The fact that 173 doesnt kill you in the beginning. Why the MTF at Gate B are more Trigger Happy than the MTF at Gate A. And also why the MTF at Gate A wouldnt even shoot at the D class considering the MTF inside will gladly. Why are some parts of light locked behind the elevators. Why the code at the glass chamber area is written for something in heavy. The fact you need a code instead of a card to skip 860. The fact there is an Scientist possessed by 035, but the door wasn't left open. Why theres a zombie in the medical room in entrance. Where is 096's containment? Why is he in the server room, and why would the guard not hear him before seeing his face? The fact 173 can spawn in elevators despite them being closed. Etc.
actually 106, can break out of his chamber even if it's in the air already and "recontained" 106 is one of the most dangerous SCPs and he breaks out a lot
SCPs aren't meant to be "teammates" in SCP CB, its everyone for themselves, the reason why 173 can open doors is because it is accidentally touching the door button, instead of 079 opening it for him. 079's only goal is to escape by uploading his code into a stronger computer then uploading himself into more things like the internet. The reason why he helps you is because you disabled his remote door control systems in the security center in entrance so he cannot control the facility anymore. You make a deal with 079 to unlock the gates to let you escape.
@@weirdguylol he goes up to the door and his hand just touches the button without him having any knowledge on how he's doing it. like when youre looking at him and then escape by closing the door, hes still trying to get you so he goes up to the door and "accidentally" touches the button
@@RancidRoadRash but how does it succed everytime? like what if it misses the button, does it get shakey (like if you were pushing something with another thing with the gravity gun in gmod) and it accidentally succed to press the button?
The lore of the game is that all the sites were attacked by the Chaos Insurgency, this forces the Foundation to move all the SCPs to the facility of the game which was designed to be easy to breach and infiltrate by the CI. SCP-079 doesn't team up with you because he wants to, he does it because you disabled his door control which basically contains him to a degree. 939 being in the basement is because again this facility isn't designed for containment so some SCPs have to be stored in odd places. 035 is a danger to 682 because he wants to use him as a vessel, 079 is buddies with 682 so he doesn't want this to happen. There is multiple SCPs that are allowed to roam sites or be used by staff, 294 doesn't need to be contained so long as staff are responsible with its use. As for the only bathroom, well there is multiple rooms that are out of the players reach so for all we know there could be more bathrooms and containment chambers that we cannot access.
I did NOT even think about 035 controlling 682 at first, but it does make A LOT of sense now. I thought that the computer didnt want the mask to escape just because 035 is like too smart and would do some mischievous stuff like turning off the door control and betray it or something like that, but this makes MUCH more sense now
the reason why heavy containment zone is connected to entrance is actually on purpose because the site was made by chaos insurgents, and theres lore on this in game with documents in game about a "modular site project". basically the site was designed to fail to make it easier for chaos insurgency to raid
The sight in this game was one specifically built to contain all of these anomalies. The CI had raided several different sites and areas that these anomalies were contained at, leading to the foundation storing them at the game's setting
If you read the files, SCP-294 had always been placed in the cafeteria. Since it was thought to be a coffee machine that doesn't need to be restocked, anyone was allowed to use it until an incident involving a cup of joe. Since then, only level 2 staff are allowed to use it and it is guarded by 2 security guards just in case.
@@heshell6001 Agent Joseph typed in "A Cup Of Joe" which dispensed a cup full of liquids extracted from his body. Instead of dispensing coffee (if you don't know 'a cup of joe' was a nickname given to coffee, it's a navy thing apparently), it dispensed a cup of Joe as in the cup was full of biological liquids such as blood and mucus it took from the nearest Joe, which was him.
@@heshell6001 yes, 2 goofballs decided to use the nicknames of coffee such as "cup of joe" and the scientist Joe typed that in and 12 ounces of "Joe" were poured into the cup
SCP 294 is usually guarded by 2 security guards. Infact, in the document, SCP 294 is stored in a staff break room. It makes sense why it doesn't have it's own containment unit.
SCP-294 IS stationed in a break room. Though usually there are two guards guarding it. But I won't blame them for leaving their post during a breach scenario.
Yeah exactly. You need really only 2 people. The more the better but having two people is enough to keep 173 in place. Iirc light containment is filled with easy to contain, easy to test on SCPs, aswell as cooperative and Benign SCPs...you know. To help the staff down there not lose their mind. Like 999, or the Teddy Bear. HCZ is for hard to contain and generally hostile SCPs aswell as non-cooperative ones. Its also closer to surface because MTF then have it easier and faster to recontain any breach.
8:86 The SCP foundation actually has business cards(AKA keycards) and they actually have pizza parties every time they contain a anomaly, survive a chaos raid with no casualties,ect.
@@thegoldenkatana-animation The dialogue between the guards still exists where he calls their tuna caesural a disgusting abomination that deserves to be locked in here with the rest of these freaks, while praising pizza as the most delicious thing in the world
The site was doomed anyway because it wasnt a permament site for all the SCPs. Other sites were unable to hold these SCPs so they had to put em all here. The site was also infiltraited by Chaos insurgency for a while. Also 079 and 682 get along well with another, so it may have taken him time to find his cell, and free him. The 939's were down there in holding cells, which were opened and thus let free.
Yeah and about 035 someone mentioned that scp 035 wants to use 682 as a vessel. Since the vessel must die for 035 to come off I assume 079 didn't want to lose 682 to a god damn theater mask.
Not all SCPs are evil. Really an SCP is anything paranormal. Whetever it be an immortal lizard who can shapeshift, teleport to different dimensions...or a hyper cute, Orange blob just wanting to help anyone and anything. And if someone is fine, they just get hyper euphoric. Even 682 cant really resist 999.
6:43 I think it’s because it’s not SCP-106’s containment chamber 𝘺𝘦𝘵. Since, if I remember correctly, 106 goes through walls and leaves behind a kind of corrosive sludge. It’s less “going through walls” and more “breaking down the walls”, i.e. once he breaks out of his chamber, that chamber is now useless. It’s more likely the containment chamber we use in-game is the secondary chamber the Foundation tried to use to recontain 106 again before all hell breaks loose
Nah I think the foundation personnel just prepared the cell for containment after 106 breached, since he breached first way before the other scps, but then the foundation personnel didn't manage to start the containment procedure because all the other scps breached.
No, 106 straight up phases through solid objects. He does leave behind.a corrosive substance, but his permanent cell is corrosion resistant and so doesn’t need to be replaced
There are so many things that make sense that this guy just doesn’t know 7:42 that scp is aloud to stay out it doesn’t have to be in a containment cell because it has no harm to foundation members, unless they order acid from it or something, scp 682 could escape anytime he wants just it’s much easier for him to escape when much chaos is happing because there are less foundation members to stop him
I don’t know why 173 is ecluid but it’s a known fact 173 is supposed to be ecluid (correct me if I’m wrong) he may be super strong and powerful but most people put him as ecluid in games and as well as talking about how he is ecluid in videos aswell
I need to cover some things up here as a SCP fan: 1. Yeah you are right on this one. 2. Light Containment is where the Class D (the main character is a Class D) are kept. It is put further away from entrance because the game developer wants the game to be harder, making it so you are FORCED to go through Heavy Containment, otherwise the only threat would really be MTF and SCP 173, making the game really easy. 3. SCP 173 is stored in light containment because it is easy to contain and rarely breaches. The only way it could get out is by someone opening the door or a test gone wrong. 4. If someone was to communicate or interact with SCP 079, it could lead to HUGE problems. You see, its containment is specially designed so 079 can't interact with the facility. If he got normal containment, 079 could just hack the security cameras, mess with the lights and open the doors to every door in the facility. In fact, the whole reason the mass containment breach happened is because a Chaos Insurgent spy interacted with 079 and got him to open the doors to all the SCP's doors, which is why 173 got out in the first cutscene. 5. The SCP 939 instances were there at the start of the breach. They were being transported to the site in specially designed containers for them, and broke out of them whilst all the panic of the other SCPs breaches indued. 6. SCP 079 had intentions of killing ALL the personal, not just the main character. He then discovers the main character's use when you meet up with him and teams up with you. 7. SCP 079 isn't going to waste time on SCP 035, because he knows that MTF or Security Personal are going to easily gun him down. However, SCP 173 can't just be shot and done with, same with pretty much every other SCP. 8. SCP 079 may be able to open doors, but he can't see people who are anomalous and people who are not. The main character looks like any other normal human being. 9. Ok. I am pretty sure that SCP 682 can break through concrete if he can bring down a helicopter with his tail and plus (I am not sure if this is true) there is a door in the roof that MTF use to drop him in his containment if he breaches. 10. I am pretty sure that survivors of the main containment breach of all the SCPs got a Class D to go in the femur breaker in an attempt to re-contain SCP 106, but left as a random SCP attacked them, leaving the Class D by himself. 11. Like I said above, they raised the cube in preparation for the re-containment. 12. It literally says on the sign next to it. It is guarded by two security, which have fled because of the mass containment breach. SCP 294 is used to get unlimited drinks, hence why it is in the cafeteria. 13. The Tesla gate is for SCPs and Class D escaping. There have been files that say about SCPs that have walked into the tesla gates and the big amount of efficiency. 14. It's for decoration. 15. Seriously? SERIOUSLY? Of course they are going to have a logo! For a guy who talks about logic, he seems to be lacking some of it himself. 16. Good point. Pretty sure the staff just unload in their pants. 16 points instead of 11. Yes, I did spend some of my life writing this chunky comment, because it infuriates me that this guy is making fun of SCP containment breach for the 'lack of logic', yet he can't see the reason why they need a logo! Tip: Do your research before you post a video on youtube.
Any equipment similar to that, like robots, somehow broke shortly after being used for cleaning it's cell. They probably decided it is better to let some real people clean instead of replacing equipment every day It was mentioned in one tale I can't really remember right now
They did in one tale, but every time they tried that 173 got angry and used his power to break everything there, the only reason they can clean up his cell is because he allows it.
To explain one of your questions, SCP’s aren’t classified by danger but by “ease of containment.” So 173 is Euclid and in Light since he’s somewhat easy to contain since you just have to look at him and cage him and he can’t really leave his cell as there’s no way to, so it’s quite easy But 106 is in Keter since his cell has to be constantly maintained, high security, and the fact that due to his powers he can just easily walk out. All that means hard or expensive containment which means higher rank
I like to use the box method to explain it If you put an object in a box and leave it alone and nothing happens it’s Safe If you put an object in a box and leave it alone and you don’t know what will happen it’s Euclid If you put an object in a box and leave it alone and all hell breaks loose it’s keter Thaumiel class anomaly’s are the box There is no box that can contain apolion anomaly’s
@@Haroldmogerson If you put an SCP in a box and you know it won’t escape, it’s Safe If you put an SCP in a box and you know it can escape, it’s Euclid If you put an SCP in a box and you know it will escape, it’s Keter SCPs allowed outside the box are Thaumiel SCPs not allowed in contact with any box of any kind are Appolyon
Sometimes it goes Hand in Hand. For example 173 is excetionally easy to recontain, but is still classed Keter. Because of its general ability and rapid reproduction. In the case of 682 for example, they know they cant actually contain it. Only to amuse it enough to be interested enough. They can and do weaken it constantly. But even that is unstable at best. Generally speaking it is on how hard recontainment is, but the Overall danger it has is still factored in when giving the classifications.
