How To Add ANIME AURAS To Your Game (PRESS KEY TO ACTIVATE)
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- Опубліковано 1 гру 2024
- In this tutorial, you'll learn how to add epic anime auras to your Roblox game with just the press of a key! Adding custom auras can make your game stand out and give it a unique touch, so follow along as I guide you through the steps.
First, I'll show you how to make things print using a Roblox KeyDown event. Then, I guide you through the process of adding the auras to your Roblox game and assigning them to specific keys.
This tutorial is perfect for beginners who are new to Roblox and want to customize their games with anime auras. It's also great for experienced Roblox developers who want to add some new features to their games.
So grab your favorite duck, sit back, and get ready to learn how to add anime auras to your Roblox game with ease!
⭐ GET THE BEST ROBLOX SCRIPTING BOOK HERE: linktr.ee/script_ing
yo man i have a problome can you send me the script thank you :D
nvm
This worked great for my game design journey! Thnx!
your tut helped alot can you make a video for this to be compatible with mobile? like using a gui
could you make a tutorial on how to make an inventory system for it? so you can equip and unequip the auras you want?
I want some thing similar with weapons
It's not wowrking for me I checked over all my errors and couldn't find any.
Teach me how to do it using a Tool to activate the aura, and how can I do it myself? I went tool As a skill on mobile and PC, I'm new to Roblox studio and I'm Brazilian.
legal ver um brasileiro aq
bom, até q é bem simples, é só trocar o evento "mouse.KeyDown..." para "variavel da tool.OnActive" ou algo assim
@@Rumo_a_Nascente_do_Poder_Áereo vlw mano, tbm fico muito feliz em ver brasileiro humilde aqui :)
Hello can you do another for Click a text button to turn on/of the Aura?
I love your video
also, could you make a shift to sprint but double tap w, that doesn't stop break your walk animation? because i cant find any tutorials on this.
thanks for the heart
I was looking for this for a year. Thank you!
I’m glad it helped you!
@@scripting the error exactly says 15:07:39.067 Transform is not a valid member of ReplicatedStorage "ReplicatedStorage" - Server - Script:1
what if my particle emmiters are inside of an attachment
BEST UA-camR EVER FR FR 🎉🎉🎉🎉🎉
But how to make aura bigger 😂
On the particle emitter there is a Size property in the property window. You can change it up to your liking!
@@scripting 😭 bro I don't know how I can repay you, supporting channel is not a feature in my country yet
That’s okay! Would you like me to make a patreon? My videos haven’t hit the channel membership threshold yet but will probably hit it within some months. I’ve been thinking of going with patreon and all the code would be available there
@@scripting that would be best how much would the cost be
www.patreon.com/PremiumScripters
Check it out! I'm still adding things in there, but there's going to be tons, especially as I record more! :)
is is possible to do this with a timer instead of pressing twice
like when i press q
aura will be used for 4 sec
Yes
Use
wait(4)
aura:Destroy()
@@scripting aight thx a lot been trying to make dash effect and it works
:) thx
Where would u put that script
i have like 15 diffrent partical things in one aura and you only got 1 and this cant help
same
group them as a model together and then rename it to what you need the name to be this worked for me
try duplicating the scripts and rewrite the to the second aura's name in the folder
By any chance, how can i make an animation before the aura starts?
Hi check my animation videos ua-cam.com/video/FZX1bsDhFLI/v-deo.htmlsi=-_tC9J7qkH7b0jvH
I mean, I wanna have like an animation right before aura starts
How can I script that?
@@miltrplays634 i would play the animation and then use the wait function so the animation plays and then the aura begins
A question. How do i make a tool that gives a/an player an aura, then disappears once the tool is Unequipped? 🤔 😅
can u put the scirpt below the video so people can just copy it and put it in the script
Where do we even get the auras, Free models? plugins? or just make them?.
It’s for any aura so either one works
it works, i can turn the auras on and off and stuff but for some reason the auras are to high up off the ground, do u know how i can fix this?
It could be the particle emitter itself. Try checking it’s properites
Yo man I love your video, can you make a tutorial about cutscene when pressed a key?
Absolutely! Got any details on it?
