It would actually be really cool to continue this city and see what you could do with something that's already built up a bit instead of how we usually start a game (full blank map)!
You’ll get there. I recommed the Tutoria build that really opened my seasoned city builder eyes to a bunch of aspects. Phil does an immaculate job explaining everything step by step
@@saschaz.8243 Yes lol I started to play cities skylines while binging Tutoria 😂 But soon to realize, watching it and doing it myself are two different things. I struggle giving meaning to each part of the city (they all look too grid-y) 🫠
Phil, we were invited to a family party a few days ago, but I didn't feel like going, but they took me by force... we went there and I found out that the person whose house we were invited to is a City Planner. I showed him your channel, I had a lot of fun with him, in short, we were watching your videos and playing CS together on my laptop and he even asked me to install CS for him... I didn't want to go home 😭😂 also I'm mathematical physics student 11th grade and u made me wanna become City Planner! watching ur content for over a year and I Love it! ... Much Love from Iran!🤍
This is one of my favorite comments that I've read in a while! Glad that you guys were able to bond during what sounds like an uncomfortable situation and I'm glad that you guys both enjoyed the videos and game!
Would love a Part 2 and to see how far you can expand this old city! I love the smaller select of mods on this too, it doesn't feel like an overwhelming amount.
It's about same mod loadout I normally play with. To bad he wasn't being a capitalist, could of charged those citizens to cross the river 😂 to train station 🤑
If you verbalize "just enough", then the viewer can still track the action. For example, if I'm "driving" in a Zoom sharing session at work, I might say, "ctrl-c" "ctrl-v" when it might not be obvious that's what I'm doing on my screen. And we're 99% Windows users, so everybody knows what that means. Or I might say, "I'm going to do a slow scroll here, if anybody sees something they want me to stop at, just speak up". Folks will catch on because humans are almost infinitely adaptable. We just need to communicate more willingly.
This is a nice reflection on how you were years ago and the improvements on what you know and how you do things now. With the experience you have now in the game, I think you could probably do "Improve Your City" builds like Biffa. It would be interesting to watch some videos of you and Biffa taking the same city build of someone and for us to see the differences or similarities in comparison of how each of you would improve the city separately, even if it was your own cities from each others past self.
I always enjoy your explanations as you work. My one complaint, here, is that you're pumping sewage uphill to a spot directly upstream of both your city and your water intake. Not only is that inefficient but if there's a spill, there's a problem.
For additional realism, treatment plants in the game should be paired with emergency outflow pipes. Because thats what we see in reality. But then because it's a game, these should simply be turned off. (Still, the pairing functions as reminder that treatment needs to go downstream from intake.)
The hospital next to the clinic works aesthetically imo. Lots of hospitals have campuses with smaller buildings for things like specialty medicine, community outreach, general practitioners, and urgent care.
For the record, my partner is a Phill (two Ls). Funnily enough he says that Phils (one L) are untrustworthy and generally quite shifty. I knew nothing of this Phill/Phil rivalry until I started dating one. This is quite normal apparently?! Every time I watch CPP now he grumbles that I'm watching "that phil" after I showed him one of these sponsorship segments
Good god, Phil! LOL! I remember Biffa doing one of these a while back and it was great! These sorts of video are pure gold and this one is no exception!
Now I feel I am not the only one who is bad in the start. Definitely my rail network is bad, very bad yet but better than this, by watching you only. 😂 Thanks for all the other videos. I really wait for your videos. They are really nice. 😍❤️
I learned that the only way I can start a city now is just make a giant grid of country roads, fill it in, and get my milestones and then just nuke it and make real stuff when I'm finally rich. Feels like I could skip this step if I just turned the money off but I cannot bear the idea of making a non-profitable city within the game lol.
@@Stand_By_For_Mind_Control I've still done it with unlimited money turned on. I get even more heavy handed with the dozer when you don't have to worry about paying for it.
I loved watching this. There's something so soothing about watching those janky roads and rails get sorted out and smoothed, this went from pretty ugly to really charming. I think it's also great to see how just those few things available since 2015 were able to improve workability as well as the aesthetics. Yes, I'm all up for more of these or even more work on extending this one.
