Setting First
Setting First
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Post-Apocalypse Verisimilitude
Digging past the tropes when using an apocalyptic TTRPG setting or creating your own. This replaces Fleshing Out A Post-Apocalyptic Setting, which had some audio issues.
Books referenced in this video:
* The World Without Us and The Knowledge - unpossiblejourneys.com/gamemastering/post-apocalypse-campaign-world-without-us-the-knowledge/
* Raven Rock - unpossiblejourneys.com/gamemastering/post-apocalypse-campaign-raven-rock/
Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Переглядів: 75

Відео

The Best Tabletop RPG Reviews Provide Context
Переглядів 316Місяць тому
Thoughts on how star ratings deceive, the best games don't always get the best ratings, and tabletop RPGs deserve reviews based on actual play. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Individual Beliefs vs Collective Needs in TTRPG Campaigns
Переглядів 4242 місяці тому
Thoughts on how player character beliefs be used to create exciting and rewarding conflicts in tabletop RPG campaigns. Referenced in this video: ua-cam.com/video/I0vAQAYe3Yo/v-deo.html ua-cam.com/video/uEQUEmLV0ho/v-deo.html www.burningwheel.com/burning-wheel/ degenesis.com and traintobaikonur.com eclipsephase.com The final image in the video is of US Army Sergeant Joseph M. Darby. Join the sma...
After Play Review: Paleomythic
Переглядів 8473 місяці тому
There's a lot more than you might expect in this tightly-constructed tabletop roleplaying game of prehistoric magic and adventure. This video provides an overview of the game and how our campaign was structured, as well as tips for running Paleomythic. More on Paleomythic, from Osprey Games: www.ospreypublishing.com/us/paleomythic-9781472834812/ Join the small but mighty Setting First Discord t...
On the Arcane Nature of Tabletop RPG Books
Переглядів 2 тис.6 місяців тому
Why is it that digital RPGs don't make people as nervous as tabletop RPGs do? Perhaps the medium has something to do with it. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Game Mastering Tip: Focus on What You Can Control
Переглядів 3056 місяців тому
As a gamemaster, your own expectations determine a lot about whether a session will succeed or not. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Stretching a Licensed TTRPG Setting to Make It Yours
Переглядів 1696 місяців тому
Setting up a tabletop RPG campaign in a licensed setting like Star Wars, Star Trek, Blade Runner, or Alien? Consider exploring the edges of the setting by stretching it a bit. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Low-Stress TTRPG Community-Building with a Gamer Gaggle
Переглядів 1507 місяців тому
Looking to find the tabletop role-players in your area? Before you think about putting together a convention, think about a more low-key approach to nurturing community. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk The Matt I refer to in this video is none other than The Great...
The Eclipse Phase TTRPG Remixes Sci-Fi
Переглядів 3578 місяців тому
The Eclipse Phase tabletop RPG from Posthuman Studios goes further than most sci-fi settings in exploring a variety of economic, social, and belief structures. Let's take a quick look. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
Verisimilitude & Violence in Tabletop Roleplaying
Переглядів 3,9 тис.8 місяців тому
An exploration into how realism, verisimilitude, and violence relate to each other in traditional tabletop roleplaying games. Games mentioned in this episode: Aftermath!, RuneQuest, Mutant: Year Zero, FFG/Edge Star Wars, Delta Green, and Twilight: 2000. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: ...
How to Find the Right Published TTRPG Setting for Your Campaign
Переглядів 2139 місяців тому
Tips for evaluating a TTRPG campaign setting to make sure it's right for the game master and players before you start play. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
What is Setting First Tabletop Roleplaying?
Переглядів 4839 місяців тому
A quick dive into how the @SettingFirstRPG TTRPG channel came to be and why it embraces verisimilitude, campaign play, and in-person gaming. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk
The Degenesis TTRPG: Playing the Jehammed Trilogy
Переглядів 8199 місяців тому
Learn how one game master run a campaign built around In Thy Blood, The Killing Game, and Black Atlantic. Get ideas for how to guide the action from one published adventure to the next, see how players embraced Degenesis, and find out what the group learned along the way. For more Train to Baikonur Degenesis goodness, check out traintobaikonur.com Join the small but mighty Setting First Discord...
Paleomythic Flipthrough
Переглядів 15310 місяців тому
A quick flipthrough of the Paleomythic TTRPG book from Osprey Games. You can see the full after play review at settingfirst.com. Join the small but mighty Setting First Discord to discuss all this video and other tabletop RPG topics in a welcoming, low-drama environment: discord.gg/NYMXez9nxk

КОМЕНТАРІ

  • @8leggedhorse
    @8leggedhorse 9 годин тому

    This is a great video. I'm worldbuilding for fun and I'm trying to decide on my setting still and this helped me process what really makes post-apocalypse settings work.