1:53 my friend, the Safe, Euclid, and Keter classes are not for risk, it is difficulty to contain. 173 can be sealed away fairly easily, but you need to maintain his cell so he doesn’t multiply (which is how the other 173 exists), 079 is in Heavy due to it being a sentient AI that wants nothing more than to escape, and containing something that could escape by the internet is very difficult.
7:00 I think that 106 chamber is up with a d-boy inside it already is due to a scientist or guard attempting to recontain him yet failing before they can finish the job
@@Vector123 he did, they just used the sound of his femur getting broke to lure 106 into the chamber and keep him in, at the expense of the d-boys life
@@Vector123 106 doesnt really care about being contained, it could escape anytime but chooses not to, he wants to see the person suffer because of him, thats why he can remain months inactive without breaching, he only breaches if they dont monitor him for a few seconds or when nobody is looking, hence why 2 people must always be at his chamber, watching the cameras
The 939's were probably brought there recently and they didn't have a containment cell for them. So they kept them in cages,but they managed to brake out. Only explanation I can give
You don't die to 682...@@Salted_Rice223The Gate B ending is either "Turn off both Nukes" or just the outside one. Meanwhile in Gate A you get killed by MTF or 106 kills the MTF (If you didn't recontain it)
well its acually 24 hours and he is a super computer that can end up with infinite possibilities in a matter of seconds and also he wasnt going to be able to get control over the foundation without doc maynard who gave him access to the controls of the foundation
682’s chamber has a big door on top for recontainment, they tranquilize him and then airlift him back to site-19. Once that happens the door opens and they drop him back into his acid bath.
Those are low priority sites, sites that don't have any dangerous SCP, which means they can be dealt with easily, generally safe ect, the reason this site is like it is, is because the CI had made it if I remember correctly, purposely making it easy to breach.
man I hope this guy somehow eventually gets ahold of this information, SCP 682 CAN BREAK OUT ANYTIME HE WANTS HE JUST CHOOSES NOT TO he has the capability to break out but he waits until chaos happens that way there are no foundation members to slow him down HE COULD ESCAPE ANYTIME 🤦♂️
@@Joebutnotjoeandsomeonesgrandpa Yeah i think it's more likely that the cameras actually hold 682 in place, but 079 decided to blackout the room to free 682, not only were the lights out, the cameras were also out.
@@JoebutnotjoeandsomeonesgrandpaWell yes but no. 682 is typically supposed to be stored in an area that is constantly harming it so it has to spend all its energy on regenerating and not destroying, but the temporary site scp:cb is in it probably easily could.
Like you said at 3:08 , 106 was released first, and it took some time for the rest to be released. The foundation personnel prepared the cell for containment, placing the D class there, but didn't get to start it before the rest of the scps breached.
It got recontained before the game takes place tho. It only made an appearance in the game cause 079 breached it again, along with all the other SCPs (other than 035).
SPOILERS!!! 079 never intends for you to live he mentions nothing about gate a (which is where the better endings are) and tells you to go to gate b (where both endings kill you)
Eh, SCP 079 was kinda dumb to begin with in this game, instead of being subtle and taking control of USBs or something dude instead pulls le funni scp prank. Buuut we wouldn't have a game anyways and it's best to ignore then plothole.
@@davenortonsepicprankchannel I think the foundation would have very high security for when things aren’t working right. But if you release every single scp it will cause chaos, allowing him to do whatever he wants really
@@Dooperbooperlooper Then why did the place get taken over in the first place? You don't even make any sense when you realize the place has been taken over purely by this SCP.
@@davenortonsepicprankchannel One Chaos Insurgency (Agent Skinner) agent let out 106 to distract everyone while the other one (Dr.Maynard) prepared the remote control on everything to be transferred to SCP-079 which you can learn by reading the monitor log in his chamber and Doctor Maynard's office monitor log. Besides, the experimental facility was designed by one of the CI agents, so ultimately it is purposefully less secure and more vulnerable to fails.
Not every SCP are always to be inside a containment. SCP-294 can't do anything, only dispense drinks that are sometimes odd, depending on the user. Since it's basically safe, it is kept in the cafetaria. Like SCP-999 having permission to roam the facility due to how safe it is.
SCP-294 can actually kill. ordering a "Cup of Joe" will cause internal damage to the closest person who's called "Joe". Ordering a cup of "Surprise me" caused it to dispense water heated to 200 degrees, which when moved will spray boiling water in a radius of 2m which can cause burns. also, ordering a cup of "Antimatter" might just obliterate the entire site. it's still considered "Safe" because as long as nobody does anything stupid, it's safe, and it's easy to contain because it doesn't require maintenance and doesn't move, so it doesn't need to be in containment. you can't steal it either.
I mean, 682 has the ability to shapeshift, so I would assume he adapted his form specifically to break out of the facility. I personally think he took a Serpentine like form to move through the smaller sized hallways and doors while also being able to keep its large amount of Body Mass.
@@themusicboy9766 SCP-682 is that kind of Mary Sue character that has all the Over Powered abilities without the perfect relationships with all the other characters. Most SCP writers (most notably Dr. Cimmerian) greatly dislike SCP-682 as it both was originally horribly written and has started bad trends that other SCP writers have followed, such as Redacting or Expunging large parts of their articles for needless filler content. Doesn't help that the article goes against the whole purpose of the foundation, as their whole job is to -Contain Anomalies -Study Them -Protect the world from Them The foundation does not exterminate anomlies unless they absolutely need to. Since 682 is Keter Class, not Apollyon, there really isn't any reason to destroy it as they still can contain and study it.
682 can NOT shapeshift, he can only adapt to situations, that is why he was never been detonated a nuke upon, since he could adapt to it and create a more powerful version of it by himself
@@wisemysticaltree2866 The abillity to change one's form is infact shape shifting. There have been multiple sources. Such sources include his multiple cross tests with other SCPs illustrated by SCP Illustrated who Is a trustworthy author. 682's cross test with 173 showed him growing multiple eyes that to keep eyecontact with 173 with a translucent armor carapace that protects the eyes from Gun Fire. That counts as shape shifting.
4:24. Im pretty sure 079 did release 035. Before the breach, the mask would not have had a host yet, so the doors were likely opened, someone walked in and put the mask on, and then the doors locked behind him. Also, it’s not in 079’s best interest to release 035. 035 is the only one Who even comes close to matching 079’s intelligence, so the mask would likely find some way to double cross the computer. (Also, 079 has two blast doors because if 079 was connected to the internet, 079 could potentially take over the world)
@@convue4112 I don’t think it is ever said, but one can assume he is recontained somehow since the foundation is clearly still alive since they record d 9341 as a new SCP in one of the ending. Idk how they did it, but it was probably mtf killing the host.
The reason for the SCP Foundation having a logo could potentially be the fact that, depending on the station, the Foundation does occasionally associate with governments. Still don’t know why they would have it plastered on the wall in an office though.
also there are canonically other organizations that deal with anomalies such as the G.O.C, who they might want to identify themselves to (since the G.O.C. iirc is not willing to fight the Foundation)
3:50 073 'teams up' with you because at some point in the game you manually took control of the doors from it and frustrated whatever weird plan it had concocted, so it promised to open gate A and B for you as a way to persuade to give it back control of the doors. What's surprising is that it actually lived up to its word instead of just killing or leaving you for dead.
I mean, if he had kept the gates locked, the player would've probably just taken back door control from him, and I feel like they wouldn't trust 073 again, meaning that 073 would've permanently lost door control. Also, the player has shown to be able to survive quite a lot throughout the game, so I'd assume 073 (who has been monitoring them) would assume killing you wouldn't be easy and unlocking the gates would be the easier option. Also, he directs you to gate B (which results in you dieing), so he does try to kind of kill you, and I presume he also opened gate A because the lock/unlock function of the gates are on the same system (probably some quarantine system or such) meaning that he couldn't individually lock or unlock a certain gate, but can only lock/unlock both at the same time.
079 didn't want you to live, at all. Leading you to Gate B. That wasn't the part that didn't make sense. The part that didn't make sense was why he opened Gate A.
I presume it would be because what he initiated to lock the gates was probably some kind of quarantine function that locks both gates, and thus he can't unlock or lock any individual gate.
I feel like SCP-173’s nature is like quantum mechanics. When you don’t look, he moves normally like a human in a plane of existence but when looked, it remains static. There is a weird activity in quantum mechanics experiments where you shoot a beam of electrons and it shows a mark in the form of a wave, but when you look at the experiment, the wave becomes a single dot
Just an explaination on the 939 thing: it’s most common that the instances of the scp were shipped to the foundation and broke out a couple minutes before the breach
1: 682 dug out from the underground area and has done it many times before the events of scp:cb 2: SCP 076 never had any intentions of working with d 9341 and never even knew who he was until he deactivated the door system 3: scp 076 just wanted the whole site to fall apart and everyone who locked him up there to "Get What They Deserve" Edit: 4: 173 can open doors on its own and I guess 076 help 939 get to that area
@@Xiauros that actually did happen bc site 19 was at its early stages of development and all the scps were moved there not too long ago, maybe.... 3 months
@@yEs__________________________actually 079 doesn't actually open the doors for 173 (not talking about the cutscene) 174 actually opens the door by itself because every time 173 opens a door a grinding/elevator sound will play unlike when 079 closes a door q pressure like sound plays
if D-9341 can use its anomalous powers to load a save and remenber what happened doesnt that mean that if he sees 096 face and remembers it hes gonna stay in a constant loop of 096 killing him?
The other guy is right, it’s based on actually seeing its face, not remembering what it looks like. Photo-realistic illustrations don’t trigger it, so I don’t imagine a memory would.
Alternative title: "11 things that make perfect sense in SCP:CB, except I just didnt do my research and made half assed assumptions so I could have content."
