Rotating An Isometric World | Museum Game Devlog

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 28

  • @nafex3740
    @nafex3740 Рік тому +2

    Nice work buddy 👏 Excellent !!! Let's go....❤❤❤

  • @GamesBySaul
    @GamesBySaul Рік тому +2

    Very nice work! :D It's funny how one of those things that sounds so simple like rotating is actually super complex and quite annoying but glad you're getting somewhere with it! Looking forward to more! :D

    • @Skeffles
      @Skeffles  Рік тому +1

      Thank you Saul! I'm glad it's coming along too.

  • @TheShelfman
    @TheShelfman Рік тому +2

    Really cool! Love how something that sounds rather easy, can still be complicated to achieve

    • @Skeffles
      @Skeffles  Рік тому

      Thank you Shelf! It's been fun working it out, although I must admit I am itching to add content.

  • @Tudvari
    @Tudvari Рік тому +2

    Your devlogs are becoming better and better day by day, congrats! :)

    • @Skeffles
      @Skeffles  Рік тому +1

      Thank you, Tudvari! It's also more fun to make them. 😄

  • @valentineDev
    @valentineDev Рік тому +1

    insane how much work it can be to be able to rotate objects. Great to see the progression on the game! :)

    • @Skeffles
      @Skeffles  Рік тому

      It's more work than I originally thought but more fun too. Thank you Valentine!

  • @paypercutts
    @paypercutts Рік тому +1

    I reckon camera and object rotation is essential to an iso building game like yours. I'm glad you were able to work at it and mostly understand and overcome the challenges 😁

    • @Skeffles
      @Skeffles  Рік тому +1

      Absolutely! Thank you Payper!

  • @NeatGames
    @NeatGames Рік тому +1

    It's TURNING~ into a great game for sure :D

  • @MrMooGames
    @MrMooGames Рік тому +1

    Great video! Nice solution. Great progress. Need I say more. Keep it up!

    • @Skeffles
      @Skeffles  Рік тому

      Thank you Mr Moo. Really appreciate it!

  • @indieprogress7170
    @indieprogress7170 Рік тому +1

    Nice work! Well explained and well edited!

  • @GingerNingerish
    @GingerNingerish Рік тому +1

    Great Work. Sounds complicated and a lot of work. But it will pay off in the end for sure.

    • @Skeffles
      @Skeffles  Рік тому +1

      Cheers! It'll definitely increase my workload when it comes to art but I'm ok with that.

  • @TonsOfHunStudios
    @TonsOfHunStudios Рік тому +1

    Yay math :D Rotated items/world is a great addition!

    • @Skeffles
      @Skeffles  Рік тому +1

      Hurray! Thanks Garrett

  • @Agent_adam99
    @Agent_adam99 Рік тому +1

    Looking good so far. Rotation should make it easier to build with small objects.
    Out of curiosity, have you seen Simon Foster's videos on making the Rollercoaster Tycoon I and II sprites?
    Edit: I see the stanchion in the preview really wants to be seen.

    • @Skeffles
      @Skeffles  Рік тому

      Thank you Adam! I haven't seen that video. I shall add it to my watchlist. It sounds great!

  • @RobLang
    @RobLang Рік тому +1

    I like your solutions to the rotation. Now in retrospect, do you feel that the additional complexity and content you now have to deal with is worth the effort? Is it more fun? It's a question I'm constantly asking myself when I'm doing big changes.
    Good luck with pixel mania!

    • @Skeffles
      @Skeffles  Рік тому

      Thanks Rob! I am terrible at asking myself these kind of questions. I often get into the mindset that game engine features don't need to be fun but practical. Only once they work well can you create something fun.
      On the flip side having a fun game is key and I am looking forward to being able to pivot the development to chase the fun. I am especially excited about how the devlogs about it will work.

  • @scottcastle9119
    @scottcastle9119 Рік тому +1

    Great video