    • @SettingFirstRPG
      @SettingFirstRPG 9 годин тому

      Glad that you found it helpful, and thank you for letting me know.

  • @darrenhansen2418
    @darrenhansen2418 22 години тому

    The audio is much better. Looking forward to the next video

    • @SettingFirstRPG
      @SettingFirstRPG 19 годин тому

      Thanks! Again, appreciate your earlier note.

  • @PvtSchlock
    @PvtSchlock День тому

    Call me crazy again but is there a possibility that the same video was inadvertently uploaded twice? Either way, it's like hen's teeth running across an Aftermath! player. I recall the look of disgust on my player's faces when they found a file while searching. The finder discarded this treasure. Towards the end of the session the players were wisely setting up to maintain their gear and I asked "who's got a file for that hatchet?" Looks of disgust followed. "For want of a nail" kind of setup, but that nonfiction and life experience bit you mentioned is important. I go back and forth about that survivor aversion to aggression though. Hominids are 1) territorial 2) social and 3) violent. That combination has some pronounced downrange implications when harsh selection pressures are applied. At the same time we have the Amesbury Archer and the Bom Santo cave necropolis which show that isolated groups of humans will accept outsiders. Anyway, thanks for the fine video!

    • @SettingFirstRPG
      @SettingFirstRPG День тому

      You're once again not crazy. Apologies for the confusion. UA-cam doesn't let you replace a video; you have to create a new one. So when I bumped the volume a bit I had to create this new one. I changed the name and thumbnail to differentiate them, but I should probably also delete the original. I think you're right about the aversion to violence thing. The more you put pressure on humans, the more they'll come into conflict with each other. At the same time, I think the tropes assume that people would all be at each other's throats all the time, which doesn't really bear up to under close scrutiny. Love that file story. Heh heh... one man's trash... .

  • @PvtSchlock
    @PvtSchlock 3 дні тому

    "But I'm an individual.." "Individual what again?" "Eh, individual human.." "Interesting qualification.. Humans are pack animals after all and the group defines them." "I didn't realize I was playing a game with a communist!" Call me crazy but I examine relationships between the individual and the group even in medieval settings. Similar with power. Too much Burnham, Michels, Mosca and Pareto on the one hand and too much anthro on on the other I suppose.

    • @SettingFirstRPG
      @SettingFirstRPG 3 дні тому

      "Call me crazy but I examine relationships between the individual and the group even in medieval settings." You're crazy. ;-)

  • @Marc_4
    @Marc_4 13 днів тому

    During my visit in London, I saw the physical book in a store, and looking at the cover art immediately sparked my interest. Thanks to your review I went back there the next day and bought the book. Both the setting and the mechanics are really inspiring. Now I'm overflowing with ideas and can't wait to play Paleomythic with my friends.

    • @SettingFirstRPG
      @SettingFirstRPG 12 днів тому

      Nice! I hope you and your crew enjoy it as much as we have.

  • @zellak-pr7pu
    @zellak-pr7pu 20 днів тому

    This is one of the most profound videos on RPGs i have watched....Thankyou!

  • @Runeslinger
    @Runeslinger 22 дні тому

    Stellar ~

  • @Runeslinger
    @Runeslinger 22 дні тому

    Excellent. I would like to have you as a guest on the channel or podcast if you have time and interest ~

    • @SettingFirstRPG
      @SettingFirstRPG 21 день тому

      I'd love to!

    • @Runeslinger
      @Runeslinger 21 день тому

      @@SettingFirstRPG Excellent. I will take a look at the schedule then reach out to you on Discord~

  • @Runeslinger
    @Runeslinger 22 дні тому

    This is a very enjoyable video essay. I am glad I found it, and thanks for making it~

    • @SettingFirstRPG
      @SettingFirstRPG 22 дні тому

      Thank you for saying so. I really appreciate the comment, and I'm glad you liked the vid.

  • @gablerfunke8155
    @gablerfunke8155 27 днів тому

    Make more videos!

  • @gablerfunke8155
    @gablerfunke8155 27 днів тому

    I expected your viewer count to have a couple more zeroes on the end of it.