You forgot your Lane Mathematics on the high way interchanges... The bus line loops are way too long. You should add trams on avenues and local buses to finish the transport network into the neighbourhoods. To say that the bus network you lazily designed is not the best is quite an understatement. A tram line on the avenue on the right, one of the left of the river. One metro line linking both sides of the river and busses to join every neighbourhood. Apply road hierarchy to public transportation as well. Fixing your old mess is a nice format as well. Shows us how much you learned in those 7 years.
It's one of the most fun parts of the game. Taking a big hack at a city and either getting interrupted and forgetting about it or just pausing and not going back and then looking at it in the saved games tab and wondering what you did. Loading it up and going what the hell was I thinking. Then tinkering with it to try and make it better as you've gained more knowledge and/or have more tools. I'd really love to see you do more of these.
The overall gridded layout looks a lot like cities I build. I have a very difficult time breaking that habit. My usual reaction to topographical challenges is "That's what a retaining wall is for."
This was fun to watch. Seeing you upgrade and improve what you had before was also informative. I know I'm going to go back to some old cities and see what improvements can do. Only regret? No fires, no dam-induced floods. 🤪
Honestly, he could probably do this with Bluffside Crossing and find tons of stuff to improve. I feel like in VB he's already been going back to improve older areas as the series is going.
@@RobinOttens That is a very good point, actually. I think he did a stream once going back into BC, or is that my brain remembering it wrong? But still, there's probably still a ton to fix there, haha
That splitscreen city tour was an amazing touch on an already interesting video! Well done. I'd love to see more of this kind of video, but maybe with viewer submissions instead.
You should start a series where you take viewer submitted cities and make improvements! You could do like 2/3 in an episode if you wanted to keep it engaging, but I’d love to see more of this format!
So glad I'm not the only person who thinks of disability access for my cims! I try hard to make it so cims don't have to walk very far to get to a mode of transit or have to walk up steep slopes. I wish they would add DART (dial a ride transit) and paratransit to the game for added realism, particularly for rural communities.
I did this last year, going back to my first city where I had all the end content unlocked, but before any mods really existed. My subway was actual spaghetti, and it took an hour or two to completely replace it with mod stations that have multiple tubes and higher capacity trains. Just that change alone made things run a lot smoother.
It is fun to go back and see old builds and try to piece together our thought process. I'm on console so I usually don't get my populations over 100K because of tile limitations. I had one city where I did get it over 100K but you can guess how bad traffic was. I went back in after learning a few things and really improved the functionality of that city. Great video!
Honestly i really loved this video, and i really loved how you managed to fix all of your traffic issues while I'm just forcing people into taking the subway to reduce the amount of cars (turned out badly lol) But can we all just take a moment to appreciate how this guy made a video that's 1 hour long and with moments that he had to cut. Imagine all the work this guy put into editing this video and the amount of work this guy put into fixing this madness. He's a legend
Rather than continuing this save as a series, as others have suggested, I would love to see a series where you “fix” other people’s saves for educational purposes. I would love to know why other people’s designs do and don’t work from both a real-life and a game mechanic aspect.
Coming from the Netherlands, I just saw the most hilarious sponsor video ever. Never realized that we had broccoli trees haha. Thanks for pointing that out! And I was also equally amazed back in the day, when I discovered different colored big birds. Anyway keep up the great content, love your videos!
I like this build, it's a Phil fixing past Phil episode. Also enjoy the addition of the mods. I can feel the frustration from lack of mods melt away when you play. Can you investigate the trains around the new cargo station? It looks like it's not running. Great fix on the traffic without resorting to metro. More please.
It would be AMAZING if you’d continue this! I feel like this is the level many of us hover around. Between you and Biffa, I’ve learned a lot, but my cities still have this blocky, endless grid feel. Could you teach us how to make cities- ones that are already somewhat built up like this- visually interesting? I’ve been playing this game on and off since it came out, but practice doesn’t always make perfect without (intense) guidance! Thank you CPP, you’re so great! 💜
I’d absolutely love more videos like this. This was a great and fun watch that threw me right back to when I first played CS. It was all too much and I deeply regretted buying it at first. After understanding the game mechanics better I absolutely adored it though. Fun fact: your save here was created exactly on my 25th birthday
Loved this episode! Sometimes I wish I could go back to those days where you just build without any thought. Recently I tend to struggle building cities because I spend so much time watching talented people like you, FewCandy and OverchargedEgg make beautiful cities that when I look at my creation I'm disappointed. But this video shows that even a "noob-ish" city can look beautiful in the end if you just make tweaks here and there.
