The thing o love the most is the half level bonus to skills! Demonstrates how heroes get better at *everything* with experience, so the Barbarian does eventually learn a thing or two about magic after having traveled the world enough
The thing that blows my mind is that a lot of people did not like that mechanic because they felt like your character was always on a treadmill chasing the reward and they never actually felt stronger since everything scaled to your level. All I have to say to that is ask your DM to run a combat encounter with monsters five levels lower than you and you will see some improvement. Really weird how people who said that still generally seem to like 5e, where that same stupid goblin you fought at level 1 can actually hit and damage you at level 20.
Nice chargen video. It's a lot less painful when referencing only one book. Starting with the revised 2e books, character building while using options that are spread across multiple books has been a bane to those of us who prefer a fast and simple chargen so we can quickly get to the adventure. I realize many enjoy having more choices. It's just that I prefer to make my choices during encounters rather than while filling out a character sheet. Cheers!
Great video - thanks for posting it. Coming to 4th Edition via 3rd and 5th. Only ever heard negative things about 4th Ed, until one of the guys at the Dungeoncast mentioned liking it. The more I read, the more I like the variety of options. As you said, each version is different, and this has a lot to like.
I am working on some playthrough/tutorial videos that will cover playing and DMing. They are taking longer than I'd planned, but I hope to start getting them up soon.
Healing in 4e was handled with healing surges. A surge was 1/4 of you max hit points. Each character got a number of surges per day based on their class. While adventuring, you would do things like drink a healing potion or cast a healing spell or use a power with healing. Instead of rolling a d4 or d8 to determine how many hit points you regain as in 5e, you spend a surge to regain that number of hit points for your character.
The thing o love the most is the half level bonus to skills! Demonstrates how heroes get better at *everything* with experience, so the Barbarian does eventually learn a thing or two about magic after having traveled the world enough
The thing that blows my mind is that a lot of people did not like that mechanic because they felt like your character was always on a treadmill chasing the reward and they never actually felt stronger since everything scaled to your level. All I have to say to that is ask your DM to run a combat encounter with monsters five levels lower than you and you will see some improvement. Really weird how people who said that still generally seem to like 5e, where that same stupid goblin you fought at level 1 can actually hit and damage you at level 20.
Awesome video. I appreciate you taking the time to teach it from the start rather than just a review.
Nice chargen video. It's a lot less painful when referencing only one book. Starting with the revised 2e books, character building while using options that are spread across multiple books has been a bane to those of us who prefer a fast and simple chargen so we can quickly get to the adventure.
I realize many enjoy having more choices. It's just that I prefer to make my choices during encounters rather than while filling out a character sheet.
Cheers!
Great D&D 4E Character Creation video. Can you share the link to your fillable 4E character sheet?
I've had a few people ask so I added the link to it in the description. Thanks.
Great video - thanks for posting it. Coming to 4th Edition via 3rd and 5th. Only ever heard negative things about 4th Ed, until one of the guys at the Dungeoncast mentioned liking it. The more I read, the more I like the variety of options. As you said, each version is different, and this has a lot to like.
Any videos about learning 4e DMing coming up at all?
I am working on some playthrough/tutorial videos that will cover playing and DMing. They are taking longer than I'd planned, but I hope to start getting them up soon.
@@oldegreybeard Amazing! That would be an awesome resource!
What's a surge?
Healing in 4e was handled with healing surges. A surge was 1/4 of you max hit points. Each character got a number of surges per day based on their class.
While adventuring, you would do things like drink a healing potion or cast a healing spell or use a power with healing. Instead of rolling a d4 or d8 to determine how many hit points you regain as in 5e, you spend a surge to regain that number of hit points for your character.
@@oldegreybeard interesting, thanks!