  • @gendor5199
    @gendor5199 28 днів тому

    Good video! I very much struggle with this, after running and "finishing" my first campaign, I've yet to get back up on the horse again, too much planning that not really goes anywhere, possibly a fear of failure!

    • @SettingFirstRPG
      @SettingFirstRPG 27 днів тому

      Thanks for the note, I’m glad you liked the video. As for fear of failure, I need to put together a video in which I describe some of my failures as a GM. The TL;DR is that it’s OK to screw up!

    • @gendor5199
      @gendor5199 27 днів тому

      @@SettingFirstRPG Thank you, and I agree on the logical point. Failure is just a way of messing up and trying again, but for some reason it became a very big treshhold to climb. I've given myself the task of reading more rpg books and just letting it take time.

    • @SettingFirstRPG
      @SettingFirstRPG 26 днів тому

      Amen to that. In my experience most players don't see GM "mistakes" and are far more forgiving than GMs think. Players are usually just very happy to have someone to run the game!

    • @gendor5199
      @gendor5199 25 днів тому

      @@SettingFirstRPG Amen to that as well! I think I consider myself possibly the most privilieged player on the planet, because so far, every player I have gamemastered except for one, has then GM'd me and the rest of the group, and everyone has really understood just what it is like, including a favorite little scenario. I GM'd a campaign where two players wanted to invest and get money back over time as real life investments, and I told one of them who was a close friend, "This really drains the fun out of it, it is like preparing combat where one player is a powerhouse", and later, when he in turn GM'd a campaign and the other player wanted to do the same, invest, and that was when he understood how game breaking it can be and how hard it can be to balance for it. It is one of those "I told you so" but we both know I mean it with all the love I can spare for him as he is the most hardworking GM I have ever seen.

  • @Frederic_S
    @Frederic_S 28 днів тому

    That annual defence budget burn hurts 😭🇩🇪

  • @ShrodingerFu
    @ShrodingerFu Місяць тому

    I'm going to have to check out Mutant: Year Zero. I've got a campaign I'm about ready to launch that heavily leans on the idea that our fantasy heroes, the PCs, can only play that role with the support of people around them. The common person can't face the perils of toppling oppressive governments, but they can fight in their own way through supporting the people who can. Additionally, as someone who loves combat as a sport, I also had to contend with the question of violence in my game. The current answer is that bringing a person down to 0HP puts them in a dying state, but after the battle is over, the PCs have to choose whether to ensure the person's survival, Kill them, or leave their life to fate (they will likely live with some form of debilitating injury). I found in many games that Killing is simply a consequence of getting into combat. And because combat is the most fun part of the game and because it is often a necessary part of the game, it really dulls the players aversion to violence within the game. My rule makes every kill a decision. I think it's a good start. But this video does have me considering if I want to include a sort of sacrificial mechanic - something you have to give up about your character (similar to Misspent Youth's Sell Out mechanics) - in order to really sell the damage that killing does to a person's psyche. Thanks for the video.

  • @philippemarcil2004
    @philippemarcil2004 Місяць тому

    Now I can call my collection of RPG books an arcane library!

  • @sarahsharp5046
    @sarahsharp5046 Місяць тому

    As a new GM this was insanely helpful. Thank you

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Hey, thanks for that note, and I'm really glad you found it useful!

  • @hawkname1234
    @hawkname1234 Місяць тому

    Very thoughtful video. Good job!

  • @sethpeterson8261
    @sethpeterson8261 Місяць тому

    Oh yeah... that's why I didn't buy this. Absolutely hate Ospreys single column layout. Blech. Jackals did the same thing and just the presentation of the book was enough to keep us from playing it. That said you went in depth on the things that matter and it sounds really good for a primal S&S game in the vein of Fire & Ice etc... So I'll be picking up a copy. Thanks

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Thanks for the note, and here's hoping it's a good fit for you and your crew in spite of the layout concerns.

  • @Gilgamesh222
    @Gilgamesh222 Місяць тому

    extra rotam nulla salus

  • @beardyben7848
    @beardyben7848 Місяць тому

    Grew up in the Baptist D&D closet. I love books and the experience of unmediated books, paper, dice, pencil and ink. Loved your insight. Subscribed.

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Amen to the unmediated analog experience, and thank you for the note.

  • @simveilleux3763
    @simveilleux3763 Місяць тому

    Your videos are always so amazing! They bring a point of view and a little something that I don't often see on TTRPG UA-cam. For me, you are one of the most relevant voice out there to think about the hobby and play ! Great work !

