great video. Mara main here, I like how you describe Fury as a spec to do single target then get out. Rage can last a bit longer. Wish we got the double crit like Rage
True that extra dominate stack would boost this class to the next level there is so much they could add to Fury to give it an edge over other classes(spec into two Force Camos, Furious Strike by default adds a bleed, or again 2 dominate stacks). Could add a little more fun and pressure to this class.
@@DatManJB They could do a lot of things but choose not to. I used to rock Perseverance in 6.0 due to Furious Power set bonus and super crit stacks. Now it's kinda useless + the crit window is too small (2 sec).
These are all opinions of course at the end of the day so be sure to let me know where you guys would rank these classes, if at all, or if you agree with the list! Either way I appreciate those who let me know what they think and have fun smacking people with lightsabers or blasting kids in the face(In-game of course) in PvP!!! 😘🤗🤩🤓
Mara and Sent are both the same class just mirrored, but if your asking which has the better animations then I would say Sentinel plus it feels satisfying to play but both are still cool with their double light sabers.👍🏾
I haven’t played since about a month after release. Are warzones like battlegrounds? Also what would be your recommendation to play if I want to be broken op but also easy to play class? Thanks
For a simple class that can do some damage but also stay alive for a while try Merc Arsenal/Commando Gunnery. It's Defensive Cooldowns are very simple but very strong + Hydraulics give speed, and while its Damage is rotation is quite simple and lower on the parsing side(Hence it's at C+ to B- tier), it can be effective w/ its damage due to its high armor penetration.
just coming back to the game, been abusing madness sorc but its boring af now, I'm thinking of gearing up my mara, sniper, or assassin any recommendations? as a returning player, love the content btw
Mara is the most fun out of the 3 for me since you can stay in the fight the longest plus has great consistent damage(Carnage negates armor/Fury has burst + bleeds). However Sins are also fun when ran with Double Camo/Shadowcraft for the insane burst and almost guaranteed kills(usually squishy if targeted though). But I’d recommend you play whatever play style fits you the best!😤👍🏾
Played Rage Jugg a decent amount of time in PvP and without going into bragging I know it fairly well. But I don't see why play Mara/Sent (any spec) over a dps Jugg atm. Sure giving yourself or team speed is nice but that's the only thing you have. If specced into stun, u gimp yourself. Mara/Sent are just One-Trick-Pony. Doing dmg. Sure it's good dmg/burst but many class have that too. Plus CC/peels for your team. *Edit:* Force camo is nice but Juggs have 2+ lifes without going afk 30 secs away from team to heal up, taunt, force push or 4 sec stun to help, which Mara/Sent lacks : )
I'm sorry but that's just not the case Carnage/Combat is just insane rn. It has 2 immune to CC procs, insane damage scaling, Predation on (which is much more then a movement buff) and Force Camo(another way to close distance or separate). Also Swtor's pvp, when it comes to dps, has nothing to do with helping your team stay alive. It's about dealing more damage before the other player can deal theirs. So a Mara/Sent having a force Camo to use and go heal after the enemy team uses all their dps is nothing but a net win especially if you are dealing damage at the same time. Dps/surviving is meta which is why classes like Rage aren't as good as people think because after that ED and medpac you have nothing to get away or generate HP.
@@DatManJB Thanks for replying. I do agree about Carnage being very strong with armor pen etc. In the end it comes down to personal preferences ofc. Like my old main Arsenal Merc since 3.0 when ppl laughed at me for playing "freekill" in pvp. But liked it so much I stuck through the pain and learned it well. Imagen what I did to ppl during 5.0 God mode buff they got. Face tanking 3 ppl like nothing be4 nerf hammer. I also agree on the crucial part doing good dmg be4 enemy team can do it to you/your team. I just like having some CC to back it up too sometimes. Like what can you do to stop goals in HB? Not much except dmg. Will give Carnage spec another go next time 👍
i dont think virulence is an aoe class. It can spread its dots, sure, but that doesnt mean its an aoe class like lethality or vengeance is. Its more like madness, where it should be treated as a single target dot class its dot spreading with viru, like madness, is to make target switching easier. Not to do more aoe dmg
Ok I might make an MM video one day(I've seen it played/played it myself) but it's not ranked low because of its survivability it's ranked low because its dps especially in the aoe department. It's good at be annoying class but its dps doesn't have enough impact.
