I think the teleportation marker should follow the player for a while and then stop in one place, then the enemy can teleport, to make it more challenging enemy1 idea: if this enemy hits another it splits into two enemies enemy2 idea : enemy that dashes into player and if it dashes into other enemies of the same type it pushes them towards player
Your voice sounds so different a few years ago. Got sort of jumpscared by that.
Hah a classic... sometimes the biggest bugs just needed the smallest fix. Nice work!
I love the trail effect on the player and enemies! :)
Nice vid! You fast on devlogs :D
It wasn't too much :D
@@timberdev I almost have my new version done
Awesome! I think this game will need to make a Phone version! GL on making this! :)
this look great! keep it up!!
How old why you when you made this game, you are a f*cking prodigy
What?
I think the teleportation marker should follow the player for a while and then stop in one place, then the enemy can teleport, to make it more challenging
enemy1 idea: if this enemy hits another it splits into two enemies
enemy2 idea : enemy that dashes into player and if it dashes into other enemies of the same type it pushes them towards player
Thank you for these interesting Ideas! I think i will put your suggestions soon in the game.
@@timberdev Great, I hope they work in the context of the game