Super fun video! We all have to go back to fix our old builds, especially with some of the more nuanced control the mods provide. It was neat to see how you approached it and what aggravated you. I'd love to see more like this.
I really like this city fixing concept, even though I have a few hundred hours in Cities Skylines I still learned a lot about what I was doing wrong in my current cities!
my industrial areas looked quite similar. I used to use the gigantic six lane arterials in every industrial area when I started playing the game. I would cram all of my industry into one area with one highway access and when things got bad, I would upgrade the roads to the six lane arterial lol.
That hospital/clinic combo reminds me of a part of Viña del Mar in Chile where you have the public hospital of the city right next to 2 clinics, making the whole neighborhood feel "medical." I really like how you see a bunch of those planning issues Irl that, in the end, give a lot of personality and add history to cities.
That was fun. A 7 years of skill building revision of your own work was really cool to see. Great work CPP. Maybe expand this city for kicks in the future?
I started to play cities skylines about a month ago and this makes me so happy to see even the best city builder haven’t always been a good city builder, since I now know that with experience I could get as good as him… Well in some years maybe or at least close to his level… maybe not
Your roadway hierarchy was nutty for reality and this game, but if you think back to SimCity, what you did makes sense! You clearly built your roads with the mindset of “this is how one does it in SimCity, since the roadway hierarchy *does* work that way in that older game!
Those wild one way streets remind me of living on street that was two way, then one way for a block, then two way again for a couple blocks, then one way again, but in the opposite direction. Road planning!
Did you know that Big Bird isn't actually blue in the Netherlands? The bird in the Dutch version of Sesame Street is called Pino. Big Bird like you guys know him is called Neef Jan in the Dutch version (Cousin Jan) and he's Pino's cousin. This was done because otherwise Pino was both blue and yellow at the same time. Cousin Jan actually visited the programme for a while, with some episodes featuring both Pino and Cousin Jan. This has nothing to do with the game, but just thought it was fun to share. I've been obsessed with Cities: Skylines videos lately and yours are amazing. Thanks so much for the content!
Dear Phil, I love this format and for me this has a very high educational value seeing you reflecting your previous decisions and fixing your city. In combination with your Ultimate Beginners Guide, I have learned a lot about the game and hope that there will be future videos like this.
Longtime viewer, first time caller... I love this idea for a video. I would really like to see some of your other saves and how they could be improved now.
Loved it, I'd like to see more of Lakedale and other old city rebuilds! One suggestion would be to integrate some of the old goofiness for character. Great episode 🙂
We'd really really would love to see its continuation. Kind of a mini series and suggest you change the river banks to riverside parks rather than keeping the horky-borky houses. Please keep this type of video content coming. If you continue this it really would be like "a abandoned town growing into a big boom city" ❤️❤️ Love your videos👌🏻
Loved the vid! I would say either continue onto this city or show your other builds that were pre-UA-cam. Missing the city tips part of the channel as well!
I loved this. Would be awesome to see an occasional series where you fix up one of your old cities or maybe someone else's save file that's gotten out of hand. Great for learning about some of the basics of planning and how we can apply those basics to our own games. And loved that it was done using only a small set of "quality of life" mods as well.
love these videos! Just as an aside however; you pointed out that there was a hospital next to a clinic. I'm a doctor and I can tell you that this 100% happens quite often. Hospitals and Clinics provide different types of healthcare so oftentimes you might see your primary care provider set up an office right next to the hospital so that they can visit the hospital for example, or for easy access. The difference would be if the clinic is an Urgent care, which would provide similar services as an Emergency Department for example. but yeah overall; hospitals are Emergency care, and inpatient/hospitalized/specialty care. Clinics are your outpatient offices which provide your regular checkups!
I’d love to see an “Account takeover save file” series. Maybe a giveaway for subscribers? I’m sure we could all use a bit of your expertise in our cities.
This was awesome. If you're like me you have 5-6 old cities, some monsters, others small like this one... Fix them all. And yeah feel free to continue this one as well.
I definitely liked watching what your old cities looked like and what you do to fix it for 2022. Maybe do a series especially when the new content drops.
6:12 You had the golden opportunity to build a linear park trail. Similar to those you see in the suburbs of Toronto or the Jan Vranckxweg in Leuven where I live. Now that would've been awesome.
