I just started shooting USPSA a year ago. I didn’t really understand all these hit factors versus the time and all this other stuff, but this is the most comprehensive breakdown and the clearest way to understand it…. you do an amazing job of explaining this. Thank you.
Awesome video...reading the USPSA rules, is like trying to understand Russian. You turned Russian into English with this video. It was concise, well presented and organized and brought clarity to this confusing subject...Kudos!
Thanks for this video, understanding scoring is essential as one progresses in the sport. I don't know USPSA rules, but in IPSC there is a 2 hits count limitation on no-shoots, so at 12:30 the target points on the IPSC target are -20, not -30.
We wheelgunners actually shoot minor exclusively, if we're shooting seriously: you're allowed eight shots minor or six major, and the standing reloads on eight-shot arrays for major are never worth it.
Pretty good video and explanation of the mystery of scoring especially for newer shooters! Point to add for your major/minor ammo segment. Lots of us shoot 9mm major. 124gr bullets at 1335 fps makes 165 PF. Only a few manufacturers make it / sell it commercially though. Most of us custom load our own. Sure there are a lot of shooters looking forward to the info series!
Just curious why would you choose 9mm major that you must custom load or pay extra for over a .40 S&W. You could shoot factory .40 165's at 1060 or 1150 and make major, is there that much difference in the muzzle flip? I have a CZ 9mm and am looking at the TSO in .40 for the major I also have a .45 and don't find it much harder to keep on target for consecutive shots.
@@fairweatherbull4908 great points made and agree 40 and 45 is far more readily available than commercial 9 major. My BUL SAS II UR Open shoots incredibly flat and fast on my 9major load. It’s definitely a personal preference though. And I find reloading almost therapeutic! Most of the top level open shooters running 9major or 38 Super Comp with custom loads. See if you can borrow/run a 9 open gun and I think you’ll be surprised how much flatter and faster it is than 40!
David, check out video #4 in the series. Your score is calculated based on the best shooter on that stage, at that match. Your division scores only include the other shooters in your division, so your stage/match points are determined based on the best hit factor IN YOUR DIVISION. When you look at the overall scores your stage/match points are determined based off the best hit factor FOR ALL SHOOTERS IN ALL DIVISIONS. So your stage/match points *on a single stage* in the your division will be the same or higher (but not lower) than when you look at the overall standings.
This series is legit AF with the charts showing how HF is variable. I use the same examples for people ie no penalty movers. I also use: are make up shots worth the time-points spent at your current skill level and current HF? And also: if a shooter runs dry with 1 more shot left, is it worth it, at a specific HF?
Well that was just what I needed. Thanks great video and I've subscribed and hope you keep up making these. But one question, can you recommend matchs in Southern California? I live in San Diego, and I'm willing to drive if the corses are worth it.
Very cool. Check out Linea de Fuego, Oh Shoot, NRG (Norco Running Gun), and PRG (Prado Running Gun). LdF is closest to you. Oh Shoot is doing a 9-match series sponsored by 5.11 that is pretty awesome. Details at OhShoot.org. If you make it to an Oh Shoot 5.11 match come find me. I shoot in the AM group.
In IPSC you can only be penalized for up to 2 hits on a no-shoot: 9.4.2 Each hit visible on the scoring area of a paper no-shoot will be penalized minus 10 points, up to a maximum of 2 hits per no-shoot. So 4 hits on a no-shoot would only be -20
I hope you didn't figure that out the hard way! Thanks, because I'm going to shoot my first match in 2 weeks. And hoping not to get overwhelmed by rules, and have fun.
@@Jeremy-uw1np For your first match, just worry about going slow and being safe. Don’t touch your gun until a Range Officer tells you to, don’t break the 180, and keep your finger off the trigger while you’re moving and reloading. Nothing else matters. You won’t win your first match so don’t even try, and no one will care if you’re slow and miss every target as long as you’re safe. When you check in let them know it’s your first match and they’ll watch out for you and show you the ropes.