great list. you know what you are talking about! i think you are a bit biased on Concentration / Fury . if you started playing Combat / Carnage you would understand why i am saying this. you have everything Concentration / Fury has but even MORE spike damage. Sharpshooter / Marksmanship - i agree 100% Gunnery / Arsenal - i have nothing to say. fun to play that is all needs love from broadsword. Tactics / Advanced Prototype- i agree 100% they have lots of burst and survivability Telekinetics / Lightning - i agree 100% they have lots of burst and root. Balance / Madness- i do not agree. everyone knows that these are the best so drill and obliterate as a group. NOT S tier. IF FREECAST stupid strong but everyone is wise to tricks now. Infiltration / Deception - i agree deception is really good 1 v 1 but 1 v 2 dead. Vigilance / Vengeance - i agree 100% the dots spread in warzones is crazy. Combat / Carnage - i agree 100% the super crits make this class a massive killing machine Plasmatech / Pyrotech - i agree 100% heat management in long fight is an issue. experience players can use it. Concentration / Fury do not agree. basically a worse version of Focus / Rage with speed boost. Dirty Fighting / Virulence - i agree. Assault Specialist / Innovative Ordnance - you are right depends on the player. they have some nice Elemental dots. Scrapper / Concealment - i agree 100% annoying and not that good in warzones. invincible barrel roll all day long = no damage. Watchman / Annihilation --- i agree 100% no burst. I love to troll play it for fun. maybe even D tier. Saboteur / Engineering - i agree 100% they need to nerf it. Ruffian / Lethality - 100% agree great survivability. Focus / Rage - i agree 100% if has a pocket healer unstoppable. Serenity / Hatred - hatred is complete garbage in pvp. self heal is pathetic. dot spread is great. 100% critical chance you lose stealth resilience.
Fair points some I can get behind. Carnage could be an A+ to S- I just haven’t play it enough only played against it. However Fury is properly placed in my opinion, sure it can go to top of B but it is for sure a A- to B+ spec in Warzones hence why it is in the back of A. Like I said in my Fury guide its actually a really good class just requires having a certain play style that requires good positioning around angles and creating 1v1 opportunities(Also Parsing doesn’t do the class justice). Also Madness is still insane if you play it like an Aoe spec. It can take alot of damage with a force speed on a 5 second cooldown. And I’ll definitely make a pvp guide on Hatred because with Double Camo and Shadowcraft its really a good and fun PvP spec which you’ll see why the top players in this game play it their 4v4 games.
great video. Mara main here, I like how you describe Fury as a spec to do single target then get out. Rage can last a bit longer. Wish we got the double crit like Rage
True that extra dominate stack would boost this class to the next level there is so much they could add to Fury to give it an edge over other classes(spec into two Force Camos, Furious Strike by default adds a bleed, or again 2 dominate stacks). Could add a little more fun and pressure to this class.
@@DatManJB They could do a lot of things but choose not to. I used to rock Perseverance in 6.0 due to Furious Power set bonus and super crit stacks. Now it's kinda useless + the crit window is too small (2 sec).
These are all opinions of course at the end of the day so be sure to let me know where you guys would rank these classes, if at all, or if you agree with the list! Either way I appreciate those who let me know what they think and have fun smacking people with lightsabers or blasting kids in the face(In-game of course) in PvP!!! 😘🤗🤩🤓
Just coming back to game not sure to go Maruader or Sentinel?
Mara and Sent are both the same class just mirrored, but if your asking which has the better animations then I would say Sentinel plus it feels satisfying to play but both are still cool with their double light sabers.👍🏾
@@DatManJB Thank you Jedi Knight Sent it is. I wanna get into pvp later
@@DatManJB IMO, Sentinel is feels like better swordsman and fencer, and Mara is the cooler force-user and berserker.
Great list tho
great video! thanks exatly what i was looking for. greetings from germany (8
Ayeee much love 😁❤️👍🏾 Love alll the over seas viewers 🍔x🥨!!
I haven’t played since about a month after release. Are warzones like battlegrounds? Also what would be your recommendation to play if I want to be broken op but also easy to play class? Thanks
For a simple class that can do some damage but also stay alive for a while try Merc Arsenal/Commando Gunnery. It's Defensive Cooldowns are very simple but very strong + Hydraulics give speed, and while its Damage is rotation is quite simple and lower on the parsing side(Hence it's at C+ to B- tier), it can be effective w/ its damage due to its high armor penetration.
just coming back to the game, been abusing madness sorc but its boring af now, I'm thinking of gearing up my mara, sniper, or assassin any recommendations? as a returning player, love the content btw
Mara is the most fun out of the 3 for me since you can stay in the fight the longest plus has great consistent damage(Carnage negates armor/Fury has burst + bleeds). However Sins are also fun when ran with Double Camo/Shadowcraft for the insane burst and almost guaranteed kills(usually squishy if targeted though). But I’d recommend you play whatever play style fits you the best!😤👍🏾
Played Rage Jugg a decent amount of time in PvP and without going into bragging I know it fairly well.
But I don't see why play Mara/Sent (any spec) over a dps Jugg atm. Sure giving yourself or team speed is nice but that's the only thing you have. If specced into stun, u gimp yourself.
Mara/Sent are just One-Trick-Pony. Doing dmg. Sure it's good dmg/burst but many class have that too. Plus CC/peels for your team.