Your laughter is contagious, when you start laughing I start too😂😂. Love your videos. I downloaded a bunch of cyberpunk/dystopian assets and I am going to try building Night City so I am watching all videos I can find 😂😂
>builds hydroelectric dam, creating a big mountain lake with maximum wind speed >"we should add a bit more power here" >plops a solar plant instead of offshore windturbines ok :v
49:01 I like to pair normal landfills with the waste processing center because I think the tooltip says landfills work the same as collecting centers as long as the processing center is in the city. PS: awesome video! 👌
You think that is bad, you see my first one. I had six-lane one-way roads that were just for inner-city highways, and then I wonder why anybody would hardly use it.
It's like the sister city on the other side of the lake from Clearwater County! 😆 I'd definitely watch this as a series, continuing to rebuild and expand the city. It's interesting to see what the newer assets have added.
ahhhh LOVED watching this process & seeing your progress!! love your series AND special videos like these phil. so funny that even a PRO city planner had noobie days in city skylines!
I will say, this is quite better than my first city, in which i downloaded every mod and used them wrong and had at grade rail crossings going through downtown hahah
I loved this video!!! Even tho I play vanila, it was very nice to see you revisit your own city, I’m always lost when I try to do that, I think I’ll try again!! Thanks for sharing, love your content!
Huge shout out to NordVPN for sponsoring the video! Head to NordVPN.com/CityPlanner for a huge discount + 4 free months of service!
It would actually be really cool to continue this city and see what you could do with something that's already built up a bit instead of how we usually start a game (full blank map)!
Sort of like the scenarios already in the game
@@lesliethedragon3700 yeah but instead of you having to work towards a goal, you get to do whatever you please
Yeah agreed. At first I was disappointed it wasn’t clearwater cty but this was super interesting
Agreed! It would be fun to continue being creative with what you’re given
And how fun would it be to use the upcoming DLC to pedestrianize the downtown?
It's nice to see everyone has those "funny" beginner days lol
I feel less stressed being not able to build like a pro yet
@@AlessandroFilippiUX Thanks, I got it :)
You’ll get there. I recommed the Tutoria build that really opened my seasoned city builder eyes to a bunch of aspects. Phil does an immaculate job explaining everything step by step
@@saschaz.8243 Yes lol I started to play cities skylines while binging Tutoria 😂 But soon to realize, watching it and doing it myself are two different things. I struggle giving meaning to each part of the city (they all look too grid-y) 🫠
I have so many more to show.... 🤣
Its relatable lol
Phil, we were invited to a family party a few days ago, but I didn't feel like going, but they took me by force... we went there and I found out that the person whose house we were invited to is a City Planner. I showed him your channel, I had a lot of fun with him, in short, we were watching your videos and playing CS together on my laptop and he even asked me to install CS for him... I didn't want to go home 😭😂
also I'm mathematical physics student 11th grade and u made me wanna become City Planner!
watching ur content for over a year and I Love it! ... Much Love from Iran!🤍
Glad you could make light of a forced situation! Hopefully you can talk with that guy again
This comment made me pretty happy
Made me smile this 👍
Cities:Skylines, improving the world one party at a time!
This is one of my favorite comments that I've read in a while! Glad that you guys were able to bond during what sounds like an uncomfortable situation and I'm glad that you guys both enjoyed the videos and game!
Would love a Part 2 and to see how far you can expand this old city! I love the smaller select of mods on this too, it doesn't feel like an overwhelming amount.
It's about same mod loadout I normally play with. To bad he wasn't being a capitalist, could of charged those citizens to cross the river 😂 to train station 🤑
If you verbalize "just enough", then the viewer can still track the action. For example, if I'm "driving" in a Zoom sharing session at work, I might say, "ctrl-c" "ctrl-v" when it might not be obvious that's what I'm doing on my screen. And we're 99% Windows users, so everybody knows what that means. Or I might say, "I'm going to do a slow scroll here, if anybody sees something they want me to stop at, just speak up". Folks will catch on because humans are almost infinitely adaptable. We just need to communicate more willingly.
Fantastic fix and enjoyed the look back to an old city too 🙂
And I was thinking while watching that you would like this too :) I particularly like the par-clo solution
You both laugh in the same way :) Are you brothers?
It’s funny how you both fixed your first city from 2015.
This is a nice reflection on how you were years ago and the improvements on what you know and how you do things now. With the experience you have now in the game, I think you could probably do "Improve Your City" builds like Biffa. It would be interesting to watch some videos of you and Biffa taking the same city build of someone and for us to see the differences or similarities in comparison of how each of you would improve the city separately, even if it was your own cities from each others past self.
