@@thelittlesagg2 Indeed. And I had that EXACT same vibe when I was doing Tower Ascent. Just a constantly angry demi-god with a shotgun scouring the hunter base for shinies to a track that reminds me of the exact same song. Totally not his heartbeat.
Juan Joya Borja because originally they were designed to hunt the Doom Slayer and his Night Sentinels. and the Slayer still stands and the Doom Hunters require cybernetic modifications to accomplish that
NinjapowerMS yeah I agree, bfg division is just too good, so glad they even put it in this game to listen to in the fortress of doom, unfortunately we can have it during missions, would be cool Edit: it’s not all bad news, you can rip and tear with it in the background at the ripatourium(whatever the spelling is)
2:55 I thought you'd appreciate the sentry I chose. The great Agaddon Hunters from the Telos Realm, though long thought to be extinct, created to hunt only the Slayer and his Night Sentinels during the Unholy Crusade... Some improvements on the design have been made; enjoy what is undoubtedly my finest work.
@@colbyboucher6391 IIRC they were called Aggadons because of their resemblance to the creatures called Aggadians, or something along those lines, which were native to Argent D'nur.
@@colbyboucher6391 To me, it sounds like "Hunter" is effectively a title, and that they themselves were called Aggadons, and they were renamed as DOOM Hunters when they were upgraded. There is also a large body in Cultist Base that heavily resembles the organic part of the enemy, which may be an Aggadian corpse. Maybe there just isn't enough information to solve this question either way.
DOOM goes the dynamite. Exactly. I like how the game set's it up and foreshadows the Doom Hunter with this ominous music. Then you realize about half way through the level that via the music that it's not meant to be ominous at all. It's representing the Doom Slayers anger and malice. It's a predators track. And you are the predator not the other way around. The bass is like a heart beat. Like he's holding back. Badass music. Best in the game out of context.
Depending on where you look, it may or may not be there I hear the official name for this theme is the name of one of the hell priests, deag ranak I think
This theme is so guttural and has a smooth electronic grinding tone to it. It's so brutal and the bass drops are so deep and really rattle my eardrums each time they drop. Perfect theme for Doom Eternal, Mick Gordon literally outdid himself again. This gives me an image in my head of the Doomslayer walking over the corpses of demons - from Imps and Zombie Soldiers and Mauraders to Barons of Hell, Doom Hunters, Archviles, Tyrants, Gladiators, Cyber Demons (from the Baalgor race of Demons in Doom 2016, not the Tyrants in Eternal) and the Icon of Sin along with many other Demon Titans - with nothing but clenched fists as he makes his way slowly towards you (you're a demon in this instance), and who was the same exact demon who killed his pet rabbit Daisy by tearing her head off, awaiting for the Slayer to tear yours off with his bare hands with infinite burning rage in his eyes behind his helmet's visor.
For some reason this music makes me think of one of the deags walking through the aftermath of the slayer’s rampage. Like deag grav coming to the doom hunter base and discovering the corpse of deag ranak and his 3 doom hunters.
@@crimson_nord2028the things they assemble isn't even the boss, they're just remnants. The boss isn't revived in the game at all, its a much larger doom hunter corpse in that level that is 10 times larger than the ones thet revive
2:53 This Part. God Damn. Its just has a completely new vibe, its one of these "gives you emotions that dont exist" moments. Like, a complete new level of darkness and dispair. The Doom Hunter Base already was my favourite Area but with this ambient theme, its settled.