@@scripting So when you press the key your camera will go crazy around you, or make a skill using cutscene like your kameha 3 years ago
Got it! Thanks
It will be uploaded in the next few days
how do you change where the particles display
is there a way to make it a gamepass, ik how to make a tool gamepass but not a aura gamepass
will this apply to other player with different avatars?
( what i mean by that your using your avatar's humanoid rootpart, and your avatar is the starter character, so if i chose an avatar to demonstrate the aura ability, will all players that join become that character?)
I’m not sure what you mean. You can use the PlayerAdded event to check for a certain player to give them the aura
@@scripting there is something called StarterCharacter where if someone creates a dummy and name it startercharacter and put it inside starterplayer it will turn into the players avatar even if their avatar is different but i think u dont have to do anything about it since it just changes their avatar and not their whole character. Thanks for listening
Yes, exactly. So, with StarterCharacter, the character itself (the model inside workspace with your name) becomes that model that you have set as the starter character. This means that the CharacterAdded event will fire whenever that starter character is added to the game (instead of your roblox character).
What ends up happening is that StarterCharacter becomes your character and is given the name of your player. So, everything should be the same.
This is the only vid on how to make aura be on a player but it doesn't work so now i gotta undo everything i did for thr past half hour
Check your output for errors
Could you make it so that the aura loops until they key is not pressed
You can by using mouse.KeyUp
Try looking into it
anyone know how I can make it so the aura turns off after around 8 seconds?
Can you make it so you Transform with hair too cause I tried the same principle as the particle emitter but it did not work
Hair is a little bit weird. It requires welds
[2021!] How to make your own Super Saiyan Transformation on ROBLOX
ua-cam.com/video/SR8KNmQdXjg/v-deo.html
can you add animation and music in the script so like when i activate a certain animation plays then music plays and the aura appears?
Hi I have a tutorial on sound effects and music. Watch them and I’m sure they’ll help
Ty man i can know now
are there an alterations i could make to this to make it only apply to a certain player when pressed?
Yes, use the mouse.KeyDown event (covered in lots of my videos)
i have 3 auras 2 for the legs (doesnt matter what leg) and 1 for the hand but the hand one spawns in the legs and they all stay where they spawned and dont follow me
Make sure you set the parent to an object that’s inside the character (I.e, humanoid root part). you might have parented them in workspace.
Check where the “parent” property is set, basically, and that should give you clues to fixing it
nvm i found out the script didnt work and the only thing working was my local script where i did things in they still dont wanna stick to me tho and smh the game cant get my plr.players.LocalPlayer
How can I make so I only use it only the owner
Hey, Can you make it where it only works if you use a tool?
Yeah look into something called Tool.Activated
How to do model aura into player aura??
How do i make this work on mobile too?
Hello, i managed to make a flight script, but i would like that when i click on F, it makes me fly, but also it activates the effects on my hands, how should i do?
Use the concepts from this video for the effects and put your fly stuff in a line below it
I've tried, but the thing is that my effect is multiple effects, And i want them to be in the hands and not in the humanrootpart@@scripting
@kymxb_y4564 try to change HumanoidRootPart to LeftHand
it worked, thanks, and also, i would like to make a different effect for each staff, do I have to duplicate everything, even the remoteEvent, etc...?
@@scripting
@kymxb_y4564 adding another if statement should do the trick
i can open the aura it works nice but i cant close it do you have any fixes??
Check the output for errors
@@scripting i have and nothing was there and i followed everything but i only used one aura
Close it meaning you can’t turn it off?
yes
@@scripting
it lets me turn on but everytime i click it it wont toggle instead it keeps multiplying
hello! how do you make it disappear after 20 seconds instead of pressing the key again?
Hi! You can use a wait(20) and put the disappearing code after it
Thank you! should i do it in the script or localscript?@@scripting
@carmensandiegox I believe it should be in the script- right after the transformation is completr
Alright, can you show me an example of the script? Sorry for asking too much!@@scripting
game.ReplicatedStorage.Transform.OnServerEvent:Connect(function(player, aura)
local auraObject = game.workspace.Auras:FindFirstChild(aura)
if (auraObject) then
for _, v in next, auraObject:GetChildren() do
if v:IsA("ParticleEmitter") then
local particleClone = v:Clone()
particleClone.Parent = player.Character.HumanoidRootPart
end
end
end
end)
wait(20)
for _, v in next, player.Character.HumanoidRootPart:GetChildren() do
if v:IsA("ParticleEmitter") then
v:Destroy()
end)
it doesnt work that well (im very new to scripting)
@@scripting
its not showing it in the output
What if your aura has more then 1 edmitter?