I always enjoy your explanations as you work. My one complaint, here, is that you're pumping sewage uphill to a spot directly upstream of both your city and your water intake. Not only is that inefficient but if there's a spill, there's a problem.
For additional realism, treatment plants in the game should be paired with emergency outflow pipes. Because thats what we see in reality. But then because it's a game, these should simply be turned off. (Still, the pairing functions as reminder that treatment needs to go downstream from intake.)
The hospital next to the clinic works aesthetically imo. Lots of hospitals have campuses with smaller buildings for things like specialty medicine, community outreach, general practitioners, and urgent care.
I love the "revisitation" of older cities like this... could make for an interesting series on the channel too!
For the record, my partner is a Phill (two Ls). Funnily enough he says that Phils (one L) are untrustworthy and generally quite shifty. I knew nothing of this Phill/Phil rivalry until I started dating one. This is quite normal apparently?! Every time I watch CPP now he grumbles that I'm watching "that phil" after I showed him one of these sponsorship segments
It's like Steven vs. Stephen. Which one is untrustworthy? Depends which one you ask 😆
Hahahah! It is quite the rivalry. Probably mostly because many people add that extra L to my name, like I'm sure they drop one from your Phillips
@@CityPlannerPlays Dropping the bomb that all Phills are secretly Phillips eh? You're treading on thin ice with the Phills, Phil. 😂
Good god, Phil! LOL! I remember Biffa doing one of these a while back and it was great! These sorts of video are pure gold and this one is no exception!
Now I feel I am not the only one who is bad in the start. Definitely my rail network is bad, very bad yet but better than this, by watching you only. 😂
Thanks for all the other videos. I really wait for your videos. They are really nice. 😍❤️
I learned that the only way I can start a city now is just make a giant grid of country roads, fill it in, and get my milestones and then just nuke it and make real stuff when I'm finally rich.
Feels like I could skip this step if I just turned the money off but I cannot bear the idea of making a non-profitable city within the game lol.
@@Stand_By_For_Mind_Control I've still done it with unlimited money turned on. I get even more heavy handed with the dozer when you don't have to worry about paying for it.
I think this is perfect as is. It reminds me of a humble town in Wisconsin.
I love seeing you on here, Nic! Hope that you're doing well and we need to get together soon!
Reminds me of my home town a little
I loved watching this. There's something so soothing about watching those janky roads and rails get sorted out and smoothed, this went from pretty ugly to really charming.
I think it's also great to see how just those few things available since 2015 were able to improve workability as well as the aesthetics.
Yes, I'm all up for more of these or even more work on extending this one.
You forgot your Lane Mathematics on the high way interchanges... The bus line loops are way too long. You should add trams on avenues and local buses to finish the transport network into the neighbourhoods. To say that the bus network you lazily designed is not the best is quite an understatement.
A tram line on the avenue on the right, one of the left of the river. One metro line linking both sides of the river and busses to join every neighbourhood. Apply road hierarchy to public transportation as well.
Fixing your old mess is a nice format as well. Shows us how much you learned in those 7 years.
I like the bridge over the dam, it looks neat.
It's one of the most fun parts of the game. Taking a big hack at a city and either getting interrupted and forgetting about it or just pausing and not going back and then looking at it in the saved games tab and wondering what you did. Loading it up and going what the hell was I thinking. Then tinkering with it to try and make it better as you've gained more knowledge and/or have more tools. I'd really love to see you do more of these.
The overall gridded layout looks a lot like cities I build. I have a very difficult time breaking that habit. My usual reaction to topographical challenges is "That's what a retaining wall is for."
Kudos for the video editing on the seamless split screen city tour starting @58:45
Very nicely done!
Thank you! Kind of a last minute addition to the video, but I think it was really important to add in!
This was fun to watch. Seeing you upgrade and improve what you had before was also informative. I know I'm going to go back to some old cities and see what improvements can do.
Only regret? No fires, no dam-induced floods. 🤪
Haha! There is always a next time for those!
It was pretty cool to see your reflections to your own build, really nice video!
In 5 years you'll do the same with VB hahah
Honestly, he could probably do this with Bluffside Crossing and find tons of stuff to improve. I feel like in VB he's already been going back to improve older areas as the series is going.