This mission is what made me truly love Doom Eternal. I was doing a mission a day until I got to this, and after beating the Doom Hunter I truly felt like I grew into the mantel of the Doomslayer, and I didn't stop until I beat the game in a night. You see, this was the first time in the game, and the only time that I was genuinely afraid and anxious at what came next. This whole mission was fairly easy... Too easy, but the music kept building up to something and I was so fucking paranoid. I had seen my friend playing the Doom Hunter boss battle but I didn't know when or where it happened, so halfway through the level when I saw it being built in front of my very eyes... I was like: *No, it CAN'T be* Then when I watched him come down from the ceiling finally being completed, and the music began to get more intense... that is the first time in any boss battle that I've ever gulped, and felt my palms sweat. After I defeated him, I felt powerful. I felt unstoppable. And that, was when I realized how good Doom Eternal is at awarding you with power. It's why it's my favorite game of all time. P.S. This track reminds me of the Electro OST from The Amazing Spider-Man 2 with the whispers in the background.
For me, this music really makes me trigger my adrenaline because it was played when they show you the progress of assembling doom hunter. It really nurture your feelings towards readiness of combat. I was like "Oh shit this is what im going to fight against? im gonna need to accumulate all my rage and prepare for the fight"
the fact that the DOOMguy/DOOMslayer helped the priest create and put the parts missing to the doom hunter, is like DOOMguy saying: You better not dissapoint priest...
1:26 to 2:53 is literally the Doom Slayer telling all the demons to go to sleep now. The best part of the track. The bass is so intense. It's his heart pumping out of his chest. The hunted, on the hunt.
2:25 was such a menacing part to the ambience, i feel like we are hearing an audible glimpse into Doom Slayers rageful unhinged anger as he searches the facility for the Hell Priest. Like the boogeyman looking everywhere for his target
The Sinister reference at 4:20. I love how many references to the old music he dropped in for the fans. Mick really put a lot of love into the music for the OG fans and I am sure for himself as well.
I'm not sure many people will agree with me. But Doom Hunter Base has the best atmosphere of any level in any game I've ever played. Why do I think this? The buildup to the Doom Hunter fight literally left me so stressed, that when I actually got there, I quit the game out of stress. There is no piece of media that has made me quit like that before. Best level in Eternal in my opinion.
I love how the song fit the level more than perfectly. While you move through the level you can see the Doom Hunter being prepared, each and every part being assembled. While all of this happen you can hear this music slowly getting stronger. The music reach it's 'climax' only when you finally fight the first Doom Hunter and it feels so god damn perfect
2:25 *''It's not your PlayStation overheating.* *It's not your PlayStation overheating.* *It's not your PlayStation overheating.* *It's not your PlayStation overheating.* *It's not your PlayStation overheating."*
One thing I adore about this level is how not only the level builds you up to the Boss Fight, but the music does the exact same to. Like as you’re fighting your way to the end, the music builds up more and more to the anticipation like the opening for a WWE wrestler making his way to the ring, or a very satisfying movie trailer.
The quick breaths between the chorus makes me imagine just rage filled yet patient caged demons. Drooling with hunger while chanting and just awaiting for the time to lay their claws on their prey
When appreciating these tracks, it's important to remember the framing. These aren't themes for the levels or the demons. These themes are meant to embody how the Slayer is feeling in that moment. With that in mind, remember, the Slayer and "patience" are not two things that go together. Now, think about the structure of this level and the sheer gymnastics the Slayer has to go through just to get to the Hell priest. The waves of enemies, the obstacle courses, all while this nimrod is goading him on from the speakers. When he finally reaches the pinnacle of this, the Doom Hunter, that's when the track explodes. And how does the Slayer react after murdering not one, but THREE of these death machines SPECIFICALLY DESIGNED TO KILL HIM? He walks up while the Hell Priest is pleading for his life and swipes his head off his shoulders. These tracks are just a way of embodying the Doom Slayer's endurance for bullshit.
God i love this track. Such an amazing build-up that this epic boss fight. They really did everything to build up all the bosses in Doom eternal. Except for the Gladiator. The fights were still awesome, regardless for the build-up.