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Thank you very much for the kind words. It means a lot to me, and I'm glad to know that you enjoy these videos.

  • @Anurook948
    @Anurook948 Місяць тому

    I had some trouble understanding the video. Are you advocating for trauma and psychological consequences to combat, or to throw it out in keeping with fantasy? I'm sorry for not getting it, I'd like to be able to grasp what the intention was here to better myself.

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      I'm not advocating for anything per se, but in my experience if the intention of a game is to present a "realistic" treatment of combat (e.g., Twilight: 2000), then psychological factors should play a part. In a fantasy setting in which realism isn't a primary factor (e.g., Star Wars), exploring the psychological consequences of combat could actually get in the way.

  • @grahamrose1985
    @grahamrose1985 Місяць тому

    Great review, thanks!

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Glad you liked it, and truly, thank you for all the effort you put into Paleomythic. It's a real breath of fresh air and a lot of fun to play.

  • @BarlowKeep
    @BarlowKeep Місяць тому

    Thank you for making this video! I've said it before and I'll say it again: I just love the topics you choose and how you approach them. Wonderful! Chefs kiss! 🔥 I admire your skill in making the videos just the right length, something I am still struggling with 😅 Back to the topic of the video, I just noticed something similar the other day while talking to another fellow UA-camr about Crown and Skull. I, as a huge Runehammer fan just LOVE C&S...but I don't play it that much, and I would probably not outright recommend it to almost anyone. So why? Why do I praise something I wouldn't recommend? Is it a bad game? Not at all, but it requires a different approach to what popular DnD-like or OSR do, it can seem like one or the other but is actually none...and it requires a lot of hacking. It is not a complete package...people expect familiarity and people expect a "finished" book...so C&S gets a lot of bad rep as a game, praised mostly because Hank is a legend (humble opinion) I was not sure how to approach it when I wanted to do a review... In the end, I decided that the best approach is to do the book breakdown series and then do a Session debrief where I go over what worked for me and my PCs, and what didn't. The thing is, it is MY session debrief, hiiighly subjective...but by not calling it a review I am "allowed" to be subjective, it is even expected of me. I would even say it is "doubly subjective" ...what if I formed my first impressions with a different group of players? Would it be noticeably different? I think TTRPGs don't compare to movies or video games...nor books...because TTRPGs can change and mold to the group on the go...sometimes drastically and on purpose...sometimes subtly, over time. So, yes I agree that the most useful TTRPG reviews are the ones where I get to know the reviewer...in a sense, I am looking for a review of the reviewer! If some of that person's ideas, preferences, way of thinking, passions, or biases resonate with me... then, for me, it is enough for the rest of the review to just say: "Trust me, this game is good. buy it."

    • @SettingFirstRPG
      @SettingFirstRPG Місяць тому

      Thanks for your note, which is thoughtful as always. I'm not sure if I cut this topic down so much in order to make it come in under 10 minutes that I left too many things unsaid, so it's good to hear you like the length. This is so true: "...what if I formed my first impressions with a different group of players? Would it be noticeably different?" My experience of a game really can differ depending on who is at the table with me, whether I'm GM or player. These games are really just scaffolding. Sometimes the scaffolding is elaborate, sometimes it is bare-bones, but what we do with it depends on the crew we bring to build it out.

  • @Bargeek
    @Bargeek Місяць тому

    Very thought provoking. Well done!

  • @rogerb181
    @rogerb181 2 місяці тому

    Even in a fantasy game like a D&D campaign, I try to present consequences. The humans in the community have been pushing into areas where goblins used to dwell, and when the goblins push back by attacking farmsteads or stealing livestock, the locals cry out for adventurers to come solve "the problem". The adventurers waltz in, wipe out some goblins, loot whatever trinkets they can find, and leave. While the adventurers go off to drink and celebrate the victory, the goblins start looking for ways to pay them back. After all, escalation calls for the same. Next thing you know, the nearby town experiences a quick raid and the local inn where the adventurers were staying is burned to the ground. The guards that showed up to fight off the goblin strike team were slain by what could only have been a troll.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      "While the adventurers go off to drink and celebrate the victory, the goblins start looking for ways to pay them back." - I love it. Just as in our world, nothing happens in a vacuum.