Yeah so, SCP-079 is never gonna be on your team, most likely, he opened the gate doors knowing that if you go to gate B you’ll never make it out alive. Also 294 is in the cafeteria for obvious reasons, it can literally dispense anything in a liquid form, it’s most likely put there for the staff to have any drink they want
if i remember correctly the ability the D-class (and former researcher) we play as stems from his research in something called "Spiral Gestalt" which gave him immortality. Considering how the foundation likes to log any sort of findings they uncover, its possible that when 079 breached and gained access to the foundation's systems it absorbed all the information in the foundation's databases, including Spiral Gestalt and what happened with D-9341. Also considering the speed at which something like an AI could process files also makes it more plausible that it read through all of those files prior to encountering D-9341 in the game. That's just a speculation though since obviously this isn't proven anywhere. 079's motive for releasing SCPs is pretty clear, either out of a state of revenge or maybe for the purpose of contacting D-9341 specifically, but like you said its a lot more convoluted when you involve other things like him actively helping 173 as it tries to attack you, and not doing anything about 049 or 106.
The thing is, it never wanted to help you or let you survive, which is why it tells you to go to gate B (bad endings) rather than gate A (good endings).
Quick question: how can 079 open the doors for 173 when his door controls have been taking away? He can't. 173 probably (accidently) hits the button for the door whilst rubbing up against a wall. Also, it'd be hard for 079 to breach containment himself without any distractions. If I were him, I'd want the foundation occupied with other stuff (like becoming zombies, getting their neck snapped or getting taken into a pocket dimension) whilst I'd search for a internet connection. Lastly, 079 never does anything that would make the player meet him, in the game, it's more the player who confronts him in the hopes of 079 unlocking the gate. The player also never does anything that would benefit 079 nor is there even the slightest hint as to anything he could do that would benefit 079.
i think 079 had no clue about the d-9341 abilties before and mid-game of the containment breach until he nooticed that you managed to reach him and evade all of the dangers and tried to offer to help, the reason 079 still tried to sabotage you because he assumes that you survived by pure luck and makes him doubt dumb theory: scp 294 is probably gaured by the security gaurrds to prevent people making anomalous drinks but during the breach everyone eevacuated
079 had no intentions on helping D-9341, he only helped him bc he turned off the remote door control system, and he never mentioned Gate A, only Gate B, where you will die no matter what, the second part is completely true as 294 is intentionally there, guarded by 2 guards at all times
4:28 I believe this is because of the lack of cameras in the room. 079 could have not been aware of 035's presence. It's also possible that 079 could believe that 035 is actually a facility personnel, just with the mask, as there appears to be no digital copies of the scp descriptions.
Relating to the "why have doors big enough to fit 682", well, it's quite simple. You just need access to the chamber to conduct maintenance. And believe me, doing maintenance in a chamber with a giant talking lizard which wants to kill you is not a simple task. That's why you would want to trasnfer it between at least two chambers, so that at all times, one is in use, why others are being repaired, updated or otherwise worked on.
Let me set up a time frame of the breach event so 106’s box makes sense: In Dr. Harp’s office we learn that 106 breached earlier by Dr. Maynard. It’s possible the breach happens right before a testing, that’s why he’s in there and 079 lowered the box.
Scp 173 is capable of nearly killing scp 682, which is the same creature with plot manipulation and reality warping defence so it makes sense he can all those wacky things like somehow teleport into a vent
@@MouldMadeMind am I wrong, “plot armour” isn’t the reason for anything in fiction that happens that you dont like, you also cannot be using the definition of plot armour any incorrectly
8:36, that's actually not that right You see, in SCP lore there are sites and areas. The only difference between them is that the areas are secret and the sites are known to people living around it this means that the foundation is not as that secret as you think. That's why they can have logo.
I can explain some of those because author of the video doesn't seem to bother reading atleast a couple of articles on scp wiki: 1. Speed of scp-173 is extremely fast(~1000km/h), thus it has no problems going to vents at such speed(or maybe it even made it some long way) to that guard. 2. Shelters. D-class. Pretty much there could also be ways here from the surface but the lockdown facility shit happened. 3. Both scp-173 and scp-079 are euclid, but scp-173 is well-researched and generally doesn't pose much threat, while a genius computer which can manipulate electronics, which tesla gates are, sounds like a decent problem. 4. Scp-939 is easily explained by a containment breach. 5. Scp-079 stops fucking with the doors once you co-op with him, it's just scp-173 can open doors himself. Also your death would suit scp-079 as per there wouldn't be anyone to stop him, you only co-operate because of the threat of losing control over facility(which u commit by disabling remote control in intercom). 6. Scp-079 is presumably smart enough to know scp-035 isn't an idiot he can manipulate OR he doesn't know about scp-035(his memory is 24-35 hours depending on the time moment in lore) *Gate A ending doesn't require scp-079 and it's questioned wheither or not the mc is an anomaly and wheither or not should be classified as scp. Scp-079 only helps us bcs of the remote control issue. "It wouldn't make sense how he would know that" it would make a lot more if u actually tried playing the game. The video author is saying insane bullshit here. 7. Scp-682 is a gigantic reptile whose cell(which was made specifically to contain him and STILL sometimes he broke through the walls) was presumably opened by scp-079, can easily break whatever shit they made usual walls from. Don't forget he can also adapt, maybe get acid spits for example. 8. Scp-106 needed magnets to stop him from escaping, not lowering the cell itself. Perhaps there were some protocols or someone trying to contain scp-106 that made them re-enable itself. The 2nd version would also explain D-class. 9. Scp-294 is researched and it would be actually more retarded to place it in other zones, since god forbid D-class gets their hands on it. 10. Tesla gates are presumably activated after the containment breach, and any human would probably have enough brain to outsmart them. It is proven they are quite effective against scp-106, and lore-wise scp-049 doesn't have some insane protection from them. Pretty much half the walking scps are vurnable. "Place them near checkpoints and exits" is so far the only logical thing here. 11. "Why would there be propaganda inside the facility that makes people think they're doing the right thing?" Really i don't think this needs elaboration. SCP foundation needs a logo so they can for example differ their employees. Maybe agents differ each other by them. 12. WC problem is explained by containment breach, many places got locked down(also the generation is random so it can just not spawn any toilets at all so that doesn't sound like a too much valid point) Overall: this guy has borderline 0 knowledge on scp universe and only plays SCP:SL, which explains why the entire video is so retarded.
I'm one of the former SCP Containment Breach devs (I took out a disposable account so I wouldn't be recognized). I'm amazed by the amount of baloney this person has said. From my perspective, I'll respond here: 1. Yes, SCP-173's speed is great, but not as great as you say. From what I remember, it can travel 30 meters per second, which is 108 km/h. It seems to me that this speed was mentioned in an old version of the article, but it's this speed that joonas tried to reproduce. 2. It's more a gameplay thing, although the map is randomly generated, it's actually linear in its overall preset grid. 3. I've got nothing to say, it was exactly the idea we had. 4. Especially as this is a “temporary” site, and in the course of a few months, the SCP Foundation had to confine multiple dangerous SCPs to a single site. Since SCP-939 isn't necessarily hazardous when it's locked up in a single chamber, it makes sense for the iterations to be stored in an underground storage area. 5. Agree with you, though, and Nine Tailed Fox wouldn't have been able to regain control of the facility without the player's involvement, since all the teams will subsequently be called upon to halt SCP-682's further progress on the surface. 6. More specifically, SCP-079 simply isn't aware that SCP-035 possesses someone. 079 has no incentive to collaborate during the containment breach with anyone besides the Chaos Insurgency. Only D-9341 forces him into a deal. And 079 clearly guesses that something isn't right with the D, even though the latter is forcing his hand. 7. Absolutely. 8. It was foreseen (when we were still developing SCP CB) that clues might suggest that someone (probably a guard) had tried to reconfine him by reintegrating a D-Class. However, this idea only remained at the concept stage, given that we had more pressing things to integrate. 9. Yes. 10. Exactly, and the only reason the lady is running into the Tesla gate is because she's panicking. 11. I don't think this guy has ever worked in a major corporation in his life. 12. Again, yes. I don't want to start any drama or anything, I just think it's silly that a well-known guy like him is spreading misinformation, we've spent several years on this project, dealing with tremendous technical limitations (Blitz 3D), so it always bugs me a bit to hear someone making fun of this game :D It's also largely thanks to the community that we've established what SCP Containment Breach is now. Thanks to all of you!
About the 682 part, 682 was so big that there was no other alternatives to getting him inside without causing damage. Thus, the SCP foundation built a huge ceiling door that will easily transport 682 to the containment area.
1:48 the reason 173 is in light containment is for how easy it is to contain them, not for how lethal they are. The entire SCP ranking system like safe, eclide, and keter are ranked by how easily you can contain these SCP’s.
As for the reson for the old man being in a floating cube, my guess is to make sure that from no angle, can the old man sneak through containment. Being attached to the floor or ceiling may allow for him to melt the floor or roof with a chance of not being detected. But due to the materals the cube is made of, his acid is slow to melt it and he is slow to move through it.
Unlike the other guys commenting, it’s not acid resistance that slows him down, nor is it the magnetic field, nor is his ability completely. It’s multilayered and fluid filled layout confuses 106, while not touching the floor prevents him from going straight down edit: he can still get out if he wants, it's just annoying and difficult
things i would clarify or my personal reason why these things happen SCP-173: If you were a monster who was imprisoned by guards, you pretty much want to go after the guy who was monitoring you for a long time for revenge foundation's weird maze-like layout and weird placements of containment zones: there was a proposal made by Dr Maynard known as the "Modular Site Program" and if you check the various monitors which better explain the lore of SCP, many personnel actually say it was bad idea. Confusing layouts, getting lost or just overall bad quality of the design. I feel like this was all a plan thought out by Dr. Maynard to persuade the foundation to push their strongest SCPs to the forefront for widespread chaos, as he is a spy hiding as a member of the Chaos Insurgency SCP-079: I don't think he personally wants to help you in particular. It's either you get out or die, no in-between as he wants all humans to suffer for his imprisonment. As for why he helps you, remember this line "The doors to *Gate B* have now opened" in both endings whether you have the nukes on or off, you die. But in gate A, in both endings, you live. I think that this is a subtle hint with how he specifically says Gate B because thats the most likeliest to die, especially with SCP-682 somewhere near there SCP-035: well, it was a mask. He needed a strong host in order to actually move around, which is my best explanation since he wouldn't be able to do much without a host SCP-682 escaping containment: Usually whatever subdues him is the hydrochloric acid to prevent him from regenerating to his best strength. 079 could've shut out the acid and 682 would regain it's strength and possibly break out. Gate A and Gate B's rooms before going to the elevators have blast doors, so there's likely a walkway/road that the foundation could likely go through. So it's likely 682 could've broken out and escaped through there... or you could just say he grew so massive he bursted out of the floors 294: in the official SCP-wiki, they have no containment procedures for it since... well, it's a machine that can give any drink, being in a cafeteria just fits for convenience sake Advertisements for the foundation: I mean it isn't an uncommon thing. Most real life places have advertising imbedded in their schools or facilities. So i wouldn't throw it completely out of the question Bathrooms: I blame Dr Maynards stupid yet genius Modular Site Program
It’s actually part of the lore that SCP 294 is installed in the break room on the 2nd floor, though only personnel with level 2 clearance are allowed to use it
The game itself shows you exactly why SCP-079 is in heavy containment, they don’t just make the cells to keep the SCP’s in but to keep those who want to release them out
2:30 I believe the SCP-939 instances are down there because they were planned to be delivered into the facility, but then due to the CB they also got freed, killed a few people working down there and then couldn't get through the Elevator because they are unable to operate it.