To be honest out of all the bosses, doom hunter base had the most evil sounding Ambience sound and the most anticipation and built up before the fight. When I played for the first time this was the part where I was like scared to face off him For other bosses I didn’t feel scared I knew they were too powerful and I’ll die a million times But this one I genuinely felt that chill due to the ambient music, the atmosphere and feel of the whole level of doom hunter base and the amazing build up to the fight
Shit, I'm gonna run this in one of my nine hells campaign. I swear, they took the soul processing idea straight out of how Baator works with damned mortals in the afterlife when they're discarded and turned into lemures.
The Doom Hunter Base is my favorite level in the game. It feels you're infiltration some sort of research lab. I like the creepy ambient music, and the amazing boss fight against the Doom Hunter. I also like the challenging platforming.
I don't know why, but whole level reminds me generic theme of DBZ. Goku just could kill his enemy at his infant stages, but nah, let's go and fight that MF at his full potential.
I don't know why, but this map and theme makes me think of being at home with my family playing this level in my room on a Friday evening before supper. Mom is making homemade pizza, my dad and brother are working on their business, and my sister is crocheting. The thing that's really weird is I've been out on my own for the past few years so I'm not drawing from any actual memories of playing this mission at my parents' house on a Friday evening. I kind of want to now though. Maybe the progression and atmosphere of the mission reminds me of other games I played at times like that. Would have been cool to have been able to play this game as a kid.
So Gordon decided to merge the sci fi synth genre with a demonic genre of music and oh boy does it work it encapsulates exactly what this game is about
This is probably my first time ever seeing something that's going beyond perfection...DOOM 2016 already has a banger of a soundtrack yet Eternal gone beyond that. I swear if Mick Gordon and His soundtrack didn't win GOTY The Best soundtrack of 2020 and hold that's award with a huge smile. I am personally gonna visit hell and vent my frustrations there.
Good thinking! But, the Death Star doesn’t have the kinds of grotesque, unthinkable abominations and loathsome Hellspawn just lying for you to arrive so they have their chance to get a pick at you.
At 2:37, the chant there sounds like "LET'S JUST BUILD THE DEMON, HUH?!" - and fits the fact that the UACultists/Minions of Hell are trying to frantically churn out as many DOOM Hunters as possible - and the Slayer gets to see the whole construction process~. And kill one. Whole life cycle right there. When I first saw the energy surface below the cargo tram, I thought: 'this isn't hardlight, nor is it Forerunner- what tech -is- this?'
Dev team could have taken inspiration from Halo's Hardlight tech with its orange hues. But with the addition of a hellish tone with skulls and cult-like symbols it feels more Doom-y.
The longer the Icon of Sin is on Earth the stronger it will become
Gay robot
Heterosexual Cyborg
Bisexual Android
Homosexual bot
Polysexual Automata
^Searches for secrets... ANGRILY.^
BOI That’s how I felt when I was getting lost looking for collectibles
You took that comment from the Tower Ascent OST video.
@@thelittlesagg2 Indeed. And I had that EXACT same vibe when I was doing Tower Ascent. Just a constantly angry demi-god with a shotgun scouring the hunter base for shinies to a track that reminds me of the exact same song. Totally not his heartbeat.
*grunting at walls intensifies*
Yes
*Relaxing music from Doom Eternal for concentration, meditation and study.*
Yes
Quiet Simmering hatred put at a null until you have it be unleashed onto a being of your choice
Ripping and tearing
Quite ironic, don't you think?
Music for exploration, secret finding, and Codex reading.
When Hell has gotten so desperate of trying to stop the Slayer they send half-dead paraplegics that already failed miserably the first time.
Lol
Aren’t they like one of the most annoying enemies? Besides when did they fail?
Juan Joya Borja because originally they were designed to hunt the Doom Slayer and his Night Sentinels. and the Slayer still stands and the Doom Hunters require cybernetic modifications to accomplish that
@@Zero8764 Not to mention, they were *THOUGHT TO BE EXTINCT!* That says a lot about the Slayer
this is true of carcasses too, theyre like mini doom hunters but also comical
This is some of the most evil sounding ambient music I've ever heard. A perfect blend of demonic and industrial music.
