodoo-1, Viper's on station. Your journey ends here clankers, the skies belong to me. Nowhere to run, no where to hide. *Flight core intensifies*
The biggest problem the mech’s have is you only get to enjoy using them for maybe 8 minutes over both uses in your 40 minute match… They need to remove the 2 use limit bc someone a mech is destroyed seconds after deployment and even if it isn’t, the limited ammo makes the use limit even more punishing.
Remember, when Mech was an extra strata (maybe a month ago)? That version allowed for 3 call ins. It felt like, "finally, a tool and not a gimmick". Never got implemented into a main game, so I guess it was unintended and a bug
Ask another squad member to take another EXO for you, and you take the equipment for him, so you have 4 EXOs to dive. I think it's called team play, something that is missing from this cooperative game about four lonewolvesonemanarmy.
Yep, and now the Emancipator is GREAT due to the armor penetration buff, the same level as to an autocannon sentry I do wish you could replenish the ammo for the mechs though
@@cadcan443 I only export from adobe premier pro in 4k. Otherwise, there’s nothing else to these videos outside of ultra graphic settings and supersampling
Man they really gutted this game (and series). Before this patch you had to actually aim to do that (you could actually kill Factory Striders faster than you did, but not spraying like that), but now you can close your eyes and win. Well, it was fun while it lasted. Guess I gotta go back to HD1 to get my fix now.
The autocannon mech is a great allrounder for both, would say the gatling n rocket mech is for bugs n smaller hordes of enemies w ability to keep armored units away
@@SomeRandomVergilFanboy prtty much, it's hard to pick honestly since Patriot gatling can take down gunships and stagger automatons aswell, just struggles with striders
Went from Starship troopers to Warhammer 40k. Love it.
We gonna pretend like Space Marine 2 isn't nerfed to all hell in its multiplayer?😂
@@sethfeldpausch4337 it honestly needs to be at this rate, have you seen how overpowered some of the classes can be?
Y'know, the Helldivers universe next logical step would be a way to always serve the empire... even in Death.
@@chloekaftan
I've noticed that the game feels AMAZING in the campaign, but markedly worse in multiplayer.
@@sethfeldpausch4337 The issue that Space Marine 2 has with it's multiplayer/difficulty design, is that unlike Helldivers it scales the enemy STATS up with the difficulty. Meaning that the combat itself isn't consistent between difficulties, and enemies feel like bullet sponges. In Helldivers, regardless of whether you're playing on D1 or D10 all weapons and enemies are exactly the same in how durable and dangerous they are. You'll have to adapt to different numbers and spawn timings, larger bases etc, but the core of the combat is always consistent. If your pistol two shot kills an enemy to the head on easy mode, it will still do exactly that on Super Helldive mode.
It keeps combat satisfying and grounded feeling. You never feel cheated, and can build up a game sense of reliable solutions to problems and everything works as you expect.
Watching the mech shred the factory strider was beautiful.
It so was
@@ethanedwards7834 My face as it was happening :D
@@Criticalhitventureshey man what's the name of that , song I know it , but I want to know that specific remix
absolute cinema
Exactly why can't they run at like 60mph DOOM style 😔
1:40 the HMG emplacement playing triplets to the song 🔥🔥
It straight up sounds like a bass drum blast beat
I think i finished when i heard that
Finally! Us Titanfall veterans can finally put our best skills to use.
Tone main rise up
Stole the words right from my mouth
I still wish we had some form of ejection seat for our mechs
@@CaptainGrief66 yea cool, and how you land?
@@BI0PARC0
Not like Titanfall of course, even just something that shoots us out the rear when about to explode would be nice
….pilot suit…
No…no… I left that life…I’m a ground unit now…. But the exo….the days…
Titanfall inbound
Transfer Authorization Bravo 7274
Trooper take the jump kit and the armor Helldiver take good care of the Exos
Come back to it
Imagine titanfall 3
@@fuzzy3383imagine.. imagine… IMAGINE THATS ALL WE EVER DO WHY CANT WE GET A FUCKING THIRD GAME ALREADY.
i need my pills.
@@fuzzy3383 therapist told me not too
I'll never forget the release version of these things would get one ugly look from a bot and just explode.
How about being dropped by the pelican on a slightly pointy rock and exploding instantly?
a single spikey bush or stinky plant would kill the mech on release
The people that see stuff like this and only complain about it being too easy are completely missing out on the spirit of this amazing game.
Cinematic and epic moments are fun and all but if there’s no challenge then there’s no substance. Without some challenge then it’s just flashy action which gets boring after hundreds of hours 😂 but yeah, this video WAS awesome
Especially now that dying is more common due to extra limb damage. Glass canon gameplay is what makes this kind of stuff cool and not just overpowered.
People saying it's "too easy" aren't even playing the game. They're just outside critics. Anyone that PLAYS Helldivers will go to level 10 if they want a challenge!
@@sethfeldpausch4337yeah. And the new patch made level 10 content too easy.
