@@iyziejane Not necessarily. A lot of Romans at the time were also Arians (even some emperors do), which is considered as a heresy by the Catholic Church
@@llSuperSnivyll Orthodox Christianity didn't exist as a separate entity before the High Middle Ages. In the ~400 AD there were many Eastern Churches (which later became known as the Orthodox Churches), and the Latin (Roman) Church was being developed with its own identity, but they all pretty much were in communion with each other (except for heresies like Arianism). If you asked the Christians back then, they would simply say that they were Christians from X region but within the Universal (Katholikos) Church. That's what was called Christendom. In the High Middle Ages, the Eastern Churches would claim that the Roman Church had accepted some heresies, which is why they called themselves Orthodox (which means "correct doctrine") and the schism between the Roman and Eastern Churches occurred. Some Eastern Churches would later rejoin communion with the Roman Church, and they are currently known as the Eastern Catholic Churches,.but the majority didn't and they are the modern Orthodox Churches. If the Romans in AOE2 represent the Western Roman Empire (as opposed to the Byzantines representing the Eastern Roman Empire), then the Centurion is either early Roman Catholic, or Arian.
Besides armor penetration/ignoring armor like Urumi, Leitis, and Obuch, not a lot of melee units can effectively counter the Teutonic Knight. 13 armor isn't anything to laugh at since the average melee unit deals between 11 and 18 damage
@Eur1kooo caraphract would kill TK easily. Other than that, only about 2 to 3 other melee units could beat TK but all will take losses. Remember any unit with less than 14 melee damage will only deal 1 dmg per attack against tk TK also have the highest hit points out of any infantry unit and the highest melee damage when fully upgraded.
@@1Goldie not surprising since Coustilliers are much cheaper (more mass), plus their charge attack ignores armor, so they already do appro. 40 damage head on even when accounting for armor. Those 2 factors combined mean that the Centurions lose momentum really quickly
How did the berserks win??😮 Edit: it was because of Chieftains, guys (+5 attack against cavalry for all viking infantry, for those who didn't remember it like me)
Centurions: For Roma! Missionaries with Inquisition and full upgrades: *wololo* Centurions: POR EL REINO DE ESPAÑA Y EL ORO ROBADO! (For the Kingdom of Spain and the stolen gold!)
I do consider that the matchup could be different in some scenarios: some shotel warriors and costilliers wasted a lot of time running back and forward instead of fighting, as if they be looking the perfect parking lot before fight properly, wich kinda deters their battle but above all things I'm pleased of seeing the results, three of my fav units, the Boyards, and the Leitis fighted as well as I expected, and the others are the Keshiks, wich are great, but I wouldn't consider them anytime soon worthy as "one man army". I would always send them with camels or cav archers, depend on the enemy army
I think that the Romans shouldn't develop Bloodlines like the Byzantines, maybe in compensation for that, reduce production cost.. It seems like a pretty strong unit for all bonuses it has, I think this unit is the most unbalanced in the civ. Byzantine Cataphracts don't have all the blacksmithing buffs and don't have Bloodlines, which balances out their area of effect strength, anti-cavalry, and deadly damage against infantry, but Centurions have all tech upgrades, with Bloodlines health, area strength effect for other units, decent/high base damage and even a charge attack that ends up giving it a +9 mortal
Well, seeing as how the Romans don't have any good trash, I think it's a worthwhile tradeoff. Just deny them gold, and they will sputter out. Their best trash is an average Halberdier among everyone else. They like the Turks are really powerful if you just let utilize all of their gold.
The Byzantines have Hussars, Paladins and Heavy Camels. Romans only have light cavalry and cavalier Byzantines also get full upgraded Arbalest and Skirmishers, while Romans lack Bracer and stuck with x-bows Byzantines get discount on Halberdiers, Skirmishers and Camels on top of that. The only discount Romans get is on Scorpions Byzantines have the option to go through multiple strategies because they have a very open tech tree and bonuses. While Rome is basically a one-trick pony that depends of Legionaries supported by Centurions and Scorpions who all cost gold.