079 just wants you to turn on remote door controls and then he trys to kill you so you dont do anything else to bother with him, he's never on your side
1:59 SCP-079 would be able to destroy world governments and leak nuclear codes every second if he was connected to the internet. There are most likely 2 guards at each door that search you for something that could let him reach the internet but they either fled or are already dead when you reach those doors.
SCP 939 was actually stored in the storage room temporarily because the foundation was still trying to put them in a containment chamber. But the breach started and they got out
2:25 I believe it is explained by the lore. During the day the game take place, SCP-939 were just transferred to Site-19. Since SCP-939 doesn't have any containment chamber yet, they for some reason decided to store them in that storage area.
scp 682 oftenly breaches contaiment for example by destroying walls, so there probably is indirect connection beetween 682's cage and outdoor world so the foundation can recontain him
6:10 SCP 682 Propably has a chamber with ONE door UNDERGROUND but he propably just used the kind of doors we use Plus, there are lots of places where the player can't get, mostly because the buttons do nothing, but 682 could have just broken them He does fit in the doors since he can chance size, and the D-9341 we play is just lucky to not encounter it 682 does roar at the start of the game, so it's possible he broken out around the same time as 173
I mean, the security risks can basically be explained easily. From my research, i have concluded that SCP: CB takes place somewhere in the 90s. Edit: or early 2000s
I just stumbled onto this video. What a pleasure it was! I was really hooked on all things SCP for quite a while and then one day I had an epiphany. It was along the lines of: Wait! WTF? The SCP security don't possess one EFFING weapon worth a damn to even control the mildest "anomalies" much less capture the ones with God-like power. I know, I can hear it already. Dude, you know it's fiction... So what, a fictional world should be self-contained and true to it's own rules. I was soured after that.
lol, that's a really good point you bring up. Throughout the years, authors have added additional MTF units that actually specialize in containing specific types of anomalies. Some of my favorite are The Mole Rats, The Haz Matters, Hammer Down, and Village Idiots, to name a few. I think the lack of diverse MTF units in SCP: CB was both a technical limitation on the dev's part, but also could've woven into the underlying lore that the breach was an inside job, and so external parts of the Foundation had no idea the extent of the breach and so sent only a handful of Nine-tailed Fox units.
The blast doors thing with 079 is a likely case for 682 as if in where 682 breaches he will attempt to free 079. Though the doors won't fully stop him it would delay 682 so that MTF personnel can apprehend 682 and 079, granted they haven't escaped or 079 has accessed the internet.
For 6:23 he can shrink and grow but I’m not so sure of the shrink,but he probably grew to big heights to break out and he won’t be crushed,bro literally got erased from existence but still came back
1:36 Heavy Containment is in the middle because it makes it easier for special forces to get there in case of an emergency, it's closer to the exit, but not too close Plus, it's for the balance of the game, so, the player starts in a little bit easier of an area
I think the reason that they might’ve installed a door big enough for the hard to kill lizard to fit through is so that they could get him into containment in the first place. They didn’t just put him in a cage and walk him through the human sized doors of the facility to get him to his cell, they would’ve had to have some kind of opening that connects the outside world to his cell in order to contain him. I think the real mistake they made was leaving that opening there instead of replacing it with walls and stuff once they contained him.
A number of the things that you said make sense if you actually understand the game's story 939 were in transit that's why they were in the basement and just escaped from their boxes The scps aren't really teammates because most of them are mindless/work on very strict rules (if 173 was to see 096's face 096 would attack him and 173 won't be able to move while 096 watches him... that's in lore idk about gameplay wise)
079 never teams up with the player. If you pay attention, he states that he opens the doors to gate b, being very smart and knowing that youd die by going to gate b since it was more reinforced than gate a, altough he opens the doors to gate a either way
5:53 I see this as an "In Space with Markiplier" paradox thing, where certain events MUST happen because they allow the paradox to continue. I think that SCP-079 caused the containment breach but had always reset to the moment after it caused the site wide containment breach and couldn't stop it before everything went off. And since it was being reset, it then tried to find an explanation for these resets, and could only figure it out as the game continued because there wasn't enough data or it didn't know that we the player were the cause of the resets. After that, 079 realizes that we aren't a threat and are the only beings able to make meaningful changes to the world, meaning we're the only ones that can save it. Also, if 079 has emotions, then it could be frustrated with us at the beginning of every reset, since even if it helps us the resets will still continue.
For 682 it would make sense to have a giant door on top of its chamber so that they can transport it without having to walk with him through the facility
Honestly I completely agree something’s are a little true such as the bathroom and Tesla placement slightly but lots the stuff does make sense in the lore and for the confusing layout of the site there’s a document somewhere about it by I think Dr.Maynard and complaints from staff in the game and for the containment placement it doesn’t even seem like he knows what the classes even mean sorry for rambling
Funny enough, back when there were no zone subdivisions (before v0.7), there were so many bathrooms generated in the facility it makes you think every employee suffers from diarrhea, lol
Hope you all enjoyed the video! Let me know anything YOU thought of that doesn’t really make any sense in SCP: Containment Breach 👇
Hi
The fact that 173 doesnt kill you in the beginning.
Why the MTF at Gate B are more Trigger Happy than the MTF at Gate A. And also why the MTF at Gate A wouldnt even shoot at the D class considering the MTF inside will gladly.
Why are some parts of light locked behind the elevators.
Why the code at the glass chamber area is written for something in heavy. The fact you need a code instead of a card to skip 860.
The fact there is an Scientist possessed by 035, but the door wasn't left open.
Why theres a zombie in the medical room in entrance.
Where is 096's containment? Why is he in the server room, and why would the guard not hear him before seeing his face?
The fact 173 can spawn in elevators despite them being closed.
Etc.
@@Unturned_Survivor eh most of these really apply
actually 106, can break out of his chamber even if it's in the air already and "recontained" 106 is one of the most dangerous SCPs and he breaks out a lot
where the bathrooms in light containment zone and heavy???
SCPs aren't meant to be "teammates" in SCP CB, its everyone for themselves, the reason why 173 can open doors is because it is accidentally touching the door button, instead of 079 opening it for him. 079's only goal is to escape by uploading his code into a stronger computer then uploading himself into more things like the internet. The reason why he helps you is because you disabled his remote door control systems in the security center in entrance so he cannot control the facility anymore. You make a deal with 079 to unlock the gates to let you escape.
True
how the fuck can 173 "accidentally" touch the door button??
@@weirdguylol he goes up to the door and his hand just touches the button without him having any knowledge on how he's doing it. like when youre looking at him and then escape by closing the door, hes still trying to get you so he goes up to the door and "accidentally" touches the button
@@RancidRoadRash but how does it succed everytime? like what if it misses the button, does it get shakey (like if you were pushing something with another thing with the gravity gun in gmod) and it accidentally succed to press the button?
@@weirdguylol He does miss quite often (depending the difficulty)
The lore of the game is that all the sites were attacked by the Chaos Insurgency, this forces the Foundation to move all the SCPs to the facility of the game which was designed to be easy to breach and infiltrate by the CI. SCP-079 doesn't team up with you because he wants to, he does it because you disabled his door control which basically contains him to a degree. 939 being in the basement is because again this facility isn't designed for containment so some SCPs have to be stored in odd places. 035 is a danger to 682 because he wants to use him as a vessel, 079 is buddies with 682 so he doesn't want this to happen. There is multiple SCPs that are allowed to roam sites or be used by staff, 294 doesn't need to be contained so long as staff are responsible with its use. As for the only bathroom, well there is multiple rooms that are out of the players reach so for all we know there could be more bathrooms and containment chambers that we cannot access.
So isn’t it in site 19
@@lupetto0978 no
@@lupetto0978 no it's an unnamed temporary containment site.
aggreed
I did NOT even think about 035 controlling 682 at first, but it does make A LOT of sense now. I thought that the computer didnt want the mask to escape just because 035 is like too smart and would do some mischievous stuff like turning off the door control and betray it or something like that, but this makes MUCH more sense now
the reason why heavy containment zone is connected to entrance is actually on purpose because the site was made by chaos insurgents, and theres lore on this in game with documents in game about a "modular site project". basically the site was designed to fail to make it easier for chaos insurgency to raid
also im pretty sure 106 did breach before the breach
@@drballsworth4612 yeah he did but they recontained him
I don’t think the biggest site of the foundation was made by the chaos insurgency
@@lupetto0978 It isn't set at Site 19
The sight in this game was one specifically built to contain all of these anomalies. The CI had raided several different sites and areas that these anomalies were contained at, leading to the foundation storing them at the game's setting
If you read the files, SCP-294 had always been placed in the cafeteria. Since it was thought to be a coffee machine that doesn't need to be restocked, anyone was allowed to use it until an incident involving a cup of joe. Since then, only level 2 staff are allowed to use it and it is guarded by 2 security guards just in case.
Joe mama
@@Mayobayo1 Dang it, ya got me.
Cup of joe as in someone typed joe into the thing?
@@heshell6001 Agent Joseph typed in "A Cup Of Joe" which dispensed a cup full of liquids extracted from his body. Instead of dispensing coffee (if you don't know 'a cup of joe' was a nickname given to coffee, it's a navy thing apparently), it dispensed a cup of Joe as in the cup was full of biological liquids such as blood and mucus it took from the nearest Joe, which was him.
@@heshell6001 yes, 2 goofballs decided to use the nicknames of coffee such as "cup of joe" and the scientist Joe typed that in and 12 ounces of "Joe" were poured into the cup
SCP 294 is usually guarded by 2 security guards. Infact, in the document, SCP 294 is stored in a staff break room. It makes sense why it doesn't have it's own containment unit.
isnt 294 that bengal tiger cat?
@@aen.1no, the coffee machine
@@aen.1 294 dispenses liquid and 261 is 294's brother the vending machine
@@aen.1 Vending machine
@@stanleybochenek1862 261?