I’m really sad to see that “a game for everyone is a game for no one” talk was all hot air, now that they’ve gone and listened to Reddit and took away all the challenge
You could do this on Super Helldive even before this patch - I've got numerous videos showing it. The difference is you had to actually aim, not spray incessantly and win.
Now the elites are cannon fodder, and enemies in general are a joke. Oh well, it was fun while it lasted and Helldivers 1 still exists unmolested thankfully.
Glad to see the mechs actually work as intended now.
"Vile sons of J.O.E.L. Is he here?"
"He is not."
"Pity. then my hatred must be directed at his minions."
0:50 now THIS is what the mechs SHOULD feel like 😍😎
I love diving unto any planet with this look. Feels like you’re fighting on a giant rock instead just cuz why not. First time diving on Fenrir planet left that impression on me, so good.
Totally agree. The no-atmosphere look of a moon-like planet to play on is my absolute favorite, .As well as the snow planets for bugs
I was just saying this, this planet is my all time favorite the battles just look gritty and intense.
True. I am still begging for multiple vehicle stratagems in one mission, even if they just disable dropping them when one of your vehicles is currently in play.
I want 4 walkers in one mission, I want to truly be in a walker at all times.
drooping to low lvl divers party in bot front ..call anticipator mech ,make away for them .,clear objective...win the game...truly buff diver moment
Keep up the head banging soundtrack choices!! 🤘
Other people daily exercise: Jog
Helldiver daily warm-up exercise before going to gym:
The Hulk got smashed mercilessly 😂
I was genuinely surprised the mech didn’t get absolutely bodied by the explosions like in the past
What's crazy is the day before the update, me and my homie couldn't do that with 2 emancipators!
i would like to award you the highest honor i can bestow, saving your video into my greatest of all time playlist
Feels a bit more like a 40k dreadnought now
*where are the traitors?*
@@AustinBlack28 We're surrounded, so in every direction
Not lying, tears of liberty began welling up in my eyes watching those have hulks and factory strider receive so much democracy!
You single handedly convinced me to start bringing the emancipator. Legendary gameplay
Helldivers when the sub-objective is already done and they were supposed to move on 40 minutes ago:
Would love to see another update to the Mech suits that allow team assisted reloading of the arm mounted guns/rocket pods
Either the driver carries around a backpack and can hop out and reload manually themselves or have a teammate hop up and reload the guns on the go for you
That would be something to see
Like the Matrix movie
let teammates with supply packs be able to refill mech armaments by 25% per ammo box pleeeeeeease
An reload station carried down by the pelican
You need to have an safe location or the mech brakes
@@R-XI_Sulla Oooooooooo now I like that sound of that
Don’t love the ide aid it being a separate stratagem filling up a slot but maybe have a two part stratagem?
Drop the mech then drop her supply pod?
Ah I dunno but it sounds like a nest idea
@@R-XI_Sullathey've actually talked about adding something similar, I think the running idea right now is mobile refill station that would take up a stratagem slot that you can call down for ur mech
@@corditesniffer8020 It'd probably be strong enough to warrant a seperate slot considering right now mechs are practically invincible as long as you have ammo and don't walk into a bile titan
The Factory Strider got melted 😂😂
Emancipator got pretty buff, pretty ... THICC
Emanicipator-class dreadnought delivering the Emperor's wrath
BRO!!!! THIS SONG GOES PERFECTLY WITH THE GAME PLAY AND I CANT STOP LAUGHING!!!
I just want the Mechs to have lower cooldowns, or let us bring more than one. They're strong but not THAT strong. Let us be pilots ffs. Please Arrowhead. It'd be fun as hell.
All my Mech assault veterans brothers! We shall rise!!!
Great video bro! You are one of the best helldivers i know!
"Standby For Titanfall!"
I remember when a slight turn to the left in the mech would vaporize you in an explosion.
They need to buff the other mech as well because the emancipator slaps too hard!
They already did
Triple rocket damage and 1.5x minigun damage with other buffs
@@Volcano22207 I wasn't aware of that. Thank you I'll check it out!
All the bots are gangsta till they hear:
Voodoo-1, Viper's on station. Your journey ends here clankers, the skies belong to me. Nowhere to run, no where to hide. *Flight core intensifies*
"Look what the automatons need to mimic a fraction of our power"
these vids always make me drool bc I play on low/med settings, damn it looks so good in the vid. my game looks like an early 360 game lmao
i stood inside 2, 380mm napalm barrages at the same time and it survived the entire thing
I'm SOOOOO glad they made exosuits viable again
Called in my walker on a bile titan. The drop ship alone killed it. 2 direct hits to the head lmao
Emancipator basically turned into a Tau Battlesuit.
Things that make you go "FOR DEMOCRACY"
As we say in the Marine Corps: "Time to make sh*t stupid."
Music tastes are based af.
Jesus the thing SHREDS everything
Mech beats Hulk! Mech beats Stalker. MECH BEATS EVERYTHING!