  • @TomTom_77
    @TomTom_77 2 місяці тому

    I dont know if it helps or if it means anything, but all the topics of this channel represent a state of gameplay and thoughts of playing ttrpgs, my friends and i (old men and women playing...for a long time...) are frequently discussing and practicing... So it preaches to the converted in our case and its so nice to hear, what others are thinking about it. Thanks for the interesting Channel and cheers from Berlin.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Thanks! I really appreciate the note. It's nice to know there are others who have a similar approach to the hobby. All the best to you and your group.

  • @bigblue344
    @bigblue344 2 місяці тому

    Nice talk. Too many people throw out all logic and even retcon history just because its a game about gnomes and magic.

  • @nifftbatuff676
    @nifftbatuff676 2 місяці тому

    I think the opposite. At the time of the satanic Panic, computers weren't mainstream. The majority of people weren't culturally informed to associate any kind of content to computer. Videogames were seen as little inconsequential pastimes like pong or pacman. This is the reason why books were more under scrutiny.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      I suppose another way of looking at it would be to ask, "Would those tabletop roleplaying books be regarded as dangerous even if no computers of any kind existed?" I believe the answer is yes, they would be. The mistrust of books existed well before computers arrived.

  • @trp11078
    @trp11078 2 місяці тому

    I could not love this more. You put names and history to game mechanics I have created or endeavored to create for years. Absolutely kick ass.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Hey, thank you for that comment. I really appreciate it, and I’m glad you liked the video.

  • @kamarraimo4391
    @kamarraimo4391 2 місяці тому

    I like how you describe realizing that you did yourself and the players a disservice by forcing the events to conform to the story as written by the end of TKG and how it taught you that going into BA you'll focus more on what makes sense in your version of the story and just fully absorb the background material to make that work. I used the same approach and it was very rewarding to see how the story can play out completely differently depending on who the characters are and what motivates them.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      I’m proof that you can play tabletop RPGs for a lonnng time and still screw things up. But I’m also proof that an old dog can learn new tricks. :D Glad to hear you and your crew had a great time with the campaign!

    • @kamarraimo4391
      @kamarraimo4391 2 місяці тому

      @@SettingFirstRPG That's a nice way you've put it. I skipped ITB and I started in a similar way you did with the setup for TKG, i.e. that the players all were from there and already had their backstory and connections interwoven with the different players in that scenario.

  • @almitrahopkins1873
    @almitrahopkins1873 2 місяці тому

    Is that from the Free League first edition, because I don’t remember that from the GDW first edition of Twilight 2000. That was a fantastic game, but the other players didn’t see it as a survival and rebuilding game like I did. I approached it from a tired old soldier perspective, while they went murder-hobo. It was like pulling teeth to get them not to attack every village or settlement they came across, while my Warsaw Pact officer was trying to build civilization back up, separate from Warsaw Pact or NATO command. That game ended because of it, never to be picked up again.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      The Coolness Under Fire rules were there from the start in 1st edition, but the version of CUF I showed was from the Free League edition. That’s too bad that your group didn’t get into the rebuilding possibilities the way you did, but I suspect that was rather common. I actually wrote a post last year that touches on this: settingfirst.com/games/2023/07/03/the-once-and-future-twilight-2000.html

    • @almitrahopkins1873
      @almitrahopkins1873 2 місяці тому

      @@SettingFirstRPG It seems to be common in a lot of roleplaying games, even though the designers of the settings work so hard to fill in just enough for DMs and players fill in the rest. The players want to be the ranger Aragorn without ever actually wanting to be the king Aragorn, if that makes sense. They don’t realize that heroic adventures will come to them if all they want to do is settle down on their farm. It’s a type of storytelling that has been lost since the Odyssey and Beowulf were replaced by action movies. They don’t see the retired hero being reluctantly forced to strap on his armor again in those. Some of the best adventures come from going down the road to check on your neighbor because you saw smoke rising from his farm. You have skin in the game at that point.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Your point about giving PCs skin in the game is well taken. This is one of the things I like most about RuneQuest - it positions PCs in the world rather than assuming that they’re rootless wanderers. Those roots in community constrain the range of options, but I’m a big believer in the power of constraints in encouraging creativity. They also, as you noted, help to bring adventure to the PCs.