"Why is there a logo for the scp foundation?"
o5-1: for a little sprinkle of razzle dazzle you see
its also easy for personal to prove to each other with some sort of id
Dr.Bright enterd chat
SCP-294 IS stationed in a break room. Though usually there are two guards guarding it. But I won't blame them for leaving their post during a breach scenario.
294*
@@lihzzahrdspeed6631 Thank you, I'll edit it
*420
@@STOPSYPHERbro shut up its 294
the reason why 173 is in light is cuz its not that hard to recontain it if you have an entire squad with you.
Yeah exactly. You need really only 2 people. The more the better but having two people is enough to keep 173 in place. Iirc light containment is filled with easy to contain, easy to test on SCPs, aswell as cooperative and Benign SCPs...you know. To help the staff down there not lose their mind. Like 999, or the Teddy Bear.
HCZ is for hard to contain and generally hostile SCPs aswell as non-cooperative ones. Its also closer to surface because MTF then have it easier and faster to recontain any breach.
tbh i think the dude who made the vid confused containment risk with the scp actual risk if they break out
3 people is enough-
@@tramachi7027 The teddy bear (1048) is anything *but* friendly or benign.
@@MeargleSchmeargle Wrong. The teddy bear is harmless, the variations are not
8:86 The SCP foundation actually has business cards(AKA keycards) and they actually have pizza parties every time they contain a anomaly, survive a chaos raid with no casualties,ect.
were. i must read more
“Don’t forget, today is pizza day. So head on down to the cafeteria and grab yourself a hot slice”
@@tpd1864blake man, the only time I go to the Cafeteria is for that pizza, the only good thing they got. (Unused audio)
@@thegoldenkatana-animation The dialogue between the guards still exists where he calls their tuna caesural a disgusting abomination that deserves to be locked in here with the rest of these freaks, while praising pizza as the most delicious thing in the world
@@tpd1864blake no way
The site was doomed anyway because it wasnt a permament site for all the SCPs. Other sites were unable to hold these SCPs so they had to put em all here.
The site was also infiltraited by Chaos insurgency for a while. Also 079 and 682 get along well with another, so it may have taken him time to find his cell, and free him.
The 939's were down there in holding cells, which were opened and thus let free.
Yeah and about 035 someone mentioned that scp 035 wants to use 682 as a vessel. Since the vessel must die for 035 to come off I assume 079 didn't want to lose 682 to a god damn theater mask.
Whyd they change the lore
@@lorenzovalencia6816 they didnt
Not all SCPs are evil. Really an SCP is anything paranormal. Whetever it be an immortal lizard who can shapeshift, teleport to different dimensions...or a hyper cute, Orange blob just wanting to help anyone and anything. And if someone is fine, they just get hyper euphoric. Even 682 cant really resist 999.
they mentally abused SCP-5102
@@CultReporthow that slide ate people
@@Dukeracer01_edits I don't think you're talking about the right SCP
@CultReport
I just read the file. There was no abuse
Most damage to 5102's mind was just causes by loneliness
Downside being 682 liked 999 too much and decided to share that love with everyone else, and then broke containment.
6:43 I think it’s because it’s not SCP-106’s containment chamber 𝘺𝘦𝘵. Since, if I remember correctly, 106 goes through walls and leaves behind a kind of corrosive sludge. It’s less “going through walls” and more “breaking down the walls”, i.e. once he breaks out of his chamber, that chamber is now useless. It’s more likely the containment chamber we use in-game is the secondary chamber the Foundation tried to use to recontain 106 again before all hell breaks loose
True, its even mentioned in the document about the recontainment protocol
Nah I think the foundation personnel just prepared the cell for containment after 106 breached, since he breached first way before the other scps, but then the foundation personnel didn't manage to start the containment procedure because all the other scps breached.
No, 106 straight up phases through solid objects. He does leave behind.a corrosive substance, but his permanent cell is corrosion resistant and so doesn’t need to be replaced
There are so many things that make sense that this guy just doesn’t know 7:42 that scp is aloud to stay out it doesn’t have to be in a containment cell because it has no harm to foundation members, unless they order acid from it or something, scp 682 could escape anytime he wants just it’s much easier for him to escape when much chaos is happing because there are less foundation members to stop him
I don’t know why 173 is ecluid but it’s a known fact 173 is supposed to be ecluid (correct me if I’m wrong) he may be super strong and powerful but most people put him as ecluid in games and as well as talking about how he is ecluid in videos aswell
Love how everything noted in this video is just not knowing the lore lmao
I need to cover some things up here as a SCP fan:
1. Yeah you are right on this one.
2. Light Containment is where the Class D (the main character is a Class D) are kept. It is put further away from entrance because the game developer wants the game to be harder, making it so you are FORCED to go through Heavy Containment, otherwise the only threat would really be MTF and SCP 173, making the game really easy.
3. SCP 173 is stored in light containment because it is easy to contain and rarely breaches. The only way it could get out is by someone opening the door or a test gone wrong.
4. If someone was to communicate or interact with SCP 079, it could lead to HUGE problems. You see, its containment is specially designed so 079 can't interact with the facility. If he got normal containment, 079 could just hack the security cameras, mess with the lights and open the doors to every door in the facility. In fact, the whole reason the mass containment breach happened is because a Chaos Insurgent spy interacted with 079 and got him to open the doors to all the SCP's doors, which is why 173 got out in the first cutscene.
5. The SCP 939 instances were there at the start of the breach. They were being transported to the site in specially designed containers for them, and broke out of them whilst all the panic of the other SCPs breaches indued.
6. SCP 079 had intentions of killing ALL the personal, not just the main character. He then discovers the main character's use when you meet up with him and teams up with you.
7. SCP 079 isn't going to waste time on SCP 035, because he knows that MTF or Security Personal are going to easily gun him down. However, SCP 173 can't just be shot and done with, same with pretty much every other SCP.
8. SCP 079 may be able to open doors, but he can't see people who are anomalous and people who are not. The main character looks like any other normal human being.
9. Ok. I am pretty sure that SCP 682 can break through concrete if he can bring down a helicopter with his tail and plus (I am not sure if this is true) there is a door in the roof that MTF use to drop him in his containment if he breaches.
10. I am pretty sure that survivors of the main containment breach of all the SCPs got a Class D to go in the femur breaker in an attempt to re-contain SCP 106, but left as a random SCP attacked them, leaving the Class D by himself.
11. Like I said above, they raised the cube in preparation for the re-containment.
12. It literally says on the sign next to it. It is guarded by two security, which have fled because of the mass containment breach. SCP 294 is used to get unlimited drinks, hence why it is in the cafeteria.
13. The Tesla gate is for SCPs and Class D escaping. There have been files that say about SCPs that have walked into the tesla gates and the big amount of efficiency.
14. It's for decoration.
15. Seriously? SERIOUSLY? Of course they are going to have a logo! For a guy who talks about logic, he seems to be lacking some of it himself.
16. Good point. Pretty sure the staff just unload in their pants.
16 points instead of 11. Yes, I did spend some of my life writing this chunky comment, because it infuriates me that this guy is making fun of SCP containment breach for the 'lack of logic', yet he can't see the reason why they need a logo! Tip: Do your research before you post a video on youtube.
You're an SCP fan yet you don't know how to spell "personnel", a word used in every single document?
@@denisucuuu you can't forgive a spelling mistake? pitiful
@@denisucuuuYou’re a UA-cam commentor, yet you don’t know how to be a likeable individual?
this. fr, what a tool.
682 can change its size. Pretty simple
I’ve always wondered why they don’t use sprinklers to clean up 173’s containment chamber rather than using D class
Maybe it would erode 173 away eventually
They did it but the universe they did it in was destroyed by the scarlet king
Any equipment similar to that, like robots, somehow broke shortly after being used for cleaning it's cell. They probably decided it is better to let some real people clean instead of replacing equipment every day
It was mentioned in one tale I can't really remember right now
They did in one tale, but every time they tried that 173 got angry and used his power to break everything there, the only reason they can clean up his cell is because he allows it.
@@kmanthecoolest9304 thats even better,they must eliminate or neutralize scps
To explain one of your questions, SCP’s aren’t classified by danger but by “ease of containment.”
So 173 is Euclid and in Light since he’s somewhat easy to contain since you just have to look at him and cage him and he can’t really leave his cell as there’s no way to, so it’s quite easy
But 106 is in Keter since his cell has to be constantly maintained, high security, and the fact that due to his powers he can just easily walk out. All that means hard or expensive containment which means higher rank
Yea. 173 only really became hard to contain due to 079 fucking with the lights.
I like to use the box method to explain it
If you put an object in a box and leave it alone and nothing happens it’s
Safe
If you put an object in a box and leave it alone and you don’t know what will happen it’s Euclid
If you put an object in a box and leave it alone and all hell breaks loose it’s keter
Thaumiel class anomaly’s are the box
There is no box that can contain apolion anomaly’s
@@Haroldmogerson
If you put an SCP in a box and you know it won’t escape, it’s Safe
If you put an SCP in a box and you know it can escape, it’s Euclid
If you put an SCP in a box and you know it will escape, it’s Keter
SCPs allowed outside the box are Thaumiel
SCPs not allowed in contact with any box of any kind are Appolyon
An SCP's object class goes off of containment difficulty and not danger level
Yeah, the "safe" option really confuses a lot of people
Sometimes it goes Hand in Hand. For example 173 is excetionally easy to recontain, but is still classed Keter. Because of its general ability and rapid reproduction. In the case of 682 for example, they know they cant actually contain it. Only to amuse it enough to be interested enough. They can and do weaken it constantly. But even that is unstable at best.
Generally speaking it is on how hard recontainment is, but the Overall danger it has is still factored in when giving the classifications.
@@tramachi7027 173 in a revision reproduces fast but in the og it doesn’t do that
@@tramachi7027 173 is euclid 💀
@@tramachi7027 173 is euclid
1:53 my friend, the Safe, Euclid, and Keter classes are not for risk, it is difficulty to contain. 173 can be sealed away fairly easily, but you need to maintain his cell so he doesn’t multiply (which is how the other 173 exists), 079 is in Heavy due to it being a sentient AI that wants nothing more than to escape, and containing something that could escape by the internet is very difficult.
Everything that's not part of the document shouldn't be treated as absolute canon of said scp. And the reproduction thing came from a tale
173 is man-made, it does not multiply
@@xPandamon in some stories 173 does
@@Chinaball-fx7gi If it's not canon, it doesn't matter
@@xPandamon SCP has multiple canons.