*Edit:* Force camo is nice but Juggs have 2+ lifes without going afk 30 secs away from team to heal up, taunt, force push or 4 sec stun to help, which Mara/Sent lacks : )
I'm sorry but that's just not the case Carnage/Combat is just insane rn. It has 2 immune to CC procs, insane damage scaling, Predation on (which is much more then a movement buff) and Force Camo(another way to close distance or separate). Also Swtor's pvp, when it comes to dps, has nothing to do with helping your team stay alive. It's about dealing more damage before the other player can deal theirs. So a Mara/Sent having a force Camo to use and go heal after the enemy team uses all their dps is nothing but a net win especially if you are dealing damage at the same time. Dps/surviving is meta which is why classes like Rage aren't as good as people think because after that ED and medpac you have nothing to get away or generate HP.
@@DatManJB Thanks for replying. I do agree about Carnage being very strong with armor pen etc. In the end it comes down to personal preferences ofc. Like my old main Arsenal Merc since 3.0 when ppl laughed at me for playing "freekill" in pvp. But liked it so much I stuck through the pain and learned it well. Imagen what I did to ppl during 5.0 God mode buff they got. Face tanking 3 ppl like nothing be4 nerf hammer. I also agree on the crucial part doing good dmg be4 enemy team can do it to you/your team. I just like having some CC to back it up too sometimes. Like what can you do to stop goals in HB? Not much except dmg. Will give Carnage spec another go next time 👍
i dont think virulence is an aoe class. It can spread its dots, sure, but that doesnt mean its an aoe class like lethality or vengeance is. Its more like madness, where it should be treated as a single target dot class
its dot spreading with viru, like madness, is to make target switching easier. Not to do more aoe dmg
Is madness still S tier?
Yes really crazy class with a 7.5 force speed, life steal, decent damage, and good CC. Can be really abused with its 7.5 force speed.
Maksmanship is good, Play it (pls trust) :)
Ok I might make an MM video one day(I've seen it played/played it myself) but it's not ranked low because of its survivability it's ranked low because its dps especially in the aoe department. It's good at be annoying class but its dps doesn't have enough impact.
great list. you know what you are talking about! i think you are a bit biased on Concentration / Fury . if you started playing Combat / Carnage you would understand why i am saying this. you have everything Concentration / Fury has but even MORE spike damage.
Sharpshooter / Marksmanship - i agree 100%
Gunnery / Arsenal - i have nothing to say. fun to play that is all needs love from broadsword.
Tactics / Advanced Prototype- i agree 100% they have lots of burst and survivability
Telekinetics / Lightning - i agree 100% they have lots of burst and root.
Balance / Madness- i do not agree. everyone knows that these are the best so drill and obliterate as a group. NOT S tier. IF FREECAST stupid strong but everyone is wise to tricks now.
Infiltration / Deception - i agree deception is really good 1 v 1 but 1 v 2 dead.
Vigilance / Vengeance - i agree 100% the dots spread in warzones is crazy.
Combat / Carnage - i agree 100% the super crits make this class a massive killing machine
Plasmatech / Pyrotech - i agree 100% heat management in long fight is an issue. experience players can use it.
Concentration / Fury do not agree. basically a worse version of Focus / Rage with speed boost.
Dirty Fighting / Virulence - i agree.
Assault Specialist / Innovative Ordnance - you are right depends on the player. they have some nice Elemental dots.
Scrapper / Concealment - i agree 100% annoying and not that good in warzones. invincible barrel roll all day long = no damage.
Watchman / Annihilation --- i agree 100% no burst. I love to troll play it for fun. maybe even D tier.
Saboteur / Engineering - i agree 100% they need to nerf it.
Ruffian / Lethality - 100% agree great survivability.
Focus / Rage - i agree 100% if has a pocket healer unstoppable.
Serenity / Hatred - hatred is complete garbage in pvp. self heal is pathetic. dot spread is great. 100% critical chance you lose stealth resilience.
Fair points some I can get behind.
Carnage could be an A+ to S- I just haven’t play it enough only played against it.
However Fury is properly placed in my opinion, sure it can go to top of B but it is for sure a A- to B+ spec in Warzones hence why it is in the back of A. Like I said in my Fury guide its actually a really good class just requires having a certain play style that requires good positioning around angles and creating 1v1 opportunities(Also Parsing doesn’t do the class justice).
Also Madness is still insane if you play it like an Aoe spec. It can take alot of damage with a force speed on a 5 second cooldown.
And I’ll definitely make a pvp guide on Hatred because with Double Camo and Shadowcraft its really a good and fun PvP spec which you’ll see why the top players in this game play it their 4v4 games.
Playing eng sniper FTW ez kills
Arsenal/IO as always in bottom. I'm tired of playing bodyguard healer as BH...