    • @almitrahopkins1873
      @almitrahopkins1873 2 місяці тому

      @@SettingFirstRPG There was a page in one of the old AD&D Forgotten Realms books that really hit home for me. I can’t remember if it was for Daggerdale or Daggerford, but it listed off the names of all of the local farmers and said whether they were given a spear, dagger or some other armor or weapon. It was a militia list for the local farms, because at the end of every entry it said “Oath taken”. That was the point where I started asking about the weapons the orcs were carrying, not their coins. Anything that could be salvaged, refurbished or resized got loaded onto the pack horses. The DM caught on quick when I started using my coins I couldn’t carry to build up the local blacksmith and bowyer’s shops and houses. Over the course of about four years of game time, the other players never caught on. They saw the frontier village getting bigger, but it all hit them when they finally had to ask the DM who was the leader of the village because an orc horde was coming that we couldn’t handle on our own and he just pointed at me and said “him.” That’s when it hit them that I never erased coins when I bought horses, arrows or stayed in the inn. They thought I was trading the old crap we were taking off the orcs for those things. The DM and I did a lot outside of the sessions, so they never caught on that when I “bought” gear, I was collecting taxes. They never caught on that when we accompanied a caravan to the next town, those goods we were protecting were mine. They never saw the local lord was sitting there at the table with them, not in some faraway castle. Everything you want as a DM is right there in front of you if you get players with the right mindset. You have to get them to see that not every treasure is shiny. I did almost the exact same thing a couple campaigns later in 3e playing a goblin fighter/rogue that I called a “merchant” when they asked what class I was playing. They never caught on that I was pocketing the choicest gems out of every stash and I bought the inn that had that cellar chock full of rats that were so tasty. The DM and I played up the wretched conditions in that cellar, because to a goblin, that was a presidential suite, underground and full of tasty foods, with a back entrance that opened out into a sewer tunnel. It was the same group, the same DM and I tricked them almost the exact same way, but they liked that I let them have most of my share of the coins. None of it is dependent on the system. It’s all on the player. You can do it with any game system in any world. For Shadowrun, I convinced the GM to let me extend the lifetime lifestyle rules as a stock portfolio of sorts. Every 100 Nguyen I stuck in paid out 1 per month. Every time we made a big score, I stuck money away as a “retirement fund”. Every month when I got money out of it, I stuck more into it. I was playing the face character and the money man of the group on top of being the magical support. It never dawned on them until I got caught by Lone Star and all my permits were in order, so they released me.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      @@almitrahopkins1873 "Everything you want as a DM is right there in front of you if you get players with the right mindset. You have to get them to see that not every treasure is shiny." Amen to that. I'll bet your GMs appreciated you putting those long-term plans in-motion, too, because it demonstrates that you're really thinking about your character's place in the game world rather than just waiting for things to come along.

  • @TheDeckDoctor
    @TheDeckDoctor 2 місяці тому

    Woah a fellow Santa Cruzian!

  • @altairfaltore7261
    @altairfaltore7261 2 місяці тому

    Good stuff

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Glad you enjoyed it, and thank you for the note!

  • @ronniabati
    @ronniabati 2 місяці тому

    I really like the magic is this game.

  • @BunnyNiyori
    @BunnyNiyori 2 місяці тому

    I created role playing games. I was a teen of the 70s and an oddball. I created wargames in the 70s. I was still an oddball. But I was also very educated. Then something happened, the internet and digital gaming. And here I am, 62, and my hobby is likely not going to outlive me. Anyone under 20 simply doesn't know books and physical games like I do. When I say wargame, they think I mean Call of Duty not Squad Leader or Panzerblitz. When I say RPG, they think something MMO.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      I think you're right that digital forms of roleplaying have already overtaken in-person, physical forms, and we're not coming back from that. But I remember thinking with the rise of custom Lego kits in the 90s that plastic model building would go away, and it's still alive and well. Kids don't build them nearly as much as they did back in the day, but the hobby still has its own niche. I suspect that face-to-face analog roleplaying will never go away. It's just too compelling and the barriers to entry are so low. There will always be people out there who are drawn to its special charms.

  • @BarlowKeep
    @BarlowKeep 2 місяці тому

    I really like this one! It is an idea we see frequently in the writing of all sorts...but it is good to verbalize it in this way, and remind ourselves as DMs. The Collective might seem like it has a "mind of its own"...but it is just an emergent property of just that ..a collective of individual minds with aligned ideas. There are different types of collectives, as you've mentioned, and although the main point here is to place the individual in a situation where they need to challenge those ideas, their beliefs...i think there is a deeper philosophy here. The point stays the same, but the scale and flavor of the challenge might come from the type of the collective....An individual with a "rotten" idea that spreads like a virus, might destroy a collective...but even if a certain collective is considered bad in the world we are talking about...is its destruction really good for any of the individuals who might not even be directly responsible for its wrongdoing? The idea of "The Individual vs The Collective" inspires so many ideas! Good one really! Love the example story :)

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Thanks for the note, @BarlowKeep - glad you liked this one. Your point about the type of the collective and how the individuals within it are impacted by what happens to it brings up all kinds of ideas. For example, what happens when a character has that "wait, am I one of the baddies?" moments.