@5124Jeremy For your first match, just worry about going slow and being safe. Don’t touch your gun until a Range Officer tells you to, don’t break the 180, and keep your finger off the trigger while you’re moving and reloading. Nothing else matters. You won’t win your first match so don’t even try, and no one will care if you’re slow and miss every target as long as you’re safe. When you check in let them know it’s your first match and they’ll watch out for you and show you the ropes.
So if you know you MIKE you can shoot as many as needed up until you do make a hit? Is there a penalty for making three hits? (extra shot) Is there a limit of total rounds you can carry and use? The rest is clear.
On Virginia Count or Fixed Time stages you cannot overshoot the target or else you get penalties for extra shots and extra hits. On Comstock stages you can shoot as much as you like, obviously at the expense of extra time.
I agree with Ike. There is no limit on rounds you can carry overall, but there are limits to the size of the magazine you can carry, which limits the number of rounds you can fit in each magazine. And in Production and Limited-10 you can only carry 10 rounds per magazine. But no limit on how many magazines you can carry on your belt.
@@IkeStarnes40 "obviously at the expense of extra time." - Good point. I have a video planned where I will talk about the equivalent time lost from dropping points to help people decide if they should make up a non-Alpha or just keep going. Stay tuned.
I watched all of your videos and did not see the penalty for shooting into the blacked out portion of the target. Let's assume an A hit, and the 2nd shot into the blacked out C zone. Is that an Alpha Mike? Minus 10 for the mike and minus another 5 because only one hit in a scoring zone? If you took a third shot and it went into the A zone, the mike would be erased and there would not be any penalty? I'm new at this and never questioned my score, so trying to be more attentive.
Al, sorry for the late reply. Your description is exactly correct. If you shoot in the black it's the same as if you totally missed the target, so an Alpha-Mike. Unless...you make it up with a third shot. Your best two hits on each target are scored, and since your second Alpha is better than a Mike, you would get credit for two Alphas.
How to calculate it? Points scored divided by time. Highest hit factor wins. This explanation looks EXACTLY like one of my high school math classes. I never was able to make heads or tails of this and so did not graduate. Why has this been made so complicated?
I'm surprised you get to shoot full capacity magazines in California in NY it doesn't matter what division your shooting in your only limited to 10 rounds per mag.
“If you’re shooting a larger bullet with more recoil you get compensated with more points”... laughs in 9mm Open Compensators... I don’t think that’s actually true.
I just started shooting USPSA a year ago. I didn’t really understand all these hit factors versus the time and all this other stuff, but this is the most comprehensive breakdown and the clearest way to understand it…. you do an amazing job of explaining this. Thank you.
easily the best video explanation on youtube
Awesome video...reading the USPSA rules, is like trying to understand Russian. You turned Russian into English with this video. It was concise, well presented and organized and brought clarity to this confusing subject...Kudos!
Dude this is definitely the best video I've seen explaining USPSA scoring. Nice job!
Great flow on the video. Love the nerd alerts, attention breaks ECT. You combine humor and information.
New to practical shooting! Happy I found your video! Love how you explained everything clearly and showed examples.
Enjoyed the video and liked seeing some of my old shooting peeps from LDF. Love that range and crew!
Unique and very good explanation. I like your explanation better than “shoot fast and accurate”. Keep the videos coming. Subscribed!
Excellent video. Entertaining AND Informative. Thanks you!
Awesome video! Very helpful. Thanks a for this.
Outstanding presentation. Just what I was looking for. Thanks!
Nice vid. Especially like the NS - M discussion. Thanks!
Perfect video, i wish i had that when i started on IPSC. Keep it up
Great explanation of HF
/Scoring- keep the vids coming!
Nice job
Thanks for this video, understanding scoring is essential as one progresses in the sport. I don't know USPSA rules, but in IPSC there is a 2 hits count limitation on no-shoots, so at 12:30 the target points on the IPSC target are -20, not -30.