The reason in those fight the melee unit win is because they have bonus damage against cavalry or ignore/destroy armor (the unit main strong point besides the huge base attack)
@@Handepsilon You're severely overlooking their solo combat effectiveness. In case you didn't see them beat Cataphracts with huge advantage, War Wagons, Keshiks and both forms of Ratha. Did pretty well vs Konniks too.
for this type of content, some chart at the end of each fight/test to show how many units have been lost (each side) and comparison cost of each side would be nice.
I do wonder if Centurions are a bit overtuned right now, as they massacred a lot of units that had equal resources even without having access to their primary thing (The Infantry Buff Aura) to help the battle. Even Vikings, who have a hefty attack bonus against cavalry took a hell of a beating (Going from 28 to 12) against a unit fighting with one hand behind its back.
Chu Ko Nu performs really well against high pierce armor unit because - if the armor > damage, the damage dealt will always be 1, never 0 (otherwise Teutonic Knight and Boyar will be extremely broken) - Chu Lo Nu fires 5x low damage arrows. Vs the Centurion in this case (which has insanely high pierce armor), each can deal a consistent 5 damage per turn even with armor vs other archer units which deals appro. 7-10 damage per turn not accounting for armor (therefore almost completely negated by the armor)
The high Imperial age was, The late Imperial however... Basically copied the huns, the parthians and the persians, so they made super fast tanky cavalry, predecesor of the Knight.
because Cataphracts are an anti-infantry unit. You counter Cataphracts with heavy cavalry, like knights. The Cataphracts lost because they were fighting the a unit that counters them. You can also counter Cata's with archers.
Cataphracts have weak base stats, and their splash damage is only 5 towards adjacent units Not to mention that they are only slightly cheaper than the Centurions
Is this official Return of Rome stats for the unit, or are you using the unit as it is in AoE2DE map editor? Doubt the unit will be that strong in the upcomming DLC, its kinda broken.
I don't understand why after added civs are planned so strong. 10:00 Plus how can boyars beat them, I did the math and if no attack bonus in place, this newly introduced unit should have won that match up
Just silly to have them in this game imo, why are we playing AOE1 timeline in supposedly middle ages? Before someone says it, yes, i'm aware that other civs, such as the huns doesn't fit the timeline either.
Bitch, they are not gonna be in your campaigns. Or do you weigh in the historical fidelity of every skirmish/lobby game you play? I hope not coz that'd be dumb af
15+9?? , con resistencia de Paladin Franco?? y ademas Anti-Infanteria?? 😂😂 no seas mmon microsoft! si querias que la catafracta bizantina fuese bufeada era mejor el rework de la unidad xD
Centurions: I am Roman!
Missionaries: Now you are Roman Catholic!
the AOE2 Romans represent the Roman empire circa 400 AD (according to official blurbs)...so they were already Catholic :)
@@iyziejane Not necessarily.
A lot of Romans at the time were also Arians (even some emperors do), which is considered as a heresy by the Catholic Church
Centurions: I am no longer Orthodox!
@@ryannathaniel9296 lot of people forget how big the arian heresy was
@@llSuperSnivyll Orthodox Christianity didn't exist as a separate entity before the High Middle Ages. In the ~400 AD there were many Eastern Churches (which later became known as the Orthodox Churches), and the Latin (Roman) Church was being developed with its own identity, but they all pretty much were in communion with each other (except for heresies like Arianism). If you asked the Christians back then, they would simply say that they were Christians from X region but within the Universal (Katholikos) Church. That's what was called Christendom.
In the High Middle Ages, the Eastern Churches would claim that the Roman Church had accepted some heresies, which is why they called themselves Orthodox (which means "correct doctrine") and the schism between the Roman and Eastern Churches occurred. Some Eastern Churches would later rejoin communion with the Roman Church, and they are currently known as the Eastern Catholic Churches,.but the majority didn't and they are the modern Orthodox Churches.
If the Romans in AOE2 represent the Western Roman Empire (as opposed to the Byzantines representing the Eastern Roman Empire), then the Centurion is either early Roman Catholic, or Arian.
Teutonic Knight, “ Another returns to the dust…”
Besides armor penetration/ignoring armor like Urumi, Leitis, and Obuch, not a lot of melee units can effectively counter the Teutonic Knight. 13 armor isn't anything to laugh at since the average melee unit deals between 11 and 18 damage
Normal Roman VS Holy Roman
@@MRSYYKKGY and what about the Byzantines?
