Unity Game Devlog #1 New Enemy and Bosses

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  • Опубліковано 9 вер 2019
  • A fast paced action game about dodging enemies.
    Unity Indie Game Devlog #1.

КОМЕНТАРІ • 14

  • @RenderingUser
    @RenderingUser 9 місяців тому +1

    Your voice sounds so different a few years ago. Got sort of jumpscared by that.

  • @Jari_FenixEXP
    @Jari_FenixEXP 4 роки тому +4

    Hah a classic... sometimes the biggest bugs just needed the smallest fix. Nice work!

  • @JonasBroman
    @JonasBroman 4 роки тому +2

    I love the trail effect on the player and enemies! :)

  • @Affax
    @Affax 4 роки тому +2

    Nice vid! You fast on devlogs :D

    • @timberdev
      @timberdev  4 роки тому

      It wasn't too much :D

    • @Affax
      @Affax 4 роки тому +1

      @@timberdev I almost have my new version done

  • @darkliongames1845
    @darkliongames1845 4 роки тому +1

    Awesome! I think this game will need to make a Phone version! GL on making this! :)

  • @abidounesaad3780
    @abidounesaad3780 4 роки тому +1

    this look great! keep it up!!

  • @CosmicMinutes
    @CosmicMinutes Рік тому +1

    How old why you when you made this game, you are a f*cking prodigy

  • @abidounesaad3780
    @abidounesaad3780 4 роки тому +1

    I think the teleportation marker should follow the player for a while and then stop in one place, then the enemy can teleport, to make it more challenging
    enemy1 idea: if this enemy hits another it splits into two enemies
    enemy2 idea : enemy that dashes into player and if it dashes into other enemies of the same type it pushes them towards player

    • @timberdev
      @timberdev  4 роки тому +1

      Thank you for these interesting Ideas! I think i will put your suggestions soon in the game.

    • @abidounesaad3780
      @abidounesaad3780 4 роки тому

      @@timberdev Great, I hope they work in the context of the game