"Lead me to the slaughter"
The biggest problem the mech’s have is you only get to enjoy using them for maybe 8 minutes over both uses in your 40 minute match…
They need to remove the 2 use limit bc someone a mech is destroyed seconds after deployment and even if it isn’t, the limited ammo makes the use limit even more punishing.
Remember, when Mech was an extra strata (maybe a month ago)? That version allowed for 3 call ins. It felt like, "finally, a tool and not a gimmick". Never got implemented into a main game, so I guess it was unintended and a bug
Ask another squad member to take another EXO for you, and you take the equipment for him, so you have 4 EXOs to dive. I think it's called team play, something that is missing from this cooperative game about four lonewolvesonemanarmy.
@@GregMatogait was an event cuz we were saving the mech planet
@@Mr_Bobr In Helldivers 1 you could bring anything you wanted, none of this 1 of each BS.
@@TheAlexRhodes what other differences from the HD1 have you noticed?
Imagine a 40k version of this game
now this is getting to the power fantasy we all envisioned
Metal VS Democratic Metal
MechWarriors and Titan Pilots, our time has come!
Why do I hear boss music?
The Automatons... probably.
This AI cover is amazing!
Now the only thing left we need for our mechanized infantry crew will be being able to take 2 mechs
Space marine I'm still standing?
(I need this)
holy f*cking sh*t this goes hard af.
Now we just need those 107 country’s to be able to dive
I can wait for a flame thrower mech.
Just watch out for the indestructible prickly bushes that one shot you 😂
similar to the iron man powerup when he puts on the suit
Can't wait for them to add fallout like power armors 🙏
God I still want to be able to bring both mechs at once.
Wow this game actually got a lot better! The gameplay is topnotch
now this is cinema
This isn’t a mech it’s a god dammed dreadnought
Song is Boris harizanov’s space marine cover of “I’m still standing” by Elton John
Share your sources, folks.
IS THAT MY BELOVED...EXO-48 OBSIDIAN?! OH HOW IVE MISSED YOU SINCE THE LAST GALACTIC WAR
Complete with new anti tank capabilities… I desire a skin that restores the emancipator to normal super earth colors, not some off color vomit!
"WE WERE BORN TO CONQUER THE STARS"
Yep, and now the Emancipator is GREAT due to the armor penetration buff, the same level as to an autocannon sentry
I do wish you could replenish the ammo for the mechs though
UA-cam finally giving me the good recommendable videos
ya, it feels like it has more health now to me
John Helldiver meet John Titanfall
I always play Titanicus by Stringstorm when I use that thing, it’s amazing now
Were getting out of socialism with this one boys
I want a mech with a dedicated melee like a power fist or something... maybe a... chainsaw?...
Nice vid. Do you play with the HUD disabled? I don’t see teammates or even just the ammo in your mech
"Their walker challenges me. i accepct"
Not sure if you’ve done it yet but you should do a video of epic bot destruction to the tune of Rob Zombie’s Dragula
are you upscaling this footage somehow? i'm playing on a 4080 with max settings and it does not look this amazing.
also... love the videos!
@@cadcan443 I only export from adobe premier pro in 4k. Otherwise, there’s nothing else to these videos outside of ultra graphic settings and supersampling
@@cadcan443 also thank you :)
War Robot player here: hell yeah
Disturbed- Indestructible next 😈
Even in death I still standing
Cinematic masterpiece incoming: 0:25
wait... are you telling me I can use the mechs somewhat reliably on the bots now?
I need this song NOW
Me when my core armors
Bot problems call for bot solutions.
Work of art.
Man they really gutted this game (and series). Before this patch you had to actually aim to do that (you could actually kill Factory Striders faster than you did, but not spraying like that), but now you can close your eyes and win.
Well, it was fun while it lasted. Guess I gotta go back to HD1 to get my fix now.
Now I can be happy with the fact that you can't reload nor fix them and only 2 uses
The metal version of Im Still Standing just does not work at all lol.
Awesome 👌
Holy shit this is amazing
dat'z a lotta dakka. 10 out of 10. youz could always use more dakka, though.
for Waaaaghmocracy!
Boys will look at this and say: "hell yeah"
I'm about to hit level 25, which mech should I get first? (preferably one that is better overall, not just for one specific faction)
The autocannon mech is a great allrounder for both, would say the gatling n rocket mech is for bugs n smaller hordes of enemies w ability to keep armored units away
@@vellrahm4311 Ok so patriot for bugs and emanicaptor for everything?
@@SomeRandomVergilFanboy prtty much, it's hard to pick honestly since Patriot gatling can take down gunships and stagger automatons aswell, just struggles with striders
Yo who dropped the Mortis pattern Dreadnought?
I don't have either suit yet, should I get the Patriot or the Emancipator?
The vibes are back
Absolutely brutal (I love it)
That was sick🤘
My fav stuff to use after patch is recoiless and eman