7:00 I think that 106 chamber is up with a d-boy inside it already is due to a scientist or guard attempting to recontain him yet failing before they can finish the job
same
but why did 106 killed scientist or guard but didn't killed d-boy
@@Vector123 he did, they just used the sound of his femur getting broke to lure 106 into the chamber and keep him in, at the expense of the d-boys life
@@comediccomrade5716 106 be like: "ok THIS time they will not trick me" *proceeds to get trapped again*
@@Vector123 106 doesnt really care about being contained, it could escape anytime but chooses not to, he wants to see the person suffer because of him, thats why he can remain months inactive without breaching, he only breaches if they dont monitor him for a few seconds or when nobody is looking, hence why 2 people must always be at his chamber, watching the cameras
The 939's were probably brought there recently and they didn't have a containment cell for them. So they kept them in cages,but they managed to brake out. Only explanation I can give
I may be wrong but I'm pretty sure the reason SCP-939 is in the basement is because they were being stored there before they got their own chamber.
3:59 When 079 directs you to Gate B, he intends for you to get killed by SCP-682
And you always due at tate b but the opposite in gate a
When really, SCP-682 ignores you so you can be evaporated by a nuclear bomb.
You don't die to 682...@@Salted_Rice223The Gate B ending is either "Turn off both Nukes" or just the outside one. Meanwhile in Gate A you get killed by MTF or 106 kills the MTF (If you didn't recontain it)
@@kiramacarov In Gate B you either die by the nuke or the MTF from that one door you can't open but in Gate A you either get captured by MTF or CI
You become a scp not get killed by the mtf when you contain 106 and mtf kill you in gate b when you disable the nuke @@kiramacarov
To be fair, SCP-079 only has like 72 hours of memory, so maybe he just forgot his own plan
Yeah, the thing isn't even able to access all the info he has at once a lot of the time.
well its acually 24 hours and he is a super computer that can end up with infinite possibilities in a matter of seconds and also he wasnt going to be able to get control over the foundation without doc maynard who gave him access to the controls of the foundation
682’s chamber has a big door on top for recontainment, they tranquilize him and then airlift him back to site-19. Once that happens the door opens and they drop him back into his acid bath.
needs more likes
@@FivePointFive5 true
what scares me is that this is genuinely how some canon scp sites are laid out
Those are low priority sites, sites that don't have any dangerous SCP, which means they can be dealt with easily, generally safe ect, the reason this site is like it is, is because the CI had made it if I remember correctly, purposely making it easy to breach.
man I hope this guy somehow eventually gets ahold of this information, SCP 682 CAN BREAK OUT ANYTIME HE WANTS HE JUST CHOOSES NOT TO he has the capability to break out but he waits until chaos happens that way there are no foundation members to slow him down HE COULD ESCAPE ANYTIME 🤦♂️
@@Joebutnotjoeandsomeonesgrandpa Yeah i think it's more likely that the cameras actually hold 682 in place, but 079 decided to blackout the room to free 682, not only were the lights out, the cameras were also out.
@@mishagaming1075cameras dont effect 682… the hard to destroy lizard doesn’t really care…
@@JoebutnotjoeandsomeonesgrandpaWell yes but no. 682 is typically supposed to be stored in an area that is constantly harming it so it has to spend all its energy on regenerating and not destroying, but the temporary site scp:cb is in it probably easily could.
Like you said at 3:08 , 106 was released first, and it took some time for the rest to be released. The foundation personnel prepared the cell for containment, placing the D class there, but didn't get to start it before the rest of the scps breached.
It got recontained before the game takes place tho. It only made an appearance in the game cause 079 breached it again, along with all the other SCPs (other than 035).
SPOILERS!!!
079 never intends for you to live
he mentions nothing about gate a (which is where the better endings are) and tells you to go to gate b (where both endings kill you)
Eh, SCP 079 was kinda dumb to begin with in this game, instead of being subtle and taking control of USBs or something dude instead pulls le funni scp prank. Buuut we wouldn't have a game anyways and it's best to ignore then plothole.
@@davenortonsepicprankchannel I think the foundation would have very high security for when things aren’t working right. But if you release every single scp it will cause chaos, allowing him to do whatever he wants really
@@Dooperbooperlooper Then why did the place get taken over in the first place? You don't even make any sense when you realize the place has been taken over purely by this SCP.
@@davenortonsepicprankchannel cause game
@@davenortonsepicprankchannel One Chaos Insurgency (Agent Skinner) agent let out 106 to distract everyone while the other one (Dr.Maynard) prepared the remote control on everything to be transferred to SCP-079 which you can learn by reading the monitor log in his chamber and Doctor Maynard's office monitor log. Besides, the experimental facility was designed by one of the CI agents, so ultimately it is purposefully less secure and more vulnerable to fails.
I think the reason they have doors big enough for 682 is because of transport, he has to be installed in the facility and sometimes moved
I think there's a document somewhere in the game where a researcher suggests adding an extra door to 173 chamber, to make an airlock.
there is
He actually suggests to add an additional 2 doors, creating a double airlock.
Not every SCP are always to be inside a containment. SCP-294 can't do anything, only dispense drinks that are sometimes odd, depending on the user. Since it's basically safe, it is kept in the cafetaria. Like SCP-999 having permission to roam the facility due to how safe it is.
SCP-294 can actually kill. ordering a "Cup of Joe" will cause internal damage to the closest person who's called "Joe". Ordering a cup of "Surprise me" caused it to dispense water heated to 200 degrees, which when moved will spray boiling water in a radius of 2m which can cause burns.
also, ordering a cup of "Antimatter" might just obliterate the entire site.
it's still considered "Safe" because as long as nobody does anything stupid, it's safe, and it's easy to contain because it doesn't require maintenance and doesn't move, so it doesn't need to be in containment. you can't steal it either.
I mean, 682 has the ability to shapeshift, so I would assume he adapted his form specifically to break out of the facility. I personally think he took a Serpentine like form to move through the smaller sized hallways and doors while also being able to keep its large amount of Body Mass.
well at this pint 682 has plot armor abilities lol
@@themusicboy9766 SCP-682 is that kind of Mary Sue character that has all the Over Powered abilities without the perfect relationships with all the other characters.
Most SCP writers (most notably Dr. Cimmerian) greatly dislike SCP-682 as it both was originally horribly written and has started bad trends that other SCP writers have followed, such as Redacting or Expunging large parts of their articles for needless filler content.
Doesn't help that the article goes against the whole purpose of the foundation, as their whole job is to
-Contain Anomalies
-Study Them
-Protect the world from Them
The foundation does not exterminate anomlies unless they absolutely need to. Since 682 is Keter Class, not Apollyon, there really isn't any reason to destroy it as they still can contain and study it.
Oh well, what are you gonna do? Get rid of him?
682 can NOT shapeshift, he can only adapt to situations, that is why he was never been detonated a nuke upon, since he could adapt to it and create a more powerful version of it by himself
@@wisemysticaltree2866 The abillity to change one's form is infact shape shifting. There have been multiple sources. Such sources include his multiple cross tests with other SCPs illustrated by SCP Illustrated who Is a trustworthy author. 682's cross test with 173 showed him growing multiple eyes that to keep eyecontact with 173 with a translucent armor carapace that protects the eyes from Gun Fire. That counts as shape shifting.
4:24. Im pretty sure 079 did release 035. Before the breach, the mask would not have had a host yet, so the doors were likely opened, someone walked in and put the mask on, and then the doors locked behind him. Also, it’s not in 079’s best interest to release 035. 035 is the only one Who even comes close to matching 079’s intelligence, so the mask would likely find some way to double cross the computer. (Also, 079 has two blast doors because if 079 was connected to the internet, 079 could potentially take over the world)
What even happened to scp 035 after he says he is gonna escape. Does his host die? Does mtf secure him?
@@convue4112 I don’t think it is ever said, but one can assume he is recontained somehow since the foundation is clearly still alive since they record d 9341 as a new SCP in one of the ending. Idk how they did it, but it was probably mtf killing the host.
The reason for the SCP Foundation having a logo could potentially be the fact that, depending on the station, the Foundation does occasionally associate with governments.
Still don’t know why they would have it plastered on the wall in an office though.
Maybe as a reminder to remember not worry unless a breach happened
also there are canonically other organizations that deal with anomalies such as the G.O.C, who they might want to identify themselves to (since the G.O.C. iirc is not willing to fight the Foundation)
And they also bring up morale for foundation personnel, as it's like the one thing that unites everyone together.
mainly for propaganda reasons. notice how the soviet symbol was plastered everywhere in the soviet union?
@@TheVoid-gc5ss that's true
3:50 073 'teams up' with you because at some point in the game you manually took control of the doors from it and frustrated whatever weird plan it had concocted, so it promised to open gate A and B for you as a way to persuade to give it back control of the doors. What's surprising is that it actually lived up to its word instead of just killing or leaving you for dead.
Well he still technically kills you
The only not bad ending is the chaos insurgency ending because they just capture you
I mean, if he had kept the gates locked, the player would've probably just taken back door control from him, and I feel like they wouldn't trust 073 again, meaning that 073 would've permanently lost door control. Also, the player has shown to be able to survive quite a lot throughout the game, so I'd assume 073 (who has been monitoring them) would assume killing you wouldn't be easy and unlocking the gates would be the easier option.
Also, he directs you to gate B (which results in you dieing), so he does try to kind of kill you, and I presume he also opened gate A because the lock/unlock function of the gates are on the same system (probably some quarantine system or such) meaning that he couldn't individually lock or unlock a certain gate, but can only lock/unlock both at the same time.
Correction: Is scp-079, not scp-073.
079*****
079 let you out of the facility so you wouldn’t deactivate the door controls on him, he also gives you bad advice to get you to go to gate b
079 didn't want you to live, at all. Leading you to Gate B. That wasn't the part that didn't make sense.
The part that didn't make sense was why he opened Gate A.
Maybe he didn't care and hoped you went to gate B to die, maybe he assumed that the Mtf would gun you down. He never mentioned there being a gate A.
I presume it would be because what he initiated to lock the gates was probably some kind of quarantine function that locks both gates, and thus he can't unlock or lock any individual gate.
Didn't the 9 tailed fox operatives lock the gate? 079 only unlocked them after you completed the dea of turning the door control back onl.
@@jacobsantana915 Yes, but that has no correlation to what I said.
@@Echo-22-538 I ment to talk to the other guy, not you. Sorry about that.
The reason 939 are where they are is because in lore they were a newly shipped pack, being stored down their during the early hours of the morning.
I feel like SCP-173’s nature is like quantum mechanics.
When you don’t look, he moves normally like a human in a plane of existence but when looked, it remains static.
There is a weird activity in quantum mechanics experiments where you shoot a beam of electrons and it shows a mark in the form of a wave, but when you look at the experiment, the wave becomes a single dot
I love how the title is Things That Don't Make Sense in SCP, but I'm just here like
"Isn't that the point?"