@@RobinOttens That is a very good point, actually. I think he did a stream once going back into BC, or is that my brain remembering it wrong? But still, there's probably still a ton to fix there, haha
Verde beach must never end it’s better than anything on cable or streaming I’m way too invested in watching it grow
@@edmontim84 I agree!
I have currently loaded into 86/99 VB saves in the last week and I see a WHOLE bunch of things I'd do differently
That splitscreen city tour was an amazing touch on an already interesting video! Well done. I'd love to see more of this kind of video, but maybe with viewer submissions instead.
You should start a series where you take viewer submitted cities and make improvements! You could do like 2/3 in an episode if you wanted to keep it engaging, but I’d love to see more of this format!
I like that idea. I'd love to what Phil would with one my cities lol
Lol there's so much wrong with my cities and I definitely don't have all those mods.
I'd love to see you continue this build with the small set of mods. So that you could improve on what you built back then
So glad I'm not the only person who thinks of disability access for my cims! I try hard to make it so cims don't have to walk very far to get to a mode of transit or have to walk up steep slopes. I wish they would add DART (dial a ride transit) and paratransit to the game for added realism, particularly for rural communities.
I did this last year, going back to my first city where I had all the end content unlocked, but before any mods really existed. My subway was actual spaghetti, and it took an hour or two to completely replace it with mod stations that have multiple tubes and higher capacity trains. Just that change alone made things run a lot smoother.
It is fun to go back and see old builds and try to piece together our thought process. I'm on console so I usually don't get my populations over 100K because of tile limitations. I had one city where I did get it over 100K but you can guess how bad traffic was. I went back in after learning a few things and really improved the functionality of that city. Great video!
Honestly i really loved this video, and i really loved how you managed to fix all of your traffic issues while I'm just forcing people into taking the subway to reduce the amount of cars (turned out badly lol)
But can we all just take a moment to appreciate how this guy made a video that's 1 hour long and with moments that he had to cut. Imagine all the work this guy put into editing this video and the amount of work this guy put into fixing this madness. He's a legend
Rather than continuing this save as a series, as others have suggested, I would love to see a series where you “fix” other people’s saves for educational purposes. I would love to know why other people’s designs do and don’t work from both a real-life and a game mechanic aspect.
Coming from the Netherlands, I just saw the most hilarious sponsor video ever. Never realized that we had broccoli trees haha. Thanks for pointing that out! And I was also equally amazed back in the day, when I discovered different colored big birds. Anyway keep up the great content, love your videos!
This was fun. See how you improved over the years must be an eye opener for you.
Nice to see you do this once in a while.
I need to work more content like this and city tips in. It's honestly pretty refreshing for me
@@CityPlannerPlays you should! It's not only fun for us, but i quess it can be inspirational for you as well. Works for me anyways 🙂
Easily one of the most satisfying videos to watch. It's also good for the ol' self esteem to know even the pros weren't always Verde beach incredible.
I like this build, it's a Phil fixing past Phil episode. Also enjoy the addition of the mods. I can feel the frustration from lack of mods melt away when you play. Can you investigate the trains around the new cargo station? It looks like it's not running. Great fix on the traffic without resorting to metro. More please.
It would be AMAZING if you’d continue this! I feel like this is the level many of us hover around. Between you and Biffa, I’ve learned a lot, but my cities still have this blocky, endless grid feel. Could you teach us how to make cities- ones that are already somewhat built up like this- visually interesting?
I’ve been playing this game on and off since it came out, but practice doesn’t always make perfect without (intense) guidance!
Thank you CPP, you’re so great! 💜
I’d absolutely love more videos like this. This was a great and fun watch that threw me right back to when I first played CS. It was all too much and I deeply regretted buying it at first. After understanding the game mechanics better I absolutely adored it though.
Fun fact: your save here was created exactly on my 25th birthday
Very entertaining video. I do appreciate you going back to 2015 and remediating with the tools and assets from today.
Loving how much work the city apparently needs, yet you're still makin money and the people are happy!
Loved this episode! Sometimes I wish I could go back to those days where you just build without any thought. Recently I tend to struggle building cities because I spend so much time watching talented people like you, FewCandy and OverchargedEgg make beautiful cities that when I look at my creation I'm disappointed. But this video shows that even a "noob-ish" city can look beautiful in the end if you just make tweaks here and there.