Thank you for your service Sir 🤙
Excellent video. Thanks!
Great video, thank you for the great explanations.
thank you I am new to the sport that help me considerably
Great explanation of scoring, thanks.
Dang Dude... This is a really informative video. Thanks for doing this..! Cheers..! 👍🍻🇺🇸
Thanks man! More to come...
Thank you!! You answered a ton of ?s I had!!
We wheelgunners actually shoot minor exclusively, if we're shooting seriously: you're allowed eight shots minor or six major, and the standing reloads on eight-shot arrays for major are never worth it.
Pretty good video and explanation of the mystery of scoring especially for newer shooters! Point to add for your major/minor ammo segment. Lots of us shoot 9mm major. 124gr bullets at 1335 fps makes 165 PF. Only a few manufacturers make it / sell it commercially though. Most of us custom load our own.
Sure there are a lot of shooters looking forward to the info series!
Good point, thanks for adding that, Jeff. Glad you liked it! More to come...
Just curious why would you choose 9mm major that you must custom load or pay extra for over a .40 S&W. You could shoot factory .40 165's at 1060 or 1150 and make major, is there that much difference in the muzzle flip? I have a CZ 9mm and am looking at the TSO in .40 for the major I also have a .45 and don't find it much harder to keep on target for consecutive shots.
@@fairweatherbull4908 great points made and agree 40 and 45 is far more readily available than commercial 9 major. My BUL SAS II UR Open shoots incredibly flat and fast on my 9major load. It’s definitely a personal preference though. And I find reloading almost therapeutic! Most of the top level open shooters running 9major or 38 Super Comp with custom loads. See if you can borrow/run a 9 open gun and I think you’ll be surprised how much flatter and faster it is than 40!
@@jeffw4674 I have shot some of the Atlas in 9mm and was looking at their new Artemis RDS v2 in .40 or of course the Titan
@@fairweatherbull4908 Capacity. You get more 9mm loads in a 172 mm magazine (for Open shooters).
Nice video
Excellent presentation. 100% 👏
Nicely done thank you
Thanks for the great video. Do you know why sometimes the overall Scores are different from the division scores?
David, check out video #4 in the series. Your score is calculated based on the best shooter on that stage, at that match. Your division scores only include the other shooters in your division, so your stage/match points are determined based on the best hit factor IN YOUR DIVISION. When you look at the overall scores your stage/match points are determined based off the best hit factor FOR ALL SHOOTERS IN ALL DIVISIONS. So your stage/match points *on a single stage* in the your division will be the same or higher (but not lower) than when you look at the overall standings.
@@standingreload6487 Awesome! Now I know why some guy I scored higher in the overall can still beat me in the division. Thanks a lot!.
I was falling to sleep when short attention span break breaks!
This series is legit AF with the charts showing how HF is variable. I use the same examples for people ie no penalty movers. I also use: are make up shots worth the time-points spent at your current skill level and current HF? And also: if a shooter runs dry with 1 more shot left, is it worth it, at a specific HF?
Thanks! Good call on the other topics. That video is on my to-do list, but it's a long and complicated one so it'll be a bit.
Well that was just what I needed. Thanks great video and I've subscribed and hope you keep up making these. But one question, can you recommend matchs in Southern California? I live in San Diego, and I'm willing to drive if the corses are worth it.
Very cool. Check out Linea de Fuego, Oh Shoot, NRG (Norco Running Gun), and PRG (Prado Running Gun). LdF is closest to you. Oh Shoot is doing a 9-match series sponsored by 5.11 that is pretty awesome. Details at OhShoot.org. If you make it to an Oh Shoot 5.11 match come find me. I shoot in the AM group.
In IPSC you can only be penalized for up to 2 hits on a no-shoot:
9.4.2 Each hit visible on the scoring area of a paper no-shoot will be penalized minus 10 points, up to a maximum of 2 hits per no-shoot.