  • @owlking3347
    @owlking3347 2 місяці тому

    I like the thesis but the supporting ideas don't really convince me. Those caught up in the satanic panic were highly irrational and it stemmed from fear mongering about cults that were unsubstantiated and stranger danger. The Doom/Columbine controversy came from an irrational correlation between Doom and violence, but if the shooters had Diablo on their computer it'd just be the same arbitrary target to blame for all the evils in the world. The simplest answer is that Computer RPGs weren't really as popular as Doom or Mortal Kombat to get tied to a moral panic event. A lot of this stuff is just very happenstance. But also I think video games themselves weren't as big or detailed until the 90s and all the puritans just switched to a new flavor to get mad about. Those same people are probably just into QANON now. Like they aren't actually mad about the books or satanic imagery, the same way flat earthers don't actually care about the earth being flat. If you just believe in this conspiracy theory that confirms your world view and religious upbringing, maybe the world will make more sense. There's a comfort in finding something else to blame than believing that the world is rudderless and unknowable.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      I certainly don't disagree with you that those caught up in the Satanic Panic were highly irrational. And Flat Eartherism is really about mistrust of authorities. As @bjornh4664 noted, there's an anti-intellectualism running through all of it, which I believe is at least somewhat correlated to a mistrust of deep engagement with books. I mean, there's a reason book burning pops up rather reliably through American history. This video came from me wondering why it was that to this day, even with is popularity, there's still a certain stigma associated with tabletop roleplaying that doesn't attach to computer gaming. I do believe that part of the reason that stigma continues to gradually be reduced is that TTRPGs are now in many respects a primarily digital affair, and are therefore regarded as inherently less dangerous. But to your point, my examination is far from academically rigorous or exhaustive.

  • @SeldonnHari
    @SeldonnHari 2 місяці тому

    Burning Wheel... I'm here for it

  • @bjornh4664
    @bjornh4664 2 місяці тому

    Computer games are much easier to grasp; most people can play them after finishing the tutorial. RPG books demand quite another level of investment. Also, one shouldn't discount the anti-intellectualism that can be found under the surface. I've made the observation (after years in reenactment, LARP and gaming) that if something is commercial in nature, it is usually more accepted by "the normies". Nerdy stuff done for the enjoyment of the participants, with no commercial value, is viewed with suspicion.

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Agreed on all counts. I like your mention of anti-intellectualism, because I think that's absolutely a factor as well. And I think you're right that it does go hand-in-glove with a suspicion of "under-monetized" activities. As you note, those who get really excited about things that most people haven't experienced tend to be looked at warily.

  • @Wesley_Youre_a_Rabbit
    @Wesley_Youre_a_Rabbit 2 місяці тому

    I wish the Rings of Power stretched the setting with the other cultures hinted at in Tolkien’s legendarium. Instead of just overhauling what was already well read and established.

  • @ishmadrad
    @ishmadrad 2 місяці тому

    Nice, thanks to bring this title to my attention. 💜 Best of luck for your channel and your next campaigns!

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      Thanks! I hope the review was useful.

    • @ishmadrad
      @ishmadrad 2 місяці тому

      @@SettingFirstRPG sure, informative without becoming over-length. PS: at 1:56 there's a table that appear to be rolled with 4d6 (🤣yes, I'm one of those looking at book skimmings at x0,25 speed to get all the info I can)... Men, I hate when authors put that kind of tables, while you can obtain a similar number of rows in other ways. Anyone having a smattering of dice engines and statistics knows that obtaining a 4 is ultra rare, so for every time you get an object/trait/whatisthat that is in that row, you already obtained more than 100 times the entry in the row number 14 (and other 100 times the item in row number 13, and other 100 times the item in row number 15)... Let's say that this slightly alarm me if I have to base my trust in the game's author based on those tables 😉

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      @@ishmadrad Maybe the author wanted some kinds of stolen items to be more rare, and deliberately put them at either end of the curve. 😉