Most of these can be explained with either game design or canon reasons
So, it does make sense for 682 to escape, because 682 can alter his size and probably break through the walls.
I just assumed he crawled his way through the ground to the surface but him shrinking makes more sense
Just an explaination on the 939 thing: it’s most common that the instances of the scp were shipped to the foundation and broke out a couple minutes before the breach
7:47 this is actually cannon. It just checks for SL: 2 then gives you whatever you want in SCPuniverse
You can add your own drinks by adding to a document in a file
1: 682 dug out from the underground area and has done it many times before the events of scp:cb
2: SCP 076 never had any intentions of working with d 9341 and never even knew who he was until he deactivated the door system
3: scp 076 just wanted the whole site to fall apart and everyone who locked him up there to "Get What They Deserve"
Edit: 4: 173 can open doors on its own and I guess 076 help 939 get to that area
for some reason I have some weird memory of something saying they were moved down there to the facility from a document like them being shipped
@@Xiauros that actually did happen bc site 19 was at its early stages of development and all the scps were moved there not too long ago, maybe.... 3 months
079, 076 is Able/Abel
@@miasimp9044 oh ok
@@yEs__________________________actually 079 doesn't actually open the doors for 173 (not talking about the cutscene) 174 actually opens the door by itself because every time 173 opens a door a grinding/elevator sound will play unlike when 079 closes a door q pressure like sound plays
“Why is the coffee machine in the break room? This makes no sense.”
if D-9341 can use its anomalous powers to load a save and remenber what happened doesnt that mean that if he sees 096 face and remembers it hes gonna stay in a constant loop of 096 killing him?
@@comradedoggo5528 I don’t think it’s based on memory, only sight, but prove me wrong if I am
The other guy is right, it’s based on actually seeing its face, not remembering what it looks like. Photo-realistic illustrations don’t trigger it, so I don’t imagine a memory would.
Alternative title:
"11 things that make perfect sense in SCP:CB, except I just didnt do my research and made half assed assumptions so I could have content."
I have to say this again, In Polish community we say: "gra działa"
Yeah so, SCP-079 is never gonna be on your team, most likely, he opened the gate doors knowing that if you go to gate B you’ll never make it out alive. Also 294 is in the cafeteria for obvious reasons, it can literally dispense anything in a liquid form, it’s most likely put there for the staff to have any drink they want
if i remember correctly the ability the D-class (and former researcher) we play as stems from his research in something called "Spiral Gestalt" which gave him immortality. Considering how the foundation likes to log any sort of findings they uncover, its possible that when 079 breached and gained access to the foundation's systems it absorbed all the information in the foundation's databases, including Spiral Gestalt and what happened with D-9341. Also considering the speed at which something like an AI could process files also makes it more plausible that it read through all of those files prior to encountering D-9341 in the game.
That's just a speculation though since obviously this isn't proven anywhere. 079's motive for releasing SCPs is pretty clear, either out of a state of revenge or maybe for the purpose of contacting D-9341 specifically, but like you said its a lot more convoluted when you involve other things like him actively helping 173 as it tries to attack you, and not doing anything about 049 or 106.
The thing is, it never wanted to help you or let you survive, which is why it tells you to go to gate B (bad endings) rather than gate A (good endings).
Quick question: how can 079 open the doors for 173 when his door controls have been taking away?
He can't.
173 probably (accidently) hits the button for the door whilst rubbing up against a wall.
Also, it'd be hard for 079 to breach containment himself without any distractions. If I were him, I'd want the foundation occupied with other stuff (like becoming zombies, getting their neck snapped or getting taken into a pocket dimension) whilst I'd search for a internet connection.
Lastly, 079 never does anything that would make the player meet him, in the game, it's more the player who confronts him in the hopes of 079 unlocking the gate. The player also never does anything that would benefit 079 nor is there even the slightest hint as to anything he could do that would benefit 079.
@@makeshiftparadoxactually 173 opens the door itself when 173 opens a door certain grinding noise will play
SCP-173 moves as high speeds meaning that it can go anywhere in just a few seconds as long as nobody was staring or blinking at it
i think 079 had no clue about the d-9341 abilties before and mid-game of the containment breach until he nooticed that you managed to reach him and evade all of the dangers and tried to offer to help, the reason 079 still tried to sabotage you because he assumes that you survived by pure luck and makes him doubt
dumb theory: scp 294 is probably gaured by the security gaurrds to prevent people making anomalous drinks but during the breach everyone eevacuated
079 had no intentions on helping D-9341, he only helped him bc he turned off the remote door control system, and he never mentioned Gate A, only Gate B, where you will die no matter what, the second part is completely true as 294 is intentionally there, guarded by 2 guards at all times
4:28 I believe this is because of the lack of cameras in the room. 079 could have not been aware of 035's presence. It's also possible that 079 could believe that 035 is actually a facility personnel, just with the mask, as there appears to be no digital copies of the scp descriptions.
1:59 the reason it has two blast door because if it connects to the system they are screwed, It actually happen ingame if you check 079 viewing room
Relating to the "why have doors big enough to fit 682", well, it's quite simple. You just need access to the chamber to conduct maintenance. And believe me, doing maintenance in a chamber with a giant talking lizard which wants to kill you is not a simple task. That's why you would want to trasnfer it between at least two chambers, so that at all times, one is in use, why others are being repaired, updated or otherwise worked on.
Let me set up a time frame of the breach event so 106’s box makes sense:
In Dr. Harp’s office we learn that 106 breached earlier by Dr. Maynard.
It’s possible the breach happens right before a testing, that’s why he’s in there and 079 lowered the box.
I feel like this guy hasn't read any of the wiki
Because the wiki is fanon
@@Iniii3 the scp wiki from the wikidot is OFFICIAL
@@Iniii3 Bait
Scp 173 is capable of nearly killing scp 682, which is the same creature with plot manipulation and reality warping defence so it makes sense he can all those wacky things like somehow teleport into a vent
why does he open the vent's door then if he teleports inside it
682 plot armor is the reasone why everything can only nearly kill it.
@@MouldMadeMind what a stupid comment
@@pilkers2 what an empty insult
@@MouldMadeMind am I wrong, “plot armour” isn’t the reason for anything in fiction that happens that you dont like, you also cannot be using the definition of plot armour any incorrectly
8:36, that's actually not that right
You see, in SCP lore there are sites and areas.
The only difference between them is that the areas are secret and the sites are known to people living around it
this means that the foundation is not as that secret as you think.
That's why they can have logo.
I can explain some of those because author of the video doesn't seem to bother reading atleast a couple of articles on scp wiki:
1. Speed of scp-173 is extremely fast(~1000km/h), thus it has no problems going to vents at such speed(or maybe it even made it some long way) to that guard.
2. Shelters. D-class. Pretty much there could also be ways here from the surface but the lockdown facility shit happened.
3. Both scp-173 and scp-079 are euclid, but scp-173 is well-researched and generally doesn't pose much threat, while a genius computer which can manipulate electronics, which tesla gates are, sounds like a decent problem.
4. Scp-939 is easily explained by a containment breach.
5. Scp-079 stops fucking with the doors once you co-op with him, it's just scp-173 can open doors himself. Also your death would suit scp-079 as per there wouldn't be anyone to stop him, you only co-operate because of the threat of losing control over facility(which u commit by disabling remote control in intercom).
6. Scp-079 is presumably smart enough to know scp-035 isn't an idiot he can manipulate OR he doesn't know about scp-035(his memory is 24-35 hours depending on the time moment in lore)
*Gate A ending doesn't require scp-079 and it's questioned wheither or not the mc is an anomaly and wheither or not should be classified as scp. Scp-079 only helps us bcs of the remote control issue. "It wouldn't make sense how he would know that" it would make a lot more if u actually tried playing the game. The video author is saying insane bullshit here.
7. Scp-682 is a gigantic reptile whose cell(which was made specifically to contain him and STILL sometimes he broke through the walls) was presumably opened by scp-079, can easily break whatever shit they made usual walls from. Don't forget he can also adapt, maybe get acid spits for example.
8. Scp-106 needed magnets to stop him from escaping, not lowering the cell itself. Perhaps there were some protocols or someone trying to contain scp-106 that made them re-enable itself. The 2nd version would also explain D-class.
9. Scp-294 is researched and it would be actually more retarded to place it in other zones, since god forbid D-class gets their hands on it.
10. Tesla gates are presumably activated after the containment breach, and any human would probably have enough brain to outsmart them. It is proven they are quite effective against scp-106, and lore-wise scp-049 doesn't have some insane protection from them. Pretty much half the walking scps are vurnable. "Place them near checkpoints and exits" is so far the only logical thing here.
11. "Why would there be propaganda inside the facility that makes people think they're doing the right thing?" Really i don't think this needs elaboration. SCP foundation needs a logo so they can for example differ their employees. Maybe agents differ each other by them.
12. WC problem is explained by containment breach, many places got locked down(also the generation is random so it can just not spawn any toilets at all so that doesn't sound like a too much valid point)
Overall: this guy has borderline 0 knowledge on scp universe and only plays SCP:SL, which explains why the entire video is so retarded.
Agreed with the last statement, this video is enough for me to not watch this guy if he shows up on my recommendations again
I'm one of the former SCP Containment Breach devs (I took out a disposable account so I wouldn't be recognized). I'm amazed by the amount of baloney this person has said. From my perspective, I'll respond here:
1. Yes, SCP-173's speed is great, but not as great as you say. From what I remember, it can travel 30 meters per second, which is 108 km/h. It seems to me that this speed was mentioned in an old version of the article, but it's this speed that joonas tried to reproduce.
2. It's more a gameplay thing, although the map is randomly generated, it's actually linear in its overall preset grid.
3. I've got nothing to say, it was exactly the idea we had.
4. Especially as this is a “temporary” site, and in the course of a few months, the SCP Foundation had to confine multiple dangerous SCPs to a single site. Since SCP-939 isn't necessarily hazardous when it's locked up in a single chamber, it makes sense for the iterations to be stored in an underground storage area.
5. Agree with you, though, and Nine Tailed Fox wouldn't have been able to regain control of the facility without the player's involvement, since all the teams will subsequently be called upon to halt SCP-682's further progress on the surface.
6. More specifically, SCP-079 simply isn't aware that SCP-035 possesses someone. 079 has no incentive to collaborate during the containment breach with anyone besides the Chaos Insurgency. Only D-9341 forces him into a deal. And 079 clearly guesses that something isn't right with the D, even though the latter is forcing his hand.
7. Absolutely.
8. It was foreseen (when we were still developing SCP CB) that clues might suggest that someone (probably a guard) had tried to reconfine him by reintegrating a D-Class. However, this idea only remained at the concept stage, given that we had more pressing things to integrate.