@@Eur1kooo Romanian XD
@Eur1kooo caraphract would kill TK easily. Other than that, only about 2 to 3 other melee units could beat TK but all will take losses. Remember any unit with less than 14 melee damage will only deal 1 dmg per attack against tk
TK also have the highest hit points out of any infantry unit and the highest melee damage when fully upgraded.
8:15 slingers doing the wave 👋🏼
Noticed that too
That plumed archer fight did a great job showing how “amazing “ the pathing is right now! 😂😂
One of the strongest non-elephant cavalry unit out there. 175 health, 6 melee armor and 24 attack. No wonder they are so expensive
the +9 becomes a normal +4 after first hit. its a charged attack like coustillier
yeah and the cous owned them
@@1Goldie not surprising since Coustilliers are much cheaper (more mass), plus their charge attack ignores armor, so they already do appro. 40 damage head on even when accounting for armor. Those 2 factors combined mean that the Centurions lose momentum really quickly
and that they have the ability to buff infantries near them, like speed for example.
@@1Goldie - It’s probably why the Romans have power spikes to help them out. The sooner the opponent catches up, the less likely the Romans can win.
How did the berserks win??😮
Edit: it was because of Chieftains, guys (+5 attack against cavalry for all viking infantry, for those who didn't remember it like me)
ask it answer by yourself is a new level :D
becoz they'r cheap
A line of Chu Ko Nu is still a scary sight
2:36 and 6:03
Nice, the Romans wiped the floor against the the barbarians
3:36 was persians and they lost??
@@ptbasedev oops, I meant 2:36 😅
Fixed it
Hmmm...Romans being beaten by Italians...there is a disturbance in the force.
The Romans also get beaten by the Holy Roman Empire (Teutons). A disturbance in the Force indeed
Next, make a video of like 10 Centurions + 20 Legionaries so we can see how effective is their infantry-buff-aura effect
Which aura do they have?
@@cholex3106 +speed +speed attack
I wonder at wich point stacks, I mean, 60 Centurions, 1 Legionaire should make that champ a lot better than any other swordsman in the game
@@elduquecaradura1468 i think it's only one stack. Not sure.
10 Boyars + 20 Slav Champs will beat that.
I knew this was going to be out soon, The Viper released his content, and I'm sure T90 will as well
I’m suprised there are so many units that counter it
chu ko nus included
@@elduquecaradura1468chu ko nus are just nutty.
If not for magonels they would rule the game.
I'm fine with that. Legionaries seem exceptionally powerful, especially with support from these guys. It's good to have a bit of balance :D
Kamayak left the field as one team . No one was missing
I would beg to differ, 2 had fallen as I saw
@@elduquecaradura1468 True but it was a joke . Kamayak are so OP rn
Show the Imp Age scorpions as well as infantry unit- vs all
Centurions: For Roma!
Missionaries with Inquisition and full upgrades: *wololo*
Centurions: POR EL REINO DE ESPAÑA Y EL ORO ROBADO! (For the Kingdom of Spain and the stolen gold!)
So they are paladins with better stat and costing more, gotcha (and with unique armor)
I do consider that the matchup could be different in some scenarios: some shotel warriors and costilliers wasted a lot of time running back and forward instead of fighting, as if they be looking the perfect parking lot before fight properly, wich kinda deters their battle
but above all things I'm pleased of seeing the results, three of my fav units, the Boyards, and the Leitis fighted as well as I expected, and the others are the Keshiks, wich are great, but I wouldn't consider them anytime soon worthy as "one man army". I would always send them with camels or cav archers, depend on the enemy army
your three fav units , I think because they are super strong, are my least favorite.
Berserk, impressive. Old capes stronger than new capes.
Besides the speed/attack boost it gives to legionnaires this unit is straight up a powerhouse with no gimmicks just raw power
He is even tougher than eastern brother, cathphract👍
Beaten by konnicks, beaten by magyar hussar, beaten by boyar and slaughtered by leitis.