    • @ishmadrad
      @ishmadrad 2 місяці тому

      @@SettingFirstRPG 😁 Ok, nice try! That isn't a bell curve... itìs a huge pit! Anyway, I put it in my wishlist; ~22€ is a little too much for a PDF, right now, and I'm moving thru two interesting campaigns right now (The Wildsea, sort of post-apocalyptic fantasy based on FitD, and Valraven, medieval-fantasy about military companies heavily inspired by Berserk anime, with a very original light and modern system). I'll look for a drivethru sale, sooner or later 💜

    • @SettingFirstRPG
      @SettingFirstRPG 2 місяці тому

      :D I've heard good things about Wildsea. Hope you enjoy it and Valraven.

  • @edwardkopp1116
    @edwardkopp1116 3 місяці тому

    Coolness Under Fire was the most amazing statistic ever!

    • @almitrahopkins1873
      @almitrahopkins1873 2 місяці тому

      That’s the old “morale” check in AD&D applied to PCs.

  • @streetsurgery
    @streetsurgery 3 місяці тому

    This seems like a really unique angle channel focus wise. I hope you continue to work on it cause it's really cool so far.

    • @SettingFirstRPG
      @SettingFirstRPG 3 місяці тому

      Thanks! I'm glad you like the approach, and I appreciate your note.

  • @BarlowKeep
    @BarlowKeep 3 місяці тому

    Love your stuff so far! I love the philosophical approach to these things! Keep doing what you're doing 🤘

    • @SettingFirstRPG
      @SettingFirstRPG 3 місяці тому

      Thank you! I'm happy you like it, and I appreciate the feedback.

  • @joles72
    @joles72 3 місяці тому

    Lots of good points! I am glad I found your video in my feed.

  • @JumCuggler
    @JumCuggler 3 місяці тому

    This was an absolutely excellent review. It's a crime that it only has around 170 views. I think you did an excellent job describing the mechanics and strengths of the game in an organic and well-paced way.

  • @HorusTheKid
    @HorusTheKid 3 місяці тому

    Thanks for this video 🙏 I added the game to my collection a couple of years ago, read it, loved it and never got to play it. But now I'm excited about it again 🤯

    • @SettingFirstRPG
      @SettingFirstRPG 3 місяці тому

      Why am I not surprised at your excellent taste in games? :D

  • @raveneyes5507
    @raveneyes5507 3 місяці тому

    I stumbled across this setting a while back, was on the fence about it, but after listening to this, I am getting it.

    • @SettingFirstRPG
      @SettingFirstRPG 3 місяці тому

      I hope you find it as enjoyable as our group did.

    • @sethpeterson8261
      @sethpeterson8261 Місяць тому

      Same. I just discovered Wurm last weekend too and was really surprised by how thematic and awesome it was in a primeval sword & sorcery way. The cover and layout and presentation of the book really turned me off of Paleomythic when it came out (prefer the layout, art and look of Wurm by far), but after watching this video I'm grabbing this too

  • @epone3488
    @epone3488 3 місяці тому

    I love this game but like most "niche" games its hard to get players "jazzed" about the setting and the world. I personally love the sense of discovery and exploration inherent in the world and mapped a short campaign about the Ancients and the competition for there sites and artifacts. I went to the players who generally are ok with "new-stuff". I got a very lackluster reception and as a result the notebook is going unused (for now). The idea of playing "sticks & stones" as my players coined it just didnt get them interested. I shared the book with one of my friends who had an interest and now hes keen as mustard. Id recommend passing the book around and getting people to look at it in depth. Im doing that now and a ground swell is happening. So Im thinking eventually we will get this to the table.

    • @SettingFirstRPG
      @SettingFirstRPG 3 місяці тому

      Thanks for the note! I hope you're able to get some players fired up to play Paleomythic. I didn't think my players would be into it. But one night I was telling them about it, and they surprised me by jumping at the opportunity to play. By the way, your idea of a campaign built around competing groups all trying to get to the Ancients' artifacts first sounds very cool.

    • @sethpeterson8261
      @sethpeterson8261 Місяць тому

      I can totally see that. I wasn't interested in the thought of sticks n stones cavemen either. But the thought of primeval ice-age weird sword & sorcery along the lines of Fire & Ice, Frazetta artwork, Slaine, death dealeresque land before time stuff does sound awesome. Inject some flint axes, bronze weapons and horror fantasy into it and I think Wurm and/or Paleomythic could be a good way to do it.