Super fun video! We all have to go back to fix our old builds, especially with some of the more nuanced control the mods provide. It was neat to see how you approached it and what aggravated you. I'd love to see more like this.
I really like this city fixing concept, even though I have a few hundred hours in Cities Skylines I still learned a lot about what I was doing wrong in my current cities!
I'd love to see a series where people send you their save files and you fix them
I have been meaning to bring that back. Time to dive back into them!
my industrial areas looked quite similar. I used to use the gigantic six lane arterials in every industrial area when I started playing the game. I would cram all of my industry into one area with one highway access and when things got bad, I would upgrade the roads to the six lane arterial lol.
I love going back to repair my messes in old cities and games in general. I had so much with with thos one!!! More pls
I've been looking at my old snow town thats been in the cloud forever. You just inspired me to load it up and check it out as well. Thank you.
That hospital/clinic combo reminds me of a part of Viña del Mar in Chile where you have the public hospital of the city right next to 2 clinics, making the whole neighborhood feel "medical."
I really like how you see a bunch of those planning issues Irl that, in the end, give a lot of personality and add history to cities.
It’s also not unusual in the US for there to be doctor’s office buildings on the same campus as a large hospital. Maybe that’s what’s going on here.
That was fun. A 7 years of skill building revision of your own work was really cool to see. Great work CPP. Maybe expand this city for kicks in the future?
I started to play cities skylines about a month ago and this makes me so happy to see even the best city builder haven’t always been a good city builder, since I now know that with experience I could get as good as him… Well in some years maybe or at least close to his level… maybe not
Your roadway hierarchy was nutty for reality and this game, but if you think back to SimCity, what you did makes sense! You clearly built your roads with the mindset of “this is how one does it in SimCity, since the roadway hierarchy *does* work that way in that older game!
Those wild one way streets remind me of living on street that was two way, then one way for a block, then two way again for a couple blocks, then one way again, but in the opposite direction. Road planning!
Targeted enhancements, but no roundabouts?! Biffa would spill his tea! LOL
Excellent job fixing up this one!
This was great. Would love to see Bluffside 2.0
Did you know that Big Bird isn't actually blue in the Netherlands? The bird in the Dutch version of Sesame Street is called Pino. Big Bird like you guys know him is called Neef Jan in the Dutch version (Cousin Jan) and he's Pino's cousin. This was done because otherwise Pino was both blue and yellow at the same time. Cousin Jan actually visited the programme for a while, with some episodes featuring both Pino and Cousin Jan. This has nothing to do with the game, but just thought it was fun to share. I've been obsessed with Cities: Skylines videos lately and yours are amazing. Thanks so much for the content!
Neef Jan? Nooit van gehoord, zal het eens opzoeken
It hurts, in in the Netherlands we dont have bigbird!
Its his nephew called Pino.
Pino is a living legend.
Dear Phil, I love this format and for me this has a very high educational value seeing you reflecting your previous decisions and fixing your city. In combination with your Ultimate Beginners Guide, I have learned a lot about the game and hope that there will be future videos like this.
Longtime viewer, first time caller... I love this idea for a video. I would really like to see some of your other saves and how they could be improved now.
Loved it, I'd like to see more of Lakedale and other old city rebuilds! One suggestion would be to integrate some of the old goofiness for character. Great episode 🙂
We'd really really would love to see its continuation. Kind of a mini series and suggest you change the river banks to riverside parks rather than keeping the horky-borky houses. Please keep this type of video content coming. If you continue this it really would be like "a abandoned town growing into a big boom city" ❤️❤️ Love your videos👌🏻
Loved the vid! I would say either continue onto this city or show your other builds that were pre-UA-cam. Missing the city tips part of the channel as well!
the first minute of this video looked like back home in cairo to me just bridges half the height as buildings and highways where they shouldn’t be
5:02: Thhhhhhhhhiiiiiiiiiiiisssssssssssss is a 2015 Cities: Skylines savegame and TODAY, we're going over all of its QUIRKS and FEATURES
This has been an absolute delight. It is nice to see that you made the same newbie mistakes we all did 🤣
The 100% traffic flow is a TMPE bug. The mod seems to take out 10 pourcentage points off the vanilla traffic flow measurements
I loved this. Would be awesome to see an occasional series where you fix up one of your old cities or maybe someone else's save file that's gotten out of hand. Great for learning about some of the basics of planning and how we can apply those basics to our own games. And loved that it was done using only a small set of "quality of life" mods as well.