Couldn't of said it better myself
🎶 😈
It's badass. I want more like this.
You just described Doom Eternal‘s entire ost
Mick gordon is a mastermind of sound
Mick Gordon really outdid himself in Eternal. 2016's OST was already fucking fire, and then he topped it. Crazy.
Chris that’s what you get when you have people love what they do, they create masterpieces!
the whole dev team topped it:D
Eternal's OST is really great as a whole but as individual pieces I think nothing there can't outdo Rip and tear or bfg division.
BFG Division is godly but I'd put Doom Hunter Base and Mars Core - Phobos on par with it.
NinjapowerMS yeah I agree, bfg division is just too good, so glad they even put it in this game to listen to in the fortress of doom, unfortunately we can have it during missions, would be cool
Edit: it’s not all bad news, you can rip and tear with it in the background at the ripatourium(whatever the spelling is)
Man I feel old, can't believe it's been 4 years since Eternal came out
This game is dedass getting me into metal, a genre of music I never even bothered with before eternal. This soundtrack really is wonderful.
Same
I became a metalhead thanks to doom eternal and an album called goliaths throne
Same
Same here
Im happy that doom is getting so many people into metal. It just warms my heart.
2:53 That synth is so fucking nasty
Imagine that as a pre breakdown for a deathcore song
Everyone creams over the guitars but the ultra sick electronic beats are so good in this game.
industrial dubsteppy thall*
This might be one of the coolest video game fortresses when it comes to both visual aesthetics and sound design.
I think this, Nekravol, Super Gore Nest, Arc Complex, and Urdak are the best level designs.
@@thealphatheomega2348 Hell on Earth was good too, but I'd have to agree that ones above are better.
The Kuva Fortress also has nice sound design.
Oh dammit I forgot to mention mars core.
I don’t think there was a single level that was outright bad ngl.
2:24 The exact moment I was looking for. Ugh, good stuff.
And again at 5:47.
FAP FAP FAP FAP FAP
Bro I was looking for that too. I'm like WHERE IS THE ANGRY DEATH METAL CHIOR
Man of culture right here
Fun fact, the demonic chanting is actually saying "the slayer is going to rip and tear" in the sentinels language according to mick gordon
2:55
I thought you'd appreciate the sentry I chose. The great Agaddon Hunters from the Telos Realm, though long thought to be extinct, created to hunt only the Slayer and his Night Sentinels during the Unholy Crusade... Some improvements on the design have been made; enjoy what is undoubtedly my finest work.
[ SLAYER IDENTIFIED ]
[ AAAAAAAAAAA ]
@@colbyboucher6391 IIRC they were called Aggadons because of their resemblance to the creatures called Aggadians, or something along those lines, which were native to Argent D'nur.
@@colbyboucher6391 To me, it sounds like "Hunter" is effectively a title, and that they themselves were called Aggadons, and they were renamed as DOOM Hunters when they were upgraded. There is also a large body in Cultist Base that heavily resembles the organic part of the enemy, which may be an Aggadian corpse.
Maybe there just isn't enough information to solve this question either way.
Useless machine! ATTACK!
This is a musical manifestation of holding your anger back
DOOM goes the dynamite. Exactly. I like how the game set's it up and foreshadows the Doom Hunter with this ominous music. Then you realize about half way through the level that via the music that it's not meant to be ominous at all. It's representing the Doom Slayers anger and malice. It's a predators track. And you are the predator not the other way around. The bass is like a heart beat. Like he's holding back. Badass music. Best in the game out of context.
its criminal that this isn't included in the OST.
