During my visit in London, I saw the physical book in a store, and looking at the cover art immediately sparked my interest. Thanks to your review I went back there the next day and bought the book. Both the setting and the mechanics are really inspiring. Now I'm overflowing with ideas and can't wait to play Paleomythic with my friends.
This was an absolutely excellent review. It's a crime that it only has around 170 views. I think you did an excellent job describing the mechanics and strengths of the game in an organic and well-paced way.
@@SettingFirstRPG sure, informative without becoming over-length. PS: at 1:56 there's a table that appear to be rolled with 4d6 (🤣yes, I'm one of those looking at book skimmings at x0,25 speed to get all the info I can)... Men, I hate when authors put that kind of tables, while you can obtain a similar number of rows in other ways. Anyone having a smattering of dice engines and statistics knows that obtaining a 4 is ultra rare, so for every time you get an object/trait/whatisthat that is in that row, you already obtained more than 100 times the entry in the row number 14 (and other 100 times the item in row number 13, and other 100 times the item in row number 15)... Let's say that this slightly alarm me if I have to base my trust in the game's author based on those tables 😉
@@SettingFirstRPG 😁 Ok, nice try! That isn't a bell curve... itìs a huge pit! Anyway, I put it in my wishlist; ~22€ is a little too much for a PDF, right now, and I'm moving thru two interesting campaigns right now (The Wildsea, sort of post-apocalyptic fantasy based on FitD, and Valraven, medieval-fantasy about military companies heavily inspired by Berserk anime, with a very original light and modern system). I'll look for a drivethru sale, sooner or later 💜
Same. I just discovered Wurm last weekend too and was really surprised by how thematic and awesome it was in a primeval sword & sorcery way. The cover and layout and presentation of the book really turned me off of Paleomythic when it came out (prefer the layout, art and look of Wurm by far), but after watching this video I'm grabbing this too
Thanks for this video 🙏 I added the game to my collection a couple of years ago, read it, loved it and never got to play it. But now I'm excited about it again 🤯
I love this game but like most "niche" games its hard to get players "jazzed" about the setting and the world. I personally love the sense of discovery and exploration inherent in the world and mapped a short campaign about the Ancients and the competition for there sites and artifacts. I went to the players who generally are ok with "new-stuff". I got a very lackluster reception and as a result the notebook is going unused (for now). The idea of playing "sticks & stones" as my players coined it just didnt get them interested. I shared the book with one of my friends who had an interest and now hes keen as mustard. Id recommend passing the book around and getting people to look at it in depth. Im doing that now and a ground swell is happening. So Im thinking eventually we will get this to the table.
Thanks for the note! I hope you're able to get some players fired up to play Paleomythic. I didn't think my players would be into it. But one night I was telling them about it, and they surprised me by jumping at the opportunity to play. By the way, your idea of a campaign built around competing groups all trying to get to the Ancients' artifacts first sounds very cool.
I can totally see that. I wasn't interested in the thought of sticks n stones cavemen either. But the thought of primeval ice-age weird sword & sorcery along the lines of Fire & Ice, Frazetta artwork, Slaine, death dealeresque land before time stuff does sound awesome. Inject some flint axes, bronze weapons and horror fantasy into it and I think Wurm and/or Paleomythic could be a good way to do it.
Oh yeah... that's why I didn't buy this. Absolutely hate Ospreys single column layout. Blech. Jackals did the same thing and just the presentation of the book was enough to keep us from playing it. That said you went in depth on the things that matter and it sounds really good for a primal S&S game in the vein of Fire & Ice etc... So I'll be picking up a copy. Thanks
Great review, thanks!
Glad you liked it, and truly, thank you for all the effort you put into Paleomythic. It's a real breath of fresh air and a lot of fun to play.
During my visit in London, I saw the physical book in a store, and looking at the cover art immediately sparked my interest. Thanks to your review I went back there the next day and bought the book. Both the setting and the mechanics are really inspiring. Now I'm overflowing with ideas and can't wait to play Paleomythic with my friends.
Nice! I hope you and your crew enjoy it as much as we have.