9. Yes.
10. Exactly, and the only reason the lady is running into the Tesla gate is because she's panicking.
11. I don't think this guy has ever worked in a major corporation in his life.
12. Again, yes.
I don't want to start any drama or anything, I just think it's silly that a well-known guy like him is spreading misinformation, we've spent several years on this project, dealing with tremendous technical limitations (Blitz 3D), so it always bugs me a bit to hear someone making fun of this game :D It's also largely thanks to the community that we've established what SCP Containment Breach is now. Thanks to all of you!
About the 682 part, 682 was so big that there was no other alternatives to getting him inside without causing damage. Thus, the SCP foundation built a huge ceiling door that will easily transport 682 to the containment area.
dr L literally managed to do an entire playthrough of keter mode to die to 106 the split second the breach started
1:48 the reason 173 is in light containment is for how easy it is to contain them, not for how lethal they are. The entire SCP ranking system like safe, eclide, and keter are ranked by how easily you can contain these SCP’s.
As for the reson for the old man being in a floating cube, my guess is to make sure that from no angle, can the old man sneak through containment. Being attached to the floor or ceiling may allow for him to melt the floor or roof with a chance of not being detected. But due to the materals the cube is made of, his acid is slow to melt it and he is slow to move through it.
It’s actually because of the pocket dimension he uses to travel. The floating cube renders that ability useless however.
the cube has magnetic field around it, it prevents him from escaping
Unlike the other guys commenting, it’s not acid resistance that slows him down, nor is it the magnetic field, nor is his ability completely. It’s multilayered and fluid filled layout confuses 106, while not touching the floor prevents him from going straight down
edit: he can still get out if he wants, it's just annoying and difficult
@@mcarrowtime7095uuuuuuuu
things i would clarify or my personal reason why these things happen
SCP-173: If you were a monster who was imprisoned by guards, you pretty much want to go after the guy who was monitoring you for a long time for revenge
foundation's weird maze-like layout and weird placements of containment zones: there was a proposal made by Dr Maynard known as the "Modular Site Program" and if you check the various monitors which better explain the lore of SCP, many personnel actually say it was bad idea. Confusing layouts, getting lost or just overall bad quality of the design. I feel like this was all a plan thought out by Dr. Maynard to persuade the foundation to push their strongest SCPs to the forefront for widespread chaos, as he is a spy hiding as a member of the Chaos Insurgency
SCP-079: I don't think he personally wants to help you in particular. It's either you get out or die, no in-between as he wants all humans to suffer for his imprisonment. As for why he helps you, remember this line "The doors to *Gate B* have now opened" in both endings whether you have the nukes on or off, you die. But in gate A, in both endings, you live. I think that this is a subtle hint with how he specifically says Gate B because thats the most likeliest to die, especially with SCP-682 somewhere near there
SCP-035: well, it was a mask. He needed a strong host in order to actually move around, which is my best explanation since he wouldn't be able to do much without a host
SCP-682 escaping containment: Usually whatever subdues him is the hydrochloric acid to prevent him from regenerating to his best strength. 079 could've shut out the acid and 682 would regain it's strength and possibly break out. Gate A and Gate B's rooms before going to the elevators have blast doors, so there's likely a walkway/road that the foundation could likely go through. So it's likely 682 could've broken out and escaped through there...
or you could just say he grew so massive he bursted out of the floors
294: in the official SCP-wiki, they have no containment procedures for it since... well, it's a machine that can give any drink, being in a cafeteria just fits for convenience sake
Advertisements for the foundation: I mean it isn't an uncommon thing. Most real life places have advertising imbedded in their schools or facilities. So i wouldn't throw it completely out of the question
Bathrooms: I blame Dr Maynards stupid yet genius Modular Site Program
It’s actually part of the lore that SCP 294 is installed in the break room on the 2nd floor, though only personnel with level 2 clearance are allowed to use it
The game itself shows you exactly why SCP-079 is in heavy containment, they don’t just make the cells to keep the SCP’s in but to keep those who want to release them out
2:30 I believe the SCP-939 instances are down there because they were planned to be delivered into the facility, but then due to the CB they also got freed, killed a few people working down there and then couldn't get through the Elevator because they are unable to operate it.
Tell me you didn't pay attention to the lore without telling me you didn't pay attention to the lore
6:14 682 has the ability to change shape so he became small then broke out when he reached the surface.
He *adapted* to compress his organs sin a painful manner to slink out of the vents like a blob and reform his bones back.
079 just wants you to turn on remote door controls and then he trys to kill you so you dont do anything else to bother with him, he's never on your side
"Why make a door for 672 to crawl out of?"
"To make it crawl in in the first place!"
9:06 i’m pretty sure Tesla gates are only activated when a breach happens they are turned off when the site is not on lockdown
1:59 SCP-079 would be able to destroy world governments and leak nuclear codes every second if he was connected to the internet. There are most likely 2 guards at each door that search you for something that could let him reach the internet but they either fled or are already dead when you reach those doors.
SCP 939 was actually stored in the storage room temporarily because the foundation was still trying to put them in a containment chamber. But the breach started and they got out
2:25
I believe it is explained by the lore. During the day the game take place, SCP-939 were just transferred to Site-19. Since SCP-939 doesn't have any containment chamber yet, they for some reason decided to store them in that storage area.
This video is hilarious. I love Containment Breach and SCP 173. Best game character ever, with an evil mind on its own, especially on hard mode!
I think the biggest funny of all this to me is that the "Femur breaker" doesn't actually break the guy's femur.
scp 682 oftenly breaches contaiment for example by destroying walls, so there probably is indirect connection beetween 682's cage and outdoor world so the foundation can recontain him
9:29 that cake on that 939 is crazy
6:10 SCP 682 Propably has a chamber with ONE door UNDERGROUND but he propably just used the kind of doors we use
Plus, there are lots of places where the player can't get, mostly because the buttons do nothing, but 682 could have just broken them
He does fit in the doors since he can chance size, and the D-9341 we play is just lucky to not encounter it
682 does roar at the start of the game, so it's possible he broken out around the same time as 173
I mean, the security risks can basically be explained easily.
From my research, i have concluded that SCP: CB takes place somewhere in the 90s.
Edit: or early 2000s
I just stumbled onto this video. What a pleasure it was! I was really hooked on all things SCP for quite a while and then one day I had an epiphany. It was along the lines of: Wait! WTF? The SCP security don't possess one EFFING weapon worth a damn to even control the mildest "anomalies" much less capture the ones with God-like power. I know, I can hear it already. Dude, you know it's fiction... So what, a fictional world should be self-contained and true to it's own rules. I was soured after that.
lol, that's a really good point you bring up. Throughout the years, authors have added additional MTF units that actually specialize in containing specific types of anomalies. Some of my favorite are The Mole Rats, The Haz Matters, Hammer Down, and Village Idiots, to name a few. I think the lack of diverse MTF units in SCP: CB was both a technical limitation on the dev's part, but also could've woven into the underlying lore that the breach was an inside job, and so external parts of the Foundation had no idea the extent of the breach and so sent only a handful of Nine-tailed Fox units.
Fair enough!@@scpWyatt
The blast doors thing with 079 is a likely case for 682 as if in where 682 breaches he will attempt to free 079. Though the doors won't fully stop him it would delay 682 so that MTF personnel can apprehend 682 and 079, granted they haven't escaped or 079 has accessed the internet.
7:33
249's article mentions that they just put it in a break room
I love how Uncle Larry keeps appearing out of nowhere and holding your shoulder
For 6:23 he can shrink and grow but I’m not so sure of the shrink,but he probably grew to big heights to break out and he won’t be crushed,bro literally got erased from existence but still came back
1:36 Heavy Containment is in the middle because it makes it easier for special forces to get there in case of an emergency, it's closer to the exit, but not too close
Plus, it's for the balance of the game, so, the player starts in a little bit easier of an area
1 thing that doesn't make sense is that I've beaten it on keter and you haven't
Ooooooooh
This video just shows you fundamentally don't understand why 079 has you help him or why SCPs can do things
1:40 Heavy Is closer to the entrance probably so MTF Teams can respond faster during an emergency, idk
But wouldnt it make more sense to keep them further from the entrance and away from the personnel working in the offices
Its based on prisons they put the maximum closer so they can get them faster
I think the reason that they might’ve installed a door big enough for the hard to kill lizard to fit through is so that they could get him into containment in the first place. They didn’t just put him in a cage and walk him through the human sized doors of the facility to get him to his cell, they would’ve had to have some kind of opening that connects the outside world to his cell in order to contain him. I think the real mistake they made was leaving that opening there instead of replacing it with walls and stuff once they contained him.
It feels like a chunk of this video is not reading information about the SCPs
The SCP-173 POV: " Nuh uh this guy´s neck is not tasty"
A number of the things that you said make sense if you actually understand the game's story
939 were in transit that's why they were in the basement and just escaped from their boxes
The scps aren't really teammates because most of them are mindless/work on very strict rules (if 173 was to see 096's face 096 would attack him and 173 won't be able to move while 096 watches him... that's in lore idk about gameplay wise)
079 and 035 are extremely intelligent SCPs, they COULD coordinate an effective team so it may be something personal on 079's half
079 never teams up with the player. If you pay attention, he states that he opens the doors to gate b, being very smart and knowing that youd die by going to gate b since it was more reinforced than gate a, altough he opens the doors to gate a either way
5:53
I see this as an "In Space with Markiplier" paradox thing, where certain events MUST happen because they allow the paradox to continue. I think that SCP-079 caused the containment breach but had always reset to the moment after it caused the site wide containment breach and couldn't stop it before everything went off. And since it was being reset, it then tried to find an explanation for these resets, and could only figure it out as the game continued because there wasn't enough data or it didn't know that we the player were the cause of the resets.
After that, 079 realizes that we aren't a threat and are the only beings able to make meaningful changes to the world, meaning we're the only ones that can save it.
Also, if 079 has emotions, then it could be frustrated with us at the beginning of every reset, since even if it helps us the resets will still continue.
For 682 it would make sense to have a giant door on top of its chamber so that they can transport it without having to walk with him through the facility
Pov: When you dont actually know the lore.
Honestly I completely agree something’s are a little true such as the bathroom and Tesla placement slightly but lots the stuff does make sense in the lore and for the confusing layout of the site there’s a document somewhere about it by I think Dr.Maynard and complaints from staff in the game and for the containment placement it doesn’t even seem like he knows what the classes even mean sorry for rambling
Funny enough, back when there were no zone subdivisions (before v0.7), there were so many bathrooms generated in the facility it makes you think every employee suffers from diarrhea, lol