agreed, this is one of the coolest pieces in the game
Depending on where you look, it may or may not be there
I hear the official name for this theme is the name of one of the hell priests, deag ranak I think
ua-cam.com/video/7uQx3xKs_74/v-deo.html
@@notarealspy4090
Yup, that's it. Deag Ranak. Although it's like 3 minutes long in the official version and not this version that's 7+ minutes long 😃
I would love to know where I can find the OST! In the meantime, I'm stuck downloading these songs for a makeshift album.
one of, if not the best ambient track in the game, the cultists chanting is genuinely insane
My most favorite ambient. I love the chanting and throwback to Lazarus Labs. This keeps playing in my head while i'm working.
where is the throw back to lazurus labs
*works angrily*
You mean Advanced Research Complex? It does sound very similar to that level's ambient music.
U need Jesus u know
@@univetron fake religion lol
2:54-3:20 I love this part
Best part
"Enjoy what is undoubtebly my finest work"
Yes, this is the best part of the song
Most iconic
I heard some where there is some doom 3 music in this
Translation:
The Slayer is going to rip and tear.
Thanks Mick Gordon.
Is that what the chanting is saying?
@@nintendogamer1254
Yep! In Mick Gordon's livestream, he explained the chants and they are infact, the Night Sentinals' native language.
I cant unhear it now
I thought it was saying something about Earth... nice.
Tae Sla Ven Ben Kar En Tuk
The whole time I was hearing this in game I couldn't help but think they were chanting "what's for dinner, what's for lunch"
lmao
lmao i cant unhear it now
Its like ultramarines chant xd
Being Italian it seems to say "Fammi cantare" (Let me sing !) Help me
@HyperFragon 25 sounds very fitting
This theme is so guttural and has a smooth electronic grinding tone to it. It's so brutal and the bass drops are so deep and really rattle my eardrums each time they drop. Perfect theme for Doom Eternal, Mick Gordon literally outdid himself again. This gives me an image in my head of the Doomslayer walking over the corpses of demons - from Imps and Zombie Soldiers and Mauraders to Barons of Hell, Doom Hunters, Archviles, Tyrants, Gladiators, Cyber Demons (from the Baalgor race of Demons in Doom 2016, not the Tyrants in Eternal) and the Icon of Sin along with many other Demon Titans - with nothing but clenched fists as he makes his way slowly towards you (you're a demon in this instance), and who was the same exact demon who killed his pet rabbit Daisy by tearing her head off, awaiting for the Slayer to tear yours off with his bare hands with infinite burning rage in his eyes behind his helmet's visor.
Dude thank God I was right next to the bathroom. Soon as I read "You're a demon in this instance" I shat my pants.
Aye not see why slayer kill me! I am fren I not mean hurt. That bunny Aye was hungery but Aye did knawt know it was yours!
@@Knight_Jon_Artorias cheese head brown pants
For some reason this music makes me think of one of the deags walking through the aftermath of the slayer’s rampage. Like deag grav coming to the doom hunter base and discovering the corpse of deag ranak and his 3 doom hunters.
That part around 1:45. Wow. This is my favourite part of the ambient soundtrack on DE
Yes! I’ve been looking for this, I love the ambient music in the Doom Hunter Base better than the In-Combat music. Thank you for this.
I couldn't find it on UA-cam either, so I had to go and do it!
I was comment the same thing. Lol
Same here, I disliked the level somehow because of all that jumping xD But the ambient music is sweet.
@aljanat5 Wait, *you* wrote all the lore? Seriously? :o
@aljanat5 dude can you please stop lying. You sound like an absolute idiot
More like Doom Hunter Bass, amirite? God i love this
2:23-3:25 is the best part. So badass and rage filled.
_"It was not easy to find an opponent worthy of the Slayer, but I think you will be impressed..."_
Doom Slayer :"Le sigh"
He wasn't impressed...
A pain elemental is harder to kill than doomhunter
doom hunters are the easiest super heavy enemy in the game
This level really is a gem
The build up to the Doom Hunter is absolutely excellent,and the ambient music does a great job of emphasising said build up
Watching them assemble the boss, to only destroy three of them and leave the hell priest crying like a lil baby.
@@crimson_nord2028the things they assemble isn't even the boss, they're just remnants. The boss isn't revived in the game at all, its a much larger doom hunter corpse in that level that is 10 times larger than the ones thet revive
@@toptier2800 Yeah dude, I know. I played the game. pretty dope.
Tell me why I can’t stop hearing this got damn in my head even in my sleep
2 weeks later I can still hear the whispering in my head. Better than acupuncture.
Because your white blood cells are ripping and tearing evil cells within your body
A demonic choir has infested your home just to whisper that into your ear, encouraging you to...rip...And...TEAR!!!
There is a DOOM Hunter nearby.
2:53 This Part. God Damn. Its just has a completely new vibe, its one of these "gives you emotions that dont exist" moments. Like, a complete new level of darkness and dispair. The Doom Hunter Base already was my favourite Area but with this ambient theme, its settled.
2:55 this part hit so hard, like I wasn’t already ready to fuck shit up
This mission is what made me truly love Doom Eternal. I was doing a mission a day until I got to this, and after beating the Doom Hunter I truly felt like I grew into the mantel of the Doomslayer, and I didn't stop until I beat the game in a night. You see, this was the first time in the game, and the only time that I was genuinely afraid and anxious at what came next. This whole mission was fairly easy... Too easy, but the music kept building up to something and I was so fucking paranoid. I had seen my friend playing the Doom Hunter boss battle but I didn't know when or where it happened, so halfway through the level when I saw it being built in front of my very eyes... I was like:
*No, it CAN'T be*
Then when I watched him come down from the ceiling finally being completed, and the music began to get more intense... that is the first time in any boss battle that I've ever gulped, and felt my palms sweat.
After I defeated him, I felt powerful. I felt unstoppable. And that, was when I realized how good Doom Eternal is at awarding you with power. It's why it's my favorite game of all time.
P.S. This track reminds me of the Electro OST from The Amazing Spider-Man 2 with the whispers in the background.
You feel powerful after killing it. Then you drop down only to find 2 more to fight, I was like ur shitting me
I love this ambience song man!! like it’s perfect for easter egg hunting in the game, but searching very frickin angrily
I love how this track builds up to the theme for the Doom Hunter fight
A perfect unholy Cyber demonic ambiance...
For me, this music really makes me trigger my adrenaline because it was played when they show you the progress of assembling doom hunter.
It really nurture your feelings towards readiness of combat.
I was like "Oh shit this is what im going to fight against? im gonna need to accumulate all my rage and prepare for the fight"
the fact that the DOOMguy/DOOMslayer helped the priest create and put the parts missing to the doom hunter, is like DOOMguy saying:
You better not dissapoint priest...
1:26 to 2:53 is literally the Doom Slayer telling all the demons to go to sleep now. The best part of the track. The bass is so intense. It's his heart pumping out of his chest. The hunted, on the hunt.
Literally watching them put together the doom hunter was freaking awesome.
This is my favourite ambient music in the whole game
2:25 was such a menacing part to the ambience, i feel like we are hearing an audible glimpse into Doom Slayers rageful unhinged anger as he searches the facility for the Hell Priest. Like the boogeyman looking everywhere for his target
The Sinister reference at 4:20. I love how many references to the old music he dropped in for the fans. Mick really put a lot of love into the music for the OG fans and I am sure for himself as well.
So good.
I'm not sure many people will agree with me. But Doom Hunter Base has the best atmosphere of any level in any game I've ever played. Why do I think this? The buildup to the Doom Hunter fight literally left me so stressed, that when I actually got there, I quit the game out of stress. There is no piece of media that has made me quit like that before. Best level in Eternal in my opinion.
This is the best ambient soundtrack in whole Doom Eternal
I like how this is basically the doom hunter theme but less loud and aggressive
I love how the song fit the level more than perfectly. While you move through the level you can see the Doom Hunter being prepared, each and every part being assembled. While all of this happen you can hear this music slowly getting stronger. The music reach it's 'climax' only when you finally fight the first Doom Hunter and it feels so god damn perfect
It continues to blow my mind with every new playthrough.
And then other two.
My favorite song and level from the game. Really evil feel to it, and the fact that it's supposed to be man-made just makes it insane.
I love how you just have that "Ei Ei Ei O" in the background constantly and then it ramps the fuck up during the boss fight. Mick Gordon is a legend.
“I’ve made some IMPROVEMENTS to the design!”
Was looking for this since I first played the Doom hunter base. Thank you
This is lowkey gold. Mick Gordon is a musical genius
2:25
*''It's not your PlayStation overheating.*
*It's not your PlayStation overheating.*
*It's not your PlayStation overheating.*
*It's not your PlayStation overheating.*
*It's not your PlayStation overheating."*
I don't hear it
@@XXpassegeofsighs i do.
One thing I adore about this level is how not only the level builds you up to the Boss Fight, but the music does the exact same to. Like as you’re fighting your way to the end, the music builds up more and more to the anticipation like the opening for a WWE wrestler making his way to the ring, or a very satisfying movie trailer.
Yooo listening to this with headphones got me moist in seconds. That bass and those chants are just so eargasmic to listen to!
I love this when even I’m on the retry screen I just let it play it’s that good
Doom Eternal is one of a kind
I use this track during cooldown after my workout.
Similliar to argent tower ost from DOOM 2016, also fascinationg and masterpiese as previous, love both of these perfect tracks
The quick breaths between the chorus makes me imagine just rage filled yet patient caged demons. Drooling with hunger while chanting and just awaiting for the time to lay their claws on their prey
When appreciating these tracks, it's important to remember the framing. These aren't themes for the levels or the demons.
These themes are meant to embody how the Slayer is feeling in that moment.
With that in mind, remember, the Slayer and "patience" are not two things that go together.
Now, think about the structure of this level and the sheer gymnastics the Slayer has to go through just to get to the Hell priest.
The waves of enemies, the obstacle courses, all while this nimrod is goading him on from the speakers. When he finally reaches the pinnacle of this, the Doom Hunter, that's when the track explodes. And how does the Slayer react after murdering not one, but THREE of these death machines SPECIFICALLY DESIGNED TO KILL HIM?
He walks up while the Hell Priest is pleading for his life and swipes his head off his shoulders.
These tracks are just a way of embodying the Doom Slayer's endurance for bullshit.
You’ve come for
0:59
This one makes feel cozy
I had to stop ripping and tearing just to appreciate this soundtrack.
probably the best one in the whole doom eternal album...
Thank GOD you did this; I was looking in the far corners!!! Also, it’s the perfect mix and length.
2:55 hell yeah
God i love this track. Such an amazing build-up that this epic boss fight. They really did everything to build up all the bosses in Doom eternal. Except for the Gladiator.
The fights were still awesome, regardless for the build-up.
To be honest out of all the bosses, doom hunter base had the most evil sounding Ambience sound and the most anticipation and built up before the fight.
When I played for the first time this was the part where I was like scared to face off him
For other bosses I didn’t feel scared I knew they were too powerful and I’ll die a million times
But this one I genuinely felt that chill due to the ambient music, the atmosphere and feel of the whole level of doom hunter base and the amazing build up to the fight
Alright look, I’m gonna need the extended version now for my D&D sessions.
Shit, I'm gonna run this in one of my nine hells campaign. I swear, they took the soul processing idea straight out of how Baator works with damned mortals in the afterlife when they're discarded and turned into lemures.
"MONSTERS CAME FOR ALL MY BLOOD!"
The Doom Hunter Base is my favorite level in the game. It feels you're infiltration some sort of research lab. I like the creepy ambient music, and the amazing boss fight against the Doom Hunter. I also like the challenging platforming.