So 4 hits on a no-shoot would only be -20
Thanks for pointing that out, Mapzter.
I hope you didn't figure that out the hard way! Thanks, because I'm going to shoot my first match in 2 weeks. And hoping not to get overwhelmed by rules, and have fun.
@@Jeremy-uw1np For your first match, just worry about going slow and being safe. Don’t touch your gun until a Range Officer tells you to, don’t break the 180, and keep your finger off the trigger while you’re moving and reloading. Nothing else matters. You won’t win your first match so don’t even try, and no one will care if you’re slow and miss every target as long as you’re safe. When you check in let them know it’s your first match and they’ll watch out for you and show you the ropes.
@5124Jeremy For your first match, just worry about going slow and being safe. Don’t touch your gun until a Range Officer tells you to, don’t break the 180, and keep your finger off the trigger while you’re moving and reloading. Nothing else matters. You won’t win your first match so don’t even try, and no one will care if you’re slow and miss every target as long as you’re safe. When you check in let them know it’s your first match and they’ll watch out for you and show you the ropes.
Hello, excellent content, where can I download the spreadsheets, the website is down, thank you very much
Thank you 👍
So if you know you MIKE you can shoot as many as needed up until you do make a hit? Is there a penalty for making three hits? (extra shot) Is there a limit of total rounds you can carry and use? The rest is clear.
On Virginia Count or Fixed Time stages you cannot overshoot the target or else you get penalties for extra shots and extra hits. On Comstock stages you can shoot as much as you like, obviously at the expense of extra time.
I agree with Ike. There is no limit on rounds you can carry overall, but there are limits to the size of the magazine you can carry, which limits the number of rounds you can fit in each magazine. And in Production and Limited-10 you can only carry 10 rounds per magazine. But no limit on how many magazines you can carry on your belt.
@@IkeStarnes40 "obviously at the expense of extra time." - Good point. I have a video planned where I will talk about the equivalent time lost from dropping points to help people decide if they should make up a non-Alpha or just keep going. Stay tuned.
@@IkeStarnes40 In comstock if you hit AAC do you get an AA or an AC?
I watched all of your videos and did not see the penalty for shooting into the blacked out portion of the target. Let's assume an A hit, and the 2nd shot into the blacked out C zone. Is that an Alpha Mike? Minus 10 for the mike and minus another 5 because only one hit in a scoring zone? If you took a third shot and it went into the A zone, the mike would be erased and there would not be any penalty? I'm new at this and never questioned my score, so trying to be more attentive.
Al, sorry for the late reply. Your description is exactly correct. If you shoot in the black it's the same as if you totally missed the target, so an Alpha-Mike. Unless...you make it up with a third shot. Your best two hits on each target are scored, and since your second Alpha is better than a Mike, you would get credit for two Alphas.
How to calculate it? Points scored divided by time. Highest hit factor wins. This explanation looks EXACTLY like one of my high school math classes. I never was able to make heads or tails of this and so did not graduate. Why has this been made so complicated?
Hey man. What happens if I accidentally shoot 3 holes in my cardboard target?
No problem. You can shoot the brown target as many times as you want, but only your best two hits count for your score.
Hit factor went away 35 years ago. Are they going back to it?
I'm old and slow that's why I shoot major it's all about points.
If you reload you can shoot 9mm Major power factor.
Hey all, video #4 is up. ua-cam.com/video/5nkOg17k7cU/v-deo.html
game playing . that simple ..
I'm surprised you get to shoot full capacity magazines in California in NY it doesn't matter what division your shooting in your only limited to 10 rounds per mag.
Freedom Week. Judge Benitez is my hero.
This is GROSSLY overcomplicated. Points scored divided by time equals hit factor. Highest hit factor wins. What is all this other stuff?
“If you’re shooting a larger bullet with more recoil you get compensated with more points”... laughs in 9mm Open Compensators... I don’t think that’s actually true.
BOO. You can't just invent your own terminology.
Shoot in the brown not white you say. 😑