You can use a for loop :)
@@scripting Btw i have been watching and i added the remove aura and now it wont work what mightve i done wrong?
Also is there a way i could possibly work with you? (Im helping a small dev very new)
do i instead add game:AddItem() in the script? because i cant see any of my particles
Any errors? Check if the particles are enabled
6:00 LOL
hi i need help im building a simulator game and im trying to make an aura shop so players can grind gems to buy the aura and it saves inside the inventory and im trying to make a function where each aura has its own status for health strength and gem and much more.pls if u got any aura system or if theres anyway u can help me build one
Use a table
local auras = {
[“Aura”] = {healthStrength = 1, gem = 40}
}
Like that. You can then look up the aura in the table
local selectedAura = auras.Aura
print(selectedAura.gems)
Like that
@@scripting have u helped anyone build there game and u get some reward out of it like cash or becoming an admin for there game?
You can hire me on fiverr
@@scripting wats ur user
@@scripting do u do weekly payments?
didnt work for me lol
it does not work for me
why when I put on the aura it kills me
Send me your code
can you tell us how it make it whitelist, pls
Hi! Check my admin commands tutorials. It’s covered in there
can you say me the scripts?
how do it turn it off please help me
just press the keybind again
how can i add a debounce to this? :D
You can add one by using
local transformed = false
And then in the transformation itself, have an if statement at the top:
if transformed == false then
transformed = true
- - rest of the code
@@scripting thank you so much! great vid btw.
Could you put every script you did in a pinned comment or description?
All my Scripts will be posted for channel members/patreons at some point whenever I get to it. There will be lots of scripts for channel supporters
@@scripting Why do you have to make it so only patreons and members can get it copy and pasted, while others have to copy it word by word? doesn't seem fair in my opinion.
@NPlushie Because those that are patreons pay to support the channel, so they are rewarded…
@@scripting ah, okay.
IT WORKSSSSSSSSSSSSS LETS FUCKIN GOOOOOO
GIVE CODE NOW
Exactly why i dont wanna learn scripting
Lol it’s actually really fun
please give this script in comment
this dose not work
It does work
honestly idk how to copy 💀
@@scripting
I hope you enjoyed this tutorial! If you have any questions, just let me know in the comments section below
yoo how do i add a wait? so i need to wait 5 seconds before using it again?
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.KeyDown:Connect(function(key)
if (key == "k") then
print('player wants to get aura')
end
end)
where
@@cxnted thats first script the others i'm not gonna say it
why
@@RyeAracena-EDITS
@@cxnted bro it's simple to type it ...
game.ReplicatedStorage.Transform.OnServerEvent:Connect(function(player, aura)
local AuraObject = game.Workspace.Auras:FindFirstChild(aura)
if (auraobject) then
for _, v in next, aura:Object:GetChildren() do
if v:IsA("ParticleEmitter") then
local particleclone = v:Clone()
particleClone.Parent = player.character.humanoidrootpart
end
end
end
end)
game.ReplicatedStorage.Transform.OnServerEvent:Connect(function(player, aura)
local auraObject = game.Workspace.Auras:FindFirstChild(aura)
if (auraObject) then
for _, v in next, auraObject:GetChildren() do
if v:IsA("ParticleEmitter") then
local particleClone = v:Clone()
particleClone.Parent = player.Character.HumanoidRootPart
end
end
end
end)
local player = game.players.localplayer
local mosue = player:getmouse()
mouse.keydown:connect(function(key)
if (key == 'e') then
print('player wants to get an aura')
end
end)
U spelled mouse wrong
change it before people complain
Hey there, If I can talk to you through Social media(like Discord), then please reply with your discord username or whatever it is and I will ask you about auras scripting that I want to.
game.replicatedstorage.transform.onserverevent:connect(function(player, aura)
end)
thanks
how do i have to code it if there are parts in teh aura that move particle emitters