That train at the start was like a snake hunting its prey along the jungle floor, much like my early cities too 🤣
I wish CS Vanilla allowed you to share your cities with the community, so others could improve or destroy your masterpieces
Yeah! Mini-series on old cities and making them better!
love these videos! Just as an aside however; you pointed out that there was a hospital next to a clinic. I'm a doctor and I can tell you that this 100% happens quite often. Hospitals and Clinics provide different types of healthcare so oftentimes you might see your primary care provider set up an office right next to the hospital so that they can visit the hospital for example, or for easy access. The difference would be if the clinic is an Urgent care, which would provide similar services as an Emergency Department for example.
but yeah overall; hospitals are Emergency care, and inpatient/hospitalized/specialty care. Clinics are your outpatient offices which provide your regular checkups!
I’d love to see an “Account takeover save file” series. Maybe a giveaway for subscribers? I’m sure we could all use a bit of your expertise in our cities.
I really loved this one! Going back to old cities is super fun. It would be great to see this as a new series.
That car tornado at 5:31 should be part of the natural disasters dlc 🤣🤣
As some one brand new to the game and the world of city planning as a whole, I thought this looked better than what I can do 😅
I made a lot of the same mistakes, but if I revisit and revamp my old cities, I can still have just as much fun as starting a new city! Ty!
This was awesome. If you're like me you have 5-6 old cities, some monsters, others small like this one...
Fix them all. And yeah feel free to continue this one as well.
What a change! The city looks WAY better with such "small" changes.
I definitely liked watching what your old cities looked like and what you do to fix it for 2022. Maybe do a series especially when the new content drops.
In the years playing this, I've never seen a car tornado! LOL That was awesome!
6:12 You had the golden opportunity to build a linear park trail. Similar to those you see in the suburbs of Toronto or the Jan Vranckxweg in Leuven where I live. Now that would've been awesome.
Your laughter is contagious, when you start laughing I start too😂😂.
Love your videos.
I downloaded a bunch of cyberpunk/dystopian assets and I am going to try building Night City so I am watching all videos I can find 😂😂
Very cool concept, kudos for inspecting and fixing your old build!
>builds hydroelectric dam, creating a big mountain lake with maximum wind speed
>"we should add a bit more power here"
>plops a solar plant instead of offshore windturbines
ok :v
49:01 I like to pair normal landfills with the waste processing center because I think the tooltip says landfills work the same as collecting centers as long as the processing center is in the city.
PS: awesome video! 👌
You think that is bad, you see my first one. I had six-lane one-way roads that were just for inner-city highways, and then I wonder why anybody would hardly use it.
Lol that Doug Demuro line at 5:03
I love these off series videos! Stuff like this and Sustainability are a wonderful change of pace.
It's like the sister city on the other side of the lake from Clearwater County! 😆 I'd definitely watch this as a series, continuing to rebuild and expand the city. It's interesting to see what the newer assets have added.
I did enjoy Phil commenting on the choice choices of Phil of the Past, excellent sass
Please Sir, Can we have some more? Please! Love this idea so much. Thanks Phil and Team.
ahhhh LOVED watching this process & seeing your progress!! love your series AND special videos like these phil. so funny that even a PRO city planner had noobie days in city skylines!
Great video! The before and after side by side was really cool to see!
Love to see this, Phil! Makes me wanna load up some of my old builds and see how bad they were and how to improve them. Great video!
It looks like one of my own cities in the game that I still do today. It's an eyesore in the beginning.
I will say, this is quite better than my first city, in which i downloaded every mod and used them wrong and had at grade rail crossings going through downtown hahah
I love the idea of you having a city you can only touch for 2 weeks or so each year
100% this should become a series
That highway underpass for on and off traffic is so simple.
I need to do that. Wow.
I loved this video!!! Even tho I play vanila, it was very nice to see you revisit your own city, I’m always lost when I try to do that, I think I’ll try again!! Thanks for sharing, love your content!
I used to always expand all my industry in one big block in a congested grid system.. let’s just say the traffic made Los Angeles look smooth…
5:02
Papa Doug's light shines deep into even city building games! 😍
Edit: VIVA LA VERDE!!! 🌴🌴🌴
Love Doug so much!!
THIS... is Phil's first city.
Can we just take a minute and appreciate the awesome split screen at the end