This was an absolutely excellent review. It's a crime that it only has around 170 views. I think you did an excellent job describing the mechanics and strengths of the game in an organic and well-paced way.
Thanks! I appreciate the note.
Wow you sound so excited! I'll surely buy it!
If you do, let me know how it plays for your group.
Nice, thanks to bring this title to my attention. 💜 Best of luck for your channel and your next campaigns!
Thanks! I hope the review was useful.
@@SettingFirstRPG sure, informative without becoming over-length. PS: at 1:56 there's a table that appear to be rolled with 4d6 (🤣yes, I'm one of those looking at book skimmings at x0,25 speed to get all the info I can)... Men, I hate when authors put that kind of tables, while you can obtain a similar number of rows in other ways. Anyone having a smattering of dice engines and statistics knows that obtaining a 4 is ultra rare, so for every time you get an object/trait/whatisthat that is in that row, you already obtained more than 100 times the entry in the row number 14 (and other 100 times the item in row number 13, and other 100 times the item in row number 15)...
Let's say that this slightly alarm me if I have to base my trust in the game's author based on those tables 😉
@@ishmadrad Maybe the author wanted some kinds of stolen items to be more rare, and deliberately put them at either end of the curve. 😉
@@SettingFirstRPG 😁 Ok, nice try! That isn't a bell curve... itìs a huge pit! Anyway, I put it in my wishlist; ~22€ is a little too much for a PDF, right now, and I'm moving thru two interesting campaigns right now (The Wildsea, sort of post-apocalyptic fantasy based on FitD, and Valraven, medieval-fantasy about military companies heavily inspired by Berserk anime, with a very original light and modern system). I'll look for a drivethru sale, sooner or later 💜
:D I've heard good things about Wildsea. Hope you enjoy it and Valraven.
I stumbled across this setting a while back, was on the fence about it, but after listening to this, I am getting it.
I hope you find it as enjoyable as our group did.
Same. I just discovered Wurm last weekend too and was really surprised by how thematic and awesome it was in a primeval sword & sorcery way. The cover and layout and presentation of the book really turned me off of Paleomythic when it came out (prefer the layout, art and look of Wurm by far), but after watching this video I'm grabbing this too
Thanks for this video 🙏 I added the game to my collection a couple of years ago, read it, loved it and never got to play it. But now I'm excited about it again 🤯
Why am I not surprised at your excellent taste in games? :D
I really like the magic is this game.
I love this game but like most "niche" games its hard to get players "jazzed" about the setting and the world. I personally love the sense of discovery and exploration inherent in the world and mapped a short campaign about the Ancients and the competition for there sites and artifacts. I went to the players who generally are ok with "new-stuff". I got a very lackluster reception and as a result the notebook is going unused (for now). The idea of playing "sticks & stones" as my players coined it just didnt get them interested. I shared the book with one of my friends who had an interest and now hes keen as mustard. Id recommend passing the book around and getting people to look at it in depth. Im doing that now and a ground swell is happening. So Im thinking eventually we will get this to the table.
Thanks for the note! I hope you're able to get some players fired up to play Paleomythic. I didn't think my players would be into it. But one night I was telling them about it, and they surprised me by jumping at the opportunity to play. By the way, your idea of a campaign built around competing groups all trying to get to the Ancients' artifacts first sounds very cool.
I can totally see that. I wasn't interested in the thought of sticks n stones cavemen either. But the thought of primeval ice-age weird sword & sorcery along the lines of Fire & Ice, Frazetta artwork, Slaine, death dealeresque land before time stuff does sound awesome. Inject some flint axes, bronze weapons and horror fantasy into it and I think Wurm and/or Paleomythic could be a good way to do it.
Oh yeah... that's why I didn't buy this. Absolutely hate Ospreys single column layout. Blech. Jackals did the same thing and just the presentation of the book was enough to keep us from playing it. That said you went in depth on the things that matter and it sounds really good for a primal S&S game in the vein of Fire & Ice etc... So I'll be picking up a copy. Thanks
Thanks for the note, and here's hoping it's a good fit for you and your crew in spite of the layout concerns.