I don't know why, but whole level reminds me generic theme of DBZ. Goku just could kill his enemy at his infant stages, but nah, let's go and fight that MF at his full potential.
Thanks! Oh man, you gotta upload more ambient tracks!
Can't get enough of the more "subdued" versions.
I've a goal in mind. Nobody wants to stand in my way. Life for a life, but you first. I don't appreciate rumors much. You can blame on neighbors btw
I remember the first time I played this mission, the build-up to the boss fight is incredible.
I don't know why, but this map and theme makes me think of being at home with my family playing this level in my room on a Friday evening before supper. Mom is making homemade pizza, my dad and brother are working on their business, and my sister is crocheting. The thing that's really weird is I've been out on my own for the past few years so I'm not drawing from any actual memories of playing this mission at my parents' house on a Friday evening. I kind of want to now though. Maybe the progression and atmosphere of the mission reminds me of other games I played at times like that. Would have been cool to have been able to play this game as a kid.
So Gordon decided to merge the sci fi synth genre with a demonic genre of music and oh boy does it work it encapsulates exactly what this game is about
*"The council has decided your fate"*
This is the best music of all, the most relaxed for me, which gives me the feeling. I give it a 10/10
The fucking chant in the background just get your blood pumping I LOVE IT!!!
Bloody finally a video for this, that chanting is so good
This is the scariest video game music I’ve ever heard
This song is so damn badass for me
I shared this with alot of people! Hope this video gets discovered
A lot is two words
Has vibes of the hunter. Funny how the doom hunter is the boss when technically the Doom Marine is the real hunter here
Man, putting this on loop and just letting it run in the background, it's really hard to tell when it ends and when it begins. Very good job
My favorite track of the entire game.
BEEN SEARCHING FOR THIS ONE THANK YOU SO MUCH!
Same
Easily my favorite of the non-metal tracks in the game. Thank you so much.
This is probably my first time ever seeing something that's going beyond perfection...DOOM 2016 already has a banger of a soundtrack yet Eternal gone beyond that.
I swear if Mick Gordon and His soundtrack didn't win GOTY The Best soundtrack of 2020 and hold that's award with a huge smile.
I am personally gonna visit hell and vent my frustrations there.
Bro the fucking background music is literally perfect. I dont’ think i have anything go so well with another thing
Even the slow, quiet sections of Doom Eternal are OOZING with intensity! And THIS is why it's my "Window to my Soul!"
I've been searching for this now for over an hour, thank you so much
Thank you for this, easily my favorite ambient music in the game.
This level always reminded me of the Death Star for some reason
Good thinking! But, the Death Star doesn’t have the kinds of grotesque, unthinkable abominations and loathsome Hellspawn just lying for you to arrive so they have their chance to get a pick at you.
This hits so hard. Can’t stop listening to it.
Thank you, been looking for this.
I wish Mick or Sascha Dikiciyan made music to the new quake reboot/remake that is apparently in the works
I'm getting some Wolfenstein vibes here.
"Welcome, Slayer."
As a music fan I am hooked on this soundtrack
ID Software will never replicate Mick. This entire ost is straight up fucking fire.
I love how it goes from that buildup back into the intro part, it really hit the spot
At 2:37, the chant there sounds like "LET'S JUST BUILD THE DEMON, HUH?!" - and fits the fact that the UACultists/Minions of Hell are trying to frantically churn out as many DOOM Hunters as possible - and the Slayer gets to see the whole construction process~.
And kill one. Whole life cycle right there.
When I first saw the energy surface below the cargo tram, I thought: 'this isn't hardlight, nor is it Forerunner- what tech -is- this?'
Dev team could have taken inspiration from Halo's Hardlight tech with its orange hues. But with the addition of a hellish tone with skulls and cult-like symbols it feels more Doom-y.