11 - C++ OpenGL Engine - 1st Year Overview

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  • Опубліковано 27 гру 2024

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  • @Brombatti
    @Brombatti  Рік тому

    Next Steps:
    - Add Shoot Mechanic in my Character Controller
    - Enemies AI and HitBox Feedback
    - Audio Engine
    - UI
    - Framebuffer Visual Effects
    - Particle System
    - zlib assets compression
    Next year I’ll start do make my own game using my engine, a metroidvania
    I’ll make some others character controller options to make other genre, not just 2d platformer