Guess we know the pecking order
He should be expensive with such stats . Really powerfull
I think that the Romans shouldn't develop Bloodlines like the Byzantines, maybe in compensation for that, reduce production cost.. It seems like a pretty strong unit for all bonuses it has, I think this unit is the most unbalanced in the civ. Byzantine Cataphracts don't have all the blacksmithing buffs and don't have Bloodlines, which balances out their area of effect strength, anti-cavalry, and deadly damage against infantry, but Centurions have all tech upgrades, with Bloodlines health, area strength effect for other units, decent/high base damage and even a charge attack that ends up giving it a +9 mortal
Byz don't have BL.
@@majungasaurusaaaa that's he he said
Well, seeing as how the Romans don't have any good trash, I think it's a worthwhile tradeoff. Just deny them gold, and they will sputter out. Their best trash is an average Halberdier among everyone else. They like the Turks are really powerful if you just let utilize all of their gold.
The Byzantines have Hussars, Paladins and Heavy Camels. Romans only have light cavalry and cavalier
Byzantines also get full upgraded Arbalest and Skirmishers, while Romans lack Bracer and stuck with x-bows
Byzantines get discount on Halberdiers, Skirmishers and Camels on top of that. The only discount Romans get is on Scorpions
Byzantines have the option to go through multiple strategies because they have a very open tech tree and bonuses. While Rome is basically a one-trick pony that depends of Legionaries supported by Centurions and Scorpions who all cost gold.
Byzantines really need to get either the final attack upgrade or bloodlines
These units are weird. Infantry do quite well against them but they also stomp on some strong cavalry and even a couple of elephant units.
The reason in those fight the melee unit win is because they have bonus damage against cavalry or ignore/destroy armor (the unit main strong point besides the huge base attack)
The other reason is also because these units are meant to buff other units rather than fight on their own
@@Handepsilon You're severely overlooking their solo combat effectiveness. In case you didn't see them beat Cataphracts with huge advantage, War Wagons, Keshiks and both forms of Ratha. Did pretty well vs Konniks too.
@@Chris-jl6vp Well, I suppose that's another reminder for me to actually check their stats thoroughly later on.
for this type of content, some chart at the end of each fight/test to show how many units have been lost (each side) and comparison cost of each side would be nice.
Total % HP remaining would be better, no?
was soo satisfied when the Samurai army wiped dem horses, in Anime style.
Ok so the Magyar hussar fight was crazy. Most first effective fight ever in favor of any unit facing the centurions by a long shot
Roman can't to invader to Japan: confirmed
And least in South America
Why does it seem like the units are slower? I can't quite put my finger on it, but it's definitely slower than normal.
maybe game speed is casual
10:44 - Understand you add this. You want to be accurate and complete. Dont think its legal...
*sniff* it’s so beautiful!
_Roma Caput Mundi_
🏛> 🌍
Can you make a vid with just the Roman theme playing?
JUPITER BLESS THE CENTURION
I do wonder if Centurions are a bit overtuned right now, as they massacred a lot of units that had equal resources even without having access to their primary thing (The Infantry Buff Aura) to help the battle. Even Vikings, who have a hefty attack bonus against cavalry took a hell of a beating (Going from 28 to 12) against a unit fighting with one hand behind its back.
0:42 "En garde, my Eastern brother!"
I love how strong Jaguar warriors are.
Nice video
im surprised no one is talking about the mighty samurai
Sure they can beat Huskarls here, but can they do it on a cold rainy night in Marcianopole
The Flemish militia surprised me, do they have bonus vs cav?
That's what I was thinking, I didn't expect them to do so well.
they are just low trained pikemen, soo ofcourse they gonna pull them men outta the horses.
They have small bonus against cavalry. That and bonus damage is not negated by armor mean that they can mop up unsupported heavy cav really quickly
Chu Ko Nu really impressed me.
0:35 ah romans just be romans good ol classic civil war
My opinion? The magyars one was hilarious. Also the meme camels won.
Why cho ko nu's performance is so impressive?
Chu Ko Nu performs really well against high pierce armor unit because
- if the armor > damage, the damage dealt will always be 1, never 0 (otherwise Teutonic Knight and Boyar will be extremely broken)
- Chu Lo Nu fires 5x low damage arrows. Vs the Centurion in this case (which has insanely high pierce armor), each can deal a consistent 5 damage per turn even with armor vs other archer units which deals appro. 7-10 damage per turn not accounting for armor (therefore almost completely negated by the armor)
hmm italians spainish franks and portuguese, Where exactly is Rome ?
Wow, you already have access?
It does exist a time ago, check the editor.
@@raulrossi9735 these Centurions have different stats from the scenario editor ones
Mike have early access to the DLC (along with other youtubers)
how can you have 3 anti-projectile in the castle they are crazy, the Roman cavalry was light, they don't even know the stirrups
The high Imperial age was, The late Imperial however... Basically copied the huns, the parthians and the persians, so they made super fast tanky cavalry, predecesor of the Knight.
Heavy cavalry was used long before stirrups.
it's just a game 😂
@@1Goldie to be fair they've been aiming for more historical accuracy, not everywhere but it is noticeable!
Can't wait for Greeks to be added.
I think that with more units Roman legionary could ha e a better outcome in some situations.
Viper celebrating that the urumi swordsman won
Why are centurions stronger than Cataphracts?
because Cataphracts are an anti-infantry unit. You counter Cataphracts with heavy cavalry, like knights. The Cataphracts lost because they were fighting the a unit that counters them. You can also counter Cata's with archers.
I thought they would loose against cataphracts
yeah
Cataphracts have weak base stats, and their splash damage is only 5 towards adjacent units
Not to mention that they are only slightly cheaper than the Centurions
Cataphracts are designed to counter mass of units, 1v1 cataphracts are pretty bad against a lot of stuff.
Cataphracts are countered by heavy cavalry, and the Centurion is about as heavy as cavalry gets. So no surprise there.
Cant wait for CBA
Am I tripping or is video/gameplay like 10% slower than usual?
casual game speed?
There are weak for me if I use mamelukes leitis and Teutonic Knights
Is this official Return of Rome stats for the unit, or are you using the unit as it is in AoE2DE map editor? Doubt the unit will be that strong in the upcomming DLC, its kinda broken.
How are people getting access to Roman civ the dlc hasn't come out yet? I already preordered. It was cheaper than usual dlc preorders
Possibly early access for reviewing and marketing purposes.
Жаль нет сравнения с паладинами. Я думаю это их основные соперники.
I don't understand why after added civs are planned so strong. 10:00 Plus how can boyars beat them, I did the math and if no attack bonus in place, this newly introduced unit should have won that match up
They are outnumbered it's balanced on equal resources spent
20:27 Urumi FTW
Stilicho, Flavius Aetius, Majorian: 🤩😍🥰😍
Honorius, Valentinian III, Ricimer, Romulus Augustulus, Odoacer: 😡🤬😠🤮🤢
can u post rome theme ?
Mangudai can shoot while run, no chance Cavalry
Next time show the unit number where it used to be.
Up should be Lose: and Won: count!
Centurions were not mounted
this ain't a history class, it's a game 😂
just like helepolis in aoe1, historically it was a siege tower and not a scorpion
A slight confort samurais still beat them
This should be winged hussars not centurion
Renovato Imperii!
Weird unit, so much stat but it doesn't reflect
esos centuriones estan re good
I wonder what will happen with equal numbers ahahhaha
Not so strong now.......
Wtf, why is op?
Its a wanabe paladin, only good for buffing the legions deathball.
A decent Paladin from a cavalary civ would perform better.
Get rekt Cataphract scrubs
lost to obuch, unexpected
The Obuch remove armor.. how is that unexpected?
Obuch body heavy cav/high melee armor units due to removing armor
@@singularleaf3895 obuch lost to paladins. I thought they would lost to centurion too
Just silly to have them in this game imo, why are we playing AOE1 timeline in supposedly middle ages?
Before someone says it, yes, i'm aware that other civs, such as the huns doesn't fit the timeline either.
Bitch, they are not gonna be in your campaigns. Or do you weigh in the historical fidelity of every skirmish/lobby game you play? I hope not coz that'd be dumb af
it’s not middle ages at all💀, if it was strictly the middle ages you wouldn’t have renaissance era technology and renaissance civilizations
show them mixed with legionaries
15+9?? , con resistencia de Paladin Franco?? y ademas Anti-Infanteria?? 😂😂 no seas mmon microsoft! si querias que la catafracta bizantina fuese bufeada era